Dean Herbert
4dd12cedad
Fix review issues
2018-06-26 17:01:40 +09:00
Dean Herbert
b0a1b25983
Privatise game ruleset and access via DI
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Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
475fb06559
Use new bind method
2018-06-07 16:46:54 +09:00
smoogipoo
e77084bec4
Give OsuScreen a mutable BindableBeatmap
2018-06-06 20:19:53 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
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# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
Dean Herbert
5c2a2e394e
Fix incorrect async logic in BeatmapInfoWedge
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Closes #2653 .
Alternative to #2657 .
2018-06-01 20:31:29 +09:00
Dan Balasescu
76567ae98b
Merge branch 'master' into song-selet-enumerable
2018-05-31 14:42:58 +09:00
Dean Herbert
a28e71995d
Offload database query to task
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Allows song select to load a touch faster, in theory.
2018-05-30 16:15:57 +09:00
Dean Herbert
54e53f7190
Fix player getting loaded when exiting song select
2018-05-30 15:48:20 +09:00
smoogipoo
f1ac84d95b
Fix base.CreateLocalDependencies sometimes not being called
2018-05-24 13:03:25 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
62229300c4
Fix DummyRuleset getting selected
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Resolves #2261 .
2018-03-22 00:26:48 +09:00
Dean Herbert
db2a663234
Use private instead of protected
2018-03-11 01:26:03 +09:00
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change.
2018-03-09 19:39:28 +05:30
naoey
d04f47718f
Make song select choose random when initial selection fails.
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- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
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- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
naoey
a57dc154f9
More specific tests.
2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps
2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
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- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
510ecd7c87
Ensure selection is finalised before exiting song select
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Resolves #2080 .
2018-02-28 00:07:28 +09:00
Dean Herbert
ddf49c2e65
Fix intro not being replaced by a playable song when entering song select
2018-02-16 10:45:15 +09:00
Dean Herbert
d340509b1d
Move ArchiveReaders to a more global namespace
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Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6e0cb1adb3
Remove redundant arguments
2018-01-29 15:05:07 +09:00
smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
TocoToucan
3c11978cfa
Use local functions
2018-01-15 21:42:17 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
dfee8e911f
Fix dummy beatmap selection not propagating to song select components
2017-12-31 12:55:53 +09:00
Dean Herbert
e0f23a056a
Fix crash from being able to perform selection after entering play mode
...
Closes #1757
2017-12-28 21:07:19 +09:00
Dean Herbert
18d2be75d5
Fix random selection happening more than once on quick imports
2017-12-27 13:04:50 +09:00
Dean Herbert
3182c22c7d
Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info
2017-12-26 20:36:22 +09:00
Dean Herbert
7504cd589d
Move alpha handling to state
2017-12-26 20:18:47 +09:00
Dean Herbert
ee67e7119d
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
2017-12-26 19:44:28 +09:00
Dean Herbert
798c2c6666
Add special logic to song select to avoid obvious clipping when notifications are displayed
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Not sure if we will keep this going forward (there will likely be an opaque tab control on the notifications overlay similar to options) but let's go with this for now.
2017-12-26 02:52:43 +09:00
Dean Herbert
482e10966c
Ensure a selection is made on entering song select if no selection is current
2017-12-24 17:02:56 +09:00
Dean Herbert
cf316b3c51
Add tests for initial load states of PlaySongSelect
2017-12-24 15:39:25 +09:00
Dean Herbert
2313ff0ddb
Fix beatmap info wedge not showing up when zero beatmaps are loaded
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Closes #1722 .
2017-12-22 22:19:11 +09:00
Dean Herbert
5c9d484395
Adjust debounce a bit
2017-12-22 00:50:32 +09:00
Dean Herbert
4c1f00567b
Fix incorrect flush logic when starting play from non-selected difficulty using context menu
2017-12-18 11:31:38 +09:00
Dean Herbert
30a15729ec
Fix event handling from outside carousel being scheduled at the wrong level
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Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
33f8c8419a
Fix initial beatmap selection potentially being incorrect
2017-12-16 21:25:54 +09:00
Dean Herbert
df7e795aa3
Simplify and rename filter methods
2017-12-16 16:27:39 +09:00
Dean Herbert
59d512762e
SongSelect tidying
2017-12-15 14:44:14 +09:00
Dean Herbert
5cbb9b9b18
Fix random and add tests
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Also exposes SelectedBeatmapSet.
