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Commit Graph

8349 Commits

Author SHA1 Message Date
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Dean Herbert
0dc1577f68 Split out control point visualisation logic and add special kiai duration handling 2021-04-15 18:42:30 +09:00
Dean Herbert
153ee25510 Update base specifications to a more sane default 2021-04-15 18:42:07 +09:00
Dean Herbert
bf5af3310a Update break colour to not look like kiai time 2021-04-15 17:04:11 +09:00
Dean Herbert
18e8682f39 Remove unused using statements 2021-04-15 17:01:25 +09:00
Dean Herbert
757475e6d4 Use correct representation colours 2021-04-15 16:39:20 +09:00
Dean Herbert
da6f9060fa Centre end circles to avoid visual gaps 2021-04-15 16:39:20 +09:00
Dean Herbert
73821beb1d Fix break display looking bad on very long beatmaps due to fixed corner radius 2021-04-15 16:39:20 +09:00
Dean Herbert
bc3b2af39d Add rounded corners to timeline ticks display 2021-04-15 15:29:22 +09:00
Salman Ahmed
6c5234f8da Move default IgnoreUserSettings value to construction 2021-04-15 08:04:03 +03:00
Salman Ahmed
92fd34cea9 Revert "Inverse ignore user settings bindable to "apply user settings" instead"
This reverts commit 175b8da2b2.
2021-04-15 08:02:12 +03:00
Salman Ahmed
175b8da2b2 Inverse ignore user settings bindable to "apply user settings" instead 2021-04-15 07:34:20 +03:00
Salman Ahmed
a5fa14ac4a Ignore user settings on background screen beatmap by default 2021-04-14 23:35:42 +03:00
smoogipoo
f56125bd68 Update clock from base class 2021-04-14 21:15:14 +09:00
Dean Herbert
d1c68cb92b Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
Dean Herbert
be08b9d1ef Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
Dean Herbert
afbb674e52 TopLeft align check buttons so they don't move while interacting with them 2021-04-14 20:54:35 +09:00
Dean Herbert
99f05253fd Adjust timeline sizing to closer match designs (but not 1:1 yet) 2021-04-14 20:54:35 +09:00
Dean Herbert
f9b1b7fe25 Update SamplePointPiece design 2021-04-14 20:54:35 +09:00
Dean Herbert
a8df2388eb Update design for TimingControlPoint 2021-04-14 20:11:47 +09:00
Dean Herbert
1209c9fa32 Allow timeline to expand in height when control points are to be displayed 2021-04-14 20:10:50 +09:00
smoogipoo
18c69cdaf7 Split out files 2021-04-14 19:50:22 +09:00
smoogipoo
b53b30c1a9 Fix incorrect offset due to another intermediate Decoupleable clock 2021-04-14 19:33:55 +09:00
smoogipoo
2935f87e70 Fix IsPaused not being bound 2021-04-14 18:29:34 +09:00
Dean Herbert
26110cd777 Fix timeline not receiving input (being eaten by composer) 2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37 Allow timeline to govern the size of the rest of the editor content 2021-04-14 18:17:27 +09:00
smoogipoo
1aa36818df Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
Dean Herbert
e543db9bee Use additive blending for background box
Doesn't make a huge difference but this was intended.
2021-04-14 14:56:28 +09:00
Dean Herbert
b7d2821b55 Display the centre marker above the waveform
Gives it a bit more visibility. This is where it was meant to sit, but
didn't consider using a proxy drawable to make it work previously.
