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Multiplayer
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Rename multiplayer client classes
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2021-05-20 15:39:45 +09:00 |
Spectator
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Fix test failure in TestSceneMultiplayerGameplayLeaderboard
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2021-05-27 19:57:21 +09:00 |
EditorClockTestScene.cs
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Unrevert null-colaescing/conditionals removal
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2021-05-07 09:54:14 +03:00 |
EditorTestScene.cs
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Merge branch 'master' into non-nullable-beatmapset-files
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2021-05-31 18:19:57 +09:00 |
LegacySkinPlayerTestScene.cs
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Add skin traget resetting on setup/teardown steps
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2021-05-31 00:02:55 +03:00 |
ModPerfectTestScene.cs
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Fix mod perfect test scenes failing due to null ruleset provided
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2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
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Allow testing mod combinations in ModTestScenes
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2020-08-11 21:55:20 +02:00 |
OsuGridTestScene.cs
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Apply other styles.
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2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
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Remove necessity for nested PassThroughInputManger
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2021-04-08 15:18:31 +09:00 |
OsuTestScene.cs
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Change default value of requestedByUser to false
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2020-11-02 14:56:50 +09:00 |
PlacementBlueprintTestScene.cs
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Cache editor beatmap in placement blueprint test scene
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2021-05-19 20:48:06 +02:00 |
PlayerTestScene.cs
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Resolve CA1805 inspections
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2020-11-01 18:47:40 +01:00 |
RateAdjustedBeatmapTestScene.cs
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Revert some more usage of MusicController back to WorkingBeatmap
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2020-08-21 15:17:21 +09:00 |
RoomTestScene.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
ScreenTestScene.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
ScrollingTestContainer.cs
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Expose direction from scrolling test container
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2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
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Remove now unnecessary Apply() method
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2021-05-18 14:26:26 +09:00 |
SkinnableTestScene.cs
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Add region specifications around implicit interface implementations
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2020-12-22 12:01:09 +09:00 |
TestPlayer.cs
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Make PauseCooldownActive protected and expose on test class
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2021-02-19 11:42:30 +03:00 |