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Commit Graph

628 Commits

Author SHA1 Message Date
Dean Herbert
162e183b36 Fix some nullrefs when running visualtests with no maps loaded. 2017-01-27 00:16:02 +09:00
Dean Herbert
ee0b6be84b Merge pull request #266 from kizayoi/master
Add support for old beatmaps
2017-01-16 16:02:22 +08:00
柯十六夜
acfbf2e32e Add prefix Online to BeatmapID and BeatmapSetID 2017-01-09 21:05:01 +08:00
Huo Yaoyuan
ca2531164a Add a label for slider bar. 2016-12-19 10:53:03 +08:00
Huo Yaoyuan
1982c8de46 Update to latest silder bar definition. 2016-12-18 12:36:49 +08:00
Huo Yaoyuan
1323c6a861 Merge branch 'master' into test-case 2016-12-18 12:30:50 +08:00
Huo Yaoyuan
eb1c5e0899 Put slider bar into ButtonsContainer. 2016-12-18 12:30:28 +08:00
Thomas Müller
eef697d842 Wire up CircleSize to hitobjects.
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
Dean Herbert
63da7e5ea4 Merge pull request #225 from peppy/hitobject-improvements
Slider & other hit object improvements.
2016-12-08 16:11:50 +09:00
Dean Herbert
bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert
87ad44b901 Fix HitObject test case not displaying properly. 2016-12-07 18:46:47 +09:00
Huo Yaoyuan
cb8a07b653 Function of changing FadeTime. 2016-12-05 01:06:28 +08:00
Huo Yaoyuan
63ba3455fb Function of add random. 2016-12-05 01:03:18 +08:00
Huo Yaoyuan
92c21d8b12 Add button and sliderbar. 2016-12-05 00:58:52 +08:00
Huo Yaoyuan
2eefc320fd Make KeyCounterCollection generic. 2016-12-03 15:58:27 +08:00
Dean Herbert
c6b7e90739 Merge branch 'refs/heads/master' into online-improvements 2016-12-01 12:51:45 +09:00
Dean Herbert
18509e6a60 ChatConsole -> ChatOverlay. Namespace tidying. 2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474 Add the concept of IOnlineComponents, registered tot he API for handling state changes. 2016-11-30 18:30:01 +09:00
Dean Herbert
5101297f53 Add drop shadows to main menu buttons. 2016-11-30 15:02:53 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
ce13d813b7 Remove unnecessary null check. 2016-11-28 22:46:07 +09:00
Dean Herbert
54fc25e163 Fix disposal logic. 2016-11-28 12:25:20 +09:00
Dean Herbert
cfb2285312 TestCasePlayer uses an actual beatmap if available. 2016-11-28 11:38:32 +09:00
Dean Herbert
82a708d2c0 Merge pull request #189 from SirCmpwn/general-fixes
General fixes
2016-11-26 16:56:07 +09:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Drew DeVault
c85454d034 Reset db on dispose 2016-11-25 05:12:01 -05:00
Dean Herbert
ef0f975960 Fix TestCaseHitObjects. 2016-11-25 16:41:00 +09:00
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
57e7c7097d Update framework and add rudimentary fading to song select screen. 2016-11-20 12:16:54 +01:00
Dean Herbert
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
Dean Herbert
acb85d0140 Fix regressions in combo counters and tidy up naming of SpriteTexts. 2016-11-19 16:19:54 +09:00
Dean Herbert
4c61a13e71 Make slider parsing kind of exist. 2016-11-18 17:40:06 +09:00
Dean Herbert
fba748b24e DrawableCircle -> DrawableHitCircle. 2016-11-16 16:20:58 +09:00
Dean Herbert
da1f6eeab5 Circle -> HitCircle. 2016-11-16 16:16:45 +09:00
Dean Herbert
abdfe42388 Merge branch 'refs/heads/master' into better-anchors
# Conflicts:
#	osu.Game.Mode.Osu/UI/OsuComboCounter.cs
#	osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
2016-11-15 14:33:13 +09:00
Tom94
c860eb25f9 Migrate to new anchor system without x/y reversal. 2016-11-14 17:22:20 +01:00
Dean Herbert
5dd4e31011 Move DrawableHitObject. 2016-11-14 19:49:29 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Thomas Müller
ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Drew DeVault
fe9034323b Get the game running, though not perfectly 2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Drew DeVault
dc03f36793 Use DI for Player 2016-11-10 16:38:44 -05:00
