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mirror of https://github.com/ppy/osu.git synced 2024-11-08 06:19:38 +08:00
Commit Graph

4544 Commits

Author SHA1 Message Date
Dean Herbert
9e96ee989d Merge branch 'master' into volume-control-fixes 2017-08-22 18:59:02 +09:00
Dean Herbert
2f915fce40 Merge branch 'master' into cursor-rotation-delay 2017-08-22 18:58:57 +09:00
smoogipooo
ad63cbf455 Fix default comparator being inverted. 2017-08-22 18:54:41 +09:00
smoogipooo
1964bc72e5 Should be FirstOrDefault for hit objects occuriung before the first control point. 2017-08-22 18:39:09 +09:00
smoogipooo
e5d985838f Set ScrollingAxes and RelativeChildOffset a bit more safely. 2017-08-22 18:37:49 +09:00
smoogipooo
137964b792 Fix hit objects not getting added to the correct speed adjustment container. 2017-08-22 18:37:10 +09:00
smoogipooo
b46a51fd8b Make the speed adjustment containers ordered decreasingly by their control point start time. 2017-08-22 18:36:32 +09:00
Dean Herbert
c5a20e3372 Remove permitNulls 2017-08-22 18:28:32 +09:00
Dean Herbert
97acff535d Tidy up conditionals 2017-08-22 18:21:00 +09:00
Dean Herbert
acf5442ca3 Merge branch 'master' into nullref-fix 2017-08-22 18:19:15 +09:00
Dean Herbert
fc076eaff3 Merge branch 'master' into move-screen-restrictions 2017-08-22 17:52:59 +09:00
Dean Herbert
d8de6e289c Don't start rotating the cursor until it has travelled a minimum disatnce
Some people, myself included, were annoyed by the rotation starting too soon (especially when dragging up and left one pixel).
2017-08-22 17:38:51 +09:00
smoogipooo
790e0561df Merge remote-tracking branch 'peppy/move-screen-restrictions' into fix-speed-adjustments 2017-08-22 17:25:24 +09:00
Dean Herbert
8f32fd28c9 Fix backwards conditional 2017-08-22 17:21:19 +09:00
Dean Herbert
8df72e0fec Merge branch 'master' into fix-speed-adjustments 2017-08-22 17:07:31 +09:00
Dean Herbert
803cbddfe2 Ensure score's user is set directly from API
Previously would fail in visualtests due to `OsuGame` case.
2017-08-22 16:59:54 +09:00
smoogipooo
0189f01402 Explicitly store defaultSpeedAdjustment, and make it un-removable 2017-08-22 16:15:50 +09:00
smoogipooo
5a3c0de7ad Fix further incorrect comparison. 2017-08-22 16:10:58 +09:00
smoogipooo
a737f5fe0d CI fixes. 2017-08-22 16:06:25 +09:00
smoogipooo
d20ea97e7f Add NUnit test for ScrollingHitObjectContainer
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
2017-08-22 16:06:19 +09:00
smoogipooo
c3cfad4eb5 Add RemoveSpeedAdjustment 2017-08-22 16:06:14 +09:00
smoogipooo
4fc77be624 Fix incorrect sorting of hit objects into SpeedAdjustmentContainers 2017-08-22 16:06:09 +09:00
smoogipooo
6f662d721c Fix possible CollectionModifiedException while adding new SpeedAdjustmentContainers 2017-08-22 16:06:04 +09:00
smoogipooo
b7b8d8b764 Let's not construct scrolling containers in load() for now
This isn't utilized at the moment, and we should be avoiding this here in the first place.
2017-08-22 16:05:59 +09:00
smoogipooo
5fcd94880d Fix incorrect inequality with multiple speed adjustments at the same start time. 2017-08-22 16:05:53 +09:00
Dean Herbert
09dd0cabd6 Move beatmap/ruleset change restrictions to OsuGame
Allows test cases to more freely exist
2017-08-22 15:59:32 +09:00
Dean Herbert
18645fcf29 Update volume control logic to use key bindings
Fixes them not working at all, too.
