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Commit Graph

327 Commits

Author SHA1 Message Date
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering 2018-06-11 17:53:33 +09:00
smoogipoo
563a2667d3 Merge branch 'ruleset-configs' into mania-playfield-inversions 2018-06-11 15:08:48 +09:00
smoogipoo
14b7530994 Use a global ruleset config cache 2018-06-11 15:07:42 +09:00
smoogipoo
be01dbae3a Move ruleset dependency caching to CreateLocalDependencies
In some cases we may want to refer to the cached configmanager dependency from subclasses. This prevents injection errors when doing so.
2018-06-11 15:07:29 +09:00
smoogipoo
f49b7d6e16 Add mania direction to settings 2018-06-11 14:36:19 +09:00
smoogipoo
93696fb5e5 Merge branch 'ruleset-configs' into mania-playfield-inversions
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-06-11 13:46:39 +09:00
smoogipoo
4fb6a8627e Merge remote-tracking branch 'origin/master' into mania-playfield-inversions 2018-06-11 13:45:47 +09:00
smoogipoo
eca016ec6c Move ruleset config managers to Ruleset 2018-06-11 13:17:08 +09:00
smoogipoo
63ec36b3be Explicitly handle null settings case + add annotations 2018-06-11 12:57:56 +09:00
smoogipoo
b219c17115 Move dependency creation under ctor 2018-06-11 12:57:26 +09:00
Dean Herbert
9bdb3113ce Revert "Always update children when ruleset input manager is updated"
This reverts commit 4eb7a34944.
2018-06-08 21:05:28 +09:00
smoogipoo
2a48e0e44a Fix sequential speed change visualiser not working with 0 control points 2018-06-08 15:11:43 +09:00
smoogipoo
55a5dfa9b6 Add column testcase 2018-06-07 20:24:33 +09:00
Dean Herbert
5e9a1961cb Greatly increase the playfield scroll speed adjust step
It was so small previously that I believe many people didn't even realise it was working.
2018-06-07 14:35:33 +09:00
Dean Herbert
3567823759 Reverse order of exposed objects in HitObjectContainer
Closes #2740.
2018-06-06 15:03:47 +09:00
Dean Herbert
d3cd267036 Formatting fixes 2018-06-06 14:20:51 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting 2018-06-06 12:09:12 +09:00
smoogipoo
4eb7a34944 Always update children when ruleset input manager is updated 2018-05-31 18:02:10 +09:00
Dean Herbert
7f0cb0bbf6 Add key bindings for scroll speed
Closes #2689.
- [ ] Depends on ppy/osu-framework#1569 being fixed.
2018-05-31 12:10:53 +09:00
Dean Herbert
5ec349de78 Reorder methods and remove useless comments 2018-05-21 15:59:33 +09:00
Dean Herbert
f53164843d Reduce spacing changes 2018-05-21 15:56:02 +09:00
Vidalee
2492e34d3f
resolving codefactor styling issues 2018-05-17 19:44:09 +02:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting 2018-05-17 19:39:17 +02:00
smoogipoo
397d93660a Don't deep-clone beatmapinfo/control points 2018-05-17 13:17:33 +09:00
Dean Herbert
8a6ef0dabb
Merge branch 'master' into beatmap-conversion-rework 2018-05-10 19:10:07 +08:00
smoogipoo
db3e48c194 Rename GetBeatmap() to GetPlayableBeatmap() 2018-05-07 10:40:30 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d Merge branch 'i-beatmap' into beatmap-conversion-rework 2018-05-07 10:00:24 +09:00
Vidalee
c4e45e30ef Solving conflict 2018-05-06 13:18:12 +02:00
Vidalee
d36d9643eb Missed one white space.. I guess my editor wasn't properly configured
for this file
2018-05-06 13:09:46 +02:00
Vidalee
af85102277 Should be ok now 2018-05-06 13:04:20 +02:00
Vidalee
008daf9a07 White space trimmed 2018-05-06 12:57:52 +02:00
Vidalee
095f6e1530 Code sanity 2018-05-06 12:49:15 +02:00
Vidalee
393c01ba90 Made the changes requested 2018-05-06 12:38:25 +02:00
smoogipoo
2d6b2d10f7 Use bindable transforms 2018-05-02 18:26:23 +09:00
Dean Herbert
76e58a51b9 Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting 2018-04-25 17:28:21 +09:00
smoogipoo
11b943c820 ComputePositions -> UpdatePositions 2018-04-20 14:22:48 +09:00
smoogipoo
52e3ffff30 Add some more commenting to lifetime calculation 2018-04-20 14:20:16 +09:00
smoogipoo
f3fddcc82c Reorder parameter for consistency 2018-04-20 14:20:04 +09:00
smoogipoo
48b421b4b4 Add comments to SequentialSpeedChangeVisualiser 2018-04-20 14:16:30 +09:00
smoogipoo
1bab601cbc Comments + xmldocs 2018-04-20 13:51:36 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
ea0683adb2 Fix hitobject lengths not being calculated for overlapping speed changes
Fixes #2359
2018-04-16 20:34:59 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
551ba6ac4b Fix ScalableContainer irrepairably altering content size 2018-04-02 13:06:06 +09:00
smoogipoo
187a025d36 Make hitobjects sorted by their start times 2018-03-29 16:07:31 +09:00
