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Commit Graph

67138 Commits

Author SHA1 Message Date
Bartłomiej Dach
807d982a72
Move workaround to subscreen 2024-05-24 10:35:33 +02:00
Bartłomiej Dach
a80dbba9d0
Update to not use obsoleted method 2024-05-24 10:35:31 +02:00
Bartłomiej Dach
4089071299
Merge branch 'master' into fix-editor-didnt-save 2024-05-24 10:16:46 +02:00
Dean Herbert
c7a89c35af
Merge pull request #28285 from tsunyoku/rank-traceable
Set `Ranked` to `true` for `OsuModTraceable`
2024-05-24 11:39:30 +08:00
Dan Balasescu
d8e4d393d2
Merge pull request #28294 from Susko3/add-back-SDL2
Add back `SDL2BatteryInfo` for desktop platforms
2024-05-24 01:25:35 +09:00
Dan Balasescu
863f7151e0
Merge pull request #28288 from Hecatia-Lapislazuli/selection-mathing-slider-size
Fix path blueprint becoming desynced from slider path size
2024-05-24 00:19:34 +09:00
Dan Balasescu
b1c7afd75b
Move to ctor 2024-05-23 23:45:04 +09:00
Bartłomiej Dach
22c42573b4
Merge pull request #26643 from OliBomby/scaling
Refactor scale handling in editor to facilitate reuse
2024-05-23 16:38:05 +02:00
Bartłomiej Dach
d8ba95f877
Remove leftover log
whooops.
2024-05-23 15:13:42 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling 2024-05-23 15:10:40 +02:00
Bartłomiej Dach
128029e2af
Fix aspect ratio lock applying when shift pressed on a non-corner anchor
It doesn't make sense and it wasn't doing the right thing.
2024-05-23 15:08:43 +02:00
Bartłomiej Dach
3e34b2d37e
Bring back clamping in osu! scale handler
Being able to flip doesn't really feel all that good and `master` was
already clamping, so let's just bring that back for now. Flipping can be
reconsidered in a follow-up if it actually can be made to behave well.
2024-05-23 15:01:29 +02:00
Bartłomiej Dach
f7bcccacb0
Simplify original state management in osu! scale handler 2024-05-23 15:01:29 +02:00
Bartłomiej Dach
ac5c031a3a
Simplify original state management in skin selection scale handler 2024-05-23 15:01:28 +02:00
Aurelian
f17f70dca7 Changed Size to be handled by AutoSizeAxes 2024-05-23 14:36:49 +02:00
Susko3
abca62d5f0 Revert "Use appropriate SDL_ShowSimpleMessageBox"
This reverts commit ccf8473aae.
2024-05-23 14:24:42 +02:00
Bartłomiej Dach
9e86a08405
Simplify scale origin computation 2024-05-23 14:07:43 +02:00
Dan Balasescu
6304a5ed41
Merge pull request #27341 from Hiviexd/taiko-constant-speed-mod
Add osu!taiko `Constant Speed` mod
2024-05-23 21:01:53 +09:00
Dean Herbert
f78c17c9f5
Merge pull request #28195 from bdach/daily-challenge-mvp
Minimum viable prototype of "daily challenge" feature
2024-05-23 19:59:11 +08:00
Bartłomiej Dach
070668c96f
Use ShiftPressed instead of explicitly checking both physical keys
Not only is this simpler, but it also is more correct (for explanation
why, try holding both shift keys while dragging, and just releasing one
of them - the previous code would briefly turn aspect ratio off).
2024-05-23 13:57:34 +02:00
Susko3
ccf8473aae Use appropriate SDL_ShowSimpleMessageBox 2024-05-23 13:00:18 +02:00
Susko3
45ed86f46c Add back SDL2BatteryInfo 2024-05-23 12:53:33 +02:00
Susko3
3411ebc4af Move SDL3BatteryInfo to separate file 2024-05-23 12:50:06 +02:00
Bartłomiej Dach
bfa23ec7a4
Fix main menu button animation not playing on initial show 2024-05-23 11:46:48 +02:00
Dean Herbert
357e55ae1f
Make gradient layer a bit more dynamic 2024-05-23 17:39:59 +08:00
Dean Herbert
a3639e0ce3
Remove unused field 2024-05-23 17:19:11 +08:00
Dean Herbert
88a2f74326
Adjust animation 2024-05-23 16:00:23 +08:00
Dean Herbert
84fe3699f6
Reorder test steps to work better on multiple runs 2024-05-23 14:32:25 +08:00
Dean Herbert
f85a1339d9
Unload daily challenge background less aggressively 2024-05-23 14:23:02 +08:00
Dean Herbert
6c37560842
Merge branch 'master' into daily-challenge-mvp 2024-05-23 10:57:05 +08:00
Dean Herbert
ae27fc6944
Merge pull request #28200 from Hecatia-Lapislazuli/max-cs-scaling
Enforce difficulty setting limits during decode
2024-05-23 09:30:15 +08:00
Dean Herbert
1267536e07
Merge pull request #28286 from peppy/framework-update-rollback-revert
Update framework
2024-05-23 08:13:30 +08:00
Dean Herbert
fd9f8bd3e0
Update framework 2024-05-23 01:21:12 +08:00
Aurelian
c3a2a1361d SliderBody's Size getter updates size to the body/path's Size 2024-05-22 18:42:23 +02:00
Dean Herbert
73cb363eba
Make some more methods static 2024-05-22 23:26:23 +08:00
Dan Balasescu
0d13848421
Add whitespace to appease R# 2024-05-23 00:21:19 +09:00
Dean Herbert
093be3d723
Cast remaining test usages to IFocusManager to remove obsolete notice 2024-05-22 21:55:53 +08:00
Bartłomiej Dach
f7ca18b52e
Menial cleanups 2024-05-22 15:52:57 +02:00
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes 2024-05-22 21:32:49 +08:00
Dean Herbert
8d02ac5e21
Update framework 2024-05-22 21:20:34 +08:00
Aurelian
f3cae73e2e Added tests for difficulty clamping 2024-05-22 13:26:00 +02:00
tsunyoku
97fe59cb24 set Ranked to true for OsuModTraceable 2024-05-22 10:38:47 +01:00
Aurelian
b25987ffe7 Changed allowed mania keys, and reverted 0af32c5 2024-05-22 11:37:55 +02:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
This reverts commit d7d569cf4e.
2024-05-22 16:29:39 +08:00
Dean Herbert
3a608aa815
Merge pull request #28194 from bdach/daily-challenge-models
Add client/server models & operations for "daily challenge" feature
2024-05-22 15:48:23 +08:00
Aurelian
1127a69359 Moved DIfficulty Clamping to occur after the file has been parsed
This is to handle potential issues with the ruleset being parsed after circle size has been parsed.
2024-05-21 10:15:53 +02:00
Dean Herbert
20a539bc4b
Merge pull request #28262 from bdach/fix-present-confusion-on-empty-hash
Do not attempt to match score by equality of empty hash when presenting it
2024-05-21 14:44:10 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3 2024-05-21 14:36:16 +08:00
Dean Herbert
e740b8bcc3
Fix single frame glitching in skin editor
https://github.com/ppy/osu/pull/28257#discussion_r1606999574
2024-05-21 14:36:11 +08:00
Dean Herbert
3b86da443b
Merge pull request #28257 from bdach/fix-skin-editor-spaz
Fix closest anchor selection spazzing out in multiple scenarios
2024-05-21 14:35:29 +08:00