Huo Yaoyuan
c470140d64 Merge branch 'master' 2016-11-06 00:11:30 +08:00
Thomas Müller
07e74068e7 Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-05 13:35:15 +01:00
Dean Herbert
8fe63689a4 Fix thread safety issue when accessing files in beatmap (zip) files. 2016-11-05 18:19:01 +09:00
Huo Yaoyuan
2d86cb1e81 Merge branch 'master' 2016-11-05 16:21:59 +08:00
Dean Herbert
da18e2d4f6 Fix off-by-one colour retrieval. 2016-11-04 15:43:53 +09:00
Dean Herbert
b40ccccbe4 Add HitObject colours back in the mix. 2016-11-04 15:43:53 +09:00
Dean Herbert
e939746159 Fix scale ratio of gamefield. 2016-11-04 15:43:53 +09:00
Dean Herbert
7e6d5a28b1 Scale up TestCaseHitObjects so detail is a bit more visible. 2016-11-04 15:43:53 +09:00
Drew DeVault
2aa85a4b18 Split up options into subclasses 2016-11-03 19:06:22 -04:00
Drew DeVault
9f78f8607b Implement General options section 2016-11-03 19:06:22 -04:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Huo Yaoyuan
7d14e6e6cf Make prev and next work again. 2016-10-28 20:08:27 +08:00
Huo Yaoyuan
b7ada4866e Merge remote-tracking branch 'peppy/lets-play' into music-controller 2016-10-28 19:47:35 +08:00
Dean Herbert
10ef34b805 Lazy parse beatmap; Don't reload audio track if it hasn't changed. 2016-10-28 20:24:14 +09:00
Huo Yaoyuan
7e2350cb13 Merge remote-tracking branch 'refs/remotes/peppy/lets-play' 2016-10-28 19:07:29 +08:00
Dean Herbert
feccb7286c Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect. 2016-10-28 14:14:45 +09:00
Dean Herbert
d664c97279 Don't reinitialise fake data if we've already populated it. 2016-10-27 17:38:38 +09:00
Dean Herbert
ace31c68ea Imply we are using fake data in description. 2016-10-27 17:38:23 +09:00
Dean Herbert
a764a97602 Use memory database again, local to TestCasePlaySongSelect. 2016-10-27 17:35:00 +09:00
Dean Herbert
f16cc430f8 Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
2016-10-27 17:08:53 +09:00
Huo Yaoyuan
0da78c19a2 TestCase reset. 2016-10-27 13:34:51 +08:00
Huo Yaoyuan
b671a33911 Transition fixes and clock for VisualTest. 2016-10-27 13:34:51 +08:00
Huo Yaoyuan
e1f6ab1a42 Create MusicController UI class and visual test. 2016-10-27 13:34:43 +08:00
Drew DeVault
157512b45f Merge branch 'master' into song-select 2016-10-26 10:37:18 -04:00
Dean Herbert
faca23163c Fix incorrect framework specification for VisualTests. 2016-10-26 19:11:17 +09:00
Drew DeVault
bc6e705e2b Add test case for song selection 2016-10-24 11:39:18 -04:00
Dean Herbert
43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
a1d961dc87 Make the Player class more friendly and add a test case. 2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c Add initial implementation of osu! HitCircle. 2016-10-19 16:19:01 +09:00
Adonais Romero González
72c4dc344e Misc. fixes and improvements 2016-10-16 18:30:25 -05:00
Adonais Romero González
a671765a4f Modified ManiaComboCounter behavior
This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
862dc1d7c7 Tidying code and restricting methods 2016-10-15 19:07:07 -05:00
Adonais Romero González
0ceb72ba42 More refactoring 2016-10-15 15:16:02 -05:00
Adonais Romero González
6bd3eaf37d Changes according to review + Refactor 2016-10-14 18:23:27 -05:00
Adonais Romero González
9ccff6ec48 Tidying up 2016-10-13 19:50:06 -05:00
Adonais Romero González
f10a03dcef Merge with master 2016-10-13 17:20:35 -05:00
Adonais Romero González
ce07a45456 Improved code 2016-10-13 17:13:20 -05:00
Dean Herbert
5e3e949fd6 Revert all counter commits. Requires much further review. 2016-10-13 14:45:41 +09:00
Adonais Romero González
cd7884f00e More descriptive var names in test 2016-10-12 20:58:43 -05:00
Adonais Romero González
71d7de5326 Leading zeroes now part of ScoreCounter ctor 2016-10-12 20:57:06 -05:00
Dean Herbert
2566d6bfe0 Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00
