mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:33:30 +08:00
Hide header text when it won't fit in the toolbox group
This commit is contained in:
parent
690b425380
commit
5aca2dd4ce
@ -2,11 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -53,6 +55,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
private Color4 expandedColour;
|
||||
|
||||
private readonly OsuSpriteText headerText;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
/// </summary>
|
||||
@ -90,12 +94,10 @@ namespace osu.Game.Overlays
|
||||
Height = header_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
headerText = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Text = title.ToUpperInvariant(),
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
|
||||
Padding = new MarginPadding { Left = 10, Right = 30 },
|
||||
@ -132,6 +134,16 @@ namespace osu.Game.Overlays
|
||||
private const float fade_duration = 800;
|
||||
private const float inactive_alpha = 0.5f;
|
||||
|
||||
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
|
||||
{
|
||||
// These toolbox grouped may be contracted to only show icons.
|
||||
// For now, let's hide the header to avoid text truncation weirdness in such cases.
|
||||
if (invalidation.HasFlagFast(Invalidation.DrawSize))
|
||||
headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
|
||||
|
||||
return base.OnInvalidate(invalidation, source);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
Loading…
Reference in New Issue
Block a user