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Commit Graph

3305 Commits

Author SHA1 Message Date
Bartłomiej Dach
2667cb8b36
Merge pull request #26703 from peppy/smaller-slider-misses
Adjust slider tick / end defaults again
2024-01-29 13:51:07 +01:00
Dean Herbert
14067c2e57
Remove unused using statements 2024-01-26 00:39:29 +09:00
Dean Herbert
3f9c2b41f7
Adjust BeatSyncContainer's early animate offset based on source's rate 2024-01-25 21:40:37 +09:00
Dean Herbert
56a9b059e9
Add back ScaleAdjust to triangles 2024-01-25 20:37:50 +09:00
Dean Herbert
8aea6e07c3
Change slider end miss colour to gray 2024-01-25 19:31:57 +09:00
Dean Herbert
45b4edcd23
Merge pull request #26697 from LeNitrous/add/scaled-screenshot
Crop screenshots to scaling container
2024-01-25 15:03:56 +09:00
Dean Herbert
69e822f3c5
Refactor crop logic slightly 2024-01-25 14:30:26 +09:00
Dean Herbert
85927e0682
Move configuration retrieval to non-bindable inline for readability 2024-01-25 14:22:27 +09:00
Dean Herbert
0cbba7e011
Apply NRT to ScreenshotManager 2024-01-25 14:18:20 +09:00
Nitrous
b20051fd55
offset crop rectangle to scaling container 2024-01-25 10:35:41 +08:00
Nitrous
30e335233d
Crop screenshot image to scaling container. 2024-01-25 09:27:10 +08:00
Andrei Zavatski
67010fcd03 Reduce allocation overhead in ScoreCounter 2024-01-24 23:45:07 +03:00
Bartłomiej Dach
871683a3dc
Merge pull request #26674 from peppy/use-better-enumerator
Reduce enumerator overhead in `GameplayLeaderboard`
2024-01-23 16:31:17 +01:00
Andrei Zavatski
da992ccc55 Implement per-axis triangles clamping 2024-01-23 04:54:27 +03:00
Dean Herbert
02bb506cce
Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
Andrei Zavatski
1393f52b2b Rename Masking to ClampToDrawable 2024-01-21 05:20:42 +03:00
Andrei Zavatski
e003ecb593 Change default masking value to true 2024-01-21 04:57:48 +03:00
Andrei Zavatski
6ba3546be5 Enable masking in RoundedButton 2024-01-21 02:28:14 +03:00
Andrei Zavatski
45effdb6df Remove local vertex batching from triangles backgrounds 2024-01-20 08:41:34 +03:00
Andrei Zavatski
42e4c933d3 Fix ConstrainedIconContainer always using masking 2024-01-18 04:06:02 +03:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00
Andrei Zavatski
7920e93fa9 Rework GlowingSpriteText 2024-01-16 17:43:16 +03:00
Bartłomiej Dach
40f612435d
Merge pull request #26178 from felipemarins/mod-search-text-box-select-all
Make mod search box text be selected when a new mod is selected/deselected
2024-01-15 20:08:02 +01:00
Bartłomiej Dach
eecd868d66
Use darker blue for SliderTailHit result 2024-01-14 09:24:50 +01:00
Salman Ahmed
c147ec0a98 Update dropdown disabled state to match with other components 2023-12-29 05:31:13 +03:00
Salman Ahmed
150bf67064 Fix dropdown colour not updating correctly on enabled state changes 2023-12-29 05:30:50 +03:00
Dean Herbert
28e220ca50
Update popup dialog design
Had to be done. I hated the old ones so much.

