Dean Herbert
1629024111
ILegacyScoreProcessor
-> ILegacyScoreSimulator
2023-07-04 17:32:54 +09:00
Dan Balasescu
09bc8e45de
Refactoring
2023-06-28 16:14:32 +09:00
Dan Balasescu
5f350aa66f
Fix float division
...
Firstly, this is intended to be a float division.
Secondly, dividing integers by 0 results in an exception, but dividing
non-zero floats by 0 results in +/- infinity which will be clamped to
the upper range.
In particular, this occurs when the beatmap has 1 hitobject (0 drain
length).
2023-06-27 17:14:35 +09:00
Dan Balasescu
a9c65d200a
Initial conversion of scores
2023-06-26 22:19:01 +09:00
Dan Balasescu
e1d723a2cc
Merge branch 'master' into diffcalc-total-scorev1
2023-06-26 14:32:14 +09:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections
2023-06-24 16:07:01 +02:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dan Balasescu
06565871d6
Add flag to disable computing legacy scoring values
2023-06-24 01:03:18 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dan Balasescu
87447f41d0
Fix incorrect calculation of difficulty
2023-06-24 00:58:45 +09:00
Dan Balasescu
bfa449e47a
Adjust attribute data
2023-06-19 21:38:13 +09:00
Dan Balasescu
b9f485b551
Merge classes + split out
2023-06-13 02:32:54 +09:00
Dan Balasescu
446807e7f6
Add combo score / bonus score attributes
2023-06-12 23:00:29 +09:00
Dan Balasescu
d10c63ed2d
Fix difficulty calculation when mods are involved
2023-06-08 16:29:34 +09:00
Dan Balasescu
77c745cc94
"TotalScoreV1" -> "LegacyTotalScore"
2023-06-06 17:25:28 +09:00
Dan Balasescu
e402c6d2b4
Write max combo attribute from base class
2023-06-02 21:53:25 +09:00
Dan Balasescu
02111e3854
Implement ScoreV1 calculation for OsuRuleset
2023-06-02 17:36:45 +09:00
apollo-dw
23d0c03fc8
Merge branch 'master' into no-combo-scaling
2022-10-24 02:17:39 +01:00
abstrakt
6e1edc4d8d
Use the StackedEndPosition
to determine the jump distance in the FlashlightEvaluator
.
...
Signed-off-by: abstrakt <abstrakt.osu@gmail.com>
2022-09-26 14:06:35 +02:00
Dan Balasescu
1e9b60f07f
Merge pull request #16524 from stanriders/move-td-reduction
...
Fix touch device difficulty reduction not affecting star rating
2022-09-21 12:51:14 +09:00
StanR
1801ae3c6a
Move flashlight TD difficulty reduction to diffcalc
2022-09-14 17:40:22 +03:00
StanR
6338b87c63
attributes
2022-09-09 17:31:52 +03:00
StanR
c2e3fcfa3f
Merge branch 'master' into move-td-reduction
2022-09-09 17:24:58 +03:00
apollo-dw
1997519364
Don't use full hit window in rhythm
2022-09-07 13:25:35 +01:00
apollo-dw
b5779508d0
Retrieve great hit window from the hit object
2022-09-06 17:10:32 +01:00
Dan Balasescu
9645bfe708
Bump difficulty calculator versions
2022-09-02 16:27:25 +09:00
apollo-dw
ad650adab0
Fix speed note count sum
2022-08-30 18:03:44 +01:00
Dan Balasescu
e34c8e4975
Merge pull request #19716 from MBmasher/fl-grid
...
