1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-07 20:47:26 +08:00
Commit Graph

310 Commits

Author SHA1 Message Date
Dean Herbert
9a2beb5979
Update Key Counter font. 2017-02-16 22:43:49 +09:00
Dean Herbert
04346dbb92
Make osu! logo at song select correctly handle mouse focus. 2017-02-16 22:24:25 +09:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText. 2017-02-15 21:37:43 +09:00
Dean Herbert
d570a6d308
Handle cases where HitObjects were not parsed. 2017-02-15 12:38:10 +09:00
Dean Herbert
13ed7db361 Merge branch 'master' into general-fixes 2017-02-15 01:14:25 +09:00
Dean Herbert
f207da6041
Add/update license headers. 2017-02-14 18:17:35 +09:00
Dean Herbert
6fa84f3a81 Merge branch 'master' into disable-unimplemented-options 2017-02-14 08:35:40 +09:00
Dean Herbert
4f9d1a6c39 Visually disable options which aren't yet wired up. 2017-02-14 00:36:50 +09:00
Dean Herbert
343e48c195 Merge branch 'master' into followpoints 2017-02-13 22:23:57 +09:00
Dean Herbert
1aeb48b920
Merge remote-tracking branch 'upstream/master' into osb_loading 2017-02-13 18:22:29 +09:00
Thomas Müller
aaaf7163e0
Update framework. 2017-02-13 17:46:50 +09:00
Thomas Müller
e3f35cd66e Merge branch 'master' into osb_loading 2017-02-12 12:26:25 +01:00
Dean Herbert
37e75e9a54 Add null check when loading beatmap background. 2017-02-12 16:13:44 +09:00
Dean Herbert
7efa3415a4 Merge branch 'master' into followpoints 2017-02-10 20:59:45 +09:00
Damnae
2d155f6a5c Bring back the delay to what it was before. 2017-02-10 10:48:25 +01:00
Damnae
6f37c02868 Fix followpoints needing a DelayReset. 2017-02-10 10:07:52 +01:00
Dean Herbert
e23202c449
Merge remote-tracking branch 'upstream/master' into desktop-unit-tests 2017-02-10 17:22:38 +09:00
Damnae
a504c73f33 Load beatmap data from an optional osb file. 2017-02-09 15:19:09 +01:00
Andrey Zavadskiy
e06aa44c4c Warning Fixes 2017-02-09 16:18:08 +03:00
Dean Herbert
829fb2605b
Fix visualtest regression. 2017-02-09 17:47:11 +09:00
Dean Herbert
60e206e587 Merge pull request #336 from Damnae/hitobject_stacking
Add hit object stacking.
2017-02-09 17:01:52 +09:00
Damnae
38b25a7df3 Add hit object stacking. 2017-02-09 07:28:40 +01:00
Dean Herbert
faa805e437
Fix SearchTextBox's handling of keyboard input to allow for IME input. 2017-02-09 12:33:24 +09:00
Dean Herbert
d230c3f9ac
Correct masking layers on song select. 2017-02-08 20:39:17 +09:00
Dean Herbert
050fa7fbe8
Adjust FilterControl to match design and give an absolute height. 2017-02-08 20:30:45 +09:00
Dean Herbert
a7dac15d05
Toolbar is now toggled by the main menu. 2017-02-08 20:30:45 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better. 2017-02-08 20:30:45 +09:00
Dean Herbert
417b0817a9
Improve arrow key redirection at song select. 2017-02-08 15:30:20 +09:00
Dean Herbert
937c065af7
Clear content of SearchTextBox on first escape keypress. 2017-02-08 15:14:15 +09:00
Dean Herbert
bbf8d1000b
Update focus requesting code in SearchTextBox. 2017-02-08 15:13:56 +09:00
Dean Herbert
a6f02106a4
Use new placeholder logic. 2017-02-08 14:08:01 +09:00
Dean Herbert
5a89ba1040
Make OsuTextBox use OsuSpriteText. 2017-02-08 11:22:46 +09:00
Dean Herbert
34a030e3be
Fix race conditions causing menu transitions to look wrong when executed in very fast succession. 2017-02-07 22:19:36 +09:00
Dean Herbert
d06f0cf870
Fix escape not always handling back action correctly at main menu (back button not yet visible). 2017-02-07 22:19:17 +09:00
Dean Herbert
dc5e9dde56
Fix escape key nonsense. 2017-02-07 21:46:13 +09:00
Dean Herbert
8a0887c3c3
Add sound effect to osu! logo clicking. 2017-02-07 21:45:59 +09:00
Dean Herbert
24ba21363e
Make intro->mainmenu work better by delaying interactiveness of osu! logo. 2017-02-07 21:37:34 +09:00
Dean Herbert
e2f680a65f
Change main menu buttons to be activate OnClick. 2017-02-07 20:30:40 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
Dean Herbert
86205c35a4
Fix weird state changes of footer buttons. 2017-02-06 20:46:53 +09:00
Thomas Müller
8271b139e9 Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01. 2017-02-05 09:40:58 +01:00
Thomas Müller
6db70f8850 Use MaskingSmoothness to make masked diagonal edges smoother. 2017-02-04 11:06:26 +01:00
Dean Herbert
ddea76927f Better SearchTextBox focus handling. 2017-02-03 19:12:57 +09:00
Dean Herbert
16a01abc4d Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
#	osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
4f89cc0784 Merge pull request #298 from peppy/skip-button
Make skip button work.