smoogipoo
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
Vidalee
92b47d87ba makes more sense but not fixed 2018-03-14 23:14:03 +01:00
Vidalee
6d9e78a3a3 Review changes 2018-03-11 22:40:49 +01:00
Vidalee
802a6870c4 Chesterton's fence 2018-03-11 22:09:16 +01:00
Vidalee
ea6434a7a0 Why this line got deleted 🤔 2018-03-11 21:19:34 +01:00
Vidalee
eed0f3a1de Added setting to not hide the first object in Hidden mod 2018-03-11 21:02:14 +01:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
smoogipoo
2a9fb2c2c6 Make NestedHitObjects lazily-constructed 2018-03-05 21:40:26 +09:00
Dean Herbert
2003887cc8
Merge branch 'master' into clock-fixes 2018-03-05 17:45:08 +09:00
Dean Herbert
bd510e5356 Merge remote-tracking branch 'upstream/master' into clock-fixes 2018-03-02 21:01:53 +09:00
Dean Herbert
c54c1699bf
Merge branch 'master' into ruleset-replayframes 2018-03-01 22:26:16 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
Dean Herbert
01fcf9c813 Update in line with framework changes 2018-02-28 22:01:48 +09:00
Dean Herbert
cff17f1864 Update in line with inverse ShoudProcessClock default 2018-02-27 17:23:38 +09:00
Dean Herbert
73fb185132 Change the way ShouldProcessClock is specified in line with framework changes 2018-02-27 17:23:38 +09:00
smoogipoo
d72290ee24 Make ScaledContainer private 2018-02-23 15:06:08 +09:00
Dean Herbert
a3336f2577
Merge branch 'master' into fix-editor-osu-scale 2018-02-22 14:14:41 +09:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
6757be2007 Fix incorrect RelativeChildSize in Catch 2018-02-21 20:15:51 +09:00
smoogipoo
7fd7dc1538 Extract playfield scaling into a separate class
And make it more general.
2018-02-21 11:07:42 +09:00
smoogipoo
b7be162f28 Remove AspectAdjust property (override GetAspectAdjustedSize instead) 2018-02-19 17:05:10 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00
smoogipoo
77149b00ce Merge branch 'codestyle-fixes' into update-branch 2018-02-08 23:47:31 +09:00
smoogipoo
4699b5ad7c Fix a few code styling issues
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
smoogipoo
b500b76407 Merge branch 'master' into update-branch 2018-02-08 23:35:48 +09:00
smoogipoo
75858bd3de Update in-line with framework changes 2018-02-02 15:41:54 +09:00
Dean Herbert
9d4ec6f8b5 Merge branch 'master' into ismaskedaway-input-fix 2018-02-01 19:29:10 +09:00
smoogipoo
1b99e54005 Fix IsMaskedAway not being up-to-date when fastfowarding replays 2018-02-01 15:21:23 +09:00
Dean Herbert
cd37be9440
Merge branch 'master' into better-slider-objects 2018-02-01 08:39:39 +09:00
Dean Herbert
888d2362fd
Merge branch 'master' into fix-taiko-fastforwarding 2018-01-31 18:30:15 +09:00
smoogipoo
c97ea3ed60 Post-process beatmap before applying defaults 2018-01-30 15:49:55 +09:00
smoogipoo
ef3fb8c05a InputManager -> Container where KeyBindings are involved 2018-01-30 14:49:12 +09:00
Dean Herbert
03154dbc63 Fix incorrect initial migration
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
57cd50c45e Reorder the way input is handled for replays
Fixes https://github.com/ppy/osu/issues/1625 .
2018-01-25 17:39:50 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
Dean Herbert
b197cd56af Allow DI'd OnScreenDisplay to be null 2018-01-23 16:42:31 +09:00
Dean Herbert
c01f67b0d8 Merge remote-tracking branch 'upstream/master' into ruleset-configs 2018-01-23 16:23:25 +09:00
smoogipoo
c1331cef1b Disallow DualStages for non-converted beatmaps 2018-01-22 15:52:54 +09:00
smoogipoo
9ac035f3d5 Merge branch 'bdl-cache-changes' into ruleset-configs 2018-01-22 13:11:45 +09:00
為什麼
feb79ff9e7
Merge branch 'master' into mania_stage_fix 2018-01-19 20:08:24 +08:00
smoogipoo
a94ea7025e Register/Unregister -> BeginTracking/StopTracking and add exceptions 2018-01-18 18:45:48 +09:00
smoogipoo
dee298c395 No more statics + better unregistration 2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868 Move ConfigManager registration/dependency injection to RulesetContainer 2018-01-18 17:00:23 +09:00
ANDY840119-PC\andy840119
6c67f96fdb fix ci error 2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60 Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
c32ff9c43b Move nested playfields to the base Playfield 2018-01-15 20:39:57 +09:00
smoogipoo
28586317dd Give stages a size again 2018-01-15 19:44:42 +09:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering 2018-01-15 15:54:18 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
smoogipoo
8a04c954a9 Cleanup 2018-01-12 17:19:59 +09:00
smoogipoo
441e8aced5 Better namings for the speed change "algorithms" 2018-01-12 17:18:34 +09:00