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Commit Graph

4406 Commits

Author SHA1 Message Date
Bartłomiej Dach
f973befcd4
Remove unused resolved member 2022-12-24 09:34:30 +01:00
Dean Herbert
5e9fb1063a Move judgement text creation to base class and tidy things up 2022-12-24 12:22:36 +08:00
Dean Herbert
727ac00f6d Combine base class for JudgementPiece 2022-12-24 03:32:13 +08:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Dean Herbert
4a7d7c6ed9 Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
Dean Herbert
877413524f Cherry-picked android changes from #17462 2022-12-19 15:46:54 +09:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Dean Herbert
5800734589
Merge pull request #21587 from smoogipoo/spectatorstate-maximum-statistics
Store maximum statistics to spectator state
2022-12-12 20:00:52 +09:00
Dean Herbert
df94af4495 Inline ScoringValues and make some more methods private inside ScoreProcessor 2022-12-12 19:22:09 +09:00
Dan Balasescu
7a54bcac57 Remove unused using 2022-12-12 11:41:07 +09:00
Dan Balasescu
6e41efede8 Simplify dictionary construction 2022-12-12 11:40:47 +09:00
Dan Balasescu
5e8d75bbbf Remove unused overload 2022-12-12 11:39:03 +09:00
Dean Herbert
85039209f8 Fix parsing of ruleset configuration values being incorrect on some locales
Closes #21611.
2022-12-12 01:56:36 +09:00
Dan Balasescu
e9998f1690 Store maximum statistics to spectator state 2022-12-09 20:15:07 +09:00
OliBomby
98a312ca96 Fix segmentEnds incorrect on shortened paths 2022-12-07 09:52:09 +01:00
OliBomby
cd46ca31f9 Add segmend end completions to SliderPath 2022-12-07 09:51:22 +01:00
Bartłomiej Dach
81a42dc05d
Fix extended values in difficulty adjust being truncated to 10 on beatmap change 2022-12-06 23:25:48 +01:00
Dan Balasescu
9e64f8dab1 Fix loss of precision when computing accuracy 2022-12-05 19:08:50 +09:00
Dean Herbert
5a69656764
Merge pull request #21496 from peppy/fix-zero-length-spinners
Fix being able to place zero-length spinners
2022-12-02 19:25:00 +09:00
Dan Balasescu
850931120d
Merge pull request #21479 from peppy/fix-wrong-last-hit-object-time
Fix some components not accounting for final hold notes in osu!mania beatmaps
2022-12-02 18:12:00 +09:00
Dean Herbert
ba99f1288c Update IBeatSnapProvider documentation to mention the pre-divided BeatSnap 2022-12-02 17:57:15 +09:00
Dan Balasescu
a39bd634c4
Merge pull request #21405 from LumpBloom7/Editor-DrawableRuleset-Dependencies
Provide DrawableRulesetDependencies from HitObjectComposer
2022-12-02 17:31:31 +09:00
Dean Herbert
25120060aa Use new helper method in ModTimeRamp 2022-12-02 16:09:46 +09:00
Dean Herbert
809d02cda0 Fix two implementation oversights 2022-12-02 16:05:14 +09:00
Dean Herbert
d8dd7e7e0f Fix test failures when no hitobjects are present in a scrolling ruleset 2022-12-01 21:42:03 +09:00
Dean Herbert
896f2d8f74 Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
Dean Herbert
c5bc071c4b
Merge pull request #21439 from LumpBloom7/Fix-DHO-load-state
Update DrawableHitObject state based on entry result during LoadComplete
2022-12-01 15:36:36 +09:00
Bartłomiej Dach
2e19e93036
Rename method 2022-11-30 22:54:14 +01:00
Bartłomiej Dach
6ebde9a747
Annotate Playfield.Mods as maybe-null 2022-11-30 20:00:25 +01:00
Derrick Timmermans
6a61e70766
Expose Ruleset from HitObjectComposer instead 2022-11-30 12:17:58 +01:00
Dean Herbert
5ce2d6f54a Hide the game mouse cursor when playing osu!catch with relax mod 2022-11-30 18:13:53 +09:00
Dean Herbert
bb0237d4a9 Fix nullability inspection on disposal path 2022-11-30 17:49:08 +09:00
Dean Herbert
4215f4f5d7 Merge branch 'master' into Editor-DrawableRuleset-Dependencies 2022-11-30 17:42:46 +09:00
Derrick Timmermans
93ba84e5ff
Fix code style 2022-11-27 21:48:44 +01:00
Derrick Timmermans
70c320b2e8
Provide ruleset dependencies only to Compose Placement Blueprints 2022-11-27 21:43:33 +01:00
