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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:17:23 +08:00
osu-lazer/osu.Game/Screens
Drew DeVault c88a2fbf8a Replace incorrectly removed background logic
I had earlier thought that removing this would solve the weirdness with
starting the beatmap on any but the first difficulty, and forgot to
replace it when I found the actual cause.
2017-02-01 19:32:30 -05:00
..
Backgrounds Update null background handling 2017-01-30 09:44:02 -05:00
Charts Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Direct Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Edit Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
Menu Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-31 19:00:50 -05:00
Multiplayer Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
Play Replace incorrectly removed background logic 2017-02-01 19:32:30 -05:00
Ranking Add *very* basic ranking screen. 2016-11-29 23:59:56 +09:00
Select Remove constant boolean expressions 2017-02-01 19:15:22 -05:00
BackgroundMode.cs Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
GameModeWhiteBox.cs Hardcoded button size, fixed input handling, fixed flash not being visible 2016-11-27 18:56:05 +03:00
OsuGameMode.cs Add null check when popping backgrounds from the mode stack. 2017-01-27 00:41:34 +09:00