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Commit Graph

255 Commits

Author SHA1 Message Date
Dean Herbert
1da49073ab Calculate content height automatically 2020-10-13 17:37:33 +09:00
Dean Herbert
c08b5e8d03 Align beatmap difficulties correctly 2020-10-13 17:37:33 +09:00
Dean Herbert
cfec4f4fc1 Extract header element from base DrawableCarouselItem class 2020-10-13 17:37:33 +09:00
Dean Herbert
20b54fb904 Move transform clean-up to pooling free call 2020-10-13 17:37:33 +09:00
Dean Herbert
f6aa448523 Store y positions inside items rather than in a separate array 2020-10-13 17:37:33 +09:00
Dean Herbert
b92c22ad42 Add logging 2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f Split classes out to reduce loc burder on DrawableCarouselBeatmapSet 2020-10-13 17:37:33 +09:00
Dean Herbert
975cd5a840 Add back beatmap difficulty appear/disappear movement 2020-10-13 17:37:33 +09:00
Dean Herbert
fd8654cff3 Add back difficulty panel spacing 2020-10-13 17:37:33 +09:00
Dean Herbert
82f9ca3de9 Bind to filter event changes in base drawable item 2020-10-13 17:37:33 +09:00
Dean Herbert
813ee19728 Use existing event flow for rendering beatmap difficulties 2020-10-13 17:37:33 +09:00
Dean Herbert
bb03c5d77c Temporarily disable masking temporarily to fix panels disappearing at extents 2020-10-13 17:37:33 +09:00
Dean Herbert
524419d5e4 Fix filtered items being considered for height calculation 2020-10-13 17:37:33 +09:00
Dean Herbert
0a144a1388 Correctly free panels after use to avoid finalizer disposal of subtree 2020-10-13 17:37:33 +09:00
Dean Herbert
5c29aa8cce Fix multiple difficulties being expanded at once 2020-10-13 17:37:33 +09:00
Dean Herbert
5c2f134665 Add back left offset for selected set 2020-10-13 17:37:33 +09:00
Dean Herbert
3cfc0dc82d Add safeties to beatmap panel loading code 2020-10-13 17:37:33 +09:00
Dean Herbert
954d43ef56 Debounce state application events 2020-10-13 17:37:33 +09:00
Dean Herbert
0400b34349 Load more components asynchronously after pool resolution 2020-10-13 17:37:33 +09:00
Dean Herbert
f3b24b9bb5 Avoid performing eager selection constantly on adding ranges of new children 2020-10-13 17:37:33 +09:00
Dean Herbert
0a978c6131 Add basic pooling setup 2020-10-13 17:37:33 +09:00
Dean Herbert
3143224e5b Refactor how drawable carousel items are constructed 2020-10-13 17:37:33 +09:00
Dean Herbert
9193f5b0ba Expose panel height from non-drawable models 2020-10-13 17:37:33 +09:00
Dean Herbert
a393bbe8f7 Remove direct drawable storage from carousel models 2020-10-13 17:37:33 +09:00
Dean Herbert
73c238fae3 Add the ability to search for local beatmaps via online IDs
Closes #10470.
