smoogipooo
456aee63ca
Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
2017-04-18 09:36:08 +09:00
smoogipooo
2767fbd81a
Implement Beatmap conversion testing.
2017-04-18 08:57:09 +09:00
Dean Herbert
acd7a5b254
Hook up beatmap object density to progress display.
2017-04-14 17:58:37 +09:00
smoogipooo
a922e67754
Because Ruleset only exposes HitRenderer, we need to have AspectAdjust in the base class.
2017-04-12 12:06:56 +09:00
Dean Herbert
b9ce98efd6
Add AspectAdjust to HitRenderer to allow playfield to consume ful HitRenderer size when needed.
2017-04-10 19:22:27 +09:00
Dean Herbert
4aafc172ca
Allow playfield to specify whether it has a cursor or not.
2017-04-05 17:38:57 +09:00
Dean Herbert
50c328f1b4
Merge remote-tracking branch 'upstream/master' into partial-judgements
...
# Conflicts:
# osu.Game/osu.Game.csproj
2017-03-31 16:46:40 +09:00
Dean Herbert
3f080ab424
Add some commenting.
2017-03-31 16:01:48 +09:00
Dean Herbert
cf87330f80
Allow SetReplay to receive null.
2017-03-31 16:00:40 +09:00
Dean Herbert
fa7c72a099
Refactor ReplayInputHandler creation for more flexibility.
2017-03-31 15:59:53 +09:00
smoogipooo
3050039972
Implement partial judgements + make Result non-nullable.
2017-03-29 18:35:28 +09:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
...
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Dean Herbert
5474710c13
Merge branch 'master' into better_hitobject_defaults
2017-03-17 02:51:15 +09:00
smoogipooo
88dfdf3f85
Add xmldoc.
2017-03-17 02:22:52 +09:00
smoogipooo
52c1cd407c
Minor re-ordering to make Playfield OnJudgement be called before ScoreProcessor's.
2017-03-17 01:26:12 +09:00
smoogipooo
faacac331d
Fix post-rebase issues.
2017-03-17 00:38:40 +09:00
smoogipooo
9f6f581b64
Pass through method instead of instantiating object.
2017-03-17 00:36:10 +09:00
smoogipooo
0c47638820
Better hit object defaults setting.
2017-03-17 00:36:09 +09:00
smoogipooo
c82ae011fb
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
smoogipooo
418189effd
Adjust/improve a few comments.
2017-03-15 21:58:00 +09:00
smoogipooo
4de3dde44d
Fix post-merge error.
2017-03-15 21:40:19 +09:00
smoogipooo
42da0f1a72
Merge remote-tracking branch 'origin/master' into generic_judgements_2
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
smoogipooo
a9bc253b8c
General refactoring (no more casts :D).
2017-03-15 19:18:23 +09:00
smoogipooo
36e8618370
Make DrawableHitObjects have generic JudgementInfos.
2017-03-15 18:55:38 +09:00
smoogipooo
bf66b84ff8
Move a few classes/enums into separate files.
2017-03-15 16:07:40 +09:00
smoogipooo
069a7a24ce
Fix defaults not being set (keep in mind this will be changed in a later pullrequest).
2017-03-14 19:04:40 +09:00
Dean Herbert
5c2bf02c9d
Merge branch 'master' into beatmap_parsing
2017-03-14 17:50:00 +09:00
smoogipooo
d6ccc66b23
Attempt to fix nullref warning.
2017-03-14 17:46:35 +09:00
smoogipooo
7141bc86d3
Rework beatmap post-processing into HitRenderer.
2017-03-14 17:01:21 +09:00
Dean Herbert
14b22445fa
Merge remote-tracking branch 'upstream/master' into general-fixes
...
# Conflicts:
# osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00
Dean Herbert
1f68731a09
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
2017-03-14 16:00:35 +09:00
smoogipooo
db8cbba8d5
Okay resharper u da boss.
2017-03-14 12:52:12 +09:00
smoogipooo
6ebd88060a
Simplify foreach.
2017-03-14 12:38:30 +09:00
smoogipooo
bc5912eab5
Applyable -> Applicable.
2017-03-14 12:32:31 +09:00
smoogipooo
7d129ebd6d
Attempt to fix things.
2017-03-12 22:38:50 +09:00
smoogipooo
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
smoogipooo
64aab090d5
Instantiate HitRenderer with WorkingBeatmap.
2017-03-12 18:03:13 +09:00
smoogipooo
3480dca0ad
Remove PlayMode enum requirement. Clean things up a lot.
2017-03-12 14:32:50 +09:00
smoogipooo
b0ea282a06
Fix map would always be converted to itself when actually converting to a different game mode.
2017-03-12 02:26:10 +09:00
smoogipooo
f484792546
Merge branch 'refactor_hitrenderer' into beatmap_conversion
...
Conflicts:
osu.Game/Modes/UI/HitRenderer.cs
2017-03-12 01:27:28 +09:00
smoogipooo
74db255c78
Move back to using an abstract method to determine if all objects have been judged.
...
Because sliderticks provide judgements even though they are added as nested hitobjects, the count method would not work to determine if all hitobjects have been judged. This needs a little bit more thought put in...
2017-03-12 01:19:51 +09:00
smoogipooo
592e05a2c8
Better beatmap conversion model.
2017-03-12 00:34:21 +09:00
smoogipooo
02281d8a2a
Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
2017-03-10 15:19:36 +09:00
Dean Herbert
02cab41d34
Move InputManager to a higher and more implicit level.
...
Also makes KeyCounterCollection work with replays.
2017-03-07 19:30:48 +09:00
Dean Herbert
5cbcf7a20a
Fix error-level inspections.
2017-03-07 14:31:54 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dean Herbert
610de4a34c
Only show replay cursor when replay input is present.
2017-03-06 15:24:00 +09:00