Bartłomiej Dach
36a00c1ee2
Remove static OverlayColourProvider
s
2022-02-20 21:09:08 +01:00
Bartłomiej Dach
ce0db9d4db
Remove all references to static OverlayColourProvider
s
2022-02-20 21:09:08 +01:00
Bartłomiej Dach
79ba37bbab
Add Colour0
to OverlayColourProvider
2022-02-20 21:09:08 +01:00
Bartłomiej Dach
2592f0900d
Add comments about OverlayColourProvider
vs OsuColour
distinction
2022-02-20 21:08:58 +01:00
dekrain
15ed9ec4fa
Merge scoreboard and leaderboard implementations together
2022-02-19 20:47:02 +01:00
Dan Balasescu
ea5bb46fb8
Merge branch 'master' into net6
2022-02-16 00:40:04 +09:00
Salman Ahmed
f5d0eb41cb
Update further ChangeFocus
usages
2022-02-15 02:42:39 +03:00
Bartłomiej Dach
4bd58cfde1
Update one more custom transform with BorderColour
type change
2022-02-14 18:52:19 +01:00
Dean Herbert
b9d9fc56af
Move files to UI namespace
2022-02-14 17:51:39 +09:00
Dean Herbert
80ba06b0e3
Merge branch 'master' into expandable-controls
2022-02-14 16:57:45 +09:00
Salman Ahmed
ccd6648961
Update pinned score container header to use localised title
2022-02-11 09:22:09 +03:00
Salman Ahmed
4f7003928a
Add score container for pinned scores in ranks section
2022-02-10 21:32:18 +03:00
Dean Herbert
eda213e4de
Merge pull request #16827 from smoogipoo/spectator-state-rework
...
Add user state to SpectatorState, allowing multiplayer to continue to results
2022-02-11 01:48:47 +09:00
Dean Herbert
44f2d8a448
Allow game folder migration to fail gracefully when cleanup cannot completely succeed
2022-02-10 19:30:26 +09:00
Dean Herbert
88bb9d4237
Fix migration errors not outputting the call stack to logs
2022-02-10 15:50:03 +09:00
Dean Herbert
c242a63b11
Fix playlist overlay null reference when attempting an empty selection
...
As reported at https://github.com/ppy/osu/discussions/16829 .
2022-02-09 10:16:45 +09:00
Dan Balasescu
886d1d2df6
Refactorings
2022-02-08 21:29:43 +09:00
Salman Ahmed
bbef12e72c
Refactor ExpandingControlContainer
to no longer rely on controls
2022-02-04 05:45:12 +03:00
Dean Herbert
b2efce2656
Merge branch 'master' into expandable-controls
2022-02-03 19:23:34 +09:00
Dan Balasescu
81a22dbd29
Add back playing users list
2022-02-02 23:19:43 +09:00
Dan Balasescu
fcbba3d948
Rename PlayingUserStates -> WatchingUserStates
2022-02-02 23:11:29 +09:00
Dan Balasescu
f4210f7a30
Rework spectator components to use new user state
2022-02-01 21:53:25 +09:00
Dan Balasescu
502e6af008
Remove PlayingUsers list from SpectatorClient
2022-02-01 14:42:30 +09:00
Dean Herbert
9005bce0fa
Add "counter" keyword for key overlay setting
2022-01-31 16:37:51 +09:00
Dean Herbert
b7d8c9bf06
Fix a couple of cases of incorrect equality checks in the case both values are null
2022-01-28 14:29:56 +09:00
Salman Ahmed
2cc69d6b19
Replace IsControlDragged
with an abstract ShouldBeExpanded
2022-01-27 15:57:56 +03:00
Dan Balasescu
b3f2392358
Resolve compilation error due to removed method
2022-01-26 19:04:18 +09:00
Dan Balasescu
cdca1285ab
Merge branch 'master' into playlist-overlay-optimisations
2022-01-26 19:01:33 +09:00
Dean Herbert
45636ce04b
Remove collection ToLive
helper method to avoid confusion
2022-01-26 18:26:37 +09:00
Dean Herbert
d1a2256262