2020-10-10 21:34:11 +09:00
smoogipoo
43525614ad Store raw BeatmapCollection in filter control 2020-09-09 23:10:21 +09:00
smoogipoo
0360f7d845 Move CollectionManager to OsuGame 2020-09-09 15:39:15 +09:00
smoogipoo
4ddf5f054b Rename BeatmapCollectionManager -> CollectionManager 2020-09-09 15:31:08 +09:00
smoogipoo
a5e1e8d043 Rename More... to Manage... 2020-09-08 18:57:18 +09:00
smoogipoo
ae022d7559 Show all items in dropdown, set global max height 2020-09-08 18:55:53 +09:00
Dean Herbert
8b770626fa Add missing '...' from some popup menu items 2020-09-08 12:18:08 +09:00
Dean Herbert
b15bbc882a Move items up in menu 2020-09-08 12:04:35 +09:00
Dean Herbert
3e5ea6c42f Change "Add to" to "Collections"
Doesn't make send to be 'add to' when it can also remove
2020-09-08 12:00:00 +09:00
smoogipoo
98e9c4dc25 General refactorings 2020-09-07 21:08:48 +09:00
smoogipoo
4b4dd02942 Make collection name a bindable 2020-09-05 04:43:59 +09:00
smoogipoo
345fb9d8e0 Rename classes 2020-09-05 03:55:43 +09:00
smoogipoo
ebd11ae0b7 Add a collection management dialog 2020-09-05 03:52:07 +09:00
smoogipoo
d363a5d164 Add basic ordering 2020-09-02 21:19:15 +09:00
smoogipoo
094ddecc95 Add dropdowns to carousel items 2020-09-02 21:08:31 +09:00
smoogipoo
9dde37fe40 Hook up collection filter 2020-09-02 20:25:42 +09:00
smoogipoo
b10b99a670 Change method signatures to remove tracked/untracked 2020-07-24 13:52:43 +09:00
smoogipoo
76284a0f01 Move cancellation out of condition 2020-07-23 23:18:51 +09:00
smoogipoo
107b5ca4f2 Add support for bindable retrieval 2020-07-21 23:13:04 +09:00
smoogipoo
9a52058a7a Update carousel beatmap SR on mod/ruleset changes 2020-07-16 21:08:24 +09:00
Dean Herbert
f989f1aa00 Change event flow to avoid firing store delete events on update 2020-05-27 16:08:47 +09:00
Dean Herbert
052ad79fc6 Convert dangerous events to IBindables 2020-05-19 16:44:22 +09:00
smoogipoo
401c516503 Expose searchable terms from beatmap info instead 2020-05-07 13:04:08 +09:00
smoogipoo
5186da8412 Fix potential song select nullref 2020-05-07 11:37:04 +09:00
Dean Herbert
03a74a4320 Apply same conditional check changes to DrawableCarouselBeatmapSet 2020-04-16 12:13:26 +09:00
Dean Herbert
c4caf38feb Simplify menu item checks (and add for other items) 2020-04-16 12:10:20 +09:00
Joehu
e2b28bfe88 Hide edit context menu item in multiplayer song select 2020-04-15 18:17:12 -07:00
Dean Herbert
abea7b5299 Tidy up function passing, naming, ordering etc. 2020-04-11 17:13:35 +09:00
Endrik Tombak
deaf24f141 Fix oversight on null 2020-04-09 19:30:40 +03:00
Endrik Tombak
35f97dfc75 Style changes 2020-04-09 18:59:18 +03:00
Endrik Tombak
f40bdcd34e Initial rewrite, moving API logic to SongSelect 2020-04-09 18:47:28 +03:00
Dean Herbert
260de77304
Merge branch 'master' into select-recommended 2020-04-09 15:30:35 +09:00
smoogipoo
ed3e0a01e1 Re-namespace into song select 2020-04-07 15:31:22 +09:00
Santeri Nogelainen
1e8badb14a Move all logic to TopLocalRank and remove CarouselBeatmapRank 2020-04-04 22:28:36 +03:00
Santeri Nogelainen
faa2b49be4 Fix namespace for CarouselBeatmapRank, make UpdateableRank in TopLocalRank readonly 2020-03-28 18:13:39 +02:00
Santeri Nogelainen
1c711147f3 Move all carousel rank logic into separate classes (TopLocalRank and CarouselBeatmapRank) 2020-03-28 17:22:01 +02:00
Endrik Tombak
ee112c6f50 Move and change logic 2020-03-26 18:42:08 +02:00
Endrik Tombak
2f5dc93d61 Select recommended difficulty 2020-03-26 00:19:54 +02:00
Dean Herbert
8f9e97b4cc Fix carousel not remembering last selection correctly 2020-03-19 18:07:39 +09:00
Dean Herbert
9bb3a6c677 Merge branch 'master' into click-group-difficulty-icons 2020-03-16 12:01:09 +09:00
Dean Herbert
d6be8eec0c Merge branch 'master' into click-disabled-difficulty-icons 2020-03-16 11:30:57 +09:00
Dean Herbert
3f8b454ff4
Reword comment to match new filtering behaviour
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-13 10:01:28 +09:00
Dean Herbert
