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Update focus specifications in line with framework changes
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8d02ac5e21
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@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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editorInfo.Selected.ValueChanged += selection =>
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{
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// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
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GetContainingInputManager().TriggerFocusContention(null);
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GetContainingFocusManager().TriggerFocusContention(null);
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// Required to avoid cyclic failure in BindableWithCurrent (TriggerChange called during the Current_Set process).
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// Arguable a framework issue but since we haven't hit it anywhere else a local workaround seems best.
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@ -137,7 +137,7 @@ namespace osu.Game.Collections
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this.ScaleTo(0.9f, exit_duration);
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// Ensure that textboxes commit
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GetContainingInputManager()?.TriggerFocusContention(this);
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GetContainingFocusManager()?.TriggerFocusContention(this);
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}
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}
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}
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@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface
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if (!allowImmediateFocus)
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return;
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Scheduler.Add(() => GetContainingInputManager().ChangeFocus(this));
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Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(this));
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}
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public new void KillFocus() => base.KillFocus();
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@ -57,7 +57,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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protected override void OnFocus(FocusEvent e)
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{
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base.OnFocus(e);
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GetContainingInputManager().ChangeFocus(Component);
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GetContainingFocusManager().ChangeFocus(Component);
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}
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protected override OsuTextBox CreateComponent() => CreateTextBox().With(t =>
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@ -85,7 +85,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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Current.BindValueChanged(updateTextBoxFromSlider, true);
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}
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public bool TakeFocus() => GetContainingInputManager().ChangeFocus(textBox);
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public bool TakeFocus() => GetContainingFocusManager().ChangeFocus(textBox);
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private bool updatingFromTextBox;
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@ -243,7 +243,7 @@ namespace osu.Game.Overlays.AccountCreation
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if (nextTextBox != null)
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{
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Schedule(() => GetContainingInputManager().ChangeFocus(nextTextBox));
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Schedule(() => GetContainingFocusManager().ChangeFocus(nextTextBox));
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return true;
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}
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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Comments
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base.LoadComplete();
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if (!TextBox.ReadOnly)
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GetContainingInputManager().ChangeFocus(TextBox);
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GetContainingFocusManager().ChangeFocus(TextBox);
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}
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protected override void OnCommit(string text)
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@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Login
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protected override void OnFocus(FocusEvent e)
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{
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Schedule(() => { GetContainingInputManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
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Schedule(() => { GetContainingFocusManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
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}
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}
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}
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@ -186,7 +186,7 @@ namespace osu.Game.Overlays.Login
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}
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if (form != null)
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ScheduleAfterChildren(() => GetContainingInputManager()?.ChangeFocus(form));
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ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(form));
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});
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private void updateDropdownCurrent(UserStatus? status)
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@ -216,7 +216,7 @@ namespace osu.Game.Overlays.Login
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protected override void OnFocus(FocusEvent e)
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{
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if (form != null) GetContainingInputManager().ChangeFocus(form);
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if (form != null) GetContainingFocusManager().ChangeFocus(form);
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base.OnFocus(e);
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}
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}
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@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Login
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protected override void OnFocus(FocusEvent e)
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{
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Schedule(() => { GetContainingInputManager().ChangeFocus(codeTextBox); });
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Schedule(() => { GetContainingFocusManager().ChangeFocus(codeTextBox); });
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}
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}
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}
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@ -78,7 +78,7 @@ namespace osu.Game.Overlays
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this.FadeIn(transition_time, Easing.OutQuint);
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FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(panel));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(panel));
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}
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protected override void PopOut()
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@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Mods
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(nameTextBox));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
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nameTextBox.Current.BindValueChanged(s =>
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{
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@ -136,7 +136,7 @@ namespace osu.Game.Overlays.Mods
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(nameTextBox));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
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}
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public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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@ -949,7 +949,7 @@ namespace osu.Game.Overlays.Mods
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RequestScroll?.Invoke(this);
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// Killing focus is done here because it's the only feasible place on ModSelectOverlay you can click on without triggering any action.
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Scheduler.Add(() => GetContainingInputManager().ChangeFocus(null));
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Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(null));
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return true;
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}
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@ -465,7 +465,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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}
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if (HasFocus)
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GetContainingInputManager().ChangeFocus(null);
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GetContainingFocusManager().ChangeFocus(null);
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cancelAndClearButtons.FadeOut(300, Easing.OutQuint);
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cancelAndClearButtons.BypassAutoSizeAxes |= Axes.Y;
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@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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{
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var next = Children.SkipWhile(c => c != sender).Skip(1).FirstOrDefault();
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if (next != null)
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GetContainingInputManager().ChangeFocus(next);
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GetContainingFocusManager().ChangeFocus(next);
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}
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}
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}
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@ -201,7 +201,7 @@ namespace osu.Game.Overlays
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searchTextBox.HoldFocus = false;
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if (searchTextBox.HasFocus)
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GetContainingInputManager().ChangeFocus(null);
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GetContainingFocusManager().ChangeFocus(null);
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}
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public override bool AcceptsFocus => true;
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@ -580,7 +580,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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base.LoadComplete();
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GetContainingInputManager().ChangeFocus(this);
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GetContainingFocusManager().ChangeFocus(this);
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SelectAll();
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}
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}
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@ -138,7 +138,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(sliderVelocitySlider));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(sliderVelocitySlider));
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}
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}
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}
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@ -142,7 +142,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(volume));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(volume));
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}
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private static string? getCommonBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
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@ -45,7 +45,7 @@ namespace osu.Game.Screens.Edit.Setup
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OnFocused?.Invoke();
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base.OnFocus(e);
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GetContainingInputManager().TriggerFocusContention(this);
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GetContainingFocusManager().TriggerFocusContention(this);
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}
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}
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}
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@ -73,7 +73,7 @@ namespace osu.Game.Screens.Edit.Setup
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base.LoadComplete();
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if (string.IsNullOrEmpty(ArtistTextBox.Current.Value))
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(ArtistTextBox));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(ArtistTextBox));
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ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox));
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TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox));
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@ -126,7 +126,7 @@ namespace osu.Game.Screens.Edit.Timing
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protected override void OnFocus(FocusEvent e)
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{
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base.OnFocus(e);
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GetContainingInputManager().ChangeFocus(textBox);
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GetContainingFocusManager().ChangeFocus(textBox);
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}
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private void updateState()
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@ -248,21 +248,21 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(passwordTextBox));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(passwordTextBox));
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passwordTextBox.OnCommit += (_, _) => performJoin();
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}
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private void performJoin()
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{
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lounge?.Join(room, passwordTextBox.Text, null, joinFailed);
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GetContainingInputManager().TriggerFocusContention(passwordTextBox);
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GetContainingFocusManager().TriggerFocusContention(passwordTextBox);
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}
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private void joinFailed(string error) => Schedule(() =>
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{
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passwordTextBox.Text = string.Empty;
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GetContainingInputManager().ChangeFocus(passwordTextBox);
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GetContainingFocusManager().ChangeFocus(passwordTextBox);
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errorText.Text = error;
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errorText
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@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select
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searchTextBox.ReadOnly = true;
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searchTextBox.HoldFocus = false;
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if (searchTextBox.HasFocus)
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GetContainingInputManager().ChangeFocus(searchTextBox);
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GetContainingFocusManager().ChangeFocus(searchTextBox);
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}
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public void Activate()
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@ -78,7 +78,7 @@ namespace osu.Game.Screens.SelectV2.Footer
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(this));
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ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(this));
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beatmap.BindValueChanged(_ => Hide());
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}
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