Bartłomiej Dach
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6108451449
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Retrieve separated skin instance from working beatmap for editing
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2021-08-15 21:18:09 +02:00 |
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ekrctb
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53b9852034
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Add test case for DHO state change before load complete
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2021-08-06 19:59:02 +09:00 |
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Salman Ahmed
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523c154f15
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Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable
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2021-07-22 16:40:33 +03:00 |
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Dean Herbert
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399c3b0be8
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Rename property, reword xmldoc and improve readability of update code
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2021-07-21 17:32:56 +09:00 |
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Salman Ahmed
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9d92b795fa
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Revert making ComboOffset s legacy and define BeatmapSkinComboIndex instead
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2021-07-20 14:15:43 +03:00 |
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Salman Ahmed
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554652b033
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Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset
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2021-07-20 10:11:52 +03:00 |
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Salman Ahmed
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1af230c48c
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Merge branch 'master' into refactor-combo-colour-retrieval
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2021-07-20 10:08:25 +03:00 |
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ekrctb
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55859938b1
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Use object initializer syntax for hit object application in tests
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2021-06-16 16:07:22 +09:00 |
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Dan Balasescu
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c065f761c7
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Merge branch 'master' into legacy-skin-default-fallback
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2021-06-02 19:08:52 +09:00 |
|
Dan Balasescu
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ac83450791
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Merge pull request #13256 from ekrctb/update-lifetime-2
Update DHO lifetime on entry lifetime change
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2021-06-02 11:07:54 +09:00 |
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ekrctb
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0f381f7758
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Fix wrong code
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2021-06-01 14:38:02 +09:00 |
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ekrctb
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977d44df87
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Add test catching lifetime change while KeepAlive is true
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2021-06-01 14:28:23 +09:00 |
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Dean Herbert
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3ff9f9c89d
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Make FindProvider non-default
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2021-05-31 21:29:47 +09:00 |
|
Dean Herbert
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ebfc24a499
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Rename conflicting resources
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2021-05-31 19:14:49 +09:00 |
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Dean Herbert
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b16d10bd95
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Provide game-wide resources via IStorageResourceProvider
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2021-05-31 18:57:47 +09:00 |
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ekrctb
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b7afea37c4
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Test drawable lifetime change on entry lifetime change
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2021-05-31 14:45:29 +09:00 |
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ekrctb
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265dfe5416
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Add test case of DHO setting LifetimeStart in OnApply
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2021-05-28 21:51:48 +09:00 |
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ekrctb
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68c5f4813e
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Add test of lifetime update on DefaultsApplied
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2021-05-28 21:35:26 +09:00 |
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ekrctb
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3018a41ab5
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Remove redundant string interpolation
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2021-05-20 16:00:49 +09:00 |
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ekrctb
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abf96db545
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Add regression test for the pattern of using DHO proxy in LifetimeManagementContainer
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2021-05-20 15:27:08 +09:00 |
|
Salman Ahmed
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cd6d070b4a
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Consider "combo offsets" as legacy logic and separate from combo information
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2021-05-05 07:43:08 +03:00 |
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Salman Ahmed
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78794935b4
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Handle combo colour lookups in other skins
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2021-05-05 07:15:11 +03:00 |
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ekrctb
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39bccc5048
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Revert "Adopt HitObjectContainer change in a test"
This reverts commit f55aa016
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2021-05-04 16:45:24 +09:00 |
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ekrctb
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5aa522b1c2
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Completely delegate DHO lifetime to Entry lifetime
A downside is lifetime update is not caught by LifetimeManagementContainer if used.