Adonais Romero González
e9a38f0c4d Fixed some animations 2016-10-12 17:24:06 -05:00
Adonais Romero González
fa67ab86ed Adjusted Combo Counter animation 2016-10-12 15:28:24 -05:00
Dean Herbert
aa96d98822 Merge branch 'master' into limit-game-access
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
	osu.Game/GameModes/Menu/ButtonSystem.cs
	osu.Game/Online/Chat/Display/ChatLine.cs
	osu.Game/OsuGame.cs
	osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
e800649633 Merge remote-tracking branch 'upstream/master' into limit-game-access 2016-10-12 16:03:03 +09:00
Dean Herbert
b2c31d3047 Updates post-master-merge. 2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Dean Herbert
79b62d4373 Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
	osu-framework
	osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Drew DeVault
5306141f5f Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
2016-10-11 15:04:46 -04:00
Adonais Romero González
841707b61f Not animate stars over MaxStars 2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591 Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
Dean Herbert
cb5e4287e2 Post-merge fixes. 2016-10-09 22:21:44 +09:00
Dean Herbert
25de055802 Merge branch 'master' into stateful-drawables
Conflicts:
	osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
36bb4a3988 Don't call Container.Add within KeyCounterCollection.Reset. 2016-10-09 20:06:15 +09:00
Adonais Romero González
accf365fd1 More styling. 2016-10-08 21:58:53 -05:00
Adonais Romero González
5ebb2fc289 Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Dean Herbert
3067c890ce General improvements to chat querying and logic organisation. 2016-10-08 19:23:21 +09:00
Adonais Romero González
a3b4a34a1a TestCase buttons + minor fixes 2016-10-07 17:15:36 -05:00
Adonais Romero González
00cfc51004 Rolling counters (initial) 2016-10-07 02:05:02 -05:00
Dean Herbert
ac16bffe49 Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
Dean Herbert
b110a879a7 Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-10-01 17:05:56 +09:00
Dean Herbert
643ae0cefe Merge remote-tracking branch 'upstream/master' into beatmap_framework 2016-09-30 00:13:08 +09:00
Dean Herbert
b4c9dca54b Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
	osu.Game/Online/Chat/Message.cs
2016-09-29 23:54:33 +09:00
Dean Herbert
7dcf2c6269 Add TestCase for main menu ButtonSystem. 2016-09-29 23:46:24 +09:00
Dean Herbert
8650e951e5 Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:30:00 +09:00
Dean Herbert
eaab1b718e Merge branch 'refs/heads/master' into beatmap_framework
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:09:26 +09:00
Dean Herbert
3755ca0501 Add missing SizeMode. 2016-09-28 14:40:27 +09:00
Dean Herbert
67652a6d8e Improve formatting of chat lines. 2016-09-27 20:45:26 +09:00
Dean Herbert
754d9c78bd Simple chat message display functionality. 2016-09-27 19:22:22 +09:00
Dean Herbert
b4e65e7011 Add clear to ensure no pile-up of messages. 2016-09-27 18:41:58 +09:00
Dean Herbert
28045b7136 Add back basic API support for channel/message retrieval. 2016-09-27 18:33:52 +09:00
Huo Yaoyuan
756e7a6a67 Add missing lincense header, remove unnecessary comment and field. 2016-09-26 14:21:25 +08:00
Dean Herbert
f0284ce57c Use the old naming style for now. 2016-09-26 15:07:29 +09:00
Dean Herbert
ae100e3137 Move PlayTest to the VisualTests project. 2016-09-25 13:59:38 +09:00
Huo Yaoyuan
63535df6dc Fix typo and missnaming. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
c70bf53486 Rename counter classes to avoid confusing. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
4b459b4f67 Visual test for KeyCounter. 2016-09-24 19:46:10 +08:00
Dean Herbert
307224a07d Remove unnecessary testcases. 2016-09-24 20:29:41 +09:00
Dean Herbert
7bdb2fcfc7 Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00