Dean Herbert
4162d0babe
Merge pull request #28297 from Hecatia-Lapislazuli/near-straight-slider-crash-fix
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Fix for nearly straight sliders causing a crash
2024-05-31 20:00:47 +09:00
Bartłomiej Dach
69990c35cb
Add commentary on presence of IsPresent
override
2024-05-31 08:47:19 +02:00
Dean Herbert
c6a7082034
Fix incorrect prefix check
2024-05-31 15:38:26 +09:00
Aurelian
9111da81d2
Updated comments
2024-05-31 08:20:19 +02:00
Bartłomiej Dach
1a26a5dbda
Fix mismatching localisation key prefix
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The `Strings` suffix is not supposed to be in here, judging by other
localisation classes.
2024-05-31 08:09:25 +02:00
Bartłomiej Dach
cb72630ce1
Fix compile failures
2024-05-31 08:09:06 +02:00
Dean Herbert
5dfeaa3c4a
Move dialog strings to more common class name
2024-05-31 11:46:32 +09:00
Dean Herbert
e52f524ea2
Use common header text
2024-05-31 11:44:53 +09:00
Dean Herbert
474ff5b99d
Use question mark for more grammatical correctness
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Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-05-31 10:46:30 +09:00
Dean Herbert
53b7c29488
Add test coverage of menu banner link opening
2024-05-31 03:15:26 +09:00
Dean Herbert
ed64bfff8d
Bypass external link dialog for links on the trusted osu! domain
2024-05-31 02:44:51 +09:00
Dean Herbert
87a331fdde
Improve text on external link warning dialog
2024-05-31 02:44:45 +09:00
Dan Balasescu
3c2599c50f
Merge pull request #27977 from DavidBeh/magnetised-judgements
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Make judgements follow hitcircles and enable them in magnetised, repel and depth
2024-05-30 19:21:20 +09:00
Dan Balasescu
981b69de2f
Merge pull request #28357 from peppy/dont-fail-acks
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Avoid `ChatAckRequest` failures flooding console in `OsuGameTestScene`s
2024-05-30 18:15:25 +09:00
Dean Herbert
f3bc944ac8
Remove using statement
2024-05-30 17:45:32 +09:00
Bartłomiej Dach
50bd0897f6
Fix main menu button backgrounds not covering their entire width sometimes
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I thought I had fixed this already once but it still looks broken.
Basically when hovering over main menu buttons every now and then it
will look like their backgrounds are not covering their entire width
when they expand.
The removed X position set looks wrong to me when inspecting the draw
visualiser with the element because the element looks to be off centre
horizontally, and removing it fixes that.
2024-05-30 10:38:22 +02:00
Dean Herbert
36d7775032
Fix typo in IAPIProvider
xmldoc
2024-05-30 17:38:05 +09:00
Dean Herbert
2f2bc8e52e
Avoid ChatAckRequest
failures flooding console in OsuGameTestScene
s
2024-05-30 17:37:55 +09:00
Bartłomiej Dach
ab01fa6d45
Add xmldoc to APIAccess.APIVersion
2024-05-29 14:10:07 +02:00
Bartłomiej Dach
cc13655617
Derive API response version from game version
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(Or local date, in the case of non-deployed builds).
Came up when I was looking at https://github.com/ppy/osu-web/pull/11240
and found that we were still hardcoding this.
Thankfully, this *should not* cause issues, since there don't seem to be
any (documented or undocumented) API response version checks for
versions newer than 20220705 in osu-web master.
For clarity and possible debugging needs, the API response version is
also logged.
2024-05-29 14:10:01 +02:00
Bartłomiej Dach
a6c776dac8
Use hopefully safer implementation of anchoring judgements to objects
2024-05-29 11:11:43 +02:00
Bartłomiej Dach
7b7e439d03
Merge branch 'master' into scale-tool
2024-05-29 10:15:48 +02:00
Bartłomiej Dach
9477e3b67d
Change editor scale hotkey to Ctrl-E
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Forgot that Ctrl-T was taken by the game-global toolbar already, so it
wasn't working.
