Dean Herbert
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e395a47112
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Changes to naming and text
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2018-04-18 19:47:13 +09:00 |
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Dean Herbert
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81f0649e44
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Merge remote-tracking branch 'origin/master' into tgi74-rightclickscrolling
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2018-04-13 19:50:44 +09:00 |
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tgi74000
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1a2b1d4c98
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Use the already existent RightMouseScrollbar field
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2018-04-13 11:32:33 +02:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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tgi74000
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e3cd0ef200
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Add right click scrolling in song select (and its option)
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2018-04-13 11:09:49 +02:00 |
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smoogipoo
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69e2d4fd22
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Make CarouselRoot a nested class
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2018-04-02 15:24:08 +09:00 |
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smoogipoo
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82a847b820
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Extract random selection logic into CarouselRoot
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2018-04-02 15:16:10 +09:00 |
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Endrik Tombak
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7e30375443
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Use selectNextRandom instead
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2018-03-30 10:46:46 +03:00 |
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Endrik Tombak
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3f65e3a7e3
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Make selection at random when last was null
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2018-03-30 00:15:32 +03:00 |
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Dean Herbert
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0e669c9a3f
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Fix many warnings
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2018-03-24 18:23:22 +09:00 |
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Dean Herbert
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d4aeb3d00b
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Fix BeatmapCarousel's flush not correctly applying selection changes
They may have been delayed until the next Update, which is too late in this case.
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2018-03-23 12:10:13 +09:00 |
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naoey
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2c0488b1f1
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Invert bool, add test, and handle ruleset change.
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2018-03-09 19:39:28 +05:30 |
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naoey
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d04f47718f
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Make song select choose random when initial selection fails.
- Revert TestCasePlaySongSelect to master
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2018-03-09 17:36:55 +05:30 |
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naoey
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25fb527cc7
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Remove previous fix and move filtered logic to carousel.
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
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2018-03-09 15:51:00 +05:30 |
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Dan Balasescu
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a3d26d7d55
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Merge branch 'master' into fix-song-select-iteration
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2018-02-28 21:40:25 +09:00 |
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Dean Herbert
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4a52db14d1
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Fix depth of already-visible panels not being updates after a sorting change
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2018-02-28 14:18:25 +09:00 |
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Dean Herbert
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9b44f447ca
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Fix song select iteration when all panels are filtered
Resolves #2069.
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2018-02-27 17:52:12 +09:00 |
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Dean Herbert
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9b33499fe7
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Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
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2018-01-16 20:04:34 +09:00 |
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Dean Herbert
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a3f05ca9ec
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Avoid unnecessary use of linq
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2018-01-09 12:43:10 +09:00 |
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Dean Herbert
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b90b1e326e
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Merge branch 'master' into fix-randomizer
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2018-01-09 12:00:21 +09:00 |
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TocoToucan
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ae032cbf23
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Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
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2018-01-07 23:40:00 +03:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Endrik Tombak
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ce156098f6
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Merge branch 'fix-randomizer' of https://github.com/LittleEndu/osu into fix-randomizer
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2018-01-03 12:33:43 +02:00 |
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Endrik Tombak
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969fa65c42
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Merge branch 'master' of https://github.com/ppy/osu into fix-randomizer
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2018-01-03 12:31:59 +02:00 |
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Endrik
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35af5d1ce6
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Merge branch 'master' into fix-randomizer
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2018-01-03 12:25:07 +02:00 |
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Endrik Tombak
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5abf93038b
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Reset only visible sets for more randomized feel
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2017-12-31 14:47:27 +02:00 |
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Dean Herbert
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dfee8e911f
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Fix dummy beatmap selection not propagating to song select components
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2017-12-31 12:55:53 +09:00 |
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Endrik Tombak
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987a6403da
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Faster count for AppVeyor
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2017-12-31 03:25:43 +02:00 |
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Endrik Tombak
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d032790e19
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Doesn't allow randomizer to select invisible maps
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2017-12-31 03:10:54 +02:00 |
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Dean Herbert
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e4a8402d3c
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Use better logic
We need to still perform selection if selectedBeatmap itself is null
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2017-12-28 12:38:40 +09:00 |
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FreezyLemon
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33480b85c8
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fix for Drawables being empty crashing
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2017-12-28 03:35:53 +01:00 |
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Dan Balasescu
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3a2dadc9d3
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Fix spelling error
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2017-12-27 23:14:48 +09:00 |
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Dean Herbert
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cf9a9762f7
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Fix beatmap wedge appearing with incorrect info on entering song select
Closes #1762
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2017-12-27 13:02:21 +09:00 |
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Dean Herbert
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9ccc49c9b5
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Make selection triggering more liberal
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2017-12-26 15:32:39 +09:00 |
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Dean Herbert
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ed7ae4e956
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Merge branch 'master' into fix-info-wedge
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2017-12-26 15:08:52 +09:00 |
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Dean Herbert
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09ce24a7db
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Switch to a better way of deciding on null selection
This avoids `SelectionChanged` potentially being invoked multiple times after `selectedBeatmapSet` is already `null`.
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2017-12-26 13:41:02 +09:00 |
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FreezyLemon
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c737e5245e
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Removed unnecessary SelectNext() call and change to dummy map when no items present
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2017-12-26 01:50:05 +01:00 |
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Dean Herbert
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482e10966c
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Ensure a selection is made on entering song select if no selection is current
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2017-12-24 17:02:56 +09:00 |
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Dean Herbert
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cf316b3c51
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Add tests for initial load states of PlaySongSelect
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2017-12-24 15:39:25 +09:00 |
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Dean Herbert
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8e644e878a
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Merge remote-tracking branch 'upstream/master' into fix-info-wedge
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2017-12-23 21:40:27 +09:00 |
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Aergwyn
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1d67746d32
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fix crash in SongSelect when traversing while zero beatmaps are loaded
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2017-12-23 12:53:11 +01:00 |
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Dean Herbert
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2313ff0ddb
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Fix beatmap info wedge not showing up when zero beatmaps are loaded
Closes #1722.
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2017-12-22 22:19:11 +09:00 |
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Dean Herbert
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6121cd3b67
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Remove animating skipping and reorder file a bit
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2017-12-18 12:30:39 +09:00 |
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Dean Herbert
|
23e014b52d
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Simplify drawable removal logic
|
2017-12-18 12:05:49 +09:00 |
|
Dean Herbert
|
b2cd32eb95
|
Move children to CarouselGroup
|
2017-12-18 11:57:13 +09:00 |
|
Dean Herbert
|
7173829896
|
Add filter checks to difficulty selection
|
2017-12-18 11:43:10 +09:00 |
|
Dean Herbert
|
5bfb6d1f58
|
Remove unused variable
|
2017-12-18 11:13:51 +09:00 |
|
Dean Herbert
|
954bc77a71
|
Indicate unused variable
|
2017-12-18 08:05:57 +09:00 |
|
Dean Herbert
|
482941b333
|
Preload drawables to force asynchronous construction
|
2017-12-18 06:59:32 +09:00 |
|
Dean Herbert
|
30a15729ec
|
Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
|
2017-12-18 02:46:53 +09:00 |
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