1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 19:57:36 +08:00
Commit Graph

156 Commits

Author SHA1 Message Date
Dean Herbert
53fe0ce790 Use AliveChildren 2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1 Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
smoogipoo
9535b3eeba Fix possible nullref on blueprint removal 2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755 General refactorings 2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
Dean Herbert
d8d12cbbdd wip: Move more functionality into ComposeBlueprintContainer 2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
smoogipoo
76ab0ecd3c Disallow deselections with right clicks 2019-11-13 17:21:55 +09:00
Dean Herbert
dd196385cb
Add Ctrl+A to select all and Escape to deselect all (#6803)
Add Ctrl+A to select all and Escape to deselect all

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-12 18:10:45 +09:00
smoogipoo
f3dc38e342 Add Ctrl+A to select all (esc to deselect all) 2019-11-11 13:41:10 +09:00
smoogipoo
046f0b0fe5 Allow right-clicks to trigger selection 2019-11-08 13:40:47 +09:00
smoogipoo
abb3a6ca5b Initial right click context menu implementation 2019-11-08 13:36:17 +09:00
Dean Herbert
70cf91fb40
Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00
smoogipoo
3680e7c704 Seek editor when hit objects are double clicked 2019-11-06 18:15:57 +09:00
smoogipoo
2c1bfd62ef Disallow selections to be moved outside of the playfield 2019-11-06 17:28:04 +09:00
Dean Herbert
f4b93ec943 Add exception when holding control 2019-11-05 18:29:08 +09:00
Dean Herbert
f77de7d880 Simplify implementation 2019-11-05 18:25:38 +09:00
smoogipoo
0db34a47f8 Fix selecting underneath selected blueprints 2019-11-05 17:28:42 +09:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor 2019-10-25 18:26:14 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
smoogipoo
7a71352684 Fix drag box being positioned incorrectly for 1 frame 2019-10-24 17:22:14 +09:00
smoogipoo
fb88001c0e Reorder blueprint addition/removal + add regions 2019-10-24 16:53:34 +09:00
smoogipoo
45bd91f63f Add special cases for click-selection 2019-10-24 16:14:29 +09:00
smoogipoo
8e4a21bee7 Separate out mouse down/click/up handling 2019-10-24 15:58:22 +09:00
smoogipoo
a07e5a269b Extract drag events into multiple methods 2019-10-24 15:33:08 +09:00
smoogipoo
f128e99fb2 Remove unused methods 2019-10-24 15:07:04 +09:00
smoogipoo
e04c77178c Move selection events to BlueprintContainer 2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4 Move selection drag events to BlueprintContainer 2019-10-24 14:57:58 +09:00
smoogipoo
cef2318cf5 Move drag box drag handling to BlueprintContainer 2019-10-23 18:38:06 +09:00
Dean Herbert
0bf35faae8 Update incorrect reference 2019-10-21 19:25:56 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration 2019-10-21 18:44:34 +09:00
Dean Herbert
b157aaead1 Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration 2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
fc7e4680a7 Split on multiple lines 2019-10-21 14:08:28 +09:00
smoogipoo
463079e148 Implement placement snapping 2019-10-18 13:48:59 +09:00
smoogipoo
ba4402207a Implement selection time snapping 2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853 Implement selection position snapping 2019-10-18 12:53:27 +09:00
smoogipoo
bc76a9cb8c Expose selection changed event from BlueprintContainer 2019-10-18 12:40:27 +09:00
smoogipoo
510ce9345f Fix potential blueprint nullrefs with the new structure 2019-10-17 16:14:28 +09:00
smoogipoo
c1db11fa06 More removal of "drag" 2019-10-08 19:24:58 +09:00
smoogipoo
8b661e624d Remove drag from class/method namings + refactor 2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447 Move selection relative to the hitobject start positions 2019-10-08 18:57:03 +09:00
smoogipoo
652acac87f Move placement movement event to BlueprintContainer 2019-10-03 16:14:42 +09:00
smoogipoo
7927b684d3 Hook up + use editor beatmap 2019-08-29 16:06:40 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f9f300b215 Fix drag breaking if scrolling while dragging 2018-11-26 16:08:56 +09:00
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
smoogipoo
6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00