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Commit Graph

476 Commits

Author SHA1 Message Date
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
201f2d7813 Add comprehensive test coverage for TopLocalRank 2022-01-19 13:48:00 +09:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
5dc7425b2c Fix incorrect realm (non-isolated instance) being used in two test scenes 2022-01-17 14:55:23 +09:00
Dean Herbert
9900a3f408 Remove outdated comment 2022-01-14 21:40:35 +09:00
Dean Herbert
289ae7c72f Update one more mismatched test implementation 2022-01-14 21:39:42 +09:00
Dean Herbert
a59dcccab7 Add local ContextFactory caching to all remaining test scenes that create local managers 2022-01-14 19:59:21 +09:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
38cc1ce098 Add missing ruleset in test scores 2022-01-12 18:51:30 +09:00
Dean Herbert
cd88ccab4f Fix TestScenePlaySongSelect failure due to detach clone depth 2022-01-12 17:49:11 +09:00
Dean Herbert
9e2ca583a3 Fix incorrect realm factory isolation in TestScenePlaySongSelect 2022-01-12 17:49:11 +09:00
Dean Herbert
8e79898e26 Fix a couple of minor issues with TestSceneBeatmapRecommendations 2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53 Add missing "non-null" elements missing from some tests 2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5 Fix beatmap carousel test failures 2022-01-12 17:49:10 +09:00
Dean Herbert
43c7b0d2c8 Fix unsupported realm operations in multiple tests 2022-01-12 17:49:10 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
3811bd8520 Fix some null inspections 2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0 "Update" BeatmapCarousel 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
e6fdd0e969 Miscellaneous fixes that don't fit elsewhere 2022-01-12 16:39:36 +09:00
Dean Herbert
2cb97dd599 Remove unnecessary assigns of EF foreign ID fields in tests 2022-01-12 16:39:36 +09:00
Dean Herbert
37673f4cf8 Update sets of BeatmapSet.Metadata to instead create a Beatmap 2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf Update mock model usage to set GUIDs instead of ints 2022-01-12 16:39:36 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a Replace usages of Wait with WaitSafely 2022-01-04 11:51:41 +09:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
Dean Herbert
5c8e317a6e Chooser earlier items in song select tests to avoid potentially not having enough 2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d Fix weird loop logic 2021-12-20 17:09:08 +09:00
Dean Herbert
309290a3c9 Use new method in more places that can benefit from it 2021-12-13 16:56:43 +09:00
Dean Herbert
a73919917c Fix intermittent test failures in TestScenBeatmapInfoWedge due to async load
https://github.com/ppy/osu/runs/4358685294?check_suite_focus=true

Occurs due to the wedge content also reloading on ruleset change, which
wasn't being accounted for. In a fail case, the content would change
during the "select beatmap" step's async load wait, causing incorrect
results.

51a353e12d/osu.Game/Screens/Select/BeatmapInfoWedge.cs (L70)
2021-11-30 12:32:09 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dean Herbert
a2ab9f457d Move score download logic out of ScoreManager 2021-11-25 17:33:04 +09:00
Dean Herbert
e6cfe44652 Fix occasional test failure due to default value oversight in TestSceneBeatmapCarousel 2021-11-25 16:29:06 +09:00
Dan Balasescu
e176083898
Merge pull request #15781 from peppy/beatmap-set-status
Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus`
2021-11-24 19:25:29 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
0fe27cc8a1 Replace one more usage 2021-11-24 18:29:33 +09:00
Dean Herbert
7603f7eb36 Fix a few incorrectly updated arguments 2021-11-24 18:14:18 +09:00
Dean Herbert
0c819b9cfb Combine all test data BeatmapSetInfo creation into a single method 2021-11-24 18:07:32 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dean Herbert
f283770f34 Update mock RulesetInfo usage to set OnlineID instead of ID 2021-11-24 15:50:26 +09:00
Dean Herbert
44c34ca7b2 Revert changes causing BeatmapSet.Metadata to be expectedly null in some tests 2021-11-24 14:52:08 +09:00
Dean Herbert
8c60f37508 Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
Dean Herbert
001f7c36f3 Use Equals in carousel tests for better realm compatibility 2021-11-22 17:20:21 +09:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
a4953b5658 Update some remaining test usage of database ID 2021-11-17 20:56:57 +09:00
Dean Herbert
7c2e79f911 Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
Dean Herbert