2017-08-22 14:48:04 +09:00
Dean Herbert
ff8ad30127 Add support for binding mousewheel actions 2017-08-22 14:44:34 +09:00
smoogipooo
68c7226d12 Fix cherry pick issues. 2017-08-22 14:18:17 +09:00
smoogipooo
88151eff3f Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps. 2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
smoogipooo
964982e2e6 Remove now unneeded ApplyBeatmap. 2017-08-22 14:05:28 +09:00
Dean Herbert
31bb1ebe0e Add comment and index on column 2017-08-22 12:42:35 +09:00
Dean Herbert
881eecb528 Merge branch 'master' into master 2017-08-22 12:35:36 +09:00
Dean Herbert
7693fc1382 Merge branch 'master' into mask-settings-overlay 2017-08-22 00:22:39 +09:00
Dean Herbert
a9fe1d94f7 Remove unnecessary using 2017-08-21 23:41:51 +09:00
Dean Herbert
7d1c270126 Review fixes 2017-08-21 23:34:08 +09:00
Dean Herbert
1d0b89d592 Restore usage of AddRange 2017-08-21 18:51:14 +09:00
Dean Herbert
102caf4b91 Merge branch 'master' into chat-local-echo-v2 2017-08-21 18:27:32 +09:00
Dean Herbert
7903f49d27 Merge branch 'master' into action-key-counter 2017-08-21 17:47:19 +09:00
Dean Herbert
9ba2258f80 Add spaces for smoogipoo 2017-08-21 17:44:39 +09:00
Dean Herbert
877c69d5fe Add local chat echo support 2017-08-21 17:43:26 +09:00
Dean Herbert
52dadad1e1 Merge branch 'master' into fix-taiko-barlines 2017-08-21 16:46:25 +09:00
Dean Herbert
ea450fecf5 Merge branch 'master' into action-key-counter 2017-08-21 16:25:44 +09:00
smoogipooo
6e0d2182cb CI. 2017-08-21 16:24:16 +09:00
smoogipooo
5d13efa76d Remove the concept of "queued hit objects", add a default speed adjustment. 2017-08-21 16:17:00 +09:00
Dean Herbert
ced919edd3 Merge branch 'master' into fix-speed-multipliers 2017-08-21 15:55:52 +09:00
Dean Herbert
be8bc5bdc8 Merge branch 'master' into action-key-counter 2017-08-21 15:54:54 +09:00
smoogipooo
7a5708ce92 Further support for null judgements. 2017-08-21 15:35:16 +09:00
Dean Herbert
e7c9aec1b1 Ensure the sqlite connection is correctly closed before the game ends
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
Dean Herbert
a63923a497 Remove type check for now 2017-08-21 12:50:48 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Jorolf
9b20da94e7 change Query to AllRulesets 2017-08-19 22:07:03 +02:00
Jorolf
bae1340b50 mask the settings overlay 2017-08-19 17:00:01 +02:00
smoogipooo
3ea7be1ccf Fix selecting unranked beatmaps in song select crashing the game. Fixes #1134. 2017-08-19 12:28:54 +09:00
Dean Herbert
86d97aa16b Merge branch 'master' into taiko-timingchanges-2 2017-08-18 22:44:36 +09:00
Dean Herbert
c34033c94a Merge branch 'master' into fix-track-not-resetting 2017-08-18 22:31:59 +09:00
Dean Herbert
bc7621607a Merge upstream/master in. 2017-08-18 22:20:45 +09:00
Dean Herbert
d6249e7a63 Add support for binding mouse buttons to actions 2017-08-18 20:01:41 +09:00
Shane Woolcock
4901ac9e35 Add some comments explaining why the Track is being forcefully added to the TrackManager 2017-08-18 18:01:18 +09:30
Dean Herbert
ffc8f763e5 Merge branch 'master' into fix-track-not-resetting 2017-08-18 17:24:22 +09:00
naoey
7ad4c046db Make current value behaviour between channels and tabs consistent.