As usual, disclaimer that this is an iterative design and will probably
be replaced in the future.
2023-12-28 19:04:35 +09:00
Felipe Marins
cbfcda7929 Expose SelectAll() method on ShearedSearchTextBox 2023-12-28 00:10:01 -03:00
Bartłomiej Dach
89e2b6358a
Remove hexacons 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
45143a6c17
Implement new icon store 2023-12-27 17:42:17 +01:00
Bartłomiej Dach
13333f7575
Make room for OsuIcon to accept new icons 2023-12-27 15:04:28 +01:00
Dean Herbert
58476d5429
Allow ExpandingContainer to not auto expand on hover 2023-12-27 02:33:02 +09:00
Dean Herbert
c55458e49c
Remove pointless intermediary class 2023-12-27 02:32:47 +09:00
Dean Herbert
d1ba2a4a64
Use orange for non-combo-breaking miss 2023-12-20 20:45:27 +09:00
Dean Herbert
9b383e3276
Add support for showing tick misses 2023-12-20 20:23:19 +09:00
Dean Herbert
c88c25e77f
Merge pull request #25848 from 65-7a/dropdown-search-padding
Fix padding on dropdown search bar
2023-12-19 00:36:14 +09:00
65-7a
17f1f8bb43 Fix padding on dropdown search bar 2023-12-19 00:28:23 +11:00
Dean Herbert
62444c3d04
Fix song select's carousel scroll position getting reset on background processing
This only happened for users using absolute right-click scroll.
2023-12-18 19:17:59 +09:00
Dean Herbert
0be6743e87
Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
Dean Herbert
ae8a70ddfc
Merge branch 'drawnode-subtree-draw-cleanup' into dropdown-search 2023-12-13 14:03:46 +09:00
Salman Ahmed
67a9eab741 Update caret layout 2023-12-12 21:21:11 +03:00
Salman Ahmed
f0ddcb22c6 Remove arbitrary margin 2023-12-12 21:21:04 +03:00
Salman Ahmed
ee2e176082 Add osu! dropdown search bar implementation 2023-12-05 22:53:48 +03:00
Salman Ahmed
b8b82f8901 Handle back action in OsuDropdown rather than menu 2023-12-05 22:47:10 +03:00
Salman Ahmed
a0813d18ca CalculatedTextSize -> FontSize 2023-12-05 22:47:10 +03:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00
Susko3
152c7e513e Ignore overlapping links instead of crashing 2023-12-01 00:54:13 +01:00
Dean Herbert
340227a06d
Replace all hexacon lookups with strongly typed properties 2023-11-24 13:17:39 +09:00
Dean Herbert
95c00f9666
Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
Dean Herbert
405ab499e9
Allow context menus to have visible spacers 2023-11-21 14:24:10 +09:00
Dean Herbert
87a76b9ee8
Merge pull request #25478 from Joehuu/fix-comment-markdown
Fix `CommentMarkdownTextFlowContainer` not inheriting osu! class
2023-11-16 17:39:35 +09:00
Bartłomiej Dach
1e2f1b3ef2
Merge branch 'master' into unload-main-menu-storyboard 2023-11-16 15:46:44 +09:00
Joseph Madamba
2b19cf6ce4 Fix comment markdown style regression 2023-11-15 19:50:32 -08:00
Salman Ahmed
bb912bc616 Avoid spinning another load thread on initial storyboard load 2023-11-11 02:57:17 +03:00
Salman Ahmed
080f13e34d Schedule outside of UnloadStoryboard and fix disposal happening on update thread 2023-11-11 02:56:45 +03:00
Salman Ahmed
59998b507a Hide background sprite when storyboard finishes loading 2023-11-09 23:23:57 +03:00
Salman Ahmed
e947158969 Remove fade out transition
Unnecessary addition from this PR, makes the background fade to ugly black during transition between screens.
2023-11-09 23:03:30 +03:00
Salman Ahmed
768a31b2f5 Fix background crash on a beatmap with no storyboard 2023-11-09 22:57:20 +03:00
Salman Ahmed
bd8409219f Unload beatmap storyboard background when no longer present 2023-11-09 17:20:11 +03:00
Dean Herbert
626cfae3fe
Merge pull request #25386 from EVAST9919/bar-graph-smooth
Ensure `BarGraph`'s draw quad is thick enough
2023-11-08 17:24:37 +09:00
Dean Herbert
6c6baab115
Reword comment to explain why 2023-11-08 16:41:30 +09:00
Andrei Zavatski
b092b0093a Make sure bar draw quad is thick enough 2023-11-07 17:43:40 +03:00
Bartłomiej Dach
a136f272cf
Just use yellow for system mods 2023-11-06 16:40:57 +01:00
Bartłomiej Dach
6deac9a5a4
Use better colours for system mods 2023-11-06 11:41:23 +01:00
Bartłomiej Dach
3b9c4c9d53
Do not revert to default value when double-clicking disabled slider
Closes https://github.com/ppy/osu/issues/25228.
2023-10-26 12:11:26 +02:00
Jamie Taylor
fbf8f52f7d
Add audio feedback for when keys are pressed during key binding 2023-10-20 21:01:37 +09:00
Joseph Madamba
18e8ca6245 Add ability to revert slider settings to default when double-clicking nub 2023-10-17 21:41:03 -07:00
Dean Herbert
e081fa48a2
Fix various other inspections 2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink 2023-10-13 13:16:24 +02:00
Bartłomiej Dach
041318e3e8
Assign red colour to ComboBreak hit result
For a judgement result to show up on the colour hit error meter, it has
to be two things: be scorable, and not be bonus.

