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mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:52:54 +08:00
osu-lazer/osu.Game/Screens/Play/HUD
2023-11-10 15:53:05 +09:00
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ClicksPerSecond Rename ClicksPerSecondCalculator to ClicksPerSecondController 2023-06-27 16:38:46 +09:00
HitErrorMeters Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
JudgementCounter Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
ArgonAccuracyCounter.cs Update argon accuracy counter design 2023-11-10 01:02:05 +03:00
ArgonComboCounter.cs Split argon score sprite text and update combo counter design 2023-11-07 01:59:36 +03:00
ArgonCounterTextComponent.cs Update argon accuracy counter design 2023-11-10 01:02:05 +03:00
ArgonHealthDisplay.cs Bring back left-side line next to health display 2023-11-08 02:07:15 +03:00
ArgonScoreCounter.cs Update argon accuracy counter design 2023-11-10 01:02:05 +03:00
ArgonScoreWedge.cs Remove unused local 2023-11-08 02:13:35 +03:00
ArgonSongProgress.cs Adjust argon song progress bar's background fill to always display 2023-06-12 16:43:28 +09:00
ArgonSongProgressBar.cs Adjust argon song progress bar's background fill to always display 2023-06-12 16:43:28 +09:00
ArgonSongProgressGraph.cs Adjust argon graph to use a non-gray colour range 2023-06-12 16:22:40 +09:00
ArgonWedgePiece.cs Add "Argon" background wedges 2023-10-26 09:10:56 +03:00
BPMCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
ComboCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
DefaultAccuracyCounter.cs Automated pass 2023-06-24 01:00:03 +09:00
DefaultComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
DefaultHealthDisplay.cs Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
DefaultKeyCounter.cs Stop using Drawable.Name to convey actual UI information 2023-04-25 20:24:36 +09:00
DefaultKeyCounterDisplay.cs Restructure key counters to use a common flow 2023-04-25 21:37:19 +09:00
DefaultScoreCounter.cs Automated pass 2023-06-24 01:00:03 +09:00
DefaultSongProgress.cs Fix triangles song progress bar blinking during gameplay 2023-06-06 18:36:25 +02:00
DefaultSongProgressBar.cs Prefix subclasses of DefaultSongProgress with Default 2023-01-18 15:45:16 +09:00
DefaultSongProgressGraph.cs Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
FailingLayer.cs Fix health animation affecting failing tint 2023-10-07 01:06:31 +09:00
GameplayAccuracyCounter.cs Move skin component localisations to namespaces 2023-02-03 15:34:57 +09:00
GameplayLeaderboard.cs Fix gameplay leaderboard showing "-" on non-tracked scores 2023-01-06 12:06:47 +03:00
GameplayLeaderboardScore.cs Don't bother binding to friends changes for score display purposes 2023-09-20 14:14:37 +09:00
GameplayScoreCounter.cs Ensure GameplayScoreCounter's display score is updated on ScoringMode change 2023-05-29 19:00:02 +09:00
HealthDisplay.cs Fix health bar animating when it shouldn't be 2023-10-16 13:12:04 +09:00
HoldForMenuButton.cs Make replays pause with middle mouse button instead of exiting 2023-01-01 21:01:12 -08:00
ILeaderboardScore.cs Apply NRT to GameplayLeaderboardScore and change GetDisplayedScore handling 2023-05-29 20:00:29 +09:00
InputCountController.cs Change JudgementCountController to a Component and remove handling overrides 2023-06-27 16:39:21 +09:00
InputTrigger.cs refactor: move count logic in InputTrigger 2023-06-14 19:39:28 +02:00
KeyCounter.cs Remove redundant guard 2023-06-26 19:25:52 +02:00
KeyCounterActionTrigger.cs style(KeyCounterController): remove reliance on Receptor 2023-06-18 21:26:16 +02:00
KeyCounterDisplay.cs Refactor InputCountController to not require being added to foreign body via Attach 2023-06-27 16:36:00 +09:00
KeyCounterKeyboardTrigger.cs Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
KeyCounterMouseTrigger.cs Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
LongestComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
MatchScoreDisplay.cs Apply nullability to MatchScoreDisplay 2023-08-16 17:26:10 +09:00
ModDisplay.cs Display mod icons using stable ordering 2023-09-28 16:48:09 +09:00
ModFlowDisplay.cs Display mod icons using stable ordering 2023-09-28 16:48:09 +09:00
MultiplayerGameplayLeaderboard.cs Fix multiplayer leaderboard not working 2023-05-19 13:16:57 +09:00
PerformancePointsCounter.cs Revert "Abstractify PP counter logic from the "Triangles" implementation" 2023-11-05 01:55:54 +03:00
PlayerAvatar.cs Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
PlayerFlag.cs Move GameplayState usage to BDL 2023-03-07 17:01:29 +09:00
PlayerSettingsOverlay.cs Remember state of replay settings visibility 2023-07-06 00:53:37 +09:00
SoloGameplayLeaderboard.cs Remove ScoreManager.Mode, handle per-use 2023-05-18 20:08:49 +09:00
SongProgress.cs Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
SongProgressInfo.cs Add (int) flooring and handle potential NaN value 2023-05-26 20:44:13 +09:00
UnstableRateCounter.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00