Dean Herbert
|
e4ac8362ec
|
Update other implementations to use non-beat-sync logic
|
2023-10-02 19:20:11 +09:00 |
|
Dean Herbert
|
ad4e988520
|
Adjust reverse arrows to bounce more
|
2023-10-02 18:43:50 +09:00 |
|
Dean Herbert
|
7dd9951c44
|
Split out reverse arrow implementations to allow better animation
|
2023-10-02 18:43:50 +09:00 |
|
Dean Herbert
|
8e16b1d507
|
Simplify some maximum size specs
|
2023-09-20 12:48:15 +09:00 |
|
Salman Ahmed
|
922f6f36f2
|
Add size limitation for hit object numbers
|
2023-09-19 04:38:10 +03:00 |
|
Salman Ahmed
|
ab5226832a
|
Add size limitation for slider reverse arrow piece
|
2023-09-19 04:38:10 +03:00 |
|
Salman Ahmed
|
b823507b2a
|
Add size limitation for approach circles
|
2023-09-19 04:38:10 +03:00 |
|
Salman Ahmed
|
f963a921db
|
Add size limitation for slider follow circle
|
2023-09-19 04:18:12 +03:00 |
|
Salman Ahmed
|
fc1a39ede3
|
Add size limitations for slider balls
|
2023-09-19 04:18:12 +03:00 |
|
Salman Ahmed
|
291a91be66
|
Change extension from retrieval to post-processing instead
|
2023-09-19 03:40:30 +03:00 |
|
Salman Ahmed
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57dc76b345
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Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa .
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2023-09-19 03:21:19 +03:00 |
|
Dean Herbert
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96f12cfbaa
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Update GetTexture signature rather than creating new overload
|
2023-09-05 18:01:19 +09:00 |
|
Salman Ahmed
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351081eb27
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Add limit to osu! hit circle elements
|
2023-09-03 02:22:53 +03:00 |
|
Dean Herbert
|
9c4312b407
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Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
|
2023-05-03 12:37:07 +09:00 |
|
Dean Herbert
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72b472a756
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Change default scaling and add note about legacy cursor-ripple scale
|
2023-04-30 14:48:03 +09:00 |
|
Dean Herbert
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a4ae9e409b
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Implement ripples (legacy and default)
|
2023-04-30 14:48:03 +09:00 |
|
Dean Herbert
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b39a9d816e
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Add basic structural requirements for cursor ripples
|
2023-04-30 14:48:03 +09:00 |
|
Dean Herbert
|
e9571be4ab
|
Fix incorrect application layer causing completely discoloured circles
|
2023-01-11 19:29:17 +09:00 |
|
Dean Herbert
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0d1046ed83
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Add full colour application to kiai sprites
|
2023-01-11 19:29:17 +09:00 |
|
Dan Balasescu
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7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dean Herbert
|
e19ba65f91
|
Remove LookupName from base ISkinComponentLookup
|
2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
|
2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
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82ff142b1b
|
Apply nullability to osu! skinning classes
|
2022-11-09 13:37:09 +09:00 |
|
Dean Herbert
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7dbd6e2469
|
Merge branch 'master' into taiko-kiai-flashing
|
2022-10-21 12:48:35 +09:00 |
|
Salman Ahmed
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7d31eaea54
|
Move ball tinting logic to overwrite SliderBall colour
|
2022-10-20 03:55:53 +03:00 |
|
Dean Herbert
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16c86b0744
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Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing
Remove fade easing from legacy hit circles to match stable
|
2022-10-19 12:08:45 +09:00 |
|
Joppe27
|
59213fc00b
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Update LegacyMainCirclePiece to use renamed version of KiaiFlashingDrawable
|
2022-10-18 23:53:12 +02:00 |
|
Joppe27
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a76a039722
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Rename KiaiFlashingDrawable and move to osu.Game
|
2022-10-18 23:40:43 +02:00 |
|
Salman Ahmed
|
3b3f3dc159
|