4856180912 Use new helper method 2021-11-15 19:19:53 +09:00
Dean Herbert
86b8fd3720 Fix TestSceneBeatmapRecommendations testing with an online ID of 0 2021-11-15 19:19:53 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
Dean Herbert
ed07ee8c61 Update all existing usages of AuthorString/AuthorId
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dean Herbert
b9983add15 Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Bartłomiej Dach
0d65493b56
Mark test usages of Ruleset.CreateInstance() as returning non-null 2021-11-01 12:12:21 +01:00
Dean Herbert
bb9769aa17 Fix null ruleset in another place 2021-10-29 20:12:12 +09:00
Dean Herbert
22c2f48e4d Fix more null rulesets 2021-10-29 19:05:42 +09:00
Dean Herbert
a16c8f1ebc Update all beatmap overlay views to use APIBeatmap/APIBeatmapSet 2021-10-29 18:50:55 +09:00
Dean Herbert
04acc7601c Fix one more missed case 2021-10-29 18:35:15 +09:00
Dean Herbert
07e3ced315 Fix test scene and remove "impossible" nullable coalesce 2021-10-29 18:22:23 +09:00
Dean Herbert
3598adb344 Fix test implementing old version of class 2021-10-29 17:04:56 +09:00
Dean Herbert
2c308f3008 Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
Dean Herbert
20baae9094 Move online metrics out of BeatmapInfo model 2021-10-25 15:32:18 +09:00
Dean Herbert
045dd94a6e Move online metrics out of BeatmapSetInfo model 2021-10-25 15:12:39 +09:00
Dean Herbert
3964e5c448 Fix test failure due to retyped class 2021-10-14 14:11:12 +09:00
smoogipoo
91c286b1ad Fix intermittent TestScenePlaySongSelect test failures 2021-10-12 22:07:57 +09:00
Dean Herbert
94153e8bba Fix TestDifficultyIconSelectingForDifferentRuleset potentially failing due to async load 2021-10-05 18:06:24 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
smoogipoo
4871db2f86 Merge branch 'master' into importer-returns-live 2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
Dean Herbert
a2e61883e3 Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
Dean Herbert
9cf79a80c2 Replace many more calls to CreateAllMods with more specific calls 2021-09-10 12:04:55 +09:00
Dean Herbert
cf633973a9 Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
smoogipoo
df7480e68c Fix bindable implementation being synchronous 2021-09-01 20:56:23 +09:00
Bartłomiej Dach
e4a8f72167
Add failing test case 2021-08-22 19:16:43 +02:00
Dean Herbert
7021133029 Merge branch 'master' into temporary-directory-test-storage 2021-08-20 11:54:33 +09:00
Dean Herbert
2758a83d55 Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Salman Ahmed
eb6c6830bc Add visual test slider for changing star difficulty in beatmap wedge 2021-08-17 05:46:14 +03:00
Dean Herbert
665bd3690a Add a few cases of missing ConfigureAwait calls in tests project 2021-07-30 15:27:24 +09:00
Dean Herbert
78c74e97d1 Change to alternative formatting 2021-07-12 18:08:19 +09:00
Dean Herbert
3642febbb6 Fix one new incorrect formatting inspection from EAP6 2021-07-12 12:35:40 +09:00
Dean Herbert
ec71deec51 Remove some mentions of "lazer"
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Dean Herbert
fcb0b8d825 Add test coverage 2021-06-14 15:06:33 +09:00
Dean Herbert
b06477a1f5 Split out tests into individual test methods 2021-06-14 14:35:24 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Dean Herbert
ba80361c4c Fix tests that were previously doing reference comparisons 2021-05-28 18:38:50 +09:00
Dean Herbert
5c44083856 Fix test potentially not waiting for drawable beatmaps to be loaded 2021-05-27 16:12:49 +09:00
Salman Ahmed
db361efecf Add test beatmap difficulty cache with calc. blocking support 2021-05-14 15:53:56 +03:00
Dean Herbert
52ce16f9f1
Merge branch 'master' into player-loader-star-rating 2021-05-10 12:46:10 +09:00
Dean Herbert
9ba412d27e Add the osu! logo to the test scene
Makes no sense to add a test intended to test visual behaviour with one
of the main elements missing. Not sure how you would be able to test the
flow with the logo's presence.
2021-05-10 12:44:08 +09:00
Dean Herbert
b7acf9de52 Make test work without manually clicking things 2021-05-10 12:36:56 +09:00
Dean Herbert
2b90bc4f1f Remove unnecessary ruleset switching steps 2021-05-10 12:35:37 +09:00
Dean Herbert
0c973feb53 Tidy up test scene 2021-05-10 12:34:21 +09:00
Joseph Madamba
8964d51de9 Add ability to sort by source in song select 2021-05-09 14:10:38 -07:00
Salman Ahmed
8fba655d2e Allow changing ruleset during test 2021-05-08 23:02:38 +03:00
Salman Ahmed
f701c331f2 Add initial fade in to the metadata display
Avoids first frame discrepancies from appearing in the test scene, those can be delt with later on, if needed.
