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mirror of https://github.com/ppy/osu.git synced 2024-11-13 22:07:25 +08:00
Commit Graph

3679 Commits

Author SHA1 Message Date
Jason Won
538d980072 Rename Mod 2021-10-15 00:22:57 -04:00
Jason Won
2dfc42dd53 revert interpolation changes + fix cursor trail 2021-10-14 23:34:43 -04:00
Jason Won
23b50a054b address comments 2021-10-14 20:50:47 -04:00
Jason Won
6b1534f5a6 Add "ghost" mod for osu 2021-10-14 18:30:55 -04:00
smoogipoo
901f107b2e Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-14 17:25:51 +09:00
StanR
205d95e8c6 Approximate amount of effective misses using combo 2021-10-13 20:04:34 +03:00
Xexxar
4edf559408 adjusted constant to 1.5 from 2.0 for acute 2021-10-13 16:45:58 +00:00
Xexxar
0292fe1c83 removed residual code leftover 2021-10-13 16:04:39 +00:00
Xexxar
200149c9d7 updated to newly refactored aim 2021-10-13 15:41:24 +00:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
Xexxar
56daac73f2 merged ppy/master 2021-10-10 17:12:49 +00:00
Dean Herbert
b8fe744d2b
Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
2021-10-10 16:48:37 +09:00
smoogipoo
e7a3467655 Merge branch 'master' into skillsrework 2021-10-10 16:16:54 +09:00
StanR
abd32e30f1
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
2021-10-09 21:11:24 +03:00
StanR
3b0b8707fe Reduce nesting, check all objects for spinners 2021-10-09 20:28:42 +03:00
StanR
b72b071c25 Fix instant spinners giving insane amounts of strain 2021-10-09 12:35:17 +03:00
StanR
37632fe4dc Remove int casts in difficulty calculation, fixup some comments 2021-10-09 12:08:57 +03:00
smoogipoo
f0affa9f5a Don't refer to BeatmapInfo 2021-10-08 19:50:31 +09:00
smoogipoo
3a4807a032 Merge branch 'master' into blinds-pp 2021-10-08 19:45:59 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
smoogipoo
cefef81cdf Merge branch 'master' into skillsrework 2021-10-08 18:21:51 +09:00
Dan Balasescu
5b89293fa3
Merge pull request #14942 from apollo-dw/relax-osu-pp
Implement Relax difficulty calculation in osu!
2021-10-08 16:47:43 +09:00
apollo-dw
57c069e0e1 Remove unused strings 2021-10-06 23:50:23 +01:00
apollo-dw
d6eab02d92 Return 0 for speed with relax 2021-10-06 16:53:33 +01:00
apollo-dw
34269d48e5 Use global multipliers instead of multiplying skill values 2021-10-06 12:25:19 +01:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
emu1337
d17beb9bbe improved overall balance 2021-10-06 01:39:01 +02:00
emu1337
3cb816b6cd fixed some nerfs not carrying to the next iteration 2021-10-05 21:19:00 +02:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
1d99bc280f Merge branch 'master' into new-interfaces 2021-10-04 20:42:40 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Xexxar
94f8692b00 removed acc changes to put in seperate PR 2021-10-03 17:42:49 +00:00
Xexxar
bc3ae4c4f8 changed function names to be consistent 2021-10-03 17:36:34 +00:00
Xexxar
6d134b2a83 resolved code cleanliness issues 2021-10-03 17:32:03 +00:00
Xexxar
ba2c44a2f4 reworked strain to fix issue with overlapping hitwindo 2021-10-03 17:31:56 +00:00
Bartłomiej Dach
5e5cdaab5e
Privatise setter
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-10-03 19:14:01 +02:00
Bartłomiej Dach
abe0ced48c
Proxy slider head circle number along with overlay 2021-10-03 15:53:49 +02:00
apollo-dw
03f0a36589 additional balancing 2021-10-03 11:53:14 +01:00
apollo-dw
bc1ff019da Implement relax checks 2021-10-03 11:27:17 +01:00
apollo-dw
a5025dc8b8 Buff base multiplier 2021-10-01 22:23:16 +01:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
apollo-dw
310bf3e580 more code quality (oops) 2021-10-01 15:29:20 +01:00
apollo-dw
7d77c279e1 Merge branch 'blinds-pp' of https://github.com/mrowswares/osu into blinds-pp 2021-10-01 15:27:17 +01:00
apollo-dw
57b9a91cba trim whitespace cuz code quality 2021-10-01 15:26:59 +01:00
apollo
d13e8c0354
Merge branch 'ppy:master' into blinds-pp 2021-10-01 15:24:13 +01:00
apollo-dw
7884dbbd11 adjust formulae 2021-10-01 15:04:44 +01:00
Dean Herbert
ac471a0ec1 Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2 2021-10-01 17:46:58 +09:00
Dean Herbert
05996cc2e9 Add changes that got forgotted in branch surgery 2021-10-01 17:04:53 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
Xexxar
d14eed88fd final clean up before PR 2021-09-29 19:14:54 +00:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Bartłomiej Dach
5bd09a4a30
Rename inner lambda parameter 2021-09-27 22:21:14 +02:00
