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mirror of https://github.com/ppy/osu.git synced 2024-12-16 04:22:54 +08:00
Commit Graph

404 Commits

Author SHA1 Message Date
Dean Herbert
d476482493 Add basic seeking support when a replay is loaded. 2017-04-25 22:59:51 +09:00
Dean Herbert
eb5d334838 Add non-toggle support for showing seek bar in SongProgress. 2017-04-25 22:59:46 +09:00
Dean Herbert
30e2e7bfe4 Merge branch 'master' into slider-stuff 2017-04-25 19:42:46 +09:00
Dean Herbert
2d6fa711d1 Remove unnecessary base.Update() in PlayerInputManager. 2017-04-24 20:22:21 +09:00
Jorolf
1d2f19b5a2 change background dim from integer to double 2017-04-22 18:34:03 +02:00
Dean Herbert
caf3d311cd
Merge remote-tracking branch 'upstream/master' into speed-adjust-mods 2017-04-21 20:55:20 +09:00
Dean Herbert
d94035e9da Merge branch 'master' into general-fixes 2017-04-21 20:42:46 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support. 2017-04-21 17:33:37 +09:00
Dean Herbert
5fdc9819cf
Add basic UO support (now called Audio Offset). 2017-04-21 16:20:05 +09:00
Dean Herbert
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
Dean Herbert
1707c2458e
Update exception name. 2017-04-20 12:11:03 +09:00
Dean Herbert
873599b359
Fix conversion regression. 2017-04-20 11:36:50 +09:00
Dean Herbert
a47870b376
Apply Ruleset to Scores. Reduce complexity of score creation. 2017-04-20 11:16:08 +09:00
Dean Herbert
3e48a57e9a Merge branch 'master' into score-statistics 2017-04-19 20:36:14 +09:00
Dean Herbert
3b95fbab7d
Add score statistic tracking (osu!). 2017-04-19 16:29:27 +09:00
Dean Herbert
2783f49267
Fix incorrect EndTimes when processing has not been run on HitObjects before the SongProgressGraph is displayed. 2017-04-19 16:05:14 +09:00
Dean Herbert
49f4981f1c
Fix CI issues. 2017-04-18 22:28:16 +09:00
Dean Herbert
a0d9c14526
Add temporary means of getting the user which is responsible for a resulting play. 2017-04-18 22:22:14 +09:00
Dean Herbert
d51b37cb44
Add a basic implementation of the new design results screen. 2017-04-18 22:22:14 +09:00
Dean Herbert
b0f1851e88
Adjust visuals slightly. 2017-04-18 20:52:57 +09:00
Dean Herbert
1071645dca
Flexible cube count (and thus graph height).
This also scaled the graph to the height of the maximum value. And much tidying.
2017-04-18 19:25:52 +09:00
Dean Herbert
3b21340e1b
Split SquareGraph out and make SongProgressGraph also able to take a list of Objects. 2017-04-18 18:40:02 +09:00
Dean Herbert
417a5ca713
A bit of renaming. 2017-04-18 18:29:24 +09:00
Dean Herbert
66865c50ad
Remove explicit RelativeSize setting. 2017-04-18 18:10:13 +09:00
Dean Herbert
784ca2300b
Add safety check for when no objects have been assigned. 2017-04-18 18:09:37 +09:00
Dean Herbert
5ba85818db
Combine push logic and adjust transitions a bit more. 2017-04-18 17:07:02 +09:00
Dean Herbert
ddff26d167
Show metadata when loading between retries.
Also speeds up the display a bit.
