Dean Herbert
3be50c2941
Merge branch 'master' into return_to_large_logo_after_idle
2018-10-09 18:02:36 +09:00
Roman Kapustin
baf9e028c3
Fix possible idleTracker nullref
2018-09-26 19:44:01 +03:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Roman Kapustin
c7b3fa51d5
Inject IdleTracker into ButtonSystem
2018-09-25 19:58:50 +03:00
UselessToucan
3c0b77658c
Merge branch 'master' into return_to_large_logo_after_idle
2018-09-25 19:48:38 +03:00
Roman Kapustin
5c741eaa89
Fix possible game nullref
2018-09-21 17:07:46 +03:00
ekrctb
b790e16217
Use Click instead of now removed TriggerOnClick
2018-09-19 11:42:32 +09:00
Roman Kapustin
761d7629cd
Return to large logo after idle period
2018-09-12 18:09:19 +03:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
Dean Herbert
9f3f07df2e
Fix notifications appearing too early in load process
2018-08-23 11:21:56 +09:00
Dean Herbert
39aa98d12d
Fix logo flying off-screen when exiting game
2018-08-20 14:58:02 +09:00
Dean Herbert
0b30e6eb6a
Merge remote-tracking branch 'upstream/master' into peppy-improve-button-system
2018-07-06 17:55:02 +09:00
Dean Herbert
c025158735
Give VisibleState a default rather than nullable
2018-07-06 17:53:06 +09:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
Dean Herbert
2aae528e1c
Improve code quality of main menu button system
2018-07-03 18:23:41 +09:00
Dean Herbert
6a80a21078
Tidy up escape handling
2018-06-29 21:06:38 +09:00
Dean Herbert
f491a18d40
Fix notifications not showing at main osu! logo on menu
2018-06-07 01:49:34 +09:00
Dean Herbert
9306fec498
Fix missing null checks
2018-06-06 18:21:03 +09:00
Dean Herbert
55921efffb
Rewrite much state logic
2018-06-06 16:17:51 +09:00
Aergwyn
f0095193b3
Merge branch 'master' into overlay-activation
2018-06-03 11:52:33 +02:00
Aergwyn
707af02097
apply feedback
...
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
smoogipoo
e48b17fb0d
Unindent
2018-05-31 15:17:59 +09:00
Dean Herbert
0caf15166e
Remove unnecessary FinishTransforms
2018-05-30 20:05:31 +09:00
Dean Herbert
0dafcf00b7
Fix some discrepancies with the main menu logo transitions
2018-05-30 19:50:00 +09:00
Aergwyn
2b3a630270
add OverlayActivation enum
...
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
Dean Herbert
ef40ca8805
Merge branch 'master' into respect-showoverlay-bindable
2018-05-22 19:00:42 +09:00
Dan Balasescu
99163ca8ba
Merge branch 'master' into fix-main-menu-escape
2018-05-22 18:17:51 +09:00
Aergwyn
cee8d21542
hide overlays when going back to initial menu state
2018-05-21 17:24:57 +02:00
Dean Herbert
d109522bf7
Fix escape not working to go backwards in menus before finally exiting the game
...
Resolves #2596 .
2018-05-21 23:09:00 +09:00
Aergwyn
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147
Rename for better understanding
...
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Roman Kapustin
17d1759c37
Get rid of multiple blank lines in a row
2018-05-18 01:01:54 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
...
This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
TocoToucan
804b59ee80
Handle GlobalAction.Back
2018-04-29 20:15:09 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
71a94d6b44
Add a bindable Enabled flag to NotificationManager
...
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
60778593c3
Make pressing space twice at main menu a bit smoother
2017-11-18 22:24:51 +09:00
Dean Herbert
c2d1de34fc
Fix logo not always returning to the correct state when rapidly changing menus
...
Fixes #1005 for real
2017-11-18 11:19:15 +09:00
Dean Herbert
322dd1bd05
Rename variables to make more sense
2017-11-18 10:35:17 +09:00
Dean Herbert
f6ea5b0590
Remove duplicated code
2017-11-18 10:34:17 +09:00
Dean Herbert
8bd59ff0b3
Fix osu! logo occasionally being in the wrong state on entering the main menu
2017-11-17 17:40:10 +09:00
Dean Herbert
724540ceaa
Fix toolbar not appearing at main menu
2017-11-09 20:38:34 +09:00
Dean Herbert
7ad498cb29
Remove unused puzzle pieces
2017-11-08 14:45:01 +09:00
Dean Herbert
c99ffb4aa3
Fix potential nullref
2017-11-02 21:52:12 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
...