Bartłomiej Dach
7a0499ad07
Fix repeat arrow texture not falling back to default legacy skin 2021-09-27 21:45:26 +02:00
Xexxar
7001578045
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-09-26 20:39:57 -05:00
Xexxar
e4fb5a01c9 readded missing aim nerf for low acc 2021-09-26 21:58:26 +00:00
Xexxar
81921bee11 updated rhythmbonus to be OD sensitive 2021-09-26 19:46:24 +00:00
apollo-dw
b6f494cbb7 accuracy and speed changes pt 1 2021-09-25 17:34:24 +01:00
Xexxar
2508171d41 nerfed rhythm further to attempt to balance 2021-09-25 03:52:05 +00:00
Xexxar
587cf09d2a base change of aim refactor, isolated 2021-09-25 03:02:33 +00:00
Xexxar
0129762104 merged in strainTime change and augmented rhythm calc 2021-09-25 02:52:10 +00:00
apollo-dw
70119d3a43 add drain rate term 2021-09-24 15:02:19 +01:00
apollo-dw
c62e429cea buff miss factor 2021-09-22 19:02:25 +01:00
apollo-dw
857ce721da share BlindsMultiplier everywhere, make it completely negate HD pp 2021-09-22 16:48:11 +01:00
apollo-dw
e52621c60f basically disable HD pp when blinds enabled 2021-09-22 16:38:50 +01:00
apollo-dw
85fd4bdbf8 add accuracy nerf 2021-09-22 16:19:41 +01:00
apollo-dw
2bac15ca1a base formula implementation 2021-09-22 14:17:27 +01:00
Dan Balasescu
512af8809e
Merge pull request #14617 from apollo-dw/speedpp
Remove speed caps in osu! difficulty calculation
2021-09-22 12:10:16 +09:00
Dean Herbert
60c9e9f704
Merge pull request #14805 from bdach/rectangular-snap-grid
Add rectangular snap grid to osu! editor composer
2021-09-22 00:12:03 +09:00
Dean Herbert
59d6a718d6 Fix value not being loaded from beatmap in case of most dense grid setting 2021-09-21 20:09:34 +09:00
smoogipoo
e3b6c15a73 Merge branch 'master' into speedpp 2021-09-21 18:41:27 +09:00
smoogipoo
6c91d39c15 Remove GameplayClock dependency 2021-09-21 14:48:46 +09:00
smoogipoo
f0971cb90c Fix kiai spawner using wrong current time 2021-09-21 14:40:33 +09:00
smoogipoo
b9c91111d2 Add some whitespace 2021-09-21 12:43:29 +09:00
Dan Balasescu
6d6ad126a4
Merge branch 'master' into fl-total-sr 2021-09-21 12:31:40 +09:00
Dan Balasescu
204ee2e281
Merge branch 'master' into fl-skill 2021-09-21 12:06:28 +09:00
Bartłomiej Dach
c911332540
Merge branch 'master' into correct-reverse-arrow-depth 2021-09-20 22:32:28 +02:00
Bartłomiej Dach
d15bd5a15e
Store grid size back to beatmap on change 2021-09-20 20:39:39 +02:00
Bartłomiej Dach
0d7dac03f4
Start with largest grid size 2021-09-20 20:34:22 +02:00
Bartłomiej Dach
52542374e8
Fix rectangular grid snap being always active 2021-09-20 20:14:28 +02:00
Bartłomiej Dach
b5af01f456
Always show rectangular grid in osu! composer 2021-09-20 20:13:06 +02:00
Dean Herbert
20eeb36567 Avoid AliveObject enumeration when not in kiai section 2021-09-20 18:49:36 +09:00
Dean Herbert
cdef6d0cf5 Add key binding support for grid mode cycle 2021-09-20 16:43:15 +09:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
Bartłomiej Dach
e1738025d4
Add basic integration of rectangular grid to osu! composer 2021-09-19 18:07:20 +02:00
Opelkuh
761da45f6a Revert af4c3727d77a16e2534df9bbf452336b5c544342 2021-09-19 14:00:56 +02:00
Opelkuh
af4c3727d7 Fix build errors 2021-09-19 04:39:35 +02:00
Opelkuh
1d7d779f66 Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00
Opelkuh
3f8454cb76 Remove abstract from ParticleSpewer 2021-09-19 03:19:16 +02:00
Bartłomiej Dach
36237398fa
Remove accidental leftover nullable BDL spec 2021-09-18 18:24:36 +02:00
Bartłomiej Dach
c23354bb67
Remove unused setter 2021-09-18 16:28:44 +02:00
Bartłomiej Dach
59657aca9a
Remove redundant qualifier 2021-09-18 16:28:25 +02:00
Bartłomiej Dach
79438c19a4
Fix slider parts not reproxying after first hitobject freed 2021-09-18 16:27:30 +02:00
Xexxar
cdd813926b nerf to high bpm rhythm changes, nerf to 1/3->1/4 2021-09-17 00:27:42 +00:00
Dean Herbert
fde7c88999
Merge branch 'master' into update-framework 2021-09-16 22:49:02 +09:00
smoogipoo
bcbd0e0961 Revert ctor param 2021-09-16 20:06:20 +09:00
smoogipoo
d8f27633a4 Fix legacy approach circles accepting alpha 2021-09-16 19:35:15 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
2df4073946 SpawnParticle -> CreateParticle (and set time outside of virtual call)
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
2021-09-16 16:52:46 +09:00
Dean Herbert
29ce2f05bd Remove implied defaults 2021-09-16 16:44:46 +09:00
smoogipoo
7976442aec Fix CI issues 2021-09-16 14:20:42 +09:00