2017-04-18 17:00:58 +09:00
Dean Herbert
edd71c0560
Tidy up and comment PlayerLoader logic. 2017-04-18 16:56:01 +09:00
Dean Herbert
2ccb8b154f
Change conditional ordering to allow player to always run its fadeOut sequence. 2017-04-18 16:47:30 +09:00
Dean Herbert
24deaf05b6 Merge branch 'master' into player-loader-restart 2017-04-18 16:36:25 +09:00
Dean Herbert
64a8992153 Merge branch 'master' into general-fixes 2017-04-18 16:19:52 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
ocboogie
1f7373db8f Removed unneeded restarting variable 2017-04-17 23:52:38 -07:00
ocboogie
2bd89e922f Removed unneeded newPlayer 2017-04-17 23:48:21 -07:00
ocboogie
c0f4cbcba6 Added back PlayerLoader overlays 2017-04-17 23:36:11 -07:00
Dean Herbert
727086c0b2
Updates in-line with framework. 2017-04-18 15:34:53 +09:00
ocboogie
be8d32688b Fixed HotkeyRetryOverlay just going to a black screen 2017-04-17 22:36:03 -07:00
ocboogie
5c48fa6cb1 Removed testing line 2017-04-17 21:35:48 -07:00
ocboogie
aa466d0e84 PlayerLoader creates a new instance of the Player class on Restart 2017-04-17 21:32:38 -07:00
smoogipooo
786446354e Fix post-rebase errors. 2017-04-18 09:00:53 +09:00
smoogipooo
2767fbd81a Implement Beatmap conversion testing. 2017-04-18 08:57:09 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
ocboogie
78273d76e3 Added basic loading screen and test case 2017-04-16 20:18:41 -07:00
smoogipooo
3845ab2a72 Add comment. 2017-04-15 05:55:38 +09:00
smoogipooo
0a1376c2db Remove PlayMode game-wide. 2017-04-15 05:22:41 +09:00
smoogipooo
a89af273be Make BeatmapInfo expose Ruleset instead of PlayMode. 2017-04-15 05:01:36 +09:00
smoogipooo
59bfc7abad Move statics to RulesetCollection to avoid conflicts later on. 2017-04-15 04:53:37 +09:00
Dean Herbert
9d753a7798 Merge branch 'master' into song-progress-graph 2017-04-14 19:24:13 +09:00
Dean Herbert
ea0631ede8
Encapsulate progress update logic better. 2017-04-14 18:23:34 +09:00
Dean Herbert
acd7a5b254
Hook up beatmap object density to progress display. 2017-04-14 17:58:37 +09:00
Dean Herbert
6421f040dd
Fix SongProgress handling escape. 2017-04-14 15:27:24 +09:00
Dean Herbert
8c41707ac7
Fix incorrect default state. Handle input better. 2017-04-14 14:40:52 +09:00
Dean Herbert
09195a03a2
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
#	osu.Game/Overlays/DragBar.cs
2017-04-14 11:25:00 +09:00
Dean Herbert
9bf861d0a4 Merge remote-tracking branch 'upstream/master' into peppy/pause-clean-up
# Conflicts:
#	osu.Game/Screens/Play/FailOverlay.cs
#	osu.Game/Screens/Play/PauseOverlay.cs
2017-04-14 01:07:34 +09:00
Dean Herbert
262a2c9f0e
Add exception for failing. 2017-04-13 19:13:09 +09:00
Dean Herbert
5f8baf874d
Use interpolatedSourceClock's IsRunning value for consistency. 2017-04-13 18:31:23 +09:00
Dean Herbert
1f4e0b0251
Fix MosueUp and HighResolution events not being handled by MenuOverlays. 2017-04-13 13:03:07 +09:00
Dean Herbert
359fea7e25
Improve "escape" pressing logic in pause/fail menus. 2017-04-13 12:40:00 +09:00
Dean Herbert
94bf1d65b6
Fix thread race conditions on pausing close to a fail. 2017-04-13 11:41:08 +09:00
ocboogie
32b87d12b5 Removed unneeded using 2017-04-12 04:54:24 -07:00
ocboogie
6c6ef946bd Some more clean up 2017-04-12 04:01:52 -07:00
ocboogie
d250dde537 Fixed repeat keys working for retrying 2017-04-12 02:50:03 -07:00
ocboogie
348dd71406 Fixed repeat keys working for resuming 2017-04-12 02:43:42 -07:00
ocboogie
8cad09370d Fixed pause and fail screen overlap 2017-04-12 00:20:41 -07:00
Dan Balasescu
