1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 13:37:25 +08:00
Commit Graph

1918 Commits

Author SHA1 Message Date
Dean Herbert
ca92c116b5
Fix osu!catch trail spacing not matching osu!stable expectations
Closes https://github.com/ppy/osu/issues/28997.
2024-08-19 15:01:16 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Salman Ahmed
49c71f7863 Fix beatmap skin always overriding ruleset HUD components 2024-08-15 16:47:10 +09:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter 2024-08-14 15:12:00 +09:00
Dean Herbert
1b29b9bbb8
Merge pull request #29403 from smoogipoo/fix-catch-missing-objects
Fix fruit positions getting mangled when exploded from the plate
2024-08-14 00:59:56 +09:00
Dan Balasescu
69c5e6a799
Remove unused property causing CI inspection
I don't see this in my Rider locally. I suppose we can remove it, though
it was intentionally added so that the struct mirrors the interface.
2024-08-13 19:52:14 +09:00
Dan Balasescu
fbfe3a4887
Fix fruit positions getting mangled when exploded 2024-08-13 18:42:09 +09:00
Dean Herbert
d2eb6ccb8c
Standardise skin transformer code structure 2024-08-12 14:27:21 +09:00
Dean Herbert
80c814008f
Update in line with new changes 2024-08-09 14:55:01 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter 2024-08-08 03:21:52 +09:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation 2024-08-06 18:17:21 +09:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
Closes https://github.com/ppy/osu/issues/28703.
2024-07-23 13:30:13 +02:00
Bartłomiej Dach
f3617eadad
Fix editing juice stream path sometimes changing its duration
I'm not *super* sure why this works, but it appears to, and my educated
guess as to why is that it counteracts the effects of a change in the SV
of the juice stream by artificially increasing or decreasing the
velocity when running the appropriate path conversions and expected
distance calculations. The actual SV change takes effect on the next
default application, which is triggered by the `Update()` call at the
end of the method.
2024-07-22 15:14:45 +02:00
Bartłomiej Dach
56af009e77
Fix EditablePath.UpdateHitObjectFromPath() not automatically updating object
This is important because the editable path conversions heavily depend
on the value of `JuiceStream.Velocity` being correct. The value is only
guaranteed to be correct after an `ApplyDefaults()` call, which is
triggered by updating the object via `EditorBeatmap`.
2024-07-22 14:50:25 +02:00
Bartłomiej Dach
6b3c1f4e47
Unify juice stream piece UX with osu! control point pieces
- Use same hover state
- Use shift-right click for quick delete rather than shift-left click
2024-07-22 13:30:15 +02:00
Bartłomiej Dach
47964f33d7
Fix catch juice stream vertex remove operation not undoing 2024-07-22 13:21:49 +02:00
Bartłomiej Dach
64381d4087
Fix catch juice stream vertex add operation not undoing 2024-07-22 12:18:53 +02:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.

Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.

For specific rulesets:

- osu!:
  - Stack leniency slider merged into difficulty section.
- osu!taiko:
  - Approach rate and circle size sliders removed.
  - Colours section removed.
- osu!catch:
  - No functional changes.
- osu!mania:
  - Special style toggle merged into difficulty section.
  - Colours section removed.
2024-07-10 14:53:16 +02:00
Dean Herbert
5350945340
Update HasFlag usages 2024-07-03 00:19:04 +09:00
Salman Ahmed
dce1b4ec6c Merge branch 'master' into ruleset-specific-combo-counter 2024-07-01 08:31:40 +03:00
Bartłomiej Dach
c70a72ece8
Merge branch 'master' into fix-juicestream-velocity 2024-06-28 11:47:39 +02:00
Salman Ahmed
e8de293be5 Remove pointless assert 2024-06-25 01:10:12 +03:00
Bartłomiej Dach
659505f711
Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Dan Balasescu
2ecb9cd79e
Merge pull request #28353 from Givikap120/catch_nf_penalty
Changed Catch NF penalty to match Osu
2024-06-15 18:54:02 +09:00
Bartłomiej Dach
86b13074a0
Merge branch 'master' into edit-nodesample 2024-06-06 13:42:25 +02:00
Bartłomiej Dach
5fcea01c13
Merge branch 'master' into ruleset-specific-combo-counter 2024-06-04 15:44:11 +02:00
Givikap120
f5d2c549cb Update CatchPerformanceCalculator.cs 2024-05-29 19:25:58 +03:00
Bartłomiej Dach
a3b8493751
Remove rounding of slider velocity multiplier on juice streams
Compare: https://github.com/ppy/osu/pull/26616

This came up elsewhere, namely in
https://github.com/ppy/osu/pull/28277#issuecomment-2133505958.

