Bartłomiej Dach
10af642342
Split mania difficulty section implementation off completely from base
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- "Circle size" / key count needs completely different handling.
- Approach rate does not exist in mania.
2024-06-11 11:30:20 +02:00
Bartłomiej Dach
629e7652c0
Implement flip operations in mania editor
2024-06-07 09:01:41 +02:00
Bartłomiej Dach
bf0040447c
Fix legacy mania note body animation not resetting sometimes
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Hopefully closes https://github.com/ppy/osu/issues/28284 .
As far as I can tell this is a somewhat difficult one to reproduce
because it relies on a specific set of circumstances (at least the
reproduction case that I found does). The reset to frame 0 would
previously be called explicitly when `isHitting` changed:
182ca145c7/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs (L144)
However, it can be the case that `bodyAnimation` is not loaded at the
point of this call. This is significant because
`SkinnableTextureAnimation` contains this logic:
182ca145c7/osu.Game/Skinning/LegacySkinExtensions.cs (L192-L211)
which cannot be moved any earlier (because any earlier the `Clock` may
no longer be correct), and also causes the animation to be seeked
forward while it is stopped.
I can't figure out a decent way to layer this otherwise (by scheduling
or whatever), so this commit is just applying the nuclear option of just
seeking back to frame 0 on every update frame in which the body piece is
not being hit.
2024-05-28 15:29:15 +02:00
Bartłomiej Dach
97de73b99c
Do not change mania column width on mobile platforms
...
- Closes https://github.com/ppy/osu/issues/25852
- Reverts https://github.com/ppy/osu/pull/25336 /
https://github.com/ppy/osu/pull/25777
With the columns not being directly touchable anymore after
https://github.com/ppy/osu/pull/28173 I see very little point to this
continuing to exist.
2024-05-16 08:21:52 +02:00
Bartłomiej Dach
3d190f7e88
Remove redundant cast
2024-05-14 18:41:15 +02:00
Dean Herbert
f781dc3300
Remove touch mod addition to mania
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Feels a bit pointless? I dunno.
2024-05-14 22:38:31 +08:00
Dean Herbert
5c9a90cb40
Tidy class and change to be a VisibilityContainer
similar to taiko implementation
2024-05-14 22:34:05 +08:00
Dean Herbert
390557634a
Rename touch area class to match existing usage (see taiko)
2024-05-14 22:34:05 +08:00
Dean Herbert
12e98fe55d
Move out of playfield so touch overlay is not affected by playfield position
2024-05-14 22:34:05 +08:00
Dan Balasescu
a761a7bced
Hook up touch device mod
2024-05-14 19:14:58 +08:00
Dan Balasescu
e3f2e1ba08
Add opacity setting
2024-05-14 19:14:50 +08:00
Dan Balasescu
39337f5189
Hook up input manager
2024-05-14 19:14:50 +08:00
Dan Balasescu
ef40197713
Add mania touch overlay
...
Adjust default anchor/origin
2024-05-14 19:14:50 +08:00
Dan Balasescu
4f6777a0a1
Remove existing per-column touch input
2024-05-14 19:10:14 +08:00
Dan Balasescu
362a7b2c77
Remove unused members from GameplaySkinComponentLookup
2024-04-19 18:03:13 +09:00
Dan Balasescu
343b3ba0e6
Don't re-filter unless mods may change the filter
2024-04-15 21:07:36 +09:00
Dan Balasescu
8e0ca11d1c
Fully qualify LegacyBeatmapConversionDifficultyInfo
2024-04-01 17:02:32 +09:00
Dan Balasescu
9fd6449fd8
Add mods to FilterCriteria, pass to ruleset method
2024-03-28 23:03:26 +09:00
Dan Balasescu
c08a4898b2
Refactor score simulator to use GetColumnCount()
2024-03-28 22:58:39 +09:00
Dan Balasescu
ce21235db4
Remove unused OriginalTargetColumns
2024-03-28 22:51:13 +09:00
Dan Balasescu
10edb54614
Add ability to query key count with mods
2024-03-28 22:51:12 +09:00
Dan Balasescu
64399e9dd9
Refactor pattern generation to not require ManiaBeatmap
2024-03-28 22:32:27 +09:00
Bartłomiej Dach
b74f8dba41
Merge branch 'master' into verify-abnormal-difficulty-settings
2024-03-26 11:13:16 +01:00
Bartłomiej Dach
1866b4b6b1
Refactor abstract check to reduce duplication
2024-03-26 11:13:03 +01:00
Arthur Araujo
6fa663c8ca
Make check ruleset specific
2024-03-22 14:48:22 -03:00
Arthur Araujo
2d6a3b8e2b
Remove warning for 10K+
2024-03-20 16:51:27 -03:00
Arthur Araujo
c605e463a4
Add mania keycount check
2024-03-20 15:52:16 -03:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume
2024-03-14 12:22:46 +09:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds
2024-03-07 21:10:11 +09:00
Salman Ahmed
672f645cba
Clamp only on horizontal sides
2024-03-06 18:40:20 +03:00
Salman Ahmed
f1b66da469
Add comments
2024-03-01 22:57:13 +03:00
Salman Ahmed
e0c73eb362
Fix osu!mania key images potentially showing gaps between columns
2024-03-01 22:49:12 +03:00
Andrei Zavatski
b92cff9a8e
Reduce allocations in ManiaSelectionBlueprint
2024-02-20 20:47:41 +03:00
Andrei Zavatski
e9aca9226a
Reduce allocations in ManiaPlayfield.TotalColumns
2024-02-20 19:10:03 +03:00
Salman Ahmed
3108842a1c
Merge branch 'master' into legacy-body-piece-crash
2024-02-16 00:30:36 +03:00
Dean Herbert
c1d9f53ab4
Merge pull request #27068 from smoogipoo/mania-hd-fi-progression
...
