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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

Simplify some maximum size specs

This commit is contained in:
Dean Herbert 2023-09-20 12:48:15 +09:00
parent 8f5d1b57a3
commit 8e16b1d507
23 changed files with 39 additions and 39 deletions

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@ -26,21 +26,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
switch (visualRepresentation)
{
case FruitVisualRepresentation.Pear:
SetTexture(Skin.GetTexture("fruit-pear")?.WithMaximumSize(fruit_max_size), Skin.GetTexture("fruit-pear-overlay")?.WithMaximumSize(fruit_max_size));
setTextures("pear");
break;
case FruitVisualRepresentation.Grape:
SetTexture(Skin.GetTexture("fruit-grapes")?.WithMaximumSize(fruit_max_size), Skin.GetTexture("fruit-grapes-overlay")?.WithMaximumSize(fruit_max_size));
setTextures("grapes");
break;
case FruitVisualRepresentation.Pineapple:
SetTexture(Skin.GetTexture("fruit-apple")?.WithMaximumSize(fruit_max_size), Skin.GetTexture("fruit-apple-overlay")?.WithMaximumSize(fruit_max_size));
setTextures("apple");
break;
case FruitVisualRepresentation.Raspberry:
SetTexture(Skin.GetTexture("fruit-orange")?.WithMaximumSize(fruit_max_size), Skin.GetTexture("fruit-orange-overlay")?.WithMaximumSize(fruit_max_size));
setTextures("orange");
break;
}
void setTextures(string fruitName) => SetTexture(
Skin.GetTexture($"fruit-{fruitName}")?.WithMaximumSize(fruit_max_size),
Skin.GetTexture($"fruit-{fruitName}-overlay")?.WithMaximumSize(fruit_max_size)
);
}
}
}

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@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
{
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
InternalChild = content = new Container
{

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
{
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
CornerRadius = Size.X / 2;
CornerExponent = 2;

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@ -242,7 +242,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public HitReceptor()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Children = new[]
{

View File

@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private void load()
{
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
AddInternal(scaleContainer = new Container
{

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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private void load()
{
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
AddRangeInternal(new Drawable[]
{

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@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Origin = Anchor.Centre;
AddInternal(scaleContainer = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer

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@ -21,6 +21,11 @@ namespace osu.Game.Rulesets.Osu.Objects
/// </summary>
public const float OBJECT_RADIUS = 64;
/// <summary>
/// The width and height any element participating in display of a hitcircle (or similarly sized object) should be.
/// </summary>
public static readonly Vector2 OBJECT_DIMENSIONS = new Vector2(OBJECT_RADIUS * 2);
/// <summary>
/// Scoring distance with a speed-adjusted beat length of 1 second (ie. the speed slider balls move through their track).
/// </summary>

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@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
private Bindable<bool> configHitLighting = null!;
private static readonly Vector2 circle_size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
private static readonly Vector2 circle_size = OsuHitObject.OBJECT_DIMENSIONS;
[Resolved]
private DrawableHitObject drawableObject { get; set; } = null!;

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
InternalChildren = new Drawable[]
{

View File

@ -9,7 +9,6 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
@ -22,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
public CirclePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Masking = true;
CornerRadius = Size.X / 2;

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
public ExplodePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

View File

@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public FlashPiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

View File

@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Default
@ -25,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
public MainCirclePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Child = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
{

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@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Default
@ -14,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public RingPiece(float thickness = 9)
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = OsuHitObject.OBJECT_DIMENSIONS;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

View File

@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private DrawableHitObject drawableObject { get; set; } = null!;
public LegacyApproachCircle()
: base("Gameplay/osu/approachcircle", new Vector2(OsuHitObject.OBJECT_RADIUS * 2))
: base("Gameplay/osu/approachcircle", OsuHitObject.OBJECT_DIMENSIONS)
{
}

