Dean Herbert
462dab3c90
Remove unnecessary bindable
2024-01-29 02:13:39 +09:00
Dean Herbert
f4dd84fa77
Fix various inconsistencies and document better
2024-01-29 02:10:33 +09:00
Dean Herbert
23f12e1ea3
Should not be a container
2024-01-29 01:50:27 +09:00
Andrei Zavatski
b48f99ba4b
Stop using SliderBar as a base
2024-01-28 18:06:09 +03:00
Andrei Zavatski
3387565ba9
Fix song progress value may go beyond 1
2024-01-27 03:11:12 +03:00
Andrei Zavatski
567d2bedbf
Refactor ArgonSongProgress for same CurrentTime meaning
2024-01-27 03:03:01 +03:00
Andrei Zavatski
9b5b313193
Move common logic into own SongProgressBar class
2024-01-26 05:03:40 +03:00
Andrei Zavatski
d2af05b30e
Remove useless bindable from ArgonSongProgressBar
2024-01-26 04:09:00 +03:00
Andrei Zavatski
7811968582
Fix ArgonScoreCounter is still using localisation
2024-01-25 03:28:02 +03:00
Dean Herbert
02bb506cce
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Dean Herbert
069af13aaf
Reduce enumerator overhead in GameplayLeaderboard
2024-01-23 05:31:53 +09:00
Dean Herbert
02369139b3
Remove FillFlow
overhead of argon counters
2024-01-21 13:22:58 +09:00
Bartłomiej Dach
2be989b9f5
Merge pull request #26542 from peppy/non-touch-fade-button
...
Fade hold-for-menu button out completely on non-touch devices
2024-01-18 11:27:50 +01:00
Bartłomiej Dach
b718897b30
Merge pull request #26593 from peppy/rolling-counter-unstick
...
Change rolling counters to use quicker easing types
2024-01-17 14:37:52 +01:00
Dean Herbert
456a8e6e82
Merge pull request #26549 from bdach/hit-error-meter-pooling-bad
...
Fix `ColourHitErrorMeter` not loading pooled drawables ahead of time
2024-01-17 18:43:47 +09:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types
2024-01-17 18:18:53 +09:00
Dean Herbert
c1c2e61723
Merge pull request #26446 from LeNitrous/add/replay-playback-controls
...
Add replay playback controls
2024-01-17 17:06:15 +09:00
Dean Herbert
e7732caaf7
Make PlayerSettingsOverlay
's api more stringent
2024-01-17 15:13:59 +09:00
Dean Herbert
42f64c2c44
Move load procedure to async method and simplify code
2024-01-17 15:02:42 +09:00
Dean Herbert
2be8d66d4c
Fix argon health bar showing "miss" bar for bananas
2024-01-16 15:52:18 +09:00
Dean Herbert
34905b2052
Apply NRT to new classes
2024-01-16 14:17:21 +09:00
Bartłomiej Dach
97e08f5071
Fix ColourHitErrorMeter
not loading pooled drawables ahead of time
2024-01-15 21:40:07 +01:00
Andrei Zavatski
8661edfc2f
Organize consts better
2024-01-15 21:07:12 +03:00
Andrei Zavatski
c406135487
Merge branch 'master' into argon-health-rework
2024-01-15 20:40:19 +03:00
Bartłomiej Dach
d206acac63
Merge pull request #26540 from peppy/fix-double-counters
...
De-dupe displayed hits in judgement counter
2024-01-15 14:02:11 +01:00
Dean Herbert
52f8348ee3
Fade hold-for-menu button out completely on non-touch devices
2024-01-15 17:55:37 +09:00
Dean Herbert
e6453853c2
De-dupe displayed hits in judgement counter
2024-01-15 16:02:59 +09:00
Dean Herbert
0b5cc8fb10
Fix gameplay counter textures not being cached ahead of time
...
Part of https://github.com/ppy/osu/issues/26535 .
2024-01-15 14:01:21 +09:00
Andrei Zavatski
c1e4e51a5f
Add comment explaining negative container padding
2024-01-12 15:34:07 +03:00
Andrei Zavatski
8d4ba6d466
Remove PathPadding property
2024-01-12 15:30:19 +03:00
Nitrous
c404628113
move creation of PlaybackSettings
to ReplayPlayer
2024-01-12 15:12:02 +08:00
Andrei Zavatski
e861661037
Remove invalidations in update
...