2021-04-14 14:52:48 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Dean Herbert
6044083cf7 Speed up the fade of the HUD a touch 2021-04-14 14:25:16 +09:00
Dean Herbert
65a1270f9a Hide top-right HUD overlay elements as part of HUD visibility 2021-04-14 14:16:18 +09:00
Dean Herbert
21e8e5fbca Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
Dean Herbert
0edc1a850d Split out common EditorTable base class 2021-04-13 23:05:58 +09:00
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
Andrei Zavatski
e601141be2 Simplify ExtendableCircle component 2021-04-13 14:57:02 +03:00
Dan Balasescu
1505a38164
Merge pull request #12396 from peppy/update-timeline-slider-apperance
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
Dean Herbert
464fc02875 Fix some styling issues with the verify screen layout 2021-04-13 19:55:17 +09:00
Dean Herbert
03ba04e8ce Split out general checks into its own verifier class (and remove static usage) 2021-04-13 19:50:22 +09:00
Dean Herbert
2c1f20a38f Merge branch 'master' into fix-editor-alt-scroll 2021-04-13 19:36:25 +09:00
Dean Herbert
e7b0042a60 Remove unnecessary hover / shadow logic 2021-04-13 19:30:20 +09:00
Dean Herbert
b2c17979de Update colours of all overlay components in one swoop (based off combo colour) 2021-04-13 19:26:20 +09:00
Dean Herbert
495fdd8d65 Update drag area display to match new design logic 2021-04-13 19:26:20 +09:00
Dean Herbert
109ee395bf Fix input and remove outdated hover logic 2021-04-13 19:26:20 +09:00
Dean Herbert
00f235760d Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
Dean Herbert
2884ed3ab9
Merge pull request #12350 from smoogipoo/multiplayer-spectator-player-grid
Add the multiplayer spectator player grid
2021-04-13 19:25:32 +09:00
Dan Balasescu
fd32c7d7df
Merge pull request #12393 from peppy/update-timeline-design-a-bit
Update timeline tick display to differentiate tick type using width
2021-04-13 18:14:58 +09:00
Salman Ahmed
7c53bebfd4 Fix beatmap background not hiding when user settings ignored and storyboard replaces background 2021-04-13 12:00:13 +03:00
Naxess
60c2494b31 Make BeatmapVerifier an interface 2021-04-13 10:40:56 +02:00
Salman Ahmed
36510309d1 Merge EnableUserDim and IgnoreUserSettings to one bindable 2021-04-13 10:58:56 +03:00
Dean Herbert
27e851c2ee Also adjust height 2021-04-13 16:43:29 +09:00
Dean Herbert
ebf97ff48f Update timeline ticks to use width as a differentiation method, rather than height 2021-04-13 16:29:35 +09:00
Dean Herbert
273099d53c Don't store online IDs from score submission responses for now
Closes remaining portion of https://github.com/ppy/osu/issues/12372.
2021-04-13 14:31:44 +09:00
Dean Herbert
66e74da2b7 Fix regression in quick delete mouse action blocking 2021-04-13 13:03:14 +09:00
Christine Chen
f66306a81a Remove IsLowBattery 2021-04-12 11:15:24 -04:00
Christine Chen
43b97fe0ad Refactor PowerStatus (now called BatteryInfo) 2021-04-12 10:52:52 -04:00
Naxess
008dbc7dd6 Reverse IssueType ordering
Reversed both in the enum and where it's displayed, so ends up the same in the end.