Fix new-style spinners fading in later than usual
|
2022-10-18 23:48:40 +03:00 |
|
Salman Ahmed
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2245456224
|
Remove fade easing from legacy hit circles on hit
|
2022-10-18 22:22:53 +03:00 |
|
Dean Herbert
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8bf4ca4b53
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Add legacy skin fallback when beatmap skin is providing resources
|
2022-10-12 17:47:20 +09:00 |
|
Alden Wu
|
49e023f861
|
Rename OsuSkinComponents.SmokeTrail to CursorSmoke
|
2022-10-05 19:11:38 -07:00 |
|
Dean Herbert
|
1e5ff2679b
|
Rename classes to better emphasise that Smoke is a single trail segment
|
2022-10-05 18:29:16 +09:00 |
|
Alden Wu
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b0a948df45
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Move LegacySmoke animation implementation to Smoke
|
2022-10-04 00:17:00 -07:00 |
|
Alden Wu
|
929eb8559e
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Fix LegacySmoke alpha calculations
|
2022-10-03 16:02:33 -07:00 |
|
Dean Herbert
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0bac5ef465
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Merge branch 'master' into smoke
|
2022-10-03 21:29:42 +09:00 |
|
Dean Herbert
|
ea7c5458fe
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Fix sprite dropdown not showing resources from non-legacy skins during gameplay
|
2022-09-22 18:53:43 +09:00 |
|
Alden Wu
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ddbd69dc67
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Replace LifetimeAfterSmokeEnd with abstract LifetimeEnd
|
2022-09-20 09:44:01 -07:00 |
|
Dan Balasescu
|
102c140967
|
Remove another invalidate
|
2022-09-20 20:59:58 +09:00 |
|
Dan Balasescu
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c28ed477e1
|
Expose less stuff, clean up implementation
|
2022-09-20 20:54:49 +09:00 |
|
Dan Balasescu
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9f23210e7e
|
Use British-English
|
2022-09-20 20:40:20 +09:00 |
|
Alden Wu
|
8204090e47
|
Scale smoke radius based on texture width
|
2022-09-19 00:07:22 -07:00 |
|
Alden Wu
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a0e31018a1
|
Copy stable smoke's fade/alpha values, blending, scale, and rotation
|
2022-09-18 22:06:07 -07:00 |
|
Alden Wu
|
0138663bdc
|
Fix InspectCode errors
|
2022-09-18 18:32:33 -07:00 |
|
Alden Wu
|
613564b5b9
|
Full legacy smoke implementation and temp default smoke
|
2022-09-18 12:10:01 -07:00 |
|
Alden Wu
|
493efd84a3
|
Basic smoke path implementation
|
2022-09-18 12:08:34 -07:00 |
|
Dean Herbert
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e0940c6c22
|
Update animations to final versions
|
2022-08-01 18:03:32 +09:00 |
|
Alden Wu
|
c2c2c505a4
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Combine FollowCircle and TickFollowCircle classes
|
2022-07-21 19:46:46 -07:00 |
|
Alden Wu
|
5cb0920cfb
|
Revert OnSliderTail() to OnSliderEnd()
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
|
2022-07-19 02:27:04 -07:00 |
|
Alden Wu
|
d213f56f79
|
Align legacy followcircle anims to slider ticks
|
2022-07-19 02:08:53 -07:00 |
|
Dean Herbert
|
775c6c8374
|
Fix potential crash in editor from transform time going below zero
|
2022-07-15 19:29:37 +09:00 |
|
Dean Herbert
|
7ed4eb5815
|
Adjust transform logic to match osu-stable (and add TODOs for remaining oversights)
|
2022-07-15 17:17:55 +09:00 |
|
Alden Wu
|
66932f1af6
|
Move shared followcircle code into abstract base class
|
2022-07-14 17:11:01 -07:00 |
|
Alden Wu
|
48911b956a
|
Remove ClearTransformsAfter call
A bit weird only having one call on its own; probably deserves an
entire PR dedicated to adding ClearTransformsAfter calls
|
2022-07-10 17:07:21 -07:00 |
|
goodtrailer
|
84dcd042f4
|
Protect duration calculations against unstable fps
|
2022-07-07 20:30:31 -07:00 |
|
goodtrailer
|
72fb1ae892
|
Add forgotten unsubscribes
|
2022-07-05 21:04:13 -07:00 |
|
goodtrailer
|
e6a05ce3e2
|
Slow down legacy followcircle animations
|
2022-07-03 13:51:30 -07:00 |
|
Dean Herbert
|
9a5431d93f
|
Minor renaming / refactoring to use local parameter rather than DI'd object
|
2022-07-02 13:37:10 +09:00 |
|
goodtrailer
|
f2141715b8
|
Replace AsNonNull() with Assert()
|
2022-07-01 21:22:48 -07:00 |
|
goodtrailer
|
471b64bd20
|
Reinstate early return with comment
Whoops, didn't read the reply until after I pushed...