Refactor SkinSection
to avoid unnecessary realm queries
2022-01-26 17:48:11 +09:00
Salman Ahmed
a34b8fc4d0
Merge branch 'master' into expandable-controls
2022-01-26 10:36:22 +03:00
Salman Ahmed
161ff45f8c
Resolve further UI-related issues
2022-01-26 10:36:18 +03:00
Salman Ahmed
eb83b7fe0a
Update existing implementation with changes
2022-01-26 10:18:17 +03:00
Salman Ahmed
6998266770
Add simplified implementation of an expandable slider
2022-01-26 10:18:06 +03:00
Salman Ahmed
b5e6352137
Revert SettingsItem<T>
-related changes
2022-01-26 09:31:35 +03:00
Dean Herbert
9532454e2a
Remove ILive
remnants
2022-01-26 15:12:07 +09:00
Dean Herbert
ba46827ac0
Merge branch 'master' into playlist-overlay-optimisations
2022-01-26 15:11:14 +09:00
Dan Balasescu
8f85f32f2b
Merge pull request #16619 from peppy/live-no-interface
...
Remove `ILive<>` interface (and use `abstract Live<>` instead)
2022-01-26 14:54:14 +09:00
Dean Herbert
cd71ec0edd
Remove ILive<>
interface (and use abstract Live<>
instead)
2022-01-26 13:38:56 +09:00
Dean Herbert
7ca73f7e6d
Don't auto-unblock realm when user has manually pressed unblock button
2022-01-26 12:51:09 +09:00
Dean Herbert
dda513dd08
Change PlaylistOverlay
to use ILive
2022-01-26 12:19:59 +09:00
Dean Herbert
64914c45a4
Remove unnecessary realm query helper method
2022-01-26 11:53:50 +09:00
Dean Herbert
cdef67ccd0
Log posted notifications
...
To help with test failures and the likes.
2022-01-25 23:38:48 +09:00
Dean Herbert
1a776a9587
Completely remove subscription from MusicController
2022-01-25 16:53:02 +09:00
Dean Herbert
2a786f9ec0
Load text only after it comes on screen (and tidy up selection handling logic)
2022-01-25 16:51:21 +09:00
Dean Herbert
ace2bd2208
Apply some initial optimisations to PlaylistItem
2022-01-25 16:51:21 +09:00
Dean Herbert
8a4f3a7ce0
Reimplement subscription logic in PlaylistOverlay
directly
2022-01-25 16:51:21 +09:00
Dean Herbert
958cfde608
Stop detaching and exposing beatmaps from MusicController
2022-01-25 16:51:21 +09:00
Dean Herbert
d7342880f5
Update remaining cases of clashes with realm.Write
and realm.RegisterForNotifications
2022-01-25 13:09:48 +09:00
Dean Herbert
e23b10e6a5
Update remaining cases of clashing variable name in realm.Run(realm..
2022-01-25 13:04:05 +09:00
Bartłomiej Dach
da771044a7
Merge branch 'master' into realm-clean-up
2022-01-24 19:15:31 +01:00
Dean Herbert
3bc86ee68f
Merge branch 'master' into music-controller-less-population
2022-01-24 20:44:37 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dean Herbert
b0919722ac
Guard against potential exception while blocking realm
2022-01-24 18:25:48 +09:00
Dean Herbert
40aa873190
Rename register methods to better explain their purpose
2022-01-24 14:37:36 +09:00
Dean Herbert
d7a9c5fd41
Add settings buttons to allow temporarily blocking realm access
2022-01-24 14:36:57 +09:00
Dean Herbert
351c766ea1
Fix one remaining instance of realm query as property
2022-01-23 23:20:03 +09:00
Dean Herbert
e9e3e024a1
Update all usages of QueryAsyncWithNotifications
to use new Register
pathway
2022-01-23 20:28:04 +09:00
Salman Ahmed
648e7f6bbc
Handle controls with dragging state wrapped in underlying components
...