As it turns out, at least one beatmap among those whose scores had
unexpected changes in total score, namely
https://osu.ppy.sh/beatmapsets/971028#fruits/2062131, was using slider
velocity multipliers that were not a multiple of 0.01 (the specific
value used was 0.225x). This meant that due to the rounding applied to
`SliderVelocityMultiplierBindable` via `Precision`, the raw value was
being incorrectly rounded, resulting in incorrect conversion.

The "direct" change that revealed this is most likely
https://github.com/ppy/osu-framework/pull/6249, by the virtue of
shuffling the `BindableNumber` rounding code around and accidentally
changing midpoint rounding semantics in the process. But it was not
at fault here, as rounding was just as wrong before that change
as after in this specific context.
2024-05-28 13:14:44 +02:00
Dan Balasescu
362a7b2c77
Remove unused members from GameplaySkinComponentLookup 2024-04-19 18:03:13 +09:00
Bartłomiej Dach
21201e616d
Merge pull request #27723 from 64ArthurAraujo/editor-fix-reverse-selection
Fix reverse selection not updating new combo location
2024-03-28 11:25:17 +01:00
Bartłomiej Dach
2f786ffc32
Simplify implementation 2024-03-28 10:12:27 +01:00
Arthur Araujo
01a72d5afa Fix combo not reversing properly depending on the order of selection 2024-03-26 12:10:40 -03:00
Bartłomiej Dach
b74f8dba41
Merge branch 'master' into verify-abnormal-difficulty-settings 2024-03-26 11:13:16 +01:00
Bartłomiej Dach
1866b4b6b1
Refactor abstract check to reduce duplication 2024-03-26 11:13:03 +01:00
Arthur Araujo
10683de578 Use order of new combo flags instead of StartTime 2024-03-26 04:59:47 -03:00
Arthur Araujo
78037fa477 Handle new combo on HandleReverse 2024-03-25 04:19:14 -03:00
Arthur Araujo
6fa663c8ca Make check ruleset specific 2024-03-22 14:48:22 -03:00
Bartłomiej Dach
983385bafc
Merge pull request #27677 from smoogipoo/fix-catch-banana-fail
Fix catch banana shower judgement causing fail when at 0 HP
2024-03-21 11:23:51 +01:00
Dan Balasescu
bf5640049a
Fix banana showers causing fails when hp is at 0 2024-03-20 17:31:33 +09:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume 2024-03-14 12:22:46 +09:00
Dan Balasescu
d8003ab8e8
Merge pull request #27489 from bdach/fix-catch-pp-mismatch
Fix catch pp calculator not matching live with respect to miss handling
2024-03-06 19:39:20 +09:00
Bartłomiej Dach
f91423a775
Merge pull request #27456 from frenzibyte/catch-hr-issues
Fix catch fruit position getting randomised when last fruit has zero position
2024-03-05 14:23:27 +01:00
Bartłomiej Dach
b896d97a4f
Fix catch pp calculator not matching live with respect to miss handling 2024-03-04 11:53:59 +01:00
Dan Balasescu
6635d9be04
Add countdown display 2024-03-04 16:50:24 +09:00
Dan Balasescu
5bd037fe8f
Merge branch 'master' into catch-fail-on-banana 2024-03-04 13:13:26 +09:00
Salman Ahmed
285adcb00e Fix catch hit object position getting randomised when last object has pos=0 2024-03-02 03:18:59 +03:00
Salman Ahmed
02bcd29303
Merge branch 'master' into catch-playfield 2024-02-15 08:08:01 +03:00
Salman Ahmed
0c25a9a460 Add extra bottom space for catcher to not look cut off on tall resolutions 2024-02-15 07:31:01 +03:00