Joseph Madamba
49000b9501
Add multiplayer leave navigation tests
2021-06-22 19:30:40 -07:00
smoogipoo
2155a4da0a
Fix intermittent HUD test failure
2021-06-16 19:52:58 +09:00
ekrctb
2b0e6b6b51
Don't invoke "completed" action for test scene virtual track
...
`MusicController` tries to play the next music when a track is completed.
In test scenes, we want to keep the virtual track, not random songs.
2021-06-16 17:44:21 +09:00
Dean Herbert
564682270a
Revert "Add nested PlatformActionContainer
to allow testing of platform actions in visual tests"
...
This reverts commit be91203c92
.
2021-06-14 13:18:52 +09:00
Dean Herbert
9f6e3996b1
Merge branch 'master' into fix-osutestscene-content
2021-06-05 14:49:19 +09:00
Craftplacer
1084906d40
Add DummyAPIAccess one parent up
2021-06-05 03:30:21 +02:00
Dan Balasescu
69009a36b7
Merge branch 'master' into autoplay-pause-support
2021-06-03 16:37:41 +09:00
Dean Herbert
be91203c92
Add nested PlatformActionContainer
to allow testing of platform actions in visual tests
2021-06-03 15:35:32 +09:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support
2021-06-03 13:26:00 +09:00
Dean Herbert
cde8de154d
Remove unused test property for now
2021-06-02 19:11:09 +09:00
Dean Herbert
f8ae70e562
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
Dean Herbert
45984f035b
Make autoplay tests test via the ReplayPlayer
code path
2021-06-02 11:49:06 +09:00
Dean Herbert
911256603b
Rewrite comment to hopefully be more informative
2021-06-02 11:10:02 +09:00
Dean Herbert
6e861a9b7f
Revert incorrect ScoreProcessor
change
2021-06-01 16:39:50 +09:00
Dean Herbert
790f1dacc9
Ensure ScoreProcessor
is still hooked up in special case
2021-06-01 16:24:38 +09:00
Salman Ahmed
7c6400735f
Merge branch 'master' into remove-hud-component-lookup
2021-06-01 10:17:52 +03:00
Salman Ahmed
c090110ae2
Provide cell skin on content creation
2021-06-01 10:16:13 +03:00
Dean Herbert
240f7facba
Add local concessions for autoplay test handling
2021-06-01 15:39:02 +09:00
Dean Herbert
17fa2426d4
Merge branch 'master' into legacy-skin-resource-improvements
2021-05-31 19:36:09 +09:00
Dean Herbert
65709ec7d7
Move leagcy resource store construction local to DefaultLegacySkin
2021-05-31 19:14:49 +09:00
Dan Balasescu
46b6f49a92
Merge pull request #13230 from peppy/non-nullable-beatmapset-files
...
Make `BeatmapSet.Files` non-nullable
2021-05-31 19:10:03 +09:00
Dean Herbert
d1ef5483bc
Merge pull request #12826 from frenzibyte/catch-hide-combo-workaround
...
Hide legacy HUD combo counters on osu!catch ruleset
2021-05-31 19:04:25 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Dean Herbert
d4cb70735d
Merge branch 'master' into non-nullable-beatmapset-files
2021-05-31 18:19:57 +09:00
Dean Herbert
5925beaf21
Fix bindable lease failure in editor beatmap creation tests
2021-05-31 14:24:46 +09:00
Dean Herbert
06bd696cc2
Remove previous
consumption logic in GetWorkingBeatmap
...
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Salman Ahmed
d12e93bfc6
Add skin traget resetting on setup/teardown steps
2021-05-31 00:02:55 +03:00
Salman Ahmed
fb81e5133f
Merge branch 'master' into catch-hide-combo-workaround
2021-05-30 14:16:46 +03:00
Dean Herbert
581a86b91a
Revert "Revert "Fix editor tests failing due to empty files being specified""
...
This reverts commit 1af684c4b2
.
2021-05-28 14:33:06 +09:00
Dean Herbert
121dd175e6
Fix test failure in TestSceneMultiplayerGameplayLeaderboard
...
The transfer of users was not accounting for the fact that the
`StartPlay` calls are now scheduled and not necessarily run in time.
2021-05-27 19:57:21 +09:00
smoogipoo
a74405d0ed
Merge branch 'master' into restructure-spectator-client
2021-05-20 18:53:42 +09:00
smoogipoo
9d07749959
Improve implementation of TestSpectatorClient
...
There was a lot of weirdness here, such as storing the playing users,
clearing the playing users from test scenes (!!), and storing the users
being wathed.
This was all a thing because the previous implementation overrode the
base method implementations, which is no longer a thing.
2021-05-20 17:41:46 +09:00
smoogipoo
750a5c3ea9
Fix test compilation error
2021-05-20 17:20:30 +09:00
smoogipoo
6beeb7f7c4
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
smoogipoo
d197a7f6f5
Rename multiplayer client classes
2021-05-20 15:39:45 +09:00
Salman Ahmed
3d99b89633
Add back actually needed change
...
*no comment*
2021-05-20 00:03:11 +03:00
Salman Ahmed
d8efcc0793
Remove drive-by change
2021-05-19 23:44:53 +03:00
Bartłomiej Dach
e9cab29134
Cache editor beatmap in placement blueprint test scene
2021-05-19 20:48:06 +02:00
Salman Ahmed
c98d036b48
Merge branch 'master' into catch-hide-combo-workaround
2021-05-18 17:47:20 +03:00
Salman Ahmed
e7d2f42149
Revert "Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround"
...
This reverts commit 380d004683
, reversing
changes made to ff419af512
.
2021-05-18 17:46:15 +03:00
Salman Ahmed
380d004683
Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround
2021-05-18 09:45:43 +03:00
Salman Ahmed
265a89e5cc
Fix LegacySkinPlayerTestScene
overriden by default beatmap skin
2021-05-18 09:45:32 +03:00
smoogipoo
882d54a8f8
Remove now unnecessary Apply() method
2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea
Add Apply() method for applying new DHOs
2021-05-18 14:14:10 +09:00
Salman Ahmed
f00799cc64
Remove unused using directive
...
...damn it
2021-05-15 18:36:47 +03:00
Salman Ahmed
243c8aa585
Add test coverage
2021-05-15 18:02:38 +03:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
smoogipoo
e1dacde314
Add combo to test streaming client
2021-05-12 14:22:15 +09:00
smoogipoo
e0e8f5ab80
Fix ordering + threading issues
2021-05-12 13:06:28 +09:00
smoogipoo
ad11818868
Remove watched users on stop watching
2021-05-12 13:05:02 +09:00