I'm not 100% sure about this approach but it'll do for now.
2022-01-23 05:41:16 +03:00
Salman Ahmed
f4c7a332c3
Add IExpandable
support for SettingsItem<T>
2022-01-23 05:41:16 +03:00
Salman Ahmed
326f12f847
Add IExpandable
support for SettingsToolboxGroup
2022-01-23 05:41:16 +03:00
Salman Ahmed
62a2bccd76
Abstractify expansion logic from ExpandingButtonContainer
2022-01-23 05:41:16 +03:00
Dean Herbert
287d70d728
Merge branch 'realm-stable-subscriptions' into music-controller-less-population
2022-01-22 14:37:39 +09:00
Dean Herbert
6a076a684e
Merge branch 'realm-context-use-update-when-feasible' into realm-stable-subscriptions
2022-01-22 13:14:25 +09:00
Dean Herbert
25dbe6b27c
Fix unused null assignment
2022-01-22 12:58:30 +09:00
Dean Herbert
7025191fdd
Move target field outside of Run
usage
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-01-22 12:02:44 +09:00
Salman Ahmed
81b07dee56
Introduce IExpandable
interface
2022-01-21 18:41:19 +03:00
Dean Herbert
ad3a01dc06
Use a more reliable method of reviving the update thread realm after blocking
2022-01-21 22:44:56 +09:00
Dean Herbert
a86c0014fe
Remove unnecessary exception/check
2022-01-21 20:07:43 +09:00
Dean Herbert
63226f7def
Remove pointless initial MusicController
beatmap set population
...
Looks to pass tests and all usages look safe enough.
2022-01-21 20:05:35 +09:00
Dean Herbert
1f157d729d
Update existing subscriptions to new style
...
Fix missing detach calls in `MusicController`
2022-01-21 20:05:03 +09:00
Dean Herbert
114c9e8c1f
Update all usages of CreateContext
to use either Run
or Write
2022-01-21 17:27:08 +09:00
Dean Herbert
a5d2047f05
Fix various cases of creating realm contexts from update thread when not necessary
2022-01-21 01:44:56 +09:00
Dan Balasescu
4f86a2cb61
Merge pull request #16525 from bdach/beatmap-listing-overflow-and-scrolling
...
Improve usability of expanded card content on beatmap listing
2022-01-20 14:14:44 +09:00
Bartłomiej Dach
b8184a3005
Fix news sidebar assuming returned posts are always from given year
2022-01-19 23:13:30 +01:00
Bartłomiej Dach
4cad5890c6
Add test coverage for news sidebar showing wrong headers
2022-01-19 23:12:35 +01:00
Bartłomiej Dach
33ab356dc5
Fix expanded card content being clipped on beatmap listing overlay
2022-01-19 22:10:05 +01:00
Dean Herbert
d10d657073
Merge pull request #16421 from Susko3/textbox-AllowIme-false
...
Add `AllowIme => false` to text boxes where applicable
2022-01-18 18:02:47 +09:00
Dean Herbert
39c9c4985b
Merge branch 'master' into textbox-AllowIme-false
2022-01-18 17:03:51 +09:00
Dean Herbert
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
Dan Balasescu
e9c96908d5
Merge pull request #16481 from peppy/fix-scores-container-tests
...
Rewrite `TestSceneScoresContainer` to work again
2022-01-17 20:39:14 +09:00
Dean Herbert
12fd279b7d
Add test to check full flow of rebinding gameplay key bindings
...
Addresses a regression found in realm PR that was not covered by tests.