- Trim whitespace
2017-08-18 13:35:48 +05:30
smoogipooo
90885a31ae Round 2 of CI fixes. 2017-08-18 15:09:54 +09:00
smoogipooo
a47b6526a2 Fix CI issues. 2017-08-18 14:40:36 +09:00
Dan Balasescu
68303accef Merge branch 'master' into make-rulesetinfo-iequatable 2017-08-18 14:28:42 +09:00
Dan Balasescu
0f635c77b3 Merge branch 'master' into fix-ruleset-changing 2017-08-18 13:42:29 +09:00
Dan Balasescu
cc6a5824f0 Merge branch 'master' into fix-ruleset-changing 2017-08-18 13:40:52 +09:00
Dan Balasescu
243a6ca774 Update OsuLegacyDecoder.cs 2017-08-18 13:27:16 +09:00
Dan Balasescu
5a9375f336 Merge branch 'master' into fix-duplicate-difficulty-control-points 2017-08-18 13:12:00 +09:00
Dan Balasescu
f5c3af2f20 Merge branch 'master' into fix-nullref 2017-08-18 12:38:20 +09:00
Dean Herbert
02aa38d1c2 Merge branch 'master' into toolbar-button-swap 2017-08-18 11:18:19 +09:00
Dean Herbert
d919d8b0a3 Merge branch 'master' into onscreendisplay-fix 2017-08-18 11:06:12 +09:00
Dean Herbert
e4b832e8a6 Fix a possible nullref when login fails 2017-08-18 10:49:41 +09:00
PoULkY
cc39aad7f8 Fix OsuButton doesn't implement IFilterable 2017-08-18 01:23:44 +07:00
MrTheMake
6118209200 Fix unlit initial state of the OnScreenDisplay 2017-08-17 18:46:16 +02:00
Shane Woolcock
df683d9114 Fix multiple difficulty control points sharing the same time and thus confusing slider velocity calculations 2017-08-17 23:28:26 +09:30
tgi74000
dc31a0f0ac Merged ppy/master 2017-08-17 13:01:42 +02:00
Dean Herbert
f459794665 Update MainSettings.cs 2017-08-17 18:11:15 +09:00
Dean Herbert
58b1e9c954 Remove unused DI retrieval 2017-08-17 17:47:55 +09:00
Dean Herbert
a44ff5a2c2 Fix regression causing global hotkeys to no longer work 2017-08-17 17:47:44 +09:00
Dean Herbert
a19fc28cff Visually improve settings transitions and back button 2017-08-17 17:31:14 +09:00
naoey
4f7ae1ed8b Clear messages when the current channel is removed.