2021-04-12 15:49:13 +02:00
Naxess
1c69829ad4 Fix Template.Origin -> Check 2021-04-12 15:47:58 +02:00
smoogipoo
c531e38a36 Rework to create a derived tracked user data instead 2021-04-12 22:00:27 +09:00
smoogipoo
27660265b5 Merge branch 'master' into multiplayer-spectator-leaderboard 2021-04-12 21:02:18 +09:00
Dean Herbert
cc2acf5e54 Fix ctrl-dragging on an existing selection causing deselection of the hovered object 2021-04-12 19:05:23 +09:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Naxess
a2fc9c398f Rename CreateChecker -> CreateBeatmapVerifier 2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a Move check origin from IssueTemplate to Issue
As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
0eab9daf13 Update existing overlay containers to not block scroll input 2021-04-12 16:41:36 +09:00
Dean Herbert
8bf85d737c Change Metadata into a get property 2021-04-12 15:52:29 +09:00
Dean Herbert
3551322f1d Fix formatting of colour getter 2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48 Checker -> BeatmapVerifier 2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77 Merge branch 'master' into verify-tab 2021-04-12 15:14:37 +09:00
Dean Herbert
dd1925aaed Remove temporary input ignore 2021-04-12 14:29:27 +09:00
Dean Herbert
9be3163592 Merge branch 'master' into multiplayer-spectator-player-grid 2021-04-12 14:14:13 +09:00
Salman Ahmed
1fd4cb8963
Merge branch 'master' into master 2021-04-11 10:19:16 +03:00
Naxess
7d40b01722 Remove old todo 2021-04-10 15:18:15 +02:00
Naxess
747e0f00dc Improve table formatting 2021-04-10 13:10:05 +02:00
Naxess
3a4f2e3d7e Show table even if no issues 2021-04-10 13:09:16 +02:00
Naxess
c995eca029 Remove todo
Doesn't really matter in the end, as only one checker will run at a time in this case.
2021-04-10 13:05:24 +02:00
Naxess
6d3cf78e4a Add issue selection
This mainly helps with keeping track of which issue was clicked, since doing so switches tab.
2021-04-10 13:04:39 +02:00
Naxess
d1007ff26a Move components to more appropriate spot 2021-04-10 13:02:22 +02:00
Naxess
43174b708c Remove visibility settings
Can look into this later, not really important for a first iteration.
2021-04-10 12:58:40 +02:00
Christine Chen
08311abc5e Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
Dean Herbert
dfe3240b45
Merge pull request #12353 from nekodex/songselect-hoversamples
Add a hover sample type for SongSelect buttons
2021-04-10 01:45:47 +09:00
Jamie Taylor
ffacd38e57 Reduce the randomised pitch range of hover sounds 2021-04-09 23:03:14 +09:00
Jamie Taylor
8a0da06e89 Add a hover sample type for SongSelect buttons 2021-04-09 23:00:40 +09:00
smoogipoo
d2c37e6cf8 Remove unnecessary parameter 2021-04-09 18:41:58 +09:00
smoogipoo
7cbc8f2695 Add some xmldocs 2021-04-09 18:29:02 +09:00
smoogipoo
90e243eea5 Rename methods 2021-04-09 18:15:27 +09:00
smoogipoo
3b86f0eb2f Fix exception with 0 frames 2021-04-09 18:15:23 +09:00
smoogipoo
bb15baf118 Add initial multiplayer spectator leaderboard 2021-04-09 17:31:14 +09:00
Dean Herbert
51fee79ef1 Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
Christine Chen
59d13b0dd3 Fixed indentation
sorry about the style fixes... I'm using JetBrains Rider from now on.
2021-04-08 21:53:42 -04:00
Christine Chen
493c095535 Fixed code style 2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6 Use DI to implement battery detection, add BatteryCutoff property
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
Dean Herbert
1e23f671fa
Merge pull request #12321 from smoogipoo/add-spectate-button-and-state
Add multiplayer spectating user state and button
2021-04-08 19:48:58 +09:00
smoogipoo
fd2a14a0bf Only set button state once 2021-04-08 16:31:40 +09:00
Dean Herbert
a55e62188e Change state icon to binoculars so the eye isn't staring at me 2021-04-08 15:54:58 +09:00
Dean Herbert
b73860cb5f Slightly alter button colour scheme to make text more legible and reduce saturation 2021-04-08 15:47:55 +09:00
Christine Chen
0a6baf670e Send a warning notification if device is unplugged and low battery
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
  To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
smoogipoo
5dc939c2f3 More documentation 2021-04-08 00:12:21 +09:00
smoogipoo
024adb699c Add test and fix several issues 2021-04-08 00:12:21 +09:00