bc98e53aff I helped. 2017-04-12 00:09:45 +09:00
Dean Herbert
1a1607aaaa
Improve the look of the transition on hotkey retry (and retry in general). 2017-04-11 19:58:57 +09:00
Dean Herbert
43a4657540
Remove unnecessary AlwaysPresent. 2017-04-10 17:26:05 +09:00
Dean Herbert
3a01cfccee
Adjust fade length and easing. 2017-04-10 17:25:56 +09:00
Dean Herbert
15c1013f5b
Don't schedule event, it's unreliable and doesn't match the fade. 2017-04-10 17:25:46 +09:00
Andrey Zavadskiy
1879a05c7b Removed using 2017-04-10 06:10:12 +03:00
Andrey Zavadskiy
e73f543c4f Applied suggestions 2017-04-10 06:06:10 +03:00
Andrey Zavadskiy
a7264aa84c Warning fix 2017-04-09 17:53:16 +03:00
Andrey Zavadskiy
425e96c45c Moved logic to it's own class 2017-04-09 17:44:19 +03:00
Andrey Zavadskiy
4ab4f65c83 Retry on Tilde key 2017-04-09 16:26:31 +03:00
Dean Herbert
0d4f457265
Improve transitions when exiting play mode. 2017-04-07 20:46:35 +09:00
Dean Herbert
54d1afb655
Fade in HitRenderer post entering animation. 2017-04-07 20:38:57 +09:00
Dean Herbert
39175905e4
Fix crashes on completing a taiko map (where a strong his is the last hit in the map). 2017-04-07 16:56:09 +09:00
Dean Herbert
7e99fc47e2
wip 2017-04-07 16:54:54 +09:00
Dean Herbert
1842d80e28
Update test case. 2017-04-07 09:43:08 +09:00
Dean Herbert
12d2102a88
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Modes/UI/HudOverlay.cs
#	osu.Game/Screens/Play/PauseOverlay.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-04-07 09:22:18 +09:00
Dean Herbert
7c63c8394b
Remove unnecessary depth setting. 2017-04-06 15:36:03 +09:00
Dean Herbert
a18367454d
InGameOverlay -> MenuOverlay. 2017-04-06 15:34:52 +09:00
Dean Herbert
856696b17e
Fix incorrect verbatim strings. 2017-04-06 15:31:21 +09:00
Dean Herbert
6285f3eea8 Merge branch 'master' into pause_buttons_refactor 2017-04-06 15:00:48 +09:00
Andrey Zavadskiy
0946e42363 removed useless stuff 2017-04-05 22:51:43 +03:00
Andrey Zavadskiy
6a510097df InGameOverlay fixes 2017-04-05 22:36:03 +03:00
Dean Herbert
4aafc172ca
Allow playfield to specify whether it has a cursor or not. 2017-04-05 17:38:57 +09:00
Andrey Zavadskiy
f2a9ec0f24 Converted constructor to protected 2017-04-04 19:02:36 +03:00
Andrey Zavadskiy
7b95f2d46a InGameOverlay now is abstract 2017-04-04 18:53:13 +03:00
Andrey Zavadskiy
62655b70c9 Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-04-04 18:41:37 +03:00
Dean Herbert
7c74951454
Update bindables.
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseResults.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
smoogipooo
27132958c8 Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-03 14:19:31 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Andrey Zavadskiy
1ecff1b32c Fix naming and testcase 2017-04-01 21:50:25 +03:00
Andrey Zavadskiy
f70de7439b Moved title and description to each class 2017-04-01 21:42:12 +03:00
Andrey Zavadskiy
bd123fa906 Better inheritance 2017-04-01 21:29:17 +03:00
Andrey Zavadskiy
e3a8a14281 Removed unnecessary using 2017-04-01 21:19:49 +03:00
Andrey Zavadskiy
ebc814f06a Typos fix 2017-04-01 21:17:24 +03:00
Andrey Zavadskiy
3574dac780 Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-04-01 21:03:19 +03:00
Dean Herbert
fa7c72a099
Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00
smoogipooo
eed50784ba Make player work with TaikoHitRenderer. 2017-03-29 11:35:57 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Andrey Zavadskiy
91e18cc63e Fix usings 2017-03-28 12:12:35 +03:00
Andrey Zavadskiy
