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Fix banana showers causing fails when hp is at 0

This commit is contained in:
Dan Balasescu 2024-03-20 17:31:31 +09:00
parent 66ace02e58
commit bf5640049a
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@ -32,6 +32,10 @@ namespace osu.Game.Rulesets.Catch.Scoring
if (result.Type == HitResult.SmallTickMiss)
return false;
// on stable, banana showers don't exist as concrete objects themselves, so they can't cause a fail.
if (result.HitObject is BananaShower)
return false;
return base.CheckDefaultFailCondition(result);
}