Previously, some judgement results were not reverted when the source DHO is not alive (e.g. frames skipped in editor). Now, all results are reverted in the exact reverse order.
canBeNull: true
Except DrawableCatchHitObject, it complains in base(hitObject) call.
Disable touchscreen controls responding to mouse in scrolling gamemodes
ArgonJudgementPiece
JudgementPiece
MaxBy
dotnet-build
netstandard2.1
net6.0
CatchPlayfield
SkinnableTarget
GlobalSkinLookup
ISkinComponent
ISkinLookup
This also avoids using the `UprightScalingContainer` (and allows for scale adjust in the process).
Add first pass osu!catch "argon" skin
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>