Nerf repeated angles in Flashlight skill
2022-08-29 21:15:45 +09:00
MBmasher
b082dc1fe4
Slightly buff flashlight multiplier
2022-08-27 18:31:07 +10:00
MBmasher
454d868dd5
Remove unnecessary using call
2022-08-26 20:42:02 +10:00
MBmasher
249c3f868f
Compare raw angle values instead of rounding angles
2022-08-26 20:40:18 +10:00
MBmasher
5082ee26cf
Ensure a negative value cannot be added to angleRepeatCount
2022-08-26 20:30:14 +10:00
MBmasher
08cb70b093
Lessen repeated angle nerf for objects further back in time
2022-08-26 20:27:31 +10:00
MBmasher
d8854413cb
Add newline
2022-08-26 12:38:36 +10:00
MBmasher
6651e76e2e
Remove whitespace
2022-08-26 12:37:56 +10:00
MBmasher
b0e7f63361
Update angle multiplier to nerf repeated angles
2022-08-26 12:34:33 +10:00
StanR
43e471c2a5
Clamp effective miss count to maximum amount of possible braks
2022-08-16 16:12:13 +03:00
MBmasher
21c5fed45f
Adjust capitalisation
2022-08-12 14:09:16 +10:00
MBmasher
f70588a423
Add newline before brace
2022-08-12 14:08:32 +10:00
MBmasher
037f56077b
Apply Flashlight grid nerf
2022-08-12 13:29:04 +10:00
Dan Balasescu
61a3758cd9
Merge branch 'master' into pp-balancing
2022-08-11 19:46:16 +09:00
Dan Balasescu
7cac089246
Merge branch 'master' into fl-slider
2022-08-10 21:19:05 +09:00
Dan Balasescu
2c6c315e3a
Merge branch 'master' into pp-balancing
2022-08-04 15:40:46 +09:00
MBmasher
267d55a6a8
Remove osuSlider from statement
2022-07-23 14:48:39 +10:00
MBmasher
230943f698
Merge branch 'fl-slider' of https://github.com/mbmasher/osu into fl-slider
2022-07-23 14:40:54 +10:00
MBmasher
f44a5def90
Move repeat bonus to TravelDistance
2022-07-23 14:40:16 +10:00
Dan Balasescu
71912e10c4
Merge branch 'master' into fl-slider
2022-07-22 15:22:50 +09:00
Dean Herbert
aca19a005e
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00
StanR
163c3f9c2d
Adjust multipliers to account for speed changes
2022-07-20 16:10:34 +03:00
StanR
35e841de95
Move base performance multiplier to a const
2022-07-20 15:54:49 +03:00
StanR
9c9f32b435
Merge branch 'master' into pp-balancing
2022-07-20 15:40:29 +03:00
StanR
633f6fe620
Increase global multiplier
2022-07-18 21:58:11 +03:00
MBmasher
42b9dc877d
Divide slider bonus by repeat count
2022-07-18 16:14:06 +10:00
MBmasher
72c096f9af
Update xmldoc
2022-07-18 15:59:20 +10:00
MBmasher
7c680afc3c
Change initialisation of osuSlider
2022-07-18 15:59:00 +10:00
MBmasher
204fbde07b
Remove debug code
2022-07-18 15:58:32 +10:00
MBmasher
8413c40442
Remove debug code
2022-07-18 15:58:09 +10:00
MBmasher
68caafa210
Update xmldoc
2022-07-17 17:02:30 +10:00
MBmasher
dae698638c
Add repeat bonus to Flashlight, move repeat multiplier to AimEvaluator
2022-07-17 16:56:05 +10:00
MBmasher
a950deb7db
Re-implement slider changes to FlashlightEvaluator
2022-07-17 16:27:55 +10:00
Jamieson Berida
a0dd6cbab3
Merge branch 'master' into fl-slider
2022-07-17 16:18:18 +10:00
StanR
760742e358
Move relax global multiplier to diffcalc
2022-07-14 00:42:50 +03:00
StanR
0983e4f81e
Increase 50s nerf again
2022-07-12 17:57:00 +03:00
StanR
58c687172b
Reduce low AR bonus
2022-07-12 10:52:44 +03:00
apollo-dw
5b96f67a8b
Remove non-overlapping velocity buff
2022-07-04 20:49:26 +01:00
StanR
4f77637946
Update desmos
2022-07-04 21:52:57 +03:00
StanR
bf738aa04f
Account for extreme ODs in relax multipliers
2022-07-04 21:49:45 +03:00
StanR
afa3f8cda3
Make relax ok/meh multipliers dependent on OD
2022-07-04 20:53:20 +03:00
StanR
11eb344476
Reduce 50s nerf further
2022-07-04 20:28:15 +03:00
StanR
db8bb07c78
Reduce 50s nerf effect
2022-07-04 20:10:26 +03:00
StanR
212360f67e
Make relax ok/meh nerfs less drastic, add flashlight nerf, remove ar bonus for relax
2022-07-04 19:59:30 +03:00
StanR
45258b3f14
Buff aim slightly
2022-07-04 19:53:34 +03:00
Dan Balasescu
d4aa18112b
Merge pull request #15035 from emu1337/speed-acc-scaling
...