2017-02-03 12:47:53 +09:00
Drew DeVault
52fb345e79 Merge branch 'master' into song-select-filtering 2017-02-02 09:25:27 -08:00
Drew DeVault
437cc834eb @Tom94 pointed out this problem 2017-02-02 12:23:06 -05:00
Dean Herbert
966121a438 Fix keyboard controls not respecting search filter. 2017-02-02 19:37:35 +09:00
Dean Herbert
0c887d3a46 Fix deselected group remaining visible after search. 2017-02-02 19:24:43 +09:00
Dean Herbert
aec84ae725 Fix laggy animations, incorrect hiding logic. 2017-02-02 19:24:14 +09:00
Drew DeVault
c88a2fbf8a Replace incorrectly removed background logic
I had earlier thought that removing this would solve the weirdness with
starting the beatmap on any but the first difficulty, and forgot to
replace it when I found the actual cause.
2017-02-01 19:32:30 -05:00
Drew DeVault
5003b3738a Remove constant boolean expressions 2017-02-01 19:15:22 -05:00
Drew DeVault
3c7c3d1cb9 Tidy up GetEnumerable 2017-02-01 19:12:24 -05:00
Drew DeVault
2d691ca8d5 Use OnChange instead of OnCommit
OnCommit only gets fired when focus is lost
2017-02-01 19:12:24 -05:00
Dean Herbert
90fd9d9132 Merge branch 'master' into options-refactor 2017-02-01 14:07:49 +09:00
Dean Herbert
7ce5fc08ee Merge branch 'master' into skip-button
# Conflicts:
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
DrabWeb
0d53d3c4ff Fixed quitting not working 2017-01-31 22:33:28 -04:00
Dean Herbert
046732b7e3 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-02-01 10:09:14 +09:00
Dean Herbert
ea204ad606 Merge pull request #301 from DrabWeb/pause-overlay
Pause overlay
2017-02-01 10:07:12 +09:00
DrabWeb
c92418e000 Made Player.canPause one line 2017-01-31 21:02:58 -04:00
Drew DeVault
b1a55f6b5e Use OnCommit instead of OnChange simplifies things 2017-01-31 19:48:33 -05:00
Drew DeVault
f740707712 Initialize previousFilter to string.Empty 2017-01-31 19:45:42 -05:00
DrabWeb
13da75f149 Fixed a bug where the user can double press escape to exit the song 2017-01-31 20:44:59 -04:00
Drew DeVault
35a1479fc1 Fix extra click sound effect 2017-01-31 19:37:00 -05:00
DrabWeb
bcd41a2c8f Moved pause overlay action setting to the initialiser in Player, moved pause overlay displaying be handled in OnExiting instead of OnKeyDown, removed clockWasStarted and used sourceClock.IsRunning instead 2017-01-31 20:28:50 -04:00
Drew DeVault
624d51204f Fix issue with background on player
Not sure why this only happens on my branch, I didn't touch this code.
2017-01-31 19:14:54 -05:00
Drew DeVault
4597a765b8 Fix escape key to exit PlaySongSelect
This is less than ideal but is the least disruptive solution. The
InputManager itself holds Escape keypresses from getting to anything
else if something is focused.
2017-01-31 19:00:54 -05:00
Drew DeVault
637a99e8d0 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-31 19:00:50 -05:00
DrabWeb
91a5d0b3cf Made requested changes 2017-01-31 09:17:47 -04:00
Dean Herbert
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00
Drew DeVault
acdf64e1f7 Remove code to check for other focused controls 2017-01-30 23:08:24 -05:00
Drew DeVault
5852657205 Refactor out Hidden
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
Drew DeVault
8d294a4eca Only grab focus if nothing else has it 2017-01-30 14:03:05 -05:00
Drew DeVault
144a87a247 Fix focus interactions with search text box 2017-01-30 13:56:33 -05:00
Drew DeVault
09680196c9 SearchTextBox: Don't handle Key.{Enter,Left,Right} 2017-01-30 10:16:55 -05:00
Drew DeVault
b32cbdbec2 Relocate enums 2017-01-30 10:07:11 -05:00
Drew DeVault
fb431fd44e &&=, unnecessary null check 2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520 Use null coalesce operator where appropriate 2017-01-30 09:48:21 -05:00
Drew DeVault
7f3cb381a9 Refactor FilterControl.Search 2017-01-30 09:48:12 -05:00
Drew DeVault
42a2285ef3 Make BeatmapGroup.Hidden more intelligent 2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10 Update null background handling 2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-30 09:35:14 -05:00
DrabWeb
740f6e5595 Moved delaying resuming to Player 2017-01-30 09:06:26 -04:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb
ad33ae9431 Removed unnecessary change 2017-01-30 06:24:44 -04:00
DrabWeb
015832f242 Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause 2017-01-30 06:14:28 -04:00
DrabWeb
d70cbd37dd Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player 2017-01-30 04:08:14 -04:00
Dean Herbert
2ad9377b37 Adjust carousel radius slightly (flyte wanted it). 2017-01-30 16:55:47 +09:00
Dean Herbert
f0d30cc873 Make triangles opaque. 2017-01-30 16:53:12 +09:00
Dean Herbert
a315db68ab Remove unused field. 2017-01-30 16:08:31 +09:00
Dean Herbert
9f90b57543 Move BPM calculations to Beatmap. 2017-01-30 16:03:45 +09:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert
1f2f2fa144 Fix visualtests. 2017-01-30 15:15:56 +09:00
Dean Herbert
0c2152f3d0 Use beatmap's play mode. 2017-01-30 13:14:02 +09:00
Dean Herbert
e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
DrabWeb
28967cf77a Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups 2017-01-29 05:04:48 -04:00
Dean Herbert
3286713d11 avg -> mostly 2017-01-29 15:16:38 +09:00
Dean Herbert
6027cc7afa Formatting fixes. 2017-01-29 15:15:04 +09:00