2017-12-15 14:36:51 +09:00
Dean Herbert
1b85952441
Cleanup and basic TestCase
2017-12-15 14:36:51 +09:00
Dean Herbert
99b00143eb
More clean-ups and event bindings
2017-12-15 14:36:51 +09:00
Dean Herbert
78dd975a35
Initial carousel infrastructue changes
2017-12-15 14:36:51 +09:00
Aergwyn
9fed972678
removed unnecessary using
2017-12-12 11:15:34 +01:00
Aergwyn
d11bf379d8
no longer select beatmapsets on import/download
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let's save some ears and eyes for now
2017-12-12 11:04:11 +01:00
Aergwyn
e4628427cb
moved query into schedule
2017-12-10 08:15:29 +01:00
Aergwyn
dde7678095
select beatmap on import/download
2017-12-08 13:09:30 +01:00
Aergwyn
3e417d8e30
removed specific AddBeatmap method
...
the way UpdateBeatmapSet was extended it can handle all of this and better
2017-12-08 12:47:28 +01:00
Aergwyn
105d01d85b
fix crash when restoring from any non-SongSelect-screen
...
removed unwanted refresh
2017-12-07 22:02:53 +01:00
Aergwyn
011223048b
fix crash if any amount of maps were restored from main menu
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also fixes preview not playing if an entire set is restored
2017-12-04 11:47:27 +01:00
Dean Herbert
70b29b8b62
Merge branch 'master' into fix-set-hidden-crash
2017-12-01 23:35:48 +09:00
Aergwyn
acb2cafa58
fix wedge not appearing
2017-11-29 21:09:08 +01:00
mattiapette
6dd6f08bd0
Random song selection when entering the select menu with default osu theme or invalid beatmap
2017-11-29 11:51:56 +01:00
Dean Herbert
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
Dean Herbert
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
Dean Herbert
1824540325
Schedule calls to correct thread
...
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
Dean Herbert
49a5af60e2
Fix multiple order-of-execution issues with osu! logo
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Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
9e82fc21ac
Improve transition when exiting song select
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Reduces the delay before the main menu appears, but also synchronises the full main menu appearance animation with the logo's apperance.
2017-11-10 01:10:44 +09:00
Dean Herbert
4874371dbf
Rename methods back
2017-11-09 17:38:20 +09:00
Dean Herbert
c2d4a213b1
Rename logo-related methods
2017-11-08 16:34:03 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
...
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dean Herbert
31dc5c97f2
Fix intro and duplicate inserts
2017-10-17 11:22:42 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
TocoToucan
8b01f8671f
Merge from ppy/master
2017-10-10 21:07:36 +03:00
smoogipoo
d3109a5950
Hook up BeatmapPanel "Edit" item
2017-10-07 00:59:14 +09:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
120446e4a7
Ensure only one dialog is being displayed by the SongSelect footer at a time
...
Fixes #1208
2017-09-20 14:32:15 +09:00
Dean Herbert
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
Dean Herbert
543a71efcc
Fix ObjectDisposal exceptions due to lingering event binds
2017-09-04 08:21:07 +09:00
Dean Herbert
dd26c80837
Delete -> Hide
2017-09-04 07:59:32 +09:00
Dean Herbert
3d61cde266
Correctly delay loading of PlaySongSelect-specific components
2017-09-01 18:22:38 +09:00
Dean Herbert
1f646e6d54
Add hiding support for beatmap difficulties
2017-09-01 17:57:12 +09:00
Dean Herbert
3b4b4b669b
Add framework for deleting difficulties
2017-08-30 21:12:46 +09:00
Dean Herbert
2fb4126ffc
Use BeatmapSetInfo instead of WorkingBeatmap
2017-08-30 20:53:33 +09:00
Dean Herbert
07da29ea1c
Add context menu to beatmap set header
2017-08-30 20:41:41 +09:00
Huo Yaoyuan
4aa5ce8b41
Always load background and info wedge when no beatmap available.
2017-08-28 17:53:57 +08:00
Shane Woolcock
4901ac9e35
Add some comments explaining why the Track is being forcefully added to the TrackManager
2017-08-18 18:01:18 +09:30
Dean Herbert
ffc8f763e5
Merge branch 'master' into fix-track-not-resetting
2017-08-18 17:24:22 +09:00
Dan Balasescu
cc6a5824f0
Merge branch 'master' into fix-ruleset-changing
2017-08-18 13:40:52 +09:00
Dean Herbert
6ded194c53
Remove all usage of DI to retrieve InputManager
...
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Shane Woolcock
096e574401
Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter)
2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd
Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed.
2017-08-11 17:26:30 +09:30
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
44fd0eb78b
Pass input state in OnSelected.
2017-08-04 00:09:41 +08:00
Dean Herbert
c8b5c1b8a5
Merge branch 'master' into scroll_to_selected
2017-08-01 11:06:32 +09:00
EVAST9919
700c7753c3
Applied suggestions
2017-07-31 14:20:12 +03:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
EVAST9919
62365090ad
Removed useless variable
2017-07-29 17:51:11 +03:00
EVAST9919
e121b119be
Added "scroll to" container
2017-07-29 17:33:20 +03:00
Dean Herbert
e691dd12c5
Fix potential sequen of execution issues in BeatmapCarousel
2017-07-28 15:05:08 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
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Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642
Make BeatmapStore's BeatmapDatabase private
2017-07-27 15:34:13 +09:00