- Stop using TabContainer.Children
2017-08-17 09:00:45 +05:30
smoogipooo
cceeb864d5 Fix hitobjects in TestCaseHitObjects not receiving actions. 2017-08-17 12:16:33 +09:00
Dan Balasescu
69a3251f61 Merge branch 'master' into toolbar-button-swap 2017-08-17 10:39:02 +09:00
Thomas Müller
4ef1be3080 More localised key binding hover colour logic 2017-08-17 08:43:45 +09:00
MrTheMake
94d664a626 Swap the order of the social and chat toolbar buttons 2017-08-16 17:00:30 +02:00
Dean Herbert
0c19202b9a Add basic back button 2017-08-16 23:20:18 +09:00
Dean Herbert
09089a3126 Fix potential nullref 2017-08-16 23:20:08 +09:00
Dean Herbert
e64f455ff7 Escape to cancel, again 2017-08-16 23:01:10 +09:00
Dean Herbert
c41ba7b704 Update with latest framework changes 2017-08-16 22:56:32 +09:00
Dean Herbert
71f83dbdfa Add null check for safety 2017-08-16 22:56:32 +09:00
Dean Herbert
5ebec53970 Integrate key binding config with main settings 2017-08-16 22:56:32 +09:00
Dean Herbert
7e21ddb5eb Remove usage of HideOnEscape 2017-08-16 22:56:32 +09:00
Thomas Müller
16372d9b45 Merge branch 'master' into key-config-settings 2017-08-16 17:48:00 +09:00
Dean Herbert
7e1fc47b76 Fix forgotten rename 2017-08-16 17:43:01 +09:00
Dean Herbert
3df51540e1 Code review fixes 2017-08-16 17:39:57 +09:00
Dean Herbert
54698f2d8f Use IntAction instead of new 2017-08-16 17:27:09 +09:00
Dean Herbert
dc82a88bb8 Improve namespaces of key bindings 2017-08-16 17:24:01 +09:00
Dean Herbert
25a3835c3c Cancel pending sidebar expansion when a button is clicked 2017-08-16 17:06:20 +09:00
Dean Herbert
89987229de Merge remote-tracking branch 'origin/is-alive' into key-config-settings 2017-08-16 15:49:43 +09:00
Dean Herbert
a5007fc64f Fix some remaining usage of local InputManager instances 2017-08-16 13:07:18 +09:00
Dean Herbert
2c7f0629ef Merge remote-tracking branch 'upstream/master' into is-alive 2017-08-16 12:11:32 +09:00
Dean Herbert
c221472d6e Code tidy-ups 2017-08-16 01:19:21 +09:00
Dean Herbert
72eb082f91 Use .Equals 2017-08-16 01:14:37 +09:00
Dean Herbert
9c75df884f Add initial implementation of KeyConfiguration overlay 2017-08-16 00:17:33 +09:00
Dean Herbert
2bd0981738 Improve default key binding logic
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
3bee36f6a2 Add index to Action column
Is used for default assignment
2017-08-15 23:59:06 +09:00
Dean Herbert
143ff695ef Remove unused using statements 2017-08-15 17:44:04 +09:00
Dean Herbert
6ded194c53 Remove all usage of DI to retrieve InputManager
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Dean Herbert
97ac8e1a64 Update usages of IsAlive/IsLoaded in line with framework changes 2017-08-15 13:57:48 +09:00
Dean Herbert
70f148f0b4 Fix icons on skip button 2017-08-15 09:30:46 +09:00
Dean Herbert
46bfa4db29 Load defaults, pass around live IEnumerable, add PK for updating 2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
dccefe1c0e Make the settings sidebar optional
Also removes an unnecessary secondary list of SidebarButtons by using generic containers.
2017-08-14 14:40:48 +09:00
naoey
381c709639 Fix selectorTab Depth if it's wonky when new tabs are added. 2017-08-14 10:11:34 +05:30
naoey
8dbbc623c7 Add next tab selection logic in game, make IsRemovable public.
- Don't clear DrawableChannel when unjoined
2017-08-14 10:11:30 +05:30
naoey
3b6ffadcc7 Renaming to match framework changes.