Change speed accuracy scaling to be closer to worst case scenario
2022-06-29 18:04:23 +09:00
Dan Balasescu
6d91c0f375
Resolve inspection issue
2022-06-29 16:57:11 +09:00
Dan Balasescu
ad95f037de
Prevent another case of potential div-by-0
2022-06-29 16:42:53 +09:00
Dan Balasescu
e6ccca8045
Fix inspection
2022-06-29 16:29:17 +09:00
Dan Balasescu
0211fe7ae8
Fix exception + possible div-by-0
2022-06-29 16:29:14 +09:00
Dan Balasescu
2989803b71
Merge branch 'master' into speed-acc-scaling
2022-06-29 16:15:20 +09:00
Dan Balasescu
34b9118fb3
Cleanup by using const value
2022-06-29 16:10:06 +09:00
Dan Balasescu
7d743994bc
Merge branch 'master' into FL-diffspike
2022-06-29 16:05:53 +09:00
Dan Balasescu
0fd2c010e5
Remove NRT disables from attributes classes
2022-06-27 16:07:15 +09:00
Dan Balasescu
0579780bb8
Add IBeatmapOnlineInfo parameter and use to extract more data
2022-06-27 16:07:15 +09:00
Dan Balasescu
a7de43ade6
Add attribute ID
2022-06-21 19:31:45 +09:00
apollo-dw
630bd244d5
Inherit StrainSkill instead
2022-06-21 10:01:11 +01:00
apollo-dw
0f6f000188
Remove difficulty spike nerf
2022-06-21 09:13:44 +01:00
emu1337
26b0815fc8
fixed casting the wrong skill
2022-06-20 04:19:07 +02:00
emu1337
ecbbd29c9b
Merge branch 'master' into speed-acc-scaling
...
# Conflicts:
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
2022-06-20 04:15:35 +02:00
Dan Balasescu
1bd6198da2
Merge pull request #18692 from apollo-dw/dbltap
...
Rework doubletap detection in osu!'s Speed evaluator
2022-06-19 11:03:16 +09:00
apollo-dw
c4d69405bf
Adjust speed ratio fraction to avoid division by 0
2022-06-17 21:18:16 +01:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
apollo-dw
2634e56944
Further adjustments
2022-06-14 16:16:12 +01:00
apollo-dw
737197591d
Change doubletap algorithm
2022-06-13 17:49:56 +01:00
Dan Balasescu
f73142c50f
Remove for loop
2022-06-13 20:43:56 +09:00
Dan Balasescu
b300bc1e24
Fix ever-increasing flashlight-strain
2022-06-13 20:41:32 +09:00
apollo-dw
4e3dd1ce18
Merge remote-tracking branch 'master/master' into evaluators
2022-06-13 12:27:02 +01:00
apollo-dw
e7602563fb
Fetch lastlast object from beatmap, not objects list
2022-06-10 10:28:14 +01:00
Dan Balasescu
6d2a2ba7d6
Rename Position -> Index
2022-06-09 18:49:11 +09:00
apollo-dw
774ac13900
Add xmldocs
2022-05-28 14:09:08 +01:00
apollo-dw
b631cefc55
Move object difficulty calculation to evaluator methods
2022-05-28 13:29:09 +01:00
apollo-dw
777d9af0f5
Move object difficulty calculation to evaluator methods
2022-05-28 13:28:04 +01:00