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2021-04-29 14:38:01 +09:00 |
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ekrctb
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f55aa016be
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Adopt HitObjectContainer change in a test
Non-pooled objects are attached as children only while alive
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2021-04-29 14:38:01 +09:00 |
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ekrctb
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003553aba3
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Add test of HitObjectLifetimeEntry.KeepAlive behavior
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2021-04-27 18:10:44 +09:00 |
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ekrctb
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7980d16b4c
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Add failing test showing the issue of DHO lifetime
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2021-04-27 14:26:12 +09:00 |
|
smoogipoo
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f144661c31
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Fix storyboard sample test scene
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2021-04-20 18:26:30 +09:00 |
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smoogipoo
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5da18c51a4
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Fix compile error
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2021-04-20 17:27:37 +09:00 |
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smoogipoo
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80473a356e
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Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction
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2021-04-20 17:27:01 +09:00 |
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smoogipoo
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281c2041b2
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Add failing test
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2021-04-20 16:51:00 +09:00 |
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smoogipoo
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88ded95e75
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Ensure clock is set in GCC.Start()
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2021-04-20 13:56:13 +09:00 |
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smoogipoo
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44e13a91ad
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Rename test scene to match class
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2021-04-16 20:51:42 +09:00 |
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smoogipoo
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1aa36818df
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Abstractify GameplayClockContainer
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2021-04-14 17:47:11 +09:00 |
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Bartłomiej Dach
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aec859b4d1
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Merge branch 'master' into fix-unsafe-skinnable-sample-play
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2021-03-18 19:51:46 +01:00 |
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Ronnie Moir
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f6d3cd6413
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Change SamplePlaybackWithRateMods to use rate calulated from the sample
Replace hardcoded numbers
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2021-02-23 21:25:59 +00:00 |
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Ronnie Moir
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dbde47fe94
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Fix test failure
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2021-02-23 19:43:04 +00:00 |
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Dean Herbert
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00574a5288
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Use ISample everywhere in Skin GetSample lookup path
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2021-02-18 18:32:28 +09:00 |
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smoogipoo
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de9d075f94
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
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Dean Herbert
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10c2745682
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Add region specifications around implicit interface implementations
|
2020-12-22 12:01:09 +09:00 |
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Dean Herbert
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a5bcf1dc20
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Expose resources to skin via interface (and share common pieces with beatmap)
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2020-12-21 15:18:52 +09:00 |
|
smoogipoo
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832d52a056
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Fix hitobject sample tests
|
2020-11-13 18:19:07 +09:00 |
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Bartłomiej Dach
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164370bc7d
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Resolve more CA1805 inspections
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2020-11-01 20:51:23 +01:00 |
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smoogipoo
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cb6b35116a
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Merge branch 'master' into scoring-standardisation
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2020-10-01 12:28:51 +09:00 |
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smoogipoo
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4ef7ab2872
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Fix tests
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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bad48d6d44
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Merge branch 'master' into scoring-standardisation
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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31fae045fa
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Update judgement processors with new hit results
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2020-09-29 16:33:38 +09:00 |
|
Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
|
smoogipoo
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9a24346a00
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Fix HP drain edgecase potentially causing insta-fails
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2020-09-25 23:29:40 +09:00 |
|
Dean Herbert
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a1ec167982
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Add the ability to toggle new combo state from composer context menu
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2020-09-23 16:38:16 +09:00 |
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smoogipoo
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447fd07b4e
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Fix maps with only bonus score having NaN scores
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2020-09-11 01:13:55 +09:00 |
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Dean Herbert
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357fb3a10e
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Merge branch 'master' into beatmap-track-rework
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2020-08-21 12:53:09 +09:00 |
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smoogipoo
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a4ad0bd174
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Ensure 0 score from miss judgements, add test
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2020-08-18 19:51:26 +09:00 |
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Dean Herbert
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93a8bc3d5a
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Remove local reset method in GameplayClockContainer
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2020-08-17 22:36:09 +09:00 |
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Dean Herbert
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d9debef156
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Add explicit LoadTrack method
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2020-08-17 15:38:16 +09:00 |
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smoogipoo
|
e87f50f74f
|
Rename method
|
2020-08-07 22:31:41 +09:00 |
|
smoogipoo
|
2e3ecf71c7
|
Pass track from Player to components
|
2020-08-06 18:31:08 +09:00 |
|
Dan Balasescu
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b448ca3efe
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Merge branch 'master' into merge-global-to-legacy
|
2020-08-03 16:00:52 +09:00 |
|
Bartłomiej Dach
|
2df5fafea0
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Add failing test case
|
2020-07-30 21:39:45 +02:00 |
|
Bartłomiej Dach
|
5af45bcdcc
|
Expand tests to cover non-bank sample lookups
|
2020-07-30 20:10:41 +02:00 |
|
Salman Ahmed
|
5439099b7c
|
Merge GlobalSkinConfiguration settings into the LegacySetting enum
|
2020-07-29 10:35:51 +03:00 |
|
smoogipoo
|
9f7750e615
|
Add texture wrapping support to skins
|
2020-07-17 16:54:30 +09:00 |
|
smoogipoo
|
acfb6eecc6
|
Fix bonus judgements being required toward HP
|
2020-07-11 20:17:40 +09:00 |
|
Dan Balasescu
|
7a6098bfb7
|
Merge branch 'master' into layered-hit-sounds
|
2020-06-26 18:38:32 +09:00 |
|
Dan Balasescu
|
1eaa25e75e
|
Merge branch 'master' into storyboard-sample-rate
|
2020-06-26 17:29:38 +09:00 |
|
Bartłomiej Dach
|
c7d2ce12eb
|
Add failing test cases
|
2020-06-22 20:08:32 +02:00 |
|
Bartłomiej Dach
|
4bba0c7359
|
Move abstract sample test to main game project
|
2020-06-21 22:28:19 +02:00 |
|
Bartłomiej Dach
|
4a8a673d41
|
Decouple abstract sample test from TestResources
|
2020-06-21 22:28:19 +02:00 |
|
Bartłomiej Dach
|
599543acb6
|
Extract abstract hitobject sample test class
|
2020-06-21 22:28:19 +02:00 |
|
Bartłomiej Dach
|
34476f6c2f
|
Delegate to base in a more consistent manner
|
2020-06-19 20:12:17 +02:00 |
|
Bartłomiej Dach
|
1d5084c355
|
Use {Initial,Final}Rate instead of SpeedChange
|
2020-06-19 20:11:12 +02:00 |
|
Ronnie Moir
|
0046cc08e9
|
Add test cases for different mods and rates.