Derrick Timmermans
cff3e06ad6
Update state based on result during LoadComplete 2022-11-27 20:57:00 +01:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
76e9382e0b Fix triangles showing on ExpandableButtons when in contracted state 2022-11-25 20:18:35 +09:00
Derrick Timmermans
65e5c9a3ae
Dispose DrawableRulesetDependencies in HitObjectComposer 2022-11-25 08:27:22 +01:00
Dean Herbert
f6e229c24d "Fix" mod copy failure 2022-11-25 01:15:11 +09:00
Dean Herbert
2b2beadd06 Merge branch 'master' into update-framework 2022-11-25 01:00:08 +09:00
Derrick Timmermans
7b620392fe
Provide DrawableRulesetDependencies from HitObjectComposer 2022-11-24 13:13:45 +01:00
Dean Herbert
a2438428a2 Move base call to end 2022-11-24 13:57:43 +09:00
Dean Herbert
b381b4fd2d Merge branch 'master' into update-framework 2022-11-24 01:27:58 +09:00
Bartłomiej Dach
508f1f488c
Merge branch 'master' into limit-barline-generation-sanity 2022-11-23 17:12:36 +01:00
Dean Herbert
f9d952220f Fix barlines being misaligned if generation start time is clamped 2022-11-23 18:12:03 +09:00
Dean Herbert
172e798847
Merge pull request #21228 from Terochi/recent-messages-implementation
Add ability to view chat send history in input box
2022-11-23 14:58:42 +09:00
Dean Herbert
1632df1f4d Update DifficultyBindable to match new bindable spec 2022-11-22 14:51:19 +09:00
Dean Herbert
40f2da364c Limit how far before the first hitobject that barlines can be generated 2022-11-21 14:40:25 +09:00
Bartłomiej Dach
0f382590e6
Remove unnecessary #nullable disable 2022-11-20 15:31:51 +01:00
Salman Ahmed
58296bd4f0 Introduce IDrawableScrollingRuleset for editor consumption 2022-11-20 04:11:10 +03:00
Terochi
eff6c7be64 Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Dan Balasescu
d47c46d144 Compute raw score in-line
Saves on an allocation (though it seems to only be a ValueType so it
shouldn't be a big deal) and a tail-call.
2022-11-18 14:22:28 +09:00
Susko3
56fd1f95b1 Fix FallbackSampleStore.GetAsync fallback logic 2022-11-13 18:47:28 +01:00
maromalo
1911120afe
Merge branch 'master' into long-standard 2022-11-12 09:52:11 -03:00
Dean Herbert
106f1cf90b Merge branch 'master' into combo-colour-brightness-limit 2022-11-11 18:24:39 +09:00
Dan Balasescu
fe58329478
Merge pull request #21151 from peppy/taiko-judgement-fixes
Fix various issues surrounding hit judgements
2022-11-11 16:41:46 +09:00
Dan Balasescu
5bdbf56f43 Merge branch 'master' into taiko-judgement-fixes 2022-11-11 15:48:33 +09:00
Dan Balasescu
1a1a186d22 Merge branch 'master' into taiko-barline-separation 2022-11-11 15:47:06 +09:00
Dan Balasescu
db25e9e9c8 Merge branch 'master' into combo-colour-brightness-limit 2022-11-11 15:31:28 +09:00
maromalo
83a3f1b82e Add computeRawScore() 2022-11-10 14:15:20 -03:00
Dan Balasescu
606d42c679
Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
2022-11-10 12:52:08 +09:00
Dan Balasescu
051f7f4c68
Merge pull request #21173 from peppy/toggle-hit-markers
Add the ability to toggle off hit marker displays in the editor
2022-11-10 12:23:53 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
bf26dbffc2 Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
Dean Herbert
dd4cd3cf8e Move gameplay configuration to interface to allow editor overriding 2022-11-08 18:25:24 +09:00
Dean Herbert
ada039151b Add the ability to toggle off hit marker displays in the editor 2022-11-08 18:07:06 +09:00
maromalo
64e6276397 Fix score rounding issue 2022-11-08 01:10:21 -03:00
Dean Herbert
2b72c3833b Remove unnecessary centering logic in DrawableJudgement 2022-11-07 17:19:32 +09:00
Dean Herbert
c69a4f9333 Move major barline portion to default implementation to allow for further customisation
Of note, this removes the "major" barline triangles from legacy skins. I
think this is more correct, as they did not display in stable.