2022-01-17 16:00:17 +09:00
Dean Herbert
51ade3251d
Improve ScoresContainer
loading overlay logic to work better with tests
2022-01-17 15:15:39 +09:00
Dean Herbert
88bf406c22
Fix null reference in equality comparison causing beatmap set overlay to crash
2022-01-17 13:05:55 +09:00
Dean Herbert
5601f6f1fe
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-17 12:29:02 +09:00
Susko3
6e4214de4d
Move VersionManager
from osu.Desktop
to osu.Game
2022-01-15 19:42:38 +01:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
3a95425a9e
Remove left-over methods in MusicController
2022-01-14 19:55:49 +09:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
017285b694
Update MusicController
to handle deletions more correctly
2022-01-12 17:49:11 +09:00
Dean Herbert
72656ae01e
Fix beatmap restore/undelete flows
2022-01-12 17:49:11 +09:00
Dean Herbert
46206f70d6
Fix beatmap mass deletion flow
2022-01-12 17:49:11 +09:00
Dean Herbert
e8dcbaf29a
Fix intro screen hitting null reference if intro beatmap is unavailable
2022-01-12 17:49:11 +09:00
Dean Herbert
c33e163178
Bind ruleset to toolbar later for safety
2022-01-12 17:49:10 +09:00
Dean Herbert
3811bd8520
Fix some null inspections
2022-01-12 17:00:16 +09:00
Dean Herbert
33060990b7
Temporarily disable WorkingBeatmapCache
and fix multiple invalid data flows
2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc
Start introducing ILive
2022-01-12 17:00:16 +09:00
Dean Herbert
abd72c496b
"Update" MusicController
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d
Reimplement all query methods
2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
3ecd889fef
Replace EF RulesetStore
with realm version
...
Pass full EF context factory to `RealmContextFactory` for migration purposes
2022-01-12 16:39:36 +09:00
Dean Herbert
11e07c1137
Add button to compact realm on demand
...
In general we're doing things correctly so the realm file shouldn't
expand (unless mass deletions are made from it), but this is a nice way
to manually confirm the behaviour.
Sometimes if using realm studio with osu! running, for instance, the
realm file size can blow out of proportion. This will recover from such
cases.
Note that calling `RealmFactory.Compact` itself is not enough, as it
will fail unless all instances of the realm have been closed.
2022-01-12 15:22:36 +09:00
Susko3
a0842838e7
Add AllowIme => false
where applicable
...
Also adds `AllowWordNavigation => false` to password text box.
2022-01-12 00:15:17 +01:00
r00ster
a8c3fdd383
Update outdated OpenTabletDriver FAQ links
2022-01-11 16:11:07 +01:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Bartłomiej Dach
2e9ba40ae2
Add references to web implementation wrt property used
2022-01-09 14:46:15 +01:00
Bartłomiej Dach
12c8243a9b
Fade out inactive player rows on user ranking table
2022-01-09 14:42:26 +01:00
Bartłomiej Dach
9e84e31eac
Add score time to beatmap set overlay scoreboard table
2022-01-07 19:18:16 +01:00
Bartłomiej Dach
87f7c7e691
Implement scoreboard-specific time formatting
2022-01-07 19:18:16 +01:00
Bartłomiej Dach
881fa2b86b
Add basic test scene for scoreboard time
2022-01-07 19:18:16 +01:00
Dean Herbert
3cd996eb4a
Merge branch 'master' into async-deadlock-safety
2022-01-07 17:28:59 +09:00
Bartłomiej Dach
8f744c99ee
Fix settings toolbox toggle button starting in incorrect state
...
While displaying replays, the colour of the toolbox toggle button would
not match the actual state of the rest of the toolbox, i.e. both buttons
would be white, even though the "playback settings" section was expanded
and as such should have a yellow toggle button.
In the case of the replay player, the failure scenario was as follows:
1. `SettingsToolboxGroup` calls `updateExpanded()` in its BDL to update
the initial state of the toolbox, including the toggle button
colour, by adding a colour fade transform.
2. An ancestor of both the toolbox groups - `PlayerSettingsOverlay`,
which is a `VisibilityContainer` - calls `FinishTransforms(true)` in
its `LoadCompleteAsync()`, therefore instantly applying the colour
from point (1) to the toggle button instantly.