- IsClosable -> IsRemovable
- EasingTypes -> Easing
- Also remove all messages on a channel being un-joined
2017-08-14 10:11:25 +05:30
naoey
2ae3ce8b91 Add ability to close chat tabs. 2017-08-14 10:11:14 +05:30
Dean Herbert
66fa84a451 Make settings more modular 2017-08-14 13:09:59 +09:00
Dean Herbert
c57c106b9d Merge branch 'master' into fix-leaderboard-icons 2017-08-14 12:54:54 +09:00
Dean Herbert
9e1ffa27dc Fix leaderboard icons not displaying correctly 2017-08-14 12:52:20 +09:00
Dan Balasescu
bdf064e6ee Merge branch 'master' into MillhioreF/fix_stable_import_errors 2017-08-14 12:40:35 +09:00
MillhioreF
e216bfcf10 Recommended fixes (obsolete try/catch, fix infinite loop during variable parsing in a better way) 2017-08-13 00:40:05 -05:00
Shane Woolcock
d19c8f56be Make RulesetInfo implement IEquatable since EqualityComparer was sometimes giving false negatives and causing Bindable observers to fire 2017-08-13 15:03:01 +09:30
Dean Herbert
94b8d1de8b Merge branch 'master' into fix-ruleset-changing 2017-08-13 11:14:41 +09:00
Dean Herbert
fe2911f165 Fix some formatting issues 2017-08-13 10:36:57 +09:00
Dean Herbert
b6fb68c6e2 Update framework 2017-08-12 22:13:40 +09:00
Dean Herbert
99458aab48 Propagate framework updates 2017-08-12 19:54:07 +09:00
Shane Woolcock
096e574401 Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter) 2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed. 2017-08-11 17:26:30 +09:30
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
8ae010f62b Don't pass through repeat events if we've already handled an action 2017-08-11 11:46:21 +09:00
Dean Herbert
a93a92a2bb Remove GlobalHotkeys 2017-08-10 19:52:45 +09:00
Dean Herbert
641b3bd27e Improve documentation 2017-08-10 19:36:47 +09:00
Dean Herbert
798fff00b2 Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
2017-08-10 19:28:24 +09:00
Dean Herbert
1fe273cbc0 Move GameplayCursor to osu! ruleset and make work with OsuActions 2017-08-10 18:37:41 +09:00
Dean Herbert
e9a11ebc9f Use new population methods and implement osu! ruleset actions 2017-08-10 18:31:12 +09:00
Dean Herbert
b6bb07c0b5 Add ConcurrentActionModes to support osu! gameplay more easily 2017-08-10 18:28:22 +09:00
Dean Herbert
c82db54fb5 Rename OsuAction to GlobalAction 2017-08-10 17:22:08 +09:00
Dean Herbert
6ba5bdf1e6 Add description attributes to all actions 2017-08-10 17:14:30 +09:00
Dean Herbert
da50101c25 Don't match on partial key chords when concurrent is disallowed 2017-08-10 16:45:33 +09:00
Dean Herbert
d9e36237c7 Move all OsuGame events to OsuAction 2017-08-10 16:45:10 +09:00
Dean Herbert
30bd1d70b5 ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
2017-08-10 16:08:43 +09:00
MillhioreF
e42c279229 More generic catching for broken hitobject strings 2017-08-10 01:50:20 -05:00
MillhioreF
2e5a7374a8 Actually use mapName whoops 2017-08-10 01:49:34 -05:00
MillhioreF
f819ffce2b Make the legacy decoder more resilient against leading linebreaks 2017-08-10 00:08:39 -05:00
MillhioreF
c16dbc05aa Add new error for malformed (too many variables) hit objects during import 2017-08-09 23:41:22 -05:00
MillhioreF
64d92c1557 Fix infinite loop when importing maps that have storyboard elements with '$' in the filename 2017-08-09 23:31:18 -05:00
MillhioreF
a8cf7ff93a Add a better error message for corrupt maps with no .osu files 2017-08-09 23:27:13 -05:00
MillhioreF
10321497ca Add decoder entries for v3/4 2017-08-09 21:21:43 -05:00
tgi74000
8dd4f513e7 Symplified migration using MigrateTable<> instead of commands 2017-08-09 11:55:36 +02:00
tgi74000
c0642ad6d3 Added database migration 2017-08-09 10:54:03 +02:00
Dean Herbert
720bd38d8e Fix CI issues 2017-08-09 17:30:37 +09:00
Dean Herbert
34b12fbfa4 Add global actions; improve default assignment 2017-08-09 17:10:32 +09:00
smoogipooo
