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9d07749959
There was a lot of weirdness here, such as storing the playing users, clearing the playing users from test scenes (!!), and storing the users being wathed. This was all a thing because the previous implementation overrode the base method implementations, which is no longer a thing. |
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.. | ||
Beatmaps | ||
Visual | ||
CleanRunHeadlessGameHost.cs | ||
OsuTestBrowser.cs | ||
TestScoreInfo.cs | ||
VisualTestRunner.cs |