oops
2024-01-12 03:03:41 +03:00
Andrei Zavatski
101a26a53e
Update start and end progress in one go
2024-01-12 02:54:07 +03:00
Andrei Zavatski
bbb36da323
Don't pass start and end progress to the background
2024-01-11 18:58:40 +03:00
Andrei Zavatski
d75bf55c58
CI fixes
2024-01-11 18:28:00 +03:00
Andrei Zavatski
f1db7db259
Implement ArgonHealthDisplayBar
2024-01-11 17:52:34 +03:00
Andrei Zavatski
90ab306a96
Implement ArgonHealthDisplayBackground
2024-01-11 17:52:33 +03:00
Dean Herbert
5d6f767dbd
Reduce excessive Color4
allocations during path colour updates
2024-01-11 00:31:39 +09:00
Dean Herbert
49d13cda6b
Fix failing test by setting health on source of truth
2024-01-10 23:09:43 +09:00
Dean Herbert
f912a1ba31
Merge branch 'master' into health-less-value-changed
2024-01-10 18:03:34 +09:00
Bartłomiej Dach
92ba770314
Fix missing wireframe behind percent sign on accuracy counter
2024-01-09 14:00:58 +01:00
Bartłomiej Dach
77bf6e3244
Fix missing wireframe behind "x" sign on combo counter display
2024-01-09 13:59:27 +01:00
Dean Herbert
4110adc4c0
Fix missing wireframe on argon combo counter
2024-01-09 20:16:28 +09:00
Dean Herbert
9c7e555237
Fix initial animation not playing correctly
2024-01-09 18:27:37 +09:00
Dean Herbert
80892f3167
Fix misses not displaying properly
2024-01-09 18:18:11 +09:00
Dean Herbert
b6505ba063
Reduce colour tween overhead and mark other calls of concern
2024-01-09 18:16:54 +09:00
Dean Herbert
12a59eb34c
Remove vertex update overheads
2024-01-09 17:35:01 +09:00
Dean Herbert
b3533d270c
Remove delegate overhead of HealthBarValue
/GlowBarValue
2024-01-09 17:20:49 +09:00
Dean Herbert
d83b8dbdaf
Refactor ArgonHealthDisplay
to user interpolation and less bindable events
2024-01-09 16:50:27 +09:00
Dean Herbert
1837b31f9b
Remove usage of HealthDisplay.BindValueChanged
...
Health updates very often when using HP drain. Let's avoid bindable overheads.
2024-01-09 16:38:05 +09:00
Dean Herbert
765d41faa9
Change second occurrence of debug.assert with early return for fallback safety
2024-01-09 14:07:48 +09:00
Dean Herbert
3f5899dae0
Fix incorrect implementation of wireframe digits
2024-01-09 14:07:48 +09:00
Dean Herbert
16ea7f9b77
Avoid completely unnecessary string allocations in ArgonCounterTextComponent
2024-01-07 14:31:22 +09:00
Dean Herbert
b809d4c068
Remove delegate overhead from argon health display's animation updates
2024-01-07 14:31:22 +09:00
Dean Herbert
91bb3f6c57
Cache argon character glyph lookups to reduce string allocations
2024-01-05 01:24:00 +09:00
Dean Herbert
76c4931f3a
Merge pull request #25673 from frenzibyte/fix-argon-initial-display
...
Fix `ArgonHealthDisplay` not displaying miss correctly during initial transition
2023-12-13 22:16:34 +09:00
Dean Herbert
3131d37621
Clear transformations with more fire
2023-12-13 17:00:21 +09:00
Dean Herbert
f2c6c348be
Fix HitError
Clear
methods not correctly returning pooled drawables
2023-12-13 16:13:23 +09:00
Dean Herbert
eb30a603d9
Fix typo in argument name
2023-12-13 15:01:36 +09:00
Bartłomiej Dach
f69a5b44cc
Merge branch 'master' into fix-argon-initial-display
2023-12-06 09:30:28 +01:00
Salman Ahmed
20fd458fac
Perserve miss animation when followed by a hit at same frame
2023-12-05 21:59:28 +03:00
Salman Ahmed
9496cdf42b
Add explanatory note for scheduling
2023-12-05 21:59:28 +03:00
Salman Ahmed
927cfe4257
Fix health processor event leaks
2023-12-05 21:59:28 +03:00
Salman Ahmed
629e64d50a
Fix ArgonHealthDisplay
not displaying miss correctly during initial transition
2023-12-04 23:55:31 +03:00
Salman Ahmed
4d82a55594
Remove method for being unused
2023-12-04 23:24:28 +03:00
Salman Ahmed
5723715ea0
Fix ArgonHealthDisplay
sometimes behaving weirdly on miss judgements
2023-12-04 23:24:28 +03:00
Dean Herbert
95c00f9666
Add HexaconIcons
lookup to allow usage with SpriteIcon
2023-11-24 13:17:39 +09:00
Dean Herbert
5239fee947
Allow use of skin username/flag/avatar components outside of gameplay
2023-11-23 17:15:03 +09:00
yesseruser
82fec4194d
Disabled RecievePositionalInputAtSubTree in PlayerFlag.
