Dean Herbert
7efaa299bd
Merge branch 'master' into scale-background-dim
2023-05-02 14:24:54 +09:00
Dean Herbert
5da78098ad
Merge pull request #23362 from bdach/fix-saving-online-beatmap-not-resetting-id
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Reset online ID on locally modifying beatmap
2023-05-02 12:41:23 +09:00
Dean Herbert
0b048979f4
Merge pull request #23361 from OliBomby/distance-snap
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Enable 'Use current' distance snap when exactly on a hit object
2023-05-02 12:21:57 +09:00
Bartłomiej Dach
436ebdcfcb
Fix beatmap leaderboard test failure
...
Because the online info reset (which includes online ID reset) was
happening after encoding,
`TestSceneBeatmapLeaderboard.TestLocalScoresDisplayOnBeatmapEdit()`
started failing, as the hash no longer matched expectations after the
first save of the map.
2023-05-01 19:44:15 +02:00
OliBomby
cf5211aec9
Enable current distance snap when exactly on a hit object
2023-05-01 19:22:52 +02:00
Bartłomiej Dach
1fb4c814f4
Remove no longer needed API call mocking
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The online ID will be reset unconditionally after any local change is
made to any beatmap. That behaviour no longer depends on online lookups
succeeding or failing.
This may change at a later date when beatmap submission is integrated
into lazer - the idea is that online IDs would get re-populated on local
beatmaps once they are submitted to web.
2023-05-01 19:08:41 +02:00
Bartłomiej Dach
f470b2c9cc
Always reset online info when saving local beatmap
2023-05-01 18:17:45 +02:00
Bartłomiej Dach
8ab3a87b13
Add failing test case covering online ID reset on save
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This test scene passes at e58e1151f3
and
fails at current master, due to an inadvertent regression caused by
e72f103c17
.
As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
Bartłomiej Dach
5c066c40b1
Merge pull request #23342 from peppy/cursor-ripples
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Implement cursor ripples
2023-05-01 10:34:04 +02:00
Bartłomiej Dach
d98aa60efc
Merge branch 'master' into cursor-ripples
2023-05-01 09:37:50 +02:00
Bartłomiej Dach
ff29189e89
Add custom cursor-ripple
to cover skinnability in test
2023-05-01 09:33:37 +02:00
Dean Herbert
0a70734331
Adjust ripple size with cursor scale (including CS)
2023-05-01 14:43:49 +09:00
Dean Herbert
5cbfefbcb4
Adjust metrics of default ripple to match stable default better
2023-05-01 13:29:50 +09:00
Dean Herbert
b8ae508639
Fix incorrect starting scale for ripples
2023-05-01 13:09:00 +09:00
Dean Herbert
72b472a756
Change default scaling and add note about legacy cursor-ripple
scale
2023-04-30 14:48:03 +09:00
Dean Herbert
6a62949fcd
Fix positioning and rewinding support for ripples
2023-04-30 14:48:03 +09:00
Dean Herbert
c994adfc22
Add pooling support for ripples
2023-04-30 14:48:03 +09:00
Dean Herbert
a4ae9e409b
Implement ripples (legacy and default)
2023-04-30 14:48:03 +09:00
Dean Herbert
b39a9d816e
Add basic structural requirements for cursor ripples
2023-04-30 14:48:03 +09:00
Bartłomiej Dach
6a04708a7e
Merge pull request #23332 from peppy/fix-exclusive-fullscreen-detection
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Fix exclusive fullscreen notice showing false positives for new renderers
2023-04-29 15:30:04 +02:00
Bartłomiej Dach
646d4965b9
Merge branch 'master' into fix-exclusive-fullscreen-detection
2023-04-29 14:39:34 +02:00
Dean Herbert
119687cf6e
Merge pull request #23329 from rltn/clickable-country-name-in-profile