6e11c3014c Allow grouped difficulty icons to be clicked 2020-03-12 18:42:08 +09:00
Dean Herbert
ce5d01ed19 Allow filtered difficulty icons to be clicked 2020-03-12 18:42:08 +09:00
Dean Herbert
fc058f8896 Remove unnecessary this. prefix 2020-03-12 18:03:18 +09:00
Dean Herbert
933a8ffc8a Add test coverage 2020-03-12 17:10:51 +09:00
Dean Herbert
63edcddaf1 Apply ruleset filter in all cases (even when bypassing filter for selection purposes) 2020-03-12 15:06:26 +09:00
Dan Balasescu
9119e32f63
Merge branch 'master' into better-filter-bypass 2020-03-11 13:37:55 +09:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
Dean Herbert
a2d3f20409
Merge branch 'master' into better-filter-bypass 2020-03-11 02:55:14 +09:00
Dean Herbert
979988235d Increase flexibility of StarCounter component 2020-03-08 15:56:22 +09:00
Dean Herbert
332f56a7f8 Fix nullref in tests 2020-03-05 20:34:24 +09:00
Dean Herbert
f8776a0be4 Display all difficulties from overriding selection 2020-03-04 22:59:49 +09:00
Dean Herbert
a62550b323 Reapply filters on next change after a forced beatmap display 2020-03-04 20:14:18 +09:00
smoogipoo
7ad6ad0bb0 Remove hacks that bypassed layout shortcomings 2020-02-27 13:32:23 +09:00
Dean Herbert
cd666166d5
Merge pull request #7809 from voidedWarranties/proposal-difficulty-icon-select
Allow selecting/playing a specific difficulty using the beatmapset difficulty icons
2020-02-21 10:24:12 +09:00
voidedWarranties
8c81f1e684 Move CarouselBeatmap access to private, test using indices 2020-02-15 17:51:55 -08:00
voidedWarranties
8e1ecddb1d Add testing 2020-02-14 17:23:24 -08:00
recapitalverb
c46d828716 Preserve permitNulls 2020-02-14 20:59:51 +07:00
recapitalverb
10798aeab3 Fix code formatting 2020-02-14 20:30:27 +07:00
recapitalverb
c753cb46c5 Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
voidedWarranties
368e6f9579 Use CarouselBeatmap.State to select 2020-02-13 17:47:16 -08:00
voidedWarranties
c871f07d2e Use CarouselBeatmap action to select beatmap 2020-02-13 17:14:46 -08:00
voidedWarranties
ad0de27964 Safer dependency injection and accessibility levels 2020-02-12 22:11:26 -08:00
voidedWarranties
f8b69fe632 Remove unnecessary carousel variable, fix code formatting 2020-02-12 20:11:39 -08:00
voidedWarranties
b126c00292 Use dependency loader to get SongSelect instance 2020-02-12 19:05:08 -08:00
voidedWarranties
2901ec9f26 Select specific difficulties using their icons 2020-02-11 20:05:26 -08:00
Dean Herbert
66fb72cd8a Fix song select not showing active beatmap if it is filtered by local criteria 2020-02-10 16:59:54 +09:00
smoogipoo
9e0e7be8d0 Modernise filter implementation 2020-01-24 18:57:17 +09:00
smoogipoo
12cc97ca31 Merge remote-tracking branch 'origin/master' into star-filtering
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
#	osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs
#	osu.Game/Screens/Select/FilterControl.cs
#	osu.Game/Screens/Select/FilterCriteria.cs
2020-01-24 18:30:52 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Huo Yaoyuan
caf3f774ba CA1309: compare strings correctly. 2019-12-17 13:00:15 +08:00
Dean Herbert
48287459a0 Optimise filters to avoid property retrieval
Also reduces number of instantiations of SearchableTerms array in the case of multiple criteria terms.
2019-12-05 01:52:22 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
Bartłomiej Dach
c181edaedf Replace manual comparer implementation
Replace manually-implemented CriteriaComparer with a call to
Comparer<T>.Create() to decrease verbosity.
2019-10-28 15:07:36 +01:00
Bartłomiej Dach
c8d3dd0e5a Make carousel item sorting stable
Migrate beatmap carousel item sorting from List<T>.Sort()
to IEnumerable<T>.OrderBy(), as the second variant is documented to be
a stable sorting algorithm. This allows for eliminating unnecessary
movement of carousel items occurring whenever any set of items is tied
when changing sorting criteria.
2019-10-27 23:14:14 +01:00