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Remove unnecessary FinishTransforms

This commit is contained in:
Dean Herbert 2018-05-30 20:05:31 +09:00
parent 0dafcf00b7
commit 0caf15166e

View File

@ -254,9 +254,6 @@ namespace osu.Game.Screens.Menu
backButton.ContractStyle = 0;
settingsButton.ContractStyle = 0;
if (state == MenuState.TopLevel)
buttonArea.FinishTransforms(true);
updateLogoState(lastState);
using (buttonArea.BeginDelayedSequence(lastState == MenuState.Initial ? 150 : 0, true))