2023-11-22 15:45:32 +01:00
yesseruser
08e0279d72
Revert "Renamed UpdateableFlag to ClickableUpdateableFlag."
...
This reverts commit 671177e871
.
2023-11-22 15:25:43 +01:00
yesseruser
be8b59e59d
Revert "Created and implemened a BaseUpdateableFlag."
...
This reverts commit cd7e0bf620
.
2023-11-22 15:25:35 +01:00
yesseruser
cd7e0bf620
Created and implemened a BaseUpdateableFlag.
...
The tooltip still shows.
2023-11-21 19:27:33 +01:00
yesseruser
671177e871
Renamed UpdateableFlag to ClickableUpdateableFlag.
2023-11-21 19:02:23 +01:00
Bartłomiej Dach
b6e3e42445
Merge branch 'master' into bspline-sliders
2023-11-20 12:03:29 +09:00
Dean Herbert
b45872d2e0
Merge branch 'master' into argon-hide-counter-labels
2023-11-16 14:20:13 +09:00
Dean Herbert
73eda6c09c
Move non-matching default value to argon skin default speficiation instead
2023-11-16 14:18:49 +09:00
Dean Herbert
2987c0e802
Add note about enfocing size methodology
2023-11-15 19:01:52 +09:00
Bartłomiej Dach
8cd1f08a92
Fix argon health bar folding in on itself
2023-11-15 15:42:45 +09:00
Joseph Madamba
62352ce5f3
Add ability to toggle labels on argon counter components
2023-11-14 20:46:42 -08:00
Joseph Madamba
87ace7565d
Use existing localisation for argon counter component labels
2023-11-14 20:44:33 -08:00
Bartłomiej Dach
159cf41f82
Fix default argon health bar width being zero
...
Closes #25460 .
2023-11-15 12:53:09 +09:00
Bartłomiej Dach
711bf14c06
Merge pull request #25443 from peppy/fix-argon-custom-skins
...
Fix customised argon skins no longer loading due to incorrect resource store specification
2023-11-14 23:11:39 +09:00
Dean Herbert
a745642f76
Fix customised argon skins no longer loading due to incorrect resource store spec
2023-11-14 22:01:56 +09:00
Bartłomiej Dach
83f8f03c7e
Fix argon health bar not relative sizing correctly
2023-11-14 21:54:06 +09:00
Dean Herbert
798e677c09
Refactor KeyCounterDisplay
to use autosize
...
A previous attempt at this was unsuccessful due to a partially
off-screen elements not getting the correct size early enough (see
https://github.com/ppy/osu/issues/14793 ). This can be accounted for by
setting `AlwaysPresent` when visibility is expected.
This fixes [test failures](https://github.com/ppy/osu/actions/runs/6838444698/job/18595535795 )
due to the newly added `Width` / `Height` being persisted with
floating-point errors (by not persisting the values in the first place,
via `AutoSize.Both`).
2023-11-12 17:19:25 +09:00
Thomas Müller-Höhne
926636cc03
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
Bartłomiej Dach
ea556abad8
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters
2023-11-11 21:28:29 +09:00
Bartłomiej Dach
50789d2e18
Fix song progress bars not sizing vertically properly
2023-11-11 21:28:04 +09:00
Bartłomiej Dach
870e4ce27e
Fix argon health display not handling invalidation correctly
2023-11-11 20:42:45 +09:00
Bartłomiej Dach
b7972e3c84
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters
2023-11-11 20:16:14 +09:00
Bartłomiej Dach
374e13b496
Remove argon health display bar length setting
...
It is no longer needed.
Intentionally not doing backwards migration to simplify things; users
can fix their skins.
2023-11-10 18:18:58 +09:00
Dean Herbert
a02aeed50a
Adjust combo animation slightly
2023-11-10 16:53:16 +09:00
Dean Herbert
67312a2db9
Remove ArgonScoreWedge
and use ArgonWedgePiece
directly
2023-11-10 16:53:16 +09:00
Dean Herbert
b4ec62473e
Remove width/height bindables from ArgonWedgePiece
2023-11-10 16:53:15 +09:00
Dean Herbert
4f90ac15fa
Reduce the default wireframe opacity a bit
2023-11-10 15:53:05 +09:00
Dean Herbert
7e0b41219c
Change animation to only affect number portion, add miss animation
2023-11-10 15:53:05 +09:00
Dean Herbert
e861681cd4
Adjust argon rolling easings
2023-11-10 15:53:05 +09:00
Dean Herbert
7c3a626f4b
Add basic animation for combo counter
2023-11-10 15:53:05 +09:00
Dean Herbert
6c1d48dfaf
Remove unused function
2023-11-10 15:53:05 +09:00
Dean Herbert
f31c1c9c79
Rename and move skinnable line component to a more commomn place
2023-11-10 15:53:05 +09:00