2022-11-07 14:29:58 +09:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Dean Herbert
51078bddf9 Remove unused bindable 2022-11-06 23:34:04 +09:00
Dean Herbert
e02c477008
Merge pull request #21017 from andy840119/remove-nullable-disable-in-the-checks
Remove nullable disable in the checks.
2022-11-06 18:39:03 +09:00
Bartłomiej Dach
84179fb087
Merge branch 'master' into combo-colour-brightness-limit 2022-11-05 16:48:56 +01:00
Dean Herbert
566738494f
Merge pull request #20952 from OliBomby/bezier-convert
Add conversion algorithm for lazer slider curves to work with stable
2022-11-04 16:49:51 +09:00
Dean Herbert
3ec9686e58 Fix test failures and rename configuration value to match better 2022-11-02 18:15:18 +09:00
Dean Herbert
99ba7c29dd Change range to 0-100% and rename to "normalisation" 2022-11-02 13:47:11 +09:00
Dean Herbert
2f3c80f884 Remove toggle and change method of application to blend with original colour 2022-11-02 13:08:29 +09:00
Dean Herbert
a01602e63c Merge branch 'master' into combo-colour-brightness-limit 2022-11-02 12:09:27 +09:00
Bartłomiej Dach
ac554c644d
Merge branch 'master' into fix-slider-sv-snap 2022-11-01 13:19:46 +01:00
Dean Herbert
f014acfc8d Fix DrawableHitObject.AccentColour not being updated if object entry is not attached 2022-11-01 19:34:53 +09:00
Dean Herbert
27af91003b Merge branch 'master' into combo-colour-brightness-limit 2022-11-01 17:50:26 +09:00
Dean Herbert
29bc653d24 Remove incorrect double multiplication and add missing test coverage 2022-11-01 17:17:54 +09:00
Dean Herbert
2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
706adfb28c Improve messaging when ruleset load fails 2022-11-01 13:57:34 +09:00
OliBomby
0461303895 Change return type to List 2022-10-31 11:39:41 +01:00
OliBomby
414e21c657 Added xmldoc to public methods 2022-10-31 11:39:14 +01:00
Dean Herbert
94dd4045f1 Remove borrowed framework code 2022-10-31 15:42:17 +09:00
Dean Herbert
31ba77e378 Merge branch 'master' into bezier-convert 2022-10-31 15:41:08 +09:00
andy840119
a1a9238bd1 Use empty string instead of null because issue template not accept null. 2022-10-30 16:31:07 +08:00
andy840119
505ec800da File name should be nullable. 2022-10-30 16:29:54 +08:00
andy840119
db48a57fa7 Remove nullable disable annotation in some checks class. 2022-10-30 16:28:49 +08:00
andy840119
24c27e62f6 Remove nullable disable annotation in the issue and issue template-related class. 2022-10-30 16:25:15 +08:00
Dean Herbert
42eafe318c Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
OliBomby
86d5fcc26d Added tests 2022-10-26 19:30:42 +02:00
OliBomby
77dcd0fae2 Create BezierConverter.cs 2022-10-26 17:21:20 +02:00
Dean Herbert
6b53ea3400 Enable distance snapping when DS value is changed via user interaction 2022-10-26 13:37:01 +09:00