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mirror of https://github.com/ppy/osu.git synced 2024-12-21 11:12:55 +08:00
Commit Graph

261 Commits

Author SHA1 Message Date
Dean Herbert
98ab1f9862 Fix negative spinners 2020-02-05 18:35:31 +09:00
Dean Herbert
3d42973764 Allow scrolling via drag while dragging a hold note handle 2020-02-05 18:35:31 +09:00
Dean Herbert
cef45afbc8 Add a simple hover state 2020-02-05 18:35:31 +09:00
Dean Herbert
d56accaef1 Disallow negative / zero repeat counts (and fix off-by-one) 2020-02-05 18:35:31 +09:00
Dean Herbert
d04cc0123d Initial implementation of timeline blueprint dragbars 2020-02-05 18:35:31 +09:00
Dean Herbert
90caa61245
Reverse comparison for readability
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-02-01 02:05:26 +09:00
Dean Herbert
f51cfa2220 Fix too many ticks being displayed on beatmaps with multiple timing sections
Closes https://github.com/ppy/osu/issues/7681.
2020-01-31 00:24:00 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity 2020-01-29 16:52:45 +09:00
Dan Balasescu
e553a9b9e0
Merge branch 'master' into distance-snap-grid-correct-colouring 2020-01-29 16:09:35 +09:00
Dan Balasescu
63501c188a
Merge pull request #7644 from peppy/standardise-zoom-levels
Standardise editor timeline zoom across maps of all lengths
2020-01-29 16:04:25 +09:00
Dan Balasescu
0d6fd0a54a
Merge branch 'master' into standardise-zoom-levels 2020-01-29 15:32:57 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap 2020-01-29 15:32:27 +09:00
smoogipoo
391681b7af Separate calculation to follow other examples 2020-01-29 15:16:48 +09:00
Dean Herbert
8e2159e4eb Ensure selection tool correctly matches selection state
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
4bb33046ca Standardise editor timeline zoom across maps of all lengths 2020-01-28 13:03:06 +09:00
Dean Herbert
58654f28b6 Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
Dean Herbert
29daabb40a Fix distance snap grid showing incorrect colouring
Now matches timeline colours (based on timing point).
2020-01-28 11:59:21 +09:00
Dean Herbert
d5fda053f4 Use centre origin/anchors 2020-01-27 18:09:54 +09:00
Dean Herbert
493390b750 Rename class to TimelineTickDisplay 2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a Add timeline beat display 2020-01-27 17:38:50 +09:00
Dean Herbert
e24c4ab901 Adjust zoom defaults for timeline to be more useful 2020-01-27 17:34:40 +09:00
Dean Herbert
df665c3a3c Move beat index colour retrieval to static function 2020-01-27 17:34:40 +09:00
smoogipoo
811ddb02a4 General refactoring 2020-01-24 17:50:36 +09:00
smoogipoo
28727bbafd Fix crash when deselecting via ctrl+click 2020-01-24 17:30:37 +09:00
Dean Herbert
5646f7777e Add comment about custom SelectionHandler 2020-01-23 16:23:42 +09:00
Dean Herbert
5cadbb1ffb Move timeline blueprint to own class 2020-01-23 16:22:43 +09:00
Dean Herbert
9d90799447 Remove useless container 2020-01-23 16:20:42 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dean Herbert
56c044c44a Move beat snapping to its own interface 2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144 Add support for dragging outside visible extents 2020-01-23 14:30:25 +09:00
Dean Herbert
477e1b7d27 Rename TimelineHitObjectDisplay to TimelineBlueprintContainer 2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89 Add beat snapping to timeline movement 2020-01-23 14:30:25 +09:00
Dean Herbert
c76f76e5aa Fix being able to drag out of the blueprint intending to be moved 2020-01-23 14:30:25 +09:00
Dean Herbert
aa1a226ab7 Remove unused ScreenSpaceStartPosition field 2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592 Allow basic timeline selection temporal movement 2020-01-23 14:30:25 +09:00
Dean Herbert
cb6e7425ae Make dragbox stateful to fix blueprint movement 2020-01-23 14:30:25 +09:00
Dean Herbert
f0d810fe20 Follow start time and duration changes 2020-01-23 14:30:08 +09:00
Dean Herbert
63cef8b8b7 Rename nested classes to be more appropriate 2020-01-23 14:30:08 +09:00
Dean Herbert
89d90fdfa0 Fix drag not updating until mouse is moved while scrolling timeline 2020-01-23 14:30:07 +09:00
Dean Herbert
a8ec4907c4 Fix selections while scrolling timeline 2020-01-23 14:27:21 +09:00
Dean Herbert
c4395b1cea Clean up nested class implementations 2020-01-23 14:27:20 +09:00
Dean Herbert
482409e776 Colour extension bars of long objects 2020-01-23 14:26:33 +09:00
Dean Herbert
a6775d1bd3 Implement custom drag box and allow drag seeking once again 2020-01-23 14:26:33 +09:00
Dean Herbert
8a7f7c5e46 Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework 2020-01-22 22:57:56 +09:00
Dean Herbert
7c62cc3ac3 Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
Dean Herbert
e3a2b20f63 Fix SelectionHandler visibility on remote selection 2020-01-22 01:32:11 +09:00
Dean Herbert
83fa4a9bb3 Move circle size to a constant 2020-01-21 22:24:04 +09:00
Dean Herbert
a963d652bc Mark readonly 2020-01-21 20:54:50 +09:00
Dean Herbert
c88bdbd4a0 Share selected hitobjects across multiple blueprint containers 2020-01-21 20:46:39 +09:00
Dean Herbert
1ce78afa98 Disable y offset for now 2020-01-21 19:51:44 +09:00
Dean Herbert
f582c42bbd Perform deletion directly via EditorBeatmap 2020-01-21 18:56:09 +09:00
Dean Herbert
a888d148b6 Remove remaining cast 2020-01-21 18:01:10 +09:00
Dean Herbert
6187b2e77c Implement IDistanceSnapProvider in timeline for now 2020-01-21 18:00:36 +09:00
Dean Herbert
353b74b04a Handle selection events in timeline 2020-01-21 17:37:35 +09:00
Dean Herbert
8f16c1cb04 Add non-hiding selection state 2020-01-21 14:21:00 +09:00
Dean Herbert
53fe0ce790 Use AliveChildren 2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1 Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container 2020-01-20 17:08:59 +09:00
smoogipoo
9535b3eeba Fix possible nullref on blueprint removal 2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755 General refactorings 2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
d8d12cbbdd wip: Move more functionality into ComposeBlueprintContainer 2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
Dean Herbert
bf85f4affb Fix editor crashing when loading a beatmap for an unsupported ruleset 2019-12-18 17:53:26 +09:00
smoogipoo
94a298a82d Refactor distance snap grid to not require hitobjects 2019-12-10 16:00:09 +09:00
Dean Herbert
b1426d1b22 Full impossible nullref 2019-12-06 12:51:43 +09:00
Dean Herbert
9248fbe881 Remove extra checkboxes for now 2019-12-06 12:22:44 +09:00
Dean Herbert
28400aa865 Update test scene 2019-12-06 11:27:24 +09:00
Dean Herbert
12a9843835 Move thickness to a constant 2019-12-06 10:48:18 +09:00
Dean Herbert
e76f8bdd64 Fix warnings 2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb Make work in editor 2019-12-05 20:12:25 +09:00
Dean Herbert
e225b0032a Add basic hitobject display to timeline 2019-12-05 19:31:40 +09:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
201f32859a
Merge branch 'master' into slider-control-point-removal 2019-11-21 22:10:52 +09:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
smoogipoo
76ab0ecd3c Disallow deselections with right clicks 2019-11-13 17:21:55 +09:00
Dean Herbert
4b66ce0c52
Merge branch 'master' into slider-controlpoint-addition 2019-11-12 18:13:27 +09:00
Dean Herbert
dd196385cb
Add Ctrl+A to select all and Escape to deselect all (#6803)
Add Ctrl+A to select all and Escape to deselect all

