diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 8282e7e2fe..983ba70fa5 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -254,9 +254,6 @@ namespace osu.Game.Screens.Menu backButton.ContractStyle = 0; settingsButton.ContractStyle = 0; - if (state == MenuState.TopLevel) - buttonArea.FinishTransforms(true); - updateLogoState(lastState); using (buttonArea.BeginDelayedSequence(lastState == MenuState.Initial ? 150 : 0, true))