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Fix catch juice stream vertex add operation not undoing
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parent
dd8be62d07
commit
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Screens.Edit;
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using osuTK;
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using osuTK.Input;
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@ -19,22 +20,28 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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{
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public MenuItem[] ContextMenuItems => getContextMenuItems().ToArray();
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private readonly JuiceStream juiceStream;
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// To handle when the editor is scrolled while dragging.
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private Vector2 dragStartPosition;
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[Resolved]
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private IEditorChangeHandler? changeHandler { get; set; }
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public SelectionEditablePath(Func<float, double> positionToTime)
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public SelectionEditablePath(JuiceStream juiceStream, Func<float, double> positionToTime)
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: base(positionToTime)
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{
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this.juiceStream = juiceStream;
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}
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public void AddVertex(Vector2 relativePosition)
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{
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changeHandler?.BeginChange();
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double time = Math.Max(0, PositionToTime(relativePosition.Y));
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int index = AddVertex(time, relativePosition.X);
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UpdateHitObjectFromPath(juiceStream);
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selectOnly(index);
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changeHandler?.EndChange();
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => InternalChildren.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
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@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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{
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scrollingPath = new ScrollingPath(),
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nestedOutlineContainer = new NestedOutlineContainer(),
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editablePath = new SelectionEditablePath(positionToTime)
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editablePath = new SelectionEditablePath(hitObject, positionToTime)
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};
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}
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