d83c218e08 Remove various scrolling container optimisations (removing when not alive). 2017-08-09 16:19:09 +09:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
tgi74000
a751c19cf7 Moved JsonProperty file_md5 and added file_sha2 2017-08-09 08:36:15 +02:00
Dean Herbert
3b48a6c668 Fix CI issues 2017-08-09 15:15:41 +09:00
Dean Herbert
976cff9af6 Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
smoogipooo
2715324a76 Fix possible incorrect reversing behavior for horizontal playfields. 2017-08-09 14:50:52 +09:00
Dean Herbert
c70f96a9cd Add basic documentation and split out classes. 2017-08-09 14:50:10 +09:00
smoogipooo
f70c00423a Missed one. 2017-08-09 14:25:49 +09:00
smoogipooo
346aebebc0 Fix origins not being set correctly when reverting from reversed playfield. 2017-08-09 14:24:48 +09:00
smoogipooo
a20753abc6 Applied suggested changes. 2017-08-09 14:24:47 +09:00
smoogipooo
431a9649a4 Remove unused using. 2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
f21b370f4e Add variant for rulesets with more than one possible key layout 2017-08-09 13:23:23 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068 Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
Dean Herbert
eee6404986 Store bindings to database 2017-08-09 12:37:47 +09:00
smoogipooo
dfb47b571a Make HitRenderer's Playfield public so it can be used in testing. 2017-08-09 12:24:38 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
smoogipooo
cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍. 2017-08-08 17:37:11 +09:00
smoogipooo
25202b522d Fix not setting Origin + Anchors properly when reversing. 2017-08-08 14:10:26 +09:00
smoogipooo
e54abe8d0a Fix not removing queued hit objects. 2017-08-08 13:23:46 +09:00
Dean Herbert
a95aa90adc Allow DrawableHitObjects to be removed from a Playfield
(cherry picked from commit 3926238be9)
2017-08-08 13:02:51 +09:00
Dean Herbert
ee7bb1b4f5 Don't set RelativePositionAxes when setting ScrollingAxes
(cherry picked from commit debe13629f)
2017-08-08 13:02:23 +09:00
smoogipooo
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
smoogipooo
bd2ef4dc6b Line endings + license headers. 2017-08-07 18:03:44 +09:00
smoogipooo
62ee613da3 Merge remote-tracking branch 'origin/master' into timingchange-improvements 2017-08-07 17:35:53 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
9c0a0b1e2c Rewrite/add comments. 2017-08-07 17:27:50 +09:00
smoogipooo
933740664c SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
smoogipooo
fc252f8888 Remove exception (this is set in SpeedAdjustmentContainer). 2017-08-07 16:24:51 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
smoogipooo
068dfcb19a Default CreateSpeedAdjustmentContainer implementation. 2017-08-07 15:22:31 +09:00
smoogipooo
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
Dean Herbert
2ce30474ca Merge branch 'master' into spriteicon-invalidation-fix 2017-08-07 14:49:09 +09:00
smoogipooo
376f99c1e3 Make VisibleTimeRange transform work again. 2017-08-07 14:32:55 +09:00
smoogipooo
d0906d8232 Adjust xmldocs to conform to TransformableExtensions. 2017-08-07 14:20:56 +09:00
smoogipooo
2221797273 Add transform sequence support to IHasAccentColour. 2017-08-07 14:12:05 +09:00
smoogipooo
e1dfe364b2 Fix lifetime performance regression. 2017-08-07 14:07:49 +09:00
smoogipooo
ce7d391f06 These method calls are impure. 2017-08-07 13:37:07 +09:00
smoogipooo
953cf5af58 Fix SpriteIcon invalidation causing game breakness. 2017-08-07 13:26:54 +09:00
Dean Herbert
eb190d83bd Adjust CS multiplier to match stable 2017-08-07 10:43:33 +09:00
Dean Herbert
8941c8658c Use nested containers for shadow 2017-08-07 09:50:04 +09:00
Dean Herbert
de3b65e1fa Fix StoredBookmarks not being serialized 2017-08-07 09:45:44 +09:00
Dean Herbert
6f93aa6131 Fix incomplete comment 2017-08-07 09:01:47 +09:00