2024-05-29 10:14:47 +02:00
Bartłomiej Dach
4c881b5633
Use better name if we're renaming
2024-05-29 09:40:29 +02:00
Aurelian
542809a748
Reduced subpoints limit to be a more practical value
2024-05-29 09:39:46 +02:00
Dan Balasescu
655b0f5343
Merge branch 'master' into negative-frame-handling
2024-05-29 13:14:59 +09:00
OliBomby
d143a697d2
refactor CanScaleFromPlayfieldOrigin and GetClampedScale to derived class
2024-05-28 17:12:16 +02:00
OliBomby
8eb23f8a60
remove redundant CanScaleFromSelectionOrigin
2024-05-28 16:19:57 +02:00
OliBomby
a89ba33b47
rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled
2024-05-28 16:14:16 +02:00
OliBomby
36453f6215
Change scale hotkey to Ctrl+T
2024-05-28 15:56:59 +02:00
Dean Herbert
c2e7cdfdcc
Update framework
2024-05-28 21:29:29 +09:00
Dean Herbert
8c4931eeec
Merge branch 'master' into footer-v2-transitions
2024-05-28 18:49:39 +09:00
Dean Herbert
4408039b3e
Merge branch 'master' into footer-v2-back-button
2024-05-28 15:50:34 +09:00
Dan Balasescu
e2b4e25ffa
Merge pull request #28277 from bdach/total-score-without-mods-once-more
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Compute total score without mods during standardised score conversion
2024-05-28 07:49:27 +09:00
Aurelian
6c4def1c09
Added check for infinite subpoints for PerfectCurve
2024-05-27 20:32:18 +02:00
Bartłomiej Dach
daee363743
Merge branch 'master' into total-score-without-mods-once-more
2024-05-27 15:16:58 +02:00
Bartłomiej Dach
405c72c0d6
Fix mod display not being aligned with mapper text
2024-05-27 13:36:44 +02:00
Dean Herbert
aad0982e26
Adjust size of play button / progress to match BeatmapCardThumbnail
usage
2024-05-27 20:33:24 +09:00
Dean Herbert
75d961e6f2
Pass the same thing in twice for better maybe
2024-05-27 20:30:01 +09:00
Dean Herbert
d976224912
Standardise padding on both sides of difficulty icon
2024-05-27 19:59:25 +09:00
Bartłomiej Dach
1e2cac3e92
Remove unused using directive
2024-05-27 11:44:55 +02:00
Dean Herbert
740a3377fa
Merge branch 'master' into LeaderBoardScore_clean
2024-05-27 17:18:41 +09:00
Dean Herbert
b6471f0b9c
Allow previewing audio of playlist items
2024-05-27 17:09:37 +09:00
Bartłomiej Dach
bdfce4b9da
Fix xmldoc reference
2024-05-27 08:26:00 +02:00
Dean Herbert
11c3d11db9
Fix cinema mod not hiding playfield skin layer
2024-05-27 14:52:28 +09:00
Joseph Madamba
8e14c24ee3
Follow slanted flow logic precedent in test
...
See `ModSelectOverlay` components.
2024-05-26 00:24:03 -07:00
OliBomby
37530eebcc
Enable scale buttons at the correct times
2024-05-25 20:35:06 +02:00
OliBomby
4eeebdf60c
calculate max scale bounds for scale slider
2024-05-25 20:17:27 +02:00
OliBomby
88314dc584
select all input text on popup for an easy typing experience
2024-05-25 18:41:31 +02:00
OliBomby
6aa92bcc45
Add simple scale tool
2024-05-25 18:31:19 +02:00
Salman Ahmed
2c18c10ac8
Move to SelectV2
namespace
2024-05-25 17:20:10 +03:00
Salman Ahmed
d395c85418
Adjust right content width based on scoring mode
2024-05-25 17:16:41 +03:00
Salman Ahmed
5955378004
Replace "X mods" text with a pill indicator
2024-05-25 16:11:24 +03:00
Andrei Zavatski
1e90e5e38e
Use sb element path as a name
2024-05-25 13:24:25 +03:00
Salman Ahmed
35af518fdb
Remove expanded/contracted states and limit to 5 mods
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Also adjusts right content width to contain those 5 mods. Not sure how to handle the extra space in the score though...to be dealt with later.
2024-05-25 12:52:48 +03:00
OliBomby
497701950d
fix nitpick
2024-05-24 18:11:28 +02:00
Dean Herbert
2134ff7a1b
Merge pull request #28071 from Fabiano1337/lazer-speedkeys
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Make ctrl-up/down change speed modifier of mods
2024-05-24 23:20:04 +09:00
Bartłomiej Dach
9f19ab092d
Merge branch 'master' into grids-1
2024-05-24 14:39:55 +02:00
Aurelian
b2c4e0e951
Reworked linear line check, and optimized scaled flat slider test
2024-05-24 14:05:56 +02:00
Bartłomiej Dach
c800bb5339
Merge branch 'master' into lazer-speedkeys
2024-05-24 13:19:26 +02:00
Bartłomiej Dach
cab8cf7410
Move mod speed hotkey handler to user mod select overlay
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The very base class is the wrong place for it because
`FreeModSelectOverlay` inherits from it, and that one has different
assumptions and rules than "user" selection. In particular, in non-user
selection, more than one rate adjust mod may be active, which breaks the
mod speed hotkey's basic assumptions.