|
2022-07-01 21:19:54 -07:00 |
|
goodtrailer
|
6d6ffd35d0
|
Remove unused parameter
|
2022-07-01 21:14:53 -07:00 |
|
goodtrailer
|
2e3ff2c7e0
|
Prefer [Resolved] and LoadComplete
|
2022-07-01 21:12:36 -07:00 |
|
goodtrailer
|
76d4f86ca3
|
Make legacy slider ball fade out instantly
|
2022-07-01 18:21:03 -07:00 |
|
goodtrailer
|
0e0e9968ac
|
Split ball and followcircle into default/legacy files
|
2022-06-29 01:23:35 -07:00 |
|
Dean Herbert
|
31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Salman Ahmed
|
fe96e15b1b
|
Update spinner approach circle to handle LegacySkinTransformer
|
2022-06-04 01:15:39 +03:00 |
|
Dean Herbert
|
a443200d0d
|
Make dependency nullable to allow for safer disposal unbinding
|
2022-05-19 13:49:52 +09:00 |
|
Salman Ahmed
|
61078910a6
|
Handle all skin component types explicitly
|
2022-04-23 03:34:05 +03:00 |
|
Salman Ahmed
|
fd20c2bdcd
|
Change circle/overlay sprite fields to protected for better test assertion
|
2022-04-20 00:24:28 +03:00 |
|
Salman Ahmed
|
a96664295b
|
Fix nullability preprocessor placed over the copyright header
|
2022-04-19 19:48:44 +03:00 |
|
Salman Ahmed
|
033b556be5
|
Simplify texture lookup further
|
2022-04-19 19:44:35 +03:00 |
|
Dean Herbert
|
75a6e9fd7f
|
Convert to use nullable and rearrange fields
|
2022-04-19 18:10:10 +09:00 |
|
Salman Ahmed
|
b067924ada
|
Avoid applying state transforms when no object is present
|
2022-04-19 08:08:02 +03:00 |
|
Salman Ahmed
|
fd113953ac
|
Rename prioritiyLookup and add xmldoc
|
2022-04-19 08:06:39 +03:00 |
|
Salman Ahmed
|
ec7bb876b5
|
Improve legacy circle texture lookup to match 1:1 with stable
|
2022-04-19 07:12:07 +03:00 |
|
Salman Ahmed
|
8d0dd3961e
|
Add failing test cases
|
2022-04-19 07:12:07 +03:00 |
|
Dean Herbert
|
e4b2242719
|
Fix follow point animations not looping
Because they do in stable. I don't know why but let's go with it.
Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
|
2022-03-21 18:29:13 +09:00 |
|
Susko3
|
19467e58c1
|
Remove unused params from BDL methods
|
2022-01-15 01:06:39 +01:00 |
|
Dean Herbert
|
408e8d5710
|
Fix null reference causing crash in KiaiFlashingDrawable
Can occur if there is no fallback graphics available. Previously would
work as it was only setting the `Texture`.
As reported in https://github.com/ppy/osu/discussions/16281.
|
2021-12-30 22:21:39 +09:00 |
|
Bartłomiej Dach
|
eea0fea69f
|
Add support for animated legacy hit circle overlay
|
2021-12-28 15:58:34 +01:00 |
|
Bartłomiej Dach
|
448c6ed515
|
Generalise KiaiFlashingSprite for arbitrary drawables
|
2021-12-28 15:58:34 +01:00 |
|
Dean Herbert
|
add39fbd4f
|
Merge branch 'master' into fix-skin-layout-editor-crash
|
2021-10-28 06:24:24 +09:00 |
|
Dean Herbert
|
6944151486
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
|
Dean Herbert
|
93482414d6
|
Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
|
2021-10-22 14:42:23 +09:00 |
|
Dan Balasescu
|
aa1bfc16d2
|
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
|
2021-10-04 15:56:44 +09:00 |
|
Bartłomiej Dach
|
5e5cdaab5e
|
Privatise setter
Co-authored-by: Dean Herbert <pe@ppy.sh>
|
2021-10-03 19:14:01 +02:00 |
|
Bartłomiej Dach
|
abe0ced48c
|
Proxy slider head circle number along with overlay
|
2021-10-03 15:53:49 +02:00 |
|
Dean Herbert
|
32afd3f426
|
Replace all basic usages
|
2021-10-02 02:22:23 +09:00 |
|
Bartłomiej Dach
|
5bd09a4a30
|
Rename inner lambda parameter
|
2021-09-27 22:21:14 +02:00 |
|
Bartłomiej Dach
|
7a0499ad07
|
Fix repeat arrow texture not falling back to default legacy skin
|
2021-09-27 21:45:26 +02:00 |
|
smoogipoo
|
6c91d39c15
|
Remove GameplayClock dependency
|
2021-09-21 14:48:46 +09:00 |
|
smoogipoo
|
f0971cb90c
|
Fix kiai spawner using wrong current time
|
2021-09-21 14:40:33 +09:00 |
|
Bartłomiej Dach
|
c911332540
|
Merge branch 'master' into correct-reverse-arrow-depth
|
2021-09-20 22:32:28 +02:00 |
|
Dean Herbert
|
20eeb36567
|
Avoid AliveObject enumeration when not in kiai section
|
2021-09-20 18:49:36 +09:00 |
|
Opelkuh
|
761da45f6a
|
Revert af4c3727d77a16e2534df9bbf452336b5c544342
|
2021-09-19 14:00:56 +02:00 |
|
Opelkuh
|
af4c3727d7
|
Fix build errors
|
2021-09-19 04:39:35 +02:00 |
|
Opelkuh
|
1d7d779f66
|
Merge branch 'master' into add-legacy-star-particles
|
2021-09-19 04:34:35 +02:00 |
|
Opelkuh
|
3f8454cb76
|
Remove abstract from ParticleSpewer
|
2021-09-19 03:19:16 +02:00 |
|