Cleanup test scene.
|
2020-06-19 18:40:36 +01:00 |
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smoogipoo
|
22f3fd487b
|
Mark test as headless
|
2020-06-19 22:43:25 +09:00 |
|
Ronnie Moir
|
f04f2d2175
|
Add test scene
|
2020-06-18 21:46:32 +01:00 |
|
Salman Ahmed
|
eb64c4752c
|
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests
|
2020-06-15 11:31:12 +03:00 |
|
Dan Balasescu
|
904b688b4b
|
Merge branch 'master' into test-scene-create-ruleset
|
2020-06-15 16:40:02 +09:00 |
|
Dan Balasescu
|
6d38c4003e
|
Merge pull request #9287 from peppy/fix-zero-time-storyboard-sample
Fix storyboard sample playback failing when expected to play at 0ms
|
2020-06-15 12:13:08 +09:00 |
|
Dean Herbert
|
fdf7c56ba2
|
Add test coverage
|
2020-06-15 11:20:20 +09:00 |
|
Dean Herbert
|
1164a10483
|
Add test coverage
|
2020-06-14 11:35:49 +09:00 |
|
Dean Herbert
|
9746e24d1e
|
Rename abstract TestScene
|
2020-06-12 19:40:54 +09:00 |
|
Salman Ahmed
|
84b40ea2c6
|
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
# osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
# osu.Game/Tests/Visual/ModTestScene.cs
# osu.Game/Tests/Visual/OsuTestScene.cs
|
2020-06-03 22:00:02 +03:00 |
|
Bartłomiej Dach
|
e650b10b5e
|
Add test case for maximal break
|
2020-05-11 19:03:41 +02:00 |
|
Bartłomiej Dach
|
ee2ff77b89
|
Merge branch 'master' into fix-draining-in-between-break-sections
|
2020-05-10 17:57:44 +02:00 |
|
Salman Ahmed
|
92df4e3a9e
|
Remove PlayerTestScene constructor and use CreateRuleset method instead
|
2020-04-17 11:17:51 +03:00 |
|
smoogipoo
|
72707a9973
|
Fix OS-dependent substring
|
2020-04-15 13:54:23 +09:00 |
|
smoogipoo
|
10486a0ad2
|
Fix potential dependency-related issues
|
2020-04-14 23:10:14 +09:00 |
|
smoogipoo
|
64d44dedcd
|
Make testscene headless
|
2020-04-14 22:39:51 +09:00 |
|
smoogipoo
|
00d564d29c
|
Add tests
|
2020-04-14 21:18:28 +09:00 |
|
Salman Ahmed
|
e10c973aa6
|
Add test cases for behaviour of ruleset dependencies caching on tests
|
2020-04-11 04:24:34 +03:00 |
|
Salman Ahmed
|
c902ba4086
|
Add test cases for HP draining not applied before a break and after it
|
2020-04-05 21:46:07 +03:00 |
|
Dean Herbert
|
d99b445720
|
Move non-headless tests to correct namespace
|
2020-03-30 10:00:28 +09:00 |
|
Dean Herbert
|
4070b2b75f
|
Merge branch 'basic-replay-recorder' into replay-recording
|
2020-03-24 16:31:14 +09:00 |
|
Dean Herbert
|
417ff837ac
|
Add basic tests
|
2020-03-24 16:22:54 +09:00 |
|
Dean Herbert
|
8484d201d1
|
Nest and rename test classes
|
2020-03-24 15:54:04 +09:00 |
|
Dean Herbert
|
2735a2250c
|
Move replay recorder to final location
|
2020-03-24 15:49:52 +09:00 |
|
Dean Herbert
|
388cf5c83a
|
Fix catch positional data being incorrectly recorded
|
2020-03-24 15:38:54 +09:00 |
|
Dean Herbert
|
14a85a84bf
|
Add proper screen space - gamefield mapping
|
2020-03-23 20:06:18 +09:00 |
|
Dean Herbert
|
6d48068061
|
Move replay recorder to final location
|
2020-03-23 20:04:15 +09:00 |
|
Dean Herbert
|
d5bc4915e6
|
Add "important" frames and record rate options
|
2020-03-23 19:02:45 +09:00 |
|
Dean Herbert
|
467066112f
|
Initial record/playback implementation
|
2020-03-23 18:50:16 +09:00 |
|