2024-05-24 13:14:06 +02:00
Bartłomiej Dach
b1b207960a
Actually use return value
2024-05-24 13:09:44 +02:00
Bartłomiej Dach
8cac87e496
Fix speed controls in mod select overlay not handling repeat
2024-05-24 13:09:07 +02:00
Bartłomiej Dach
345fb60679
Fix toast strings
2024-05-24 13:08:17 +02:00
Bartłomiej Dach
63406b6feb
Rewrite implementation
2024-05-24 13:03:42 +02:00
Bartłomiej Dach
7255cc3344
Fix tests dying on a nullref
2024-05-24 11:25:29 +02:00
Bartłomiej Dach
807d982a72
Move workaround to subscreen
2024-05-24 10:35:33 +02:00
Bartłomiej Dach
a80dbba9d0
Update to not use obsoleted method
2024-05-24 10:35:31 +02:00
Bartłomiej Dach
4089071299
Merge branch 'master' into fix-editor-didnt-save
2024-05-24 10:16:46 +02:00
Aurelian
fff52be59a
Addressed code quality issues
2024-05-24 09:30:24 +02:00
Aurelian
d948e0fc5c
Nearly straight sliders are treated as linear
2024-05-24 08:26:17 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling
2024-05-23 15:10:40 +02:00
Bartłomiej Dach
128029e2af
Fix aspect ratio lock applying when shift pressed on a non-corner anchor
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It doesn't make sense and it wasn't doing the right thing.
2024-05-23 15:08:43 +02:00
Bartłomiej Dach
ac5c031a3a
Simplify original state management in skin selection scale handler
2024-05-23 15:01:28 +02:00
Bartłomiej Dach
9e86a08405
Simplify scale origin computation
2024-05-23 14:07:43 +02:00
Bartłomiej Dach
070668c96f
Use ShiftPressed
instead of explicitly checking both physical keys
...
Not only is this simpler, but it also is more correct (for explanation
why, try holding both shift keys while dragging, and just releasing one
of them - the previous code would briefly turn aspect ratio off).
2024-05-23 13:57:34 +02:00
Bartłomiej Dach
bfa23ec7a4
Fix main menu button animation not playing on initial show
2024-05-23 11:46:48 +02:00
Dean Herbert
357e55ae1f
Make gradient layer a bit more dynamic
2024-05-23 17:39:59 +08:00
Dean Herbert
a3639e0ce3
Remove unused field
2024-05-23 17:19:11 +08:00
Dean Herbert
88a2f74326
Adjust animation
2024-05-23 16:00:23 +08:00
Dean Herbert
f85a1339d9
Unload daily challenge background less aggressively
2024-05-23 14:23:02 +08:00
Dean Herbert
6c37560842
Merge branch 'master' into daily-challenge-mvp
2024-05-23 10:57:05 +08:00
Dean Herbert
ae27fc6944
Merge pull request #28200 from Hecatia-Lapislazuli/max-cs-scaling
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Enforce difficulty setting limits during decode
2024-05-23 09:30:15 +08:00
Dean Herbert
fd9f8bd3e0
Update framework
2024-05-23 01:21:12 +08:00
Dean Herbert
73cb363eba
Make some more methods static
2024-05-22 23:26:23 +08:00
Bartłomiej Dach
f7ca18b52e
Menial cleanups
2024-05-22 15:52:57 +02:00
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes
2024-05-22 21:32:49 +08:00
Dean Herbert
8d02ac5e21
Update framework
2024-05-22 21:20:34 +08:00
Fabian van Oeffelt
0df634574f
Improve readability
2024-05-22 13:59:33 +02:00
Fabian van Oeffelt
57da4229ff
Add speed value to Toast
2024-05-22 13:58:59 +02:00
Aurelian
b25987ffe7
Changed allowed mania keys, and reverted 0af32c5
2024-05-22 11:37:55 +02:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
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This reverts commit d7d569cf4e
.
2024-05-22 16:29:39 +08:00
Dean Herbert
3a608aa815
Merge pull request #28194 from bdach/daily-challenge-models
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Add client/server models & operations for "daily challenge" feature
2024-05-22 15:48:23 +08:00
Dean Herbert
f979200712
Use null conditional rather than implicit not-null
2024-05-22 12:06:51 +08:00
Dean Herbert
1fdebe94ac
Merge branch 'master' into lazer-speedkeys
2024-05-22 12:05:04 +08:00
Dean Herbert
02a388cba6
Fix enum not being at end (and adjust naming)
2024-05-22 12:03:48 +08:00
Dean Herbert
99d99cede0
Basic cleanup
...
Before I gave up on attempting to fix the method.
2024-05-22 11:59:34 +08:00
Fabian van Oeffelt
3403789c6f
Toast now only shows when speed is actually changed
2024-05-21 16:11:20 +02:00
Fabian van Oeffelt
148afd1201
Change Speedchange behaviour to keep changing while holding key, Add Toast to nofity user what just happend
2024-05-21 14:47:34 +02:00
Bartłomiej Dach
45fcbea182
Compute total score without mods during standardised score conversion
...
This is going to be used by server-side flows. Note that the server-side
overload of `UpdateFromLegacy()` was not calling
`LegacyScoreDecoder.PopulateTotalScoreWithoutMods()`.
Computing the score without mods inline reduces reflection overheads
from constructing mod instances, which feels pretty important for
server-side flows.
There is one weird kink in the treatment of stable scores with score V2
active - they get the *legacy* multipliers unapplied for them because
that made the most sense. For all intents and purposes this matters
mostly for client-side replays with score V2. I'm not sure whether
scores with SV2 ever make it to submission in stable.
There may be minute differences in converted score due to rounding
shenanigans but I don't think it's worth doing a reverify for this.
2024-05-21 13:11:08 +02:00