Add progressive coverage for mania's Hidden and FadeIn mods
2024-02-16 01:00:53 +08:00
Bartłomiej Dach
4b2197039c
Make dropdown text nicer
2024-02-15 16:40:58 +01:00
Dan Balasescu
878fb2d10d
Add break support
2024-02-15 22:05:25 +09:00
Dan Balasescu
d1a51b474c
Adjust tests
2024-02-15 21:25:40 +09:00
Dan Balasescu
755bc7c050
Fix resolution scaling
2024-02-15 20:07:55 +09:00
Bartłomiej Dach
36005a5449
Fix selected legacy skins crashing on zero-length hold notes
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Closes https://github.com/ppy/osu/issues/27134 .
2024-02-12 08:33:08 +01:00
Berkan Diler
6adf0ac01e
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
Dan Balasescu
dcb195f3c8
Add delayed resume for taiko/catch/mania
2024-02-08 02:16:08 +09:00
Dan Balasescu
8f995a30af
Fix legacy coverage metrics
2024-02-08 00:20:32 +09:00
Dan Balasescu
af20eacc82
Fix coordinate space
2024-02-07 00:25:22 +09:00
Dan Balasescu
69db1b2778
Add ManiaModCover to take over old roles of the mods
2024-02-07 00:15:14 +09:00
Dan Balasescu
bacb1d0dc7
Add easing to make the transition less awkward
2024-02-06 23:58:27 +09:00
Dan Balasescu
5bc7befbd4
Add progressive cover to mania HD and FI mods
2024-02-06 23:47:20 +09:00
Dan Balasescu
5265d33c12
Make coverage into a bindable
2024-02-06 23:33:00 +09:00
Dan Balasescu
ee05743921
Bump databased star rating versions
2024-02-06 22:58:11 +09:00
Dan Balasescu
c18cd65081
Merge pull request #26694 from chandler14362/hit-object-result-allocations
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Avoid closure allocations when applying hit object results
2024-02-06 17:49:26 +09:00
Bartłomiej Dach
0b82df00c0
Merge branch 'master' into mania-skin-alloc
2024-02-05 15:09:56 +01:00
Bartłomiej Dach
8b9c9f4fed
Add NRT annotations to DrawableManiaRuleset
2024-02-05 14:52:08 +01:00
Dean Herbert
cc5e1e0af3
Merge pull request #26957 from smoogipoo/net8
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Update to .NET 8 + C# 12
2024-02-05 20:59:31 +08:00
Bartłomiej Dach
fb80d76b4a
Apply further changes to remove remaining weirdness
2024-02-05 13:37:38 +01:00
Bartłomiej Dach
39fe078984
Merge branch 'master' into hit-object-result-allocations
2024-02-05 13:24:10 +01:00
Bartłomiej Dach
efe6bb25b1
Refactor result application around again to remove requirement for fields
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-02-05 13:21:01 +01:00
Dan Balasescu
6e4d52863c
Upgrade to .NET 8 SDK
2024-02-02 21:28:51 +09:00
Andrei Zavatski
e00e583bb4
Fix DrawableManiaRuleset performing skin lookup every frame
2024-02-02 03:56:38 +03:00
Bartłomiej Dach
f89923aeae
Annotate mods that give pp
2024-01-31 14:59:35 +01:00
Andrei Zavatski
8e20eed4ef
Don't use LINQ in ReceivePositionalInputAt
2024-01-30 03:19:27 +03:00
Andrei Zavatski
7dba870518
Rework Content storage in ColumnFlow
2024-01-30 03:07:37 +03:00
Chandler Stowell
93bd3ce5ae
update DrawableHitCircle.ApplyResult
to pass this
to its callback
2024-01-25 11:25:41 -05:00
Dean Herbert
dda96d7106
Rename JudgementPiece
to TextJudgementPiece
2024-01-25 19:31:57 +09:00
Chandler Stowell
d2775680e6
use stack to pass action state when applying hit results
...