`ComboBreak` happens to meet both of those criteria - it impacts score
indirectly via decreasing the combo portion, and isn't bonus. Therefore
it would show up on the colour hit error meter, but because
`OsuColour.ForHitResult()` wasn't handling it explicitly, it was
painting the result in light blue, which isn't ideal for a miss type
judgement. Therefore, use red instead.

There is possibly an argument to be made that this judgement should not
show up on the colour hit error meter at all, but I think it's actually
okay for it to be this way. In any case it doesn't appear to be anything
so major as to warrant blocking the hold note tick removal at this time.
2023-10-11 19:44:46 +02:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
Dean Herbert
d4cf6e100f Update other usages of OsuIcon.ModBg and remove 2023-09-28 19:03:34 +09:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings 2023-09-11 09:55:54 +02:00
Bartłomiej Dach
c1a2b86f3f
Extract constants properly 2023-09-11 08:29:37 +02:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii 2023-09-04 11:24:20 -07:00
Magnus-Cosmos
40dbf098d2
Use existing localisation for "view profile" 2023-09-02 22:51:08 -04:00
Dean Herbert
bf0f4fddad Localise non-overridden samples 2023-08-25 01:08:22 +09:00
Dean Herbert
081fb308e1 Merge branch 'master' into new-overlay-sfx 2023-08-24 18:29:00 +09:00
Jamie Taylor
f4415a5bab
Add more detail to comment 2023-08-24 18:20:36 +09:00
Jamie Taylor
7ef5a71e91
Move PopIn/PopOut sample playback from WaveOverlayContainer to WaveContainer (so Multiplayer/Lounge plays the samples) 2023-08-24 18:13:23 +09:00
Jamie Taylor
2e27a476bb
Re-enable sample playback for PasswordEntryPopover and remove sampleJoin playback instead 2023-08-24 18:04:47 +09:00
Dean Herbert
5f040a991b Fix potential crash when loading menu items due to cross-thread ops 2023-08-21 19:05:20 +09:00
Dean Herbert
fc2fac577f Inverse and xmldoc ShearedToggleButton sample allowance bool 2023-08-18 17:05:25 +09:00
Jamie Taylor
d10d7b6ea4
Change some component samples to go better with overlay pop-in samples 2023-08-17 18:36:37 +09:00
Jamie Taylor
3d7ba0e18c
Add pop-in/pop-out sfx to more overlays 2023-08-17 18:36:37 +09:00
Jamie Taylor
04a1f6a508
Add panning to certain overlay pop-in/pop-outs 2023-08-17 18:36:37 +09:00
Bartłomiej Dach
19f892687a
Add precise rotation control to osu! editor 2023-08-16 11:37:52 +02:00
Bartłomiej Dach
bdf87e43db
Merge branch 'master' into slider-with-textbox-instantaneous 2023-08-16 10:48:45 +02:00
Bartłomiej Dach
ab1d523528
Fix kiai stars flickering on and off during gameplay
Closes #24503.

The problematic reset of `lastParticleAdded` has been moved to a place
that should hopefully (a) not cause such problems and (b) be much more
explicit about what's happening.
2023-08-15 07:44:05 +02:00
Dean Herbert
34c761946c Don't completely fade FPS counter out when running at full FPS
I've heard multiple times from uses that this is distracting or
confusing.
2023-08-14 23:55:57 +09:00
Dean Herbert
0e510088f9 Ensure background of gameplay is black when storyboard is overriding background display 2023-08-02 15:50:15 +09:00
Dean Herbert
a618ed140e Move StoryboardReplacesBackground bindable more local to usage 2023-08-02 15:29:18 +09:00
Bartłomiej Dach
4fb0ff8800
Implement instantaneous SliderWithTextBoxInput mode 2023-08-01 01:02:16 +02:00
Bartłomiej Dach
ca81f23356
Add test covering non-instantaneous behaviour 2023-08-01 01:01:37 +02:00
Bartłomiej Dach
2e2b0c4e41
Move SliderWithTextBoxInput to more general namespace 2023-08-01 01:01:36 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains 2023-07-25 21:58:13 +02:00
Bartłomiej Dach
f3a95d4c13
Merge branch 'master' into menu-star-fountains 2023-07-19 21:26:41 +02:00
Dean Herbert
5e2a0bd733 Fix spawning edge case when elapsed became unexpectedly negative 2023-07-19 14:10:27 +09:00
Dean Herbert
7fa95f7512 Fix #region 2023-07-19 13:52:43 +09:00