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@ -14,15 +14,12 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
public partial class LegacyMainCirclePiece : CompositeDrawable
{
private static readonly Vector2 circle_piece_size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
public override bool RemoveCompletedTransforms => false;
/// <summary>
@ -53,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
this.priorityLookupPrefix = priorityLookupPrefix;
this.hasNumber = hasNumber;
Size = circle_piece_size;
Size = OsuHitObject.OBJECT_DIMENSIONS;
}
[BackgroundDependencyLoader]
@ -70,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// expected behaviour in this scenario is not showing the overlay, rather than using hitcircleoverlay.png.
InternalChildren = new[]
{
CircleSprite = new LegacyKiaiFlashingDrawable(() => new Sprite { Texture = skin.GetTexture(circleName)?.WithMaximumSize(circle_piece_size) })
CircleSprite = new LegacyKiaiFlashingDrawable(() => new Sprite { Texture = skin.GetTexture(circleName)?.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS) })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -79,7 +76,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = OverlaySprite = new LegacyKiaiFlashingDrawable(() => skin.GetAnimation(@$"{circleName}overlay", true, true, frameLength: 1000 / 2d, maxSize: circle_piece_size))
Child = OverlaySprite = new LegacyKiaiFlashingDrawable(() => skin.GetAnimation(@$"{circleName}overlay", true, true, frameLength: 1000 / 2d, maxSize: OsuHitObject.OBJECT_DIMENSIONS))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -10,7 +10,6 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@ -37,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
var skin = skinSource.FindProvider(s => s.GetTexture(lookupName) != null);
InternalChild = arrow = (skin?.GetAnimation(lookupName, true, true, maxSize: new Vector2(OsuHitObject.OBJECT_RADIUS * 2)) ?? Empty());
InternalChild = arrow = (skin?.GetAnimation(lookupName, true, true, maxSize: OsuHitObject.OBJECT_DIMENSIONS) ?? Empty());
textureIsDefaultSkin = skin is ISkinTransformer transformer && transformer.Skin is DefaultLegacySkin;
}

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@ -10,7 +10,6 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@ -48,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = skin.GetTexture("sliderb-nd")?.WithMaximumSize(new Vector2(OsuHitObject.OBJECT_RADIUS * 2)),
Texture = skin.GetTexture("sliderb-nd")?.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS),
Colour = new Color4(5, 5, 5, 255),
},
LegacyColourCompatibility.ApplyWithDoubledAlpha(animationContent.With(d =>
@ -60,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = skin.GetTexture("sliderb-spec")?.WithMaximumSize(new Vector2(OsuHitObject.OBJECT_RADIUS * 2)),
Texture = skin.GetTexture("sliderb-spec")?.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS),
Blending = BlendingParameters.Additive,
},
};

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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
return null;
case OsuSkinComponents.SliderBall:
var sliderBallContent = this.GetAnimation("sliderb", true, true, animationSeparator: "", maxSize: new Vector2(OsuHitObject.OBJECT_RADIUS * 2));
var sliderBallContent = this.GetAnimation("sliderb", true, true, animationSeparator: "", maxSize: OsuHitObject.OBJECT_DIMENSIONS);
// todo: slider ball has a custom frame delay based on velocity
// Math.Max((150 / Velocity) * GameBase.SIXTY_FRAME_TIME, GameBase.SIXTY_FRAME_TIME);
@ -139,7 +139,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
if (!this.HasFont(LegacyFont.HitCircle))
return null;
return new LegacySpriteText(LegacyFont.HitCircle, new Vector2(OsuHitObject.OBJECT_RADIUS * 2))
return new LegacySpriteText(LegacyFont.HitCircle, OsuHitObject.OBJECT_DIMENSIONS)
{
// stable applies a blanket 0.8x scale to hitcircle fonts
Scale = new Vector2(0.8f),

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@ -95,7 +95,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
new RingPiece(3)
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2),
Size = OsuHitObject.OBJECT_DIMENSIONS,
Alpha = 0.1f,
}
};