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Clickable country name in profile
2023-04-29 14:19:13 +09:00
Dean Herbert
8df5410946
Merge pull request #23333 from Cootz/add-events-for-loading-screen
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Fix editor potentially leaving a dangling beatmap if exiting during load too fast
2023-04-29 11:57:24 +09:00
Dean Herbert
602a276884
Merge branch 'master' into add-events-for-loading-screen
2023-04-29 11:05:45 +09:00
Dean Herbert
2643100644
Add xmldoc to new test mentioning failure rate and general purpose
2023-04-29 11:05:10 +09:00
Dean Herbert
32f8c674f4
Extract beatmap retrieval method for more legibility
2023-04-29 11:01:29 +09:00
Dean Herbert
a6f0186112
Improve legibility and code quality of new test
2023-04-29 10:51:56 +09:00
Dean Herbert
428b5fad3c
Rename test scene to explicitly mention navigation testing
2023-04-29 10:51:56 +09:00
Cootz
d9b3c97179
Fix testing
2023-04-29 10:29:33 +09:00
Cootz
c5357d30ab
Add test
2023-04-29 10:29:33 +09:00
Cootz
607a04ae73
Fix the issue
2023-04-29 10:29:33 +09:00
_ltn
2d6c0d2900
use of Child instead of Children
2023-04-28 19:24:07 +03:00
Dean Herbert
6929be49b7
Change condition for exclusive fullscreen notice to only show when using the correct renderer
...
This avoids the notice showing when running on windows, but using the
newer renderers (where the underlying logic hasn't been tested properly
and can result in false-positives).
Supersedes https://github.com/ppy/osu-framework/pull/5759 as a more
correct implementation.
2023-04-28 22:36:30 +09:00
_ltn
4b0ee392f6
add OsuHoverContainer
2023-04-28 05:48:54 +03:00
_ltn
17730f05bc
remove UpdateableCountryText
2023-04-28 05:47:05 +03:00
Dean Herbert
6308bef0c8
Merge pull request #23325 from sw1tchbl4d3r/taiko_aspect_limit
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Fix extreme aspect ratios in taiko
2023-04-28 09:39:53 +09:00
_ltn
4d144cd5b5
clearing the code
2023-04-28 02:06:13 +03:00
_ltn
092377fdaa
moving UpdateableCountryText
2023-04-28 01:47:14 +03:00
_ltn
e9843f2066
replace country text object
2023-04-28 01:16:50 +03:00
_ltn
b13201fb79
UpdateableCountryText rewrite
2023-04-28 01:14:42 +03:00
_ltn
f5c652325a
Create UpdateableCountryText.cs
2023-04-27 23:44:18 +03:00
Bartłomiej Dach
1959c2daeb
Merge pull request #23307 from peppy/fix-storyboard-loop-end-time
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Fix some storyboard loops not playing for as long as expected
2023-04-26 22:42:45 +02:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time
2023-04-26 21:53:26 +02:00
sw1tchbl4d3
76df5fd3e2
Limit taiko playfield aspect ratio to 5:4 - 16:9
2023-04-26 18:05:47 +02:00
Dean Herbert
58ace1d613
Merge pull request #23275 from Terochi/catch-lag-spike-fix
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Fix huge lag spike on new combo in osu!catch
2023-04-26 16:29:43 +09:00
Dean Herbert
61b62b35f5
Merge pull request #18626 from ggliv/decouple-mod-fails
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Allow ModFailCondition to arbitrarily trigger failures
2023-04-26 16:19:42 +09:00
Dean Herbert
cb7b246e33
Fix naming and update in line with nullability
2023-04-26 15:27:58 +09:00
Dean Herbert
210c5e7c53
Merge branch 'master' into decouple-mod-fails
2023-04-26 15:26:20 +09:00
Dean Herbert
6a3b587374
Merge pull request #23260 from Haspamelodica/master
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Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
Dean Herbert
1efc78c0f8
Actually use new end time property when setting lifetimes
2023-04-26 13:28:51 +09:00