3. However, `IconButton` inherits from `OsuAnimatedButton`. And
`OsuAnimatedButton` changes its colour in `LoadComplete()`, therefore
undoing the instant application from point (2).
This conjunction of circumstances is instrumental to reproducing the
bug, because if the `FinishTransforms(true)` call wasn't there, point
(3) wouldn't matter - the transform would get applied at some
indeterminate point in the future, ignoring the write from
`OsuAnimatedButton`.
As for the fix, move the `updateExpanded()` call in
`SettingsToolboxGroup` to `LoadComplete()` to avoid the above
unfortunate order. Applying initial visual state in `LoadComplete()` is
the idiomatic style of doing things these days anyhow.
2022-01-06 20:45:56 +01:00
Dean Herbert
e02863f780
Avoid accessing DrawWidth
from invalidation
2022-01-07 01:24:30 +09:00
Dean Herbert
f703c5f038
Add comment and reduce how often ChildrenOfType
is invoked in ExpandingButtonContainer
2022-01-06 23:38:54 +09:00
Dean Herbert
5aca2dd4ce
Hide header text when it won't fit in the toolbox group
2022-01-06 23:08:50 +09:00
Dean Herbert
690b425380
Move enum local to usage
2022-01-06 22:56:56 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91
Update continuation usages to use GetCompletedResult
2022-01-06 22:53:07 +09:00
Dean Herbert
cea9cab4dc
Use ExpandingButtonContainer
in editor composer
2022-01-06 21:10:45 +09:00
Dean Herbert
5baaf356aa
Split out SettingsToolboxGroup
from PlayerSettingsGroup
2022-01-06 21:05:00 +09:00
Dean Herbert
77980196c5
Split out expanding container logic from settings sidebar
2022-01-06 21:02:29 +09:00
Dean Herbert
39650ce7e9
Merge pull request #16307 from peppy/beatmap-listing-bottom-padding
...
Add padding to the bottom of the beatmap listing overlay to avoid hovered panels exceeding visible bounds
2022-01-04 14:14:42 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Bartłomiej Dach
de33b420ab
Add safety against performing operation on non-alive foundContent
2022-01-03 20:02:46 +01:00
Bartłomiej Dach
586f158920
Remove initial foundContent
value
...
It always is replaced on the first search anyway, and just remains
forever in the overlay otherwise.
2022-01-03 19:52:42 +01:00
Bartłomiej Dach
6650a468e0
Fix and simplify very broken beatmap listing content swap-out logic
...
The beatmap listing content swap-out logic was already a source of
several problems, and several attempts of fixing it were made. But as it
turns out it was terminally broken in several aspects.
* The `BypassAutoSizeAxes` juggling was finicky and ugly, and didn't
really look much different than an instant fade. Therefore, all fade
durations and manipulations of `BypassAutoSizeAxes` are removed.
* The transform sequence juggling the `BypassAutoSizeAxes` manipulations
was enqueued on the content which is being in the process of fading
out. That was partially fixed in 25e38560
, but as it turns out, that
only works if `lastContent` is one of the two placeholder drawables
(results not found / supporter required to use filter).
It would not work if `lastContent` is a
`ReverseChildIDFillFlowContainer` with cards from a previous search in
it.
2022-01-03 19:51:46 +01:00
Bartłomiej Dach
ef9f56e585
Fix bad check if content is placeholder
...
The `lastContent == foundContent` check, last touched in a49a4329
, is
terminally broken, as it would always be false. `foundContent` is
mutated when a new card load task is started in `onSearchFinished()`,
which is *before* the aforementioned check.
The code prior to a49a4329
was checking against the two static reused
placeholder drawables which was the correct check to apply, and this
commit reverts to using a variant of that check.