2021-05-08 21:19:46 +03:00
Salman Ahmed
ca55287dd0 Pass empty facade and replace random property with method instead 2021-05-08 18:43:45 +03:00
Salman Ahmed
d9605e8070 Remove test scene description 2021-05-08 18:18:23 +03:00
Salman Ahmed
26c0010fe6 Fix test not handling 0 beatmap sets 2021-05-08 13:03:50 +03:00
Salman Ahmed
dca5efc59a Remove no longer necessary ruleset info requirement 2021-05-08 13:00:39 +03:00
Salman Ahmed
b4801faf32 Pass ruleset info to constructor instead
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
Salman Ahmed
169a283402 Add visual test scene 2021-05-08 11:47:18 +03:00
Dean Herbert
165f443ab5 Merge branch 'master' into add-missing-author-links 2021-05-07 14:32:44 +09:00
Dean Herbert
fe9ade6754 Rename Container to DisplayedContent 2021-05-06 02:14:04 +09:00
Denrage
b6b9a69601 Removed unnecessary class for wrapping 2021-05-05 18:50:49 +02:00
Dean Herbert
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
Denrage
0dfd0bb59d Refactored background of BeatmapInfoWedge 2021-04-21 15:46:11 +02:00
Denrage
9fba87f67a Moved Info and Background into own container 2021-04-21 15:43:29 +02:00
Denrage
505a117862 splitted updateable part of wedge 2021-04-20 10:37:52 +02:00
Denrage
c73bbf0aa7 Fixed Tests 2021-04-19 19:24:58 +02:00
Dean Herbert
b4c6894d13 Add test coverage for song select footer area 2021-04-07 18:29:31 +09:00
PercyDan54
1ff77754fd
Use OnlineViewContainer 2021-04-02 20:14:31 +08:00
Dean Herbert
aeff9bd853 Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Bartłomiej Dach
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
fce21f23d6 Add comments marking workarounds required for EFcore 5 2021-03-15 13:29:26 +09:00
Roman Kapustin
c6c616f244 Actualize tests 2021-03-11 21:02:40 +03:00
smoogipoo
01a4815412 Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
Dean Herbert
3802cb29a4 Fix failing tests doing reference comparisons between string and LocalisedString 2021-02-25 17:49:54 +09:00
Dean Herbert
90e8308716 Merge branch 'master' into localisation-refactor-framework 2021-02-25 17:28:55 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dean Herbert
cdbf8de29d Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Bartłomiej Dach
924f91ed9b Fix song select test doing the completely wrong thing 2021-01-08 15:56:35 +01:00
Dean Herbert
c6be969e33 Remove unnecessary resolved recommender in test 2020-12-22 14:42:12 +09:00
Endrik Tombak
e792f07084 Add test for recommending current ruleset 2020-12-03 20:07:42 +02:00
Endrik Tombak
48dad61a46 Apply review suggestions 2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa Merge branch 'master' of https://github.com/ppy/osu into present-recommended 2020-12-03 19:38:32 +02:00
Dean Herbert
07e14b1267 Disable unnecessary inspection 2020-12-01 01:37:53 +09:00
Dean Herbert
b401259f84 Add test coverage 2020-12-01 01:19:39 +09:00
Dean Herbert
f8db7a9902 Remove ScrollableContent container from carousel
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Endrik Tombak
07db977af5 Remove no longer necessary force calculation
Is no longer necessary because recommender uses bindable state value changes, compared to when the test was written, and runs the state change once on load
2020-11-21 14:36:43 +02:00
Endrik Tombak
944f3480c2 Merge branch 'master' of https://github.com/ppy/osu into present-recommended
 Conflicts:
	osu.Game/OsuGameBase.cs
	osu.Game/Screens/Select/DifficultyRecommender.cs
	osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Joehu
ef3c918a3c Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
Bartłomiej Dach
164370bc7d Resolve more CA1805 inspections 2020-11-01 20:51:23 +01:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 13:17:11 +09:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
5d11db7753 Locallise ChildItems to DrawableCarouselBeatmapSet for clarity 2020-10-13 19:31:29 +09:00
Dean Herbert
4160feb3da Add test specifically for many panels visible 2020-10-13 17:37:33 +09:00
Dean Herbert
1f0aa974dd Fix failing tests 2020-10-13 17:37:33 +09:00
Dean Herbert
dd8943eb7f Update test scene to fix crash 2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f Split classes out to reduce loc burder on DrawableCarouselBeatmapSet 2020-10-13 17:37:33 +09:00