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mirror of https://github.com/ppy/osu.git synced 2024-11-07 20:47:26 +08:00
osu-lazer/osu.Game/Rulesets
Dean Herbert 2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
..
Configuration Avoid performing a realm write if there are no changes pending in RulesetConfigManager 2022-09-26 14:55:23 +09:00
Difficulty Refactor ScoreProcessor ComputeScore() methods 2022-08-29 13:51:10 +09:00
Edit Fix time snap of sliders not matching when SV is not 1.0x 2022-11-01 15:12:58 +09:00
Filter Remove the nullable disable annotation in the Ruleset.Filter namespace. 2022-07-03 21:00:54 +08:00
Judgements Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
Mods Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
Objects Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
Replays Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project. 2022-07-02 13:08:25 +08:00
Scoring Add ScoreProcessor.ComputeAccuracy() 2022-09-12 18:37:55 +09:00
Timing Standardise control point search logic in OverlappingScrollAlgorithm 2022-10-18 16:01:05 +09:00
UI Fix incorrect fallback logic 2022-10-20 23:08:44 +09:00
AssemblyRulesetStore.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ILegacyRuleset.cs Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
IRulesetConfigCache.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IRulesetInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IRulesetStore.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RealmRulesetStore.cs Remove "internal" identifier as unnecessary 2022-08-29 14:01:15 +09:00
Ruleset.cs Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
RulesetConfigCache.cs Mark CreateConfig() return type as nullable because it's not required all ruleset to implement. 2022-07-10 10:15:27 +08:00
RulesetInfo.cs Add last applied version to RulesetInfo 2022-07-21 18:15:25 +09:00
RulesetLoadException.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RulesetSelector.cs Catch a second location 2022-06-29 18:56:15 +09:00
RulesetStore.cs Improve messaging when ruleset load fails 2022-11-01 13:57:34 +09:00