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Configuration
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Avoid performing a realm write if there are no changes pending in RulesetConfigManager
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2022-09-26 14:55:23 +09:00 |
Difficulty
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Merge pull request #21228 from Terochi/recent-messages-implementation
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2022-11-23 14:58:42 +09:00 |
Edit
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Update IBeatSnapProvider documentation to mention the pre-divided BeatSnap
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2022-12-02 17:57:15 +09:00 |
Filter
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Remove the nullable disable annotation in the Ruleset.Filter namespace.
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2022-07-03 21:00:54 +08:00 |
Judgements
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Partial everything
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2022-11-27 00:00:27 +09:00 |
Mods
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Fix extended values in difficulty adjust being truncated to 10 on beatmap change
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2022-12-06 23:25:48 +01:00 |
Objects
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Fix segmentEnds incorrect on shortened paths
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2022-12-07 09:52:09 +01:00 |
Replays
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Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
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2022-07-02 13:08:25 +08:00 |
Scoring
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Fix loss of precision when computing accuracy
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2022-12-05 19:08:50 +09:00 |
Timing
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Standardise control point search logic in OverlappingScrollAlgorithm
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2022-10-18 16:01:05 +09:00 |
UI
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Merge pull request #21479 from peppy/fix-wrong-last-hit-object-time
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2022-12-02 18:12:00 +09:00 |
AssemblyRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ILegacyRuleset.cs
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Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
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2022-09-10 11:07:23 +08:00 |
IRulesetConfigCache.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RealmRulesetStore.cs
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Remove "internal" identifier as unnecessary
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2022-08-29 14:01:15 +09:00 |
Ruleset.cs
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Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins
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2022-09-15 20:18:10 +09:00 |
RulesetConfigCache.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
RulesetInfo.cs
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Add last applied version to RulesetInfo
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2022-07-21 18:15:25 +09:00 |
RulesetLoadException.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RulesetSelector.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
RulesetStore.cs
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Improve messaging when ruleset load fails
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2022-11-01 13:57:34 +09:00 |