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-12 18:10:45 +09:00
Dean Herbert
cdd87a6903
Merge branch 'master' into delete-selection 2019-11-12 17:59:43 +09:00
smoogipoo
10fd5ef5a7 Merge context menus 2019-11-12 15:02:27 +09:00
Dean Herbert
b4525c1f6e Fix right clicking to select not showing context menu 2019-11-12 14:42:30 +09:00
smoogipoo
9f1d490ac9 Only handle selection input on blueprints 2019-11-12 12:18:24 +09:00
Dean Herbert
a43b0ee01b Apply naming and styling changes 2019-11-12 10:45:46 +09:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
smoogipoo
f3dc38e342 Add Ctrl+A to select all (esc to deselect all) 2019-11-11 13:41:10 +09:00
smoogipoo
97ea07db0e Add delete option to the right-click menu 2019-11-08 19:44:47 +09:00
smoogipoo
998e1dfe47 Fix non-1/1 initial beat divisor control display 2019-11-08 17:23:47 +09:00
smoogipoo
df08a95734 Separate addition/removal into separate methods 2019-11-08 16:46:58 +09:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
smoogipoo
864b8db638 Use three states for the hitsound menu items 2019-11-08 13:52:36 +09:00
smoogipoo
046f0b0fe5 Allow right-clicks to trigger selection 2019-11-08 13:40:47 +09:00
smoogipoo
573d11503e Remove unused using 2019-11-08 13:36:17 +09:00
smoogipoo
abb3a6ca5b Initial right click context menu implementation 2019-11-08 13:36:17 +09:00
Dean Herbert
70cf91fb40
Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00