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
a7dc8a892b
Update framework
2017-07-21 17:24:09 +02:00
Thomas Müller
3ba119c115
Ensure toolbar disappears when osu logo transition is cancelled
2017-07-18 17:09:53 +03:00
Thomas Müller
b40c897dbd
Fix osu logo shockwave playing when transition is aborted
...
This is a very nice use-case scenario for TransformSequence.OnComplete
2017-07-18 15:28:56 +03:00
Thomas Müller
19fb03e737
Try different formatting style
2017-07-16 18:28:20 +03:00
Thomas Müller
99221260c4
Replace several usages of BeginDelayedSequence with LINQ-style
2017-07-16 17:42:01 +03:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
a9c50786b2
Fix osu! logo on main menu ending up in the wrong place
...
Also switch to using BeginDelayedSequence where possible.
2017-07-11 13:27:45 +09:00
Dean Herbert
ee96d39b93
Shuffle sound samples around and make more conformant
2017-06-28 10:19:04 -07:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
John Neijzen
431d225a60
Keyword Spacing and Brackets Fixing
2017-06-08 14:35:10 +08:00
Dean Herbert
bdeaf2dbb4
Update method names in line with framework changes
2017-05-28 18:34:12 +09:00
Dean Herbert
23760d6805
Adjust osu! logo metrics and add shockwave impact animation
2017-05-15 19:36:03 +09:00
Dean Herbert
eaaba11586
Change all instances of options to settings where applicable
2017-05-15 10:55:29 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Dean Herbert
da751804b6
Reduce error count.
2017-03-09 14:24:16 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
73fef85b12
Remove unnecessary usings
2017-03-04 19:43:59 +01:00
Thomas Müller
a2317e5a1e
Update usage of FillDirection
2017-03-04 11:00:17 +01:00
Thomas Müller
4d28696479
FlowDirection -> FillDirection
2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465
Update framewörk
2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b
Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
...
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
default0
03889e6ca6
Update References to FlowStrategies
...
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Andrey Zavadskiy
3487dfe236
Removed unused variables and parameters
2017-02-27 17:32:32 +03:00
default0
8d91519d59
Update usage of FlowContainer and its subclasses
2017-02-26 21:32:43 +01:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
c1194102b1
Remove second sample playback when clicking osu! logo.
2017-02-18 22:33:24 +09:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes.
2017-02-18 17:35:04 +09:00
Dean Herbert
9e8b4d43dd
Improve exit procedure.
2017-02-17 17:25:28 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Dean Herbert
829fb2605b
Fix visualtest regression.
2017-02-09 17:47:11 +09:00
Dean Herbert
a7dac15d05
Toolbar is now toggled by the main menu.
2017-02-08 20:30:45 +09:00
Dean Herbert
34a030e3be
Fix race conditions causing menu transitions to look wrong when executed in very fast succession.
2017-02-07 22:19:36 +09:00
Dean Herbert
d06f0cf870
Fix escape not always handling back action correctly at main menu (back button not yet visible).
2017-02-07 22:19:17 +09:00
Dean Herbert
dc5e9dde56
Fix escape key nonsense.
2017-02-07 21:46:13 +09:00
Dean Herbert
24ba21363e
Make intro->mainmenu work better by delaying interactiveness of osu! logo.
2017-02-07 21:37:34 +09:00
Dean Herbert
e2f680a65f
Change main menu buttons to be activate OnClick.
2017-02-07 20:30:40 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Drew DeVault
f3c5c1f0b8
Fixes following recent updates upstream
2017-01-26 21:31:28 -05:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Drew DeVault
c222be05c0
Add Color4.Opacity and OsuColor.Gray
2017-01-10 13:44:40 -05:00
Dean Herbert
ef8793ff24
Merge branch 'refs/heads/master' into more-sound-effects
2016-12-06 00:08:45 +09:00
Dean Herbert
7bd9a87bda
Add menu button sound effects.
2016-12-05 21:09:41 +09:00
Dean Herbert
ff85ccca6d
Move the actual outro sequence into Intro rather than MainMenu.
2016-12-05 19:34:52 +09:00
Dean Herbert
abdfe42388
Merge branch 'refs/heads/master' into better-anchors
...
# Conflicts:
# osu.Game.Mode.Osu/UI/OsuComboCounter.cs
# osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
2016-11-15 14:33:13 +09:00
Dean Herbert
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00