cf3db49631 Inherit Pause/Fail overlay from InGameOverlay 2017-03-28 12:09:26 +03:00
Andrey Zavadskiy
687f71e410 Fixes 2017-03-28 11:45:48 +03:00
Andrey Zavadskiy
60be69d3b0 Fixes 2017-03-28 11:41:08 +03:00
Andrey Zavadskiy
85c2184170 Fixes 2017-03-28 11:33:56 +03:00
Andrey Zavadskiy
62693a6a59 Again separate classes 2017-03-28 10:49:58 +03:00
Andrey Zavadskiy
9774f826ab Pause and fail overlays -> StopOverlay 2017-03-28 06:08:31 +03:00
Andrey Zavadskiy
c4500fa270 fixes 2017-03-28 05:19:32 +03:00
Andrey Zavadskiy
110d43bc25 fixes 2017-03-28 05:12:04 +03:00
Andrey Zavadskiy
457f5c6a89 Removed unised using statement 2017-03-28 04:58:30 +03:00
Andrey Zavadskiy
5461c6516a Refactor PauseOverlay, FailDialog -> FailOverlay 2017-03-28 04:53:57 +03:00
Andrey Zavadskiy
2f9a15092b Refactor pause buttons 2017-03-28 04:52:11 +03:00
DrabWeb
f0035659db Unused using 2017-03-24 00:45:19 -03:00
DrabWeb
a6dfed9668 Formatting 2017-03-24 00:41:56 -03:00
DrabWeb
0edee04200 Use OsuColour instead of static colours 2017-03-24 00:41:14 -03:00
DrabWeb
f1f6f2041f Null track handling in player 2017-03-23 23:57:33 -03:00
DrabWeb
b56fb310bf More cleanup 2017-03-23 23:38:23 -03:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
DrabWeb
0a11d035fe Formatting 2017-03-23 09:07:13 -03:00
DrabWeb
b429d8f1b3 More proper fix 2017-03-23 09:05:53 -03:00
DrabWeb
3364801221 Fix for the fix 2017-03-23 08:32:24 -03:00
DrabWeb
bbca6cf602 Fix bottom square being clipped 2017-03-23 08:13:03 -03:00
DrabWeb
938f5eaf58 Dragging 2017-03-23 07:38:08 -03:00
DrabWeb
ca2816f9c8 Formatting 2017-03-23 07:24:43 -03:00
DrabWeb
3923892863 Delete SongProgressGraphColumn.cs 2017-03-23 07:20:16 -03:00
DrabWeb
546a3d0914 Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph 2017-03-23 07:15:53 -03:00
DrabWeb
0337f18fb9 Cleaning 2017-03-23 06:37:12 -03:00
Dean Herbert
b5d661b53a
some fixing and restyling. 2017-03-23 18:20:00 +09:00
Dean Herbert
4d61424abd Merge branch 'master' into song-progress-graph 2017-03-23 17:44:22 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrabWeb
5ebbc2c0ba Formatting 2017-03-22 09:33:01 -03:00
DrabWeb
818bdd8e88 SongProgress in HudOverlay 2017-03-22 09:27:04 -03:00
DrabWeb
333008e26d Formatting 2017-03-22 08:59:44 -03:00
DrabWeb
340ddb59cd License headers 2017-03-22 08:54:21 -03:00
DrabWeb
29c54d4d8b Merge https://github.com/ppy/osu into song-progress-graph 2017-03-22 08:50:17 -03:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
7110ab8e17
Stop cursor moving when paused. 2017-03-17 20:45:27 +09:00
smoogipooo
9a4af8f194 GetScore -> CreateScore. 2017-03-17 02:03:12 +09:00
smoogipooo
2394e7ff78 Make CheckFailed not actually trigger internal things, and make private. 2017-03-17 01:36:30 +09:00
Dean Herbert
ea642e5ef4 Merge branch 'master' into scoreprocessor_failing_improvements 2017-03-17 00:52:30 +09:00
smoogipooo
b13340c3c8 Move CheckFailed outside of Schedule(). 2017-03-17 00:30:23 +09:00
Dean Herbert
271dddc9a7 Merge branch 'master' into generic_scoreprocessor 2017-03-16 23:04:19 +09:00
Dean Herbert
110bdbd0c1
Make everything share DropDown implementations again. Remove unnecessary files. 2017-03-16 21:17:14 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
smoogipooo
2a2caeba32 Add better failing support to ScoreProcessor. 2017-03-16 13:39:57 +09:00
smoogipooo
c82ae011fb Make ScoreProcessors take generic judgements. 2017-03-16 12:45:23 +09:00
Dean Herbert
14b22445fa
Merge remote-tracking branch 'upstream/master' into general-fixes
# Conflicts:
#	osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00