this removes closure allocations
2024-01-24 13:13:45 -05:00
Dean Herbert
e9812fac7a
Fix osu!mania judgments not being pooled correctly
2024-01-15 20:50:09 +09:00
Salman Ahmed
02f5ea200e
Fix failing tests
2023-12-30 07:41:55 +03:00
Salman Ahmed
408287e086
Add very basic argon mania combo counter implementation
2023-12-30 05:29:44 +03:00
Salman Ahmed
8be3f4f632
Add legacy mania combo counter implementation
2023-12-30 05:29:38 +03:00
Salman Ahmed
08d88ec2fa
Add back initial position transform to ensure correctness
2023-12-29 20:47:18 +03:00
Salman Ahmed
8df9a1ee1f
Fix argon miss judgement on mania placed on a different position
2023-12-29 20:43:03 +03:00
Dan Balasescu
2ec6aa7fbb
Make mania scroll speed independent of hit position
2023-12-26 12:46:21 +09:00
Dean Herbert
7e09164d70
Merge pull request #26036 from smoogipoo/fix-perfect-mod-special-judgements
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Fix perfect mod not failing with special judgements
2023-12-22 18:22:28 +09:00
Dan Balasescu
93efa98d9b
Fix mania "Great" hits failing with perfect mod
2023-12-22 16:19:36 +09:00
Dan Balasescu
6b4b2a57fc
Expose only as one method
2023-12-21 14:58:23 +09:00
Dan Balasescu
4e3b994142
Relocate HitResult numeric score to ScoreProcessor
2023-12-21 14:52:31 +09:00
Bartłomiej Dach
8c06d3873d
Merge branch 'master' into mania-scorev2-values
2023-12-20 15:54:31 +01:00
Dan Balasescu
bff08d124b
Remove mania mod multiplier for DT/NC
2023-12-20 22:28:50 +09:00
Dean Herbert
e0c27510f2
Remove remaining usage of NotePerfectBonus
2023-12-20 19:47:36 +09:00
Dan Balasescu
023bbda7db
Change mania to 85% acc / 15% combo
2023-12-20 18:43:06 +09:00
Dan Balasescu
104fbbde94
Change mania scoring to match ScoreV2
2023-12-20 18:35:45 +09:00
Dean Herbert
831c273b45
Merge pull request #25887 from smoogipoo/restore-taiko-accuracy
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Restore taiko accuracy to ScoreV2 values
2023-12-20 17:29:40 +09:00
OliBomby
ec578e1d9f
fix near-zero length sliders n stuff being placeable
2023-12-19 21:20:21 +01:00
Dean Herbert
372f930f8b
Refactor usage of object counts for mania key count lookup to be a bit safer
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Protects against non-initialised values and also div-by-zero.
2023-12-19 18:28:04 +09:00
Dan Balasescu
c1b55c7fac
Add ScoreProcessor methods to override numeric result
2023-12-19 13:50:31 +09:00
Dan Balasescu
30116512ca
Populate MaxCombo scoring attrib for non-osu rulesets
2023-12-18 12:01:51 +09:00
clayton
f07771f59b
Fix fallback column colors for legacy split stage mania skins
2023-12-15 22:41:55 -08:00
Bartłomiej Dach
432ce275c4
Explain magic constants better
2023-12-15 20:43:18 +01:00
Dean Herbert
e8f3e52c9e
Fix nullref failure in tests
2023-12-15 19:17:48 +09:00
Dean Herbert
eb5a8284f1
Move mobile check earlier to avoid unnecessary looping
2023-12-15 19:16:18 +09:00
Dean Herbert
456916f680
Fix column sizing exceeding screen width on tablets
2023-12-15 18:02:27 +09:00
Dean Herbert
fdcf87569c
Merge pull request #25711 from smoogipoo/mania-convert-song-select-keycount
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Display osu!mania keycount in song select carousel panels and details
2023-12-13 16:31:25 +09:00
Dean Herbert
0e4e916388
Sneaky comment fix
2023-12-13 15:04:52 +09:00
Dan Balasescu
6ed5613c22
Merge branch 'master' into mania-convert-song-select-keycount
2023-12-13 13:53:50 +09:00
Dan Balasescu
2930b53edd
Simplify implementation
2023-12-13 13:43:14 +09:00
Dan Balasescu
36d0ec34d3
Merge pull request #25727 from PercyDan54/mania-autoplay-0ms-hold
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Fix mania Autoplay mod missing 0ms hold notes
2023-12-13 12:13:53 +09:00
PercyDan54
b20b2203ac
Fix mania Autoplay mod missing 0ms hold notes
2023-12-11 21:10:14 +08:00
Dan Balasescu
b36db3518c
Add keycount to song select details panel and carousel panels
2023-12-09 22:31:51 +09:00
Dan Balasescu
81fe15f288
Fix osu!mania converted key count edge cases
2023-12-09 15:39:54 +09:00
Dan Balasescu
0fe2e1e8d6
Re-fix mania conversion following new discoveries
2023-12-08 16:33:10 +09:00