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Update framework
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093be3d723
commit
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@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.522.1" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.523.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@ -202,7 +202,7 @@ namespace osu.Game.Collections
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(addOrRemoveButton = new IconButton
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AddInternal(addOrRemoveButton = new NoFocusChangeIconButton
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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@ -271,6 +271,11 @@ namespace osu.Game.Collections
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}
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protected override Drawable CreateContent() => (Content)base.CreateContent();
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private partial class NoFocusChangeIconButton : IconButton
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{
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public override bool ChangeFocusOnClick => false;
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}
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}
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}
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}
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@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="11.5.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2024.522.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2024.523.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2024.510.0" />
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<PackageReference Include="Sentry" Version="4.3.0" />
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<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
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@ -23,6 +23,6 @@
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<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.522.1" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.523.0" />
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</ItemGroup>
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</Project>
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