2022-01-03 19:51:20 +01:00
Bartłomiej Dach
97439c3df1
Rename method to reflect what it actually does
2022-01-03 19:30:17 +01:00
Bartłomiej Dach
7c246670b4
Add padding to bottom of spotlights ranking view to avoid hovered panels exceeding visible bounds
2022-01-03 18:43:20 +01:00
Dean Herbert
b9851b278d
Add padding to the bottom of the beatmap listing overlay to avoid hovered panels exceeding visible bounds
...
Closes https://github.com/ppy/osu/issues/16120 .
2022-01-03 13:18:28 +09:00
Dean Herbert
6356180b6a
Remove unnecessary code and fix double nesting causing filtering to not work
2022-01-03 12:53:58 +09:00
Dean Herbert
bb54f438aa
Merge branch 'master' into positional-sounds-strength-adjustment
2022-01-03 12:40:56 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4
Fix clear identifier typos
2021-12-27 20:26:28 -08:00
Dan Balasescu
d36fe3af09
Merge pull request #16238 from peppy/fix-incorrect-delegate-capture
...
Fix incorrect delegate capture leading to slow leak of audio tracks
2021-12-24 21:34:04 +09:00
Dean Herbert
2ee3e61983
Merge branch 'master' into beatmap-card/extra-on-listing
2021-12-24 19:02:51 +09:00
Dean Herbert
cc7089c3f4
Cancel more liberally
2021-12-24 19:00:09 +09:00
Dean Herbert
d602aebebb
Add missing cancellation token and rename load task variable to match purpose
2021-12-24 18:58:31 +09:00
Dean Herbert
842d508aee
Fix incorrect delgate capture leading to slow leak of audio tracks
...
During profile, it was found that the `Completed` delegate was
incorrectly also capturing `lastTrack`, leading to an unexpected
reference chain that led to a memory leak over a long period of time.
This solves the issue by moving the delegate construction to its own
method, where it won't capture the other variables.
2021-12-24 18:39:29 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Bartłomiej Dach
a49a4329ee
Add capability to switch between card sizes
2021-12-23 15:55:37 +01:00
Bartłomiej Dach
d0427ec85f
Add support card size tab control to beatmap listing
2021-12-23 15:55:37 +01:00
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control
2021-12-23 15:55:36 +01:00
Bartłomiej Dach
25e38560ce
Fix placeholder drawables on beatmap listing not always hiding correctly
...
`BeatmapListingOverlay.addContentToPlaceholder()`, in order to make
transitions between different beatmap listing content (whether it is
actual cards, or placeholders for no beatmaps found/supporter-specific
filters chosen), would set `BypassAutoSizeAxes = Y` on content as it is
fading out, to make the transition smoother. The property in question
was supposed to be getting restored to `None` on the next show.
In testing scenarios, it sometimes turned out that this wasn't the case,
therefore making the placeholders effectively not show - while they
were present and fully opaque, they would be the only child of
an auto-sized container with `BypassAutoSizeAxes = Y`, so the parent
auto-sized to a zero height, which logically follows from the premise,
but is not what was desired.
This in turn was caused by the fact that the `BypassAutoSizeAxes = Y`
set was scheduled, and sometimes it would be scheduled in such a way
that the drawable would cease to be present on the next frame due to its
alpha being past the cutoff point of 0.0001. Therefore the scheduled set
would not execute until the *next* time the placeholder was shown,
therefore causing the bug.
Fix by ensuring that the placeholder drawables are always present if
their schedulers have any tasks enqueued, on top of the usual checks of
alpha and scale performed via the base implementation.
2021-12-22 15:05:23 +01:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal}
2021-12-21 08:26:21 +01:00
Bartłomiej Dach
a6ccbafc77
Fix rank graph showing for unranked users
2021-12-19 13:40:22 +01:00
mk-56
fd5af1fbe7
Code refactor and name changes
...
cleaned code up with Jetbrains i hope it suffices
2021-12-17 13:16:06 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure
2021-12-17 00:19:46 +01:00