2017-02-07 12:59:30 +08:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-08-26 11:28:23 +08:00
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2016-10-06 20:10:01 +08:00
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using System;
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2016-10-04 16:15:03 +08:00
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using osu.Framework.Configuration;
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2017-02-17 17:59:30 +08:00
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using osu.Framework.Screens;
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2016-08-26 11:28:23 +08:00
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using osu.Game.Configuration;
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2016-09-01 18:06:09 +08:00
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using osu.Framework.Graphics;
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2016-10-07 23:43:06 +08:00
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using osu.Framework.Graphics.Containers;
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2016-10-01 17:01:52 +08:00
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using osu.Game.Overlays;
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2016-10-07 23:43:06 +08:00
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using osu.Framework.Input;
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using OpenTK.Input;
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2016-10-14 19:09:35 +08:00
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using osu.Framework.Logging;
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2016-10-26 17:45:48 +08:00
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using osu.Game.Graphics.UserInterface.Volume;
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2016-11-09 07:13:20 +08:00
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using osu.Framework.Allocation;
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2016-12-05 18:33:38 +08:00
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using osu.Framework.Timing;
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2016-12-01 13:22:29 +08:00
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using osu.Game.Overlays.Toolbar;
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2016-11-14 16:23:33 +08:00
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using osu.Game.Screens;
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using osu.Game.Screens.Menu;
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2017-01-30 21:00:23 +08:00
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using OpenTK;
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2017-02-05 05:03:39 +08:00
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using System.Linq;
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2017-02-24 17:10:37 +08:00
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using System.Threading.Tasks;
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2017-03-04 20:35:12 +08:00
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using osu.Framework.Threading;
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2017-04-17 16:43:48 +08:00
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using osu.Game.Database;
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2017-03-04 18:02:36 +08:00
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using osu.Game.Graphics;
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2017-04-18 15:05:58 +08:00
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using osu.Game.Rulesets.Scoring;
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2017-02-15 11:37:57 +08:00
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using osu.Game.Overlays.Notifications;
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2017-03-04 18:02:36 +08:00
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using osu.Game.Screens.Play;
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2016-08-26 11:28:23 +08:00
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namespace osu.Game
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{
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2016-09-23 23:39:20 +08:00
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public class OsuGame : OsuGameBase
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2016-08-26 11:28:23 +08:00
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{
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2016-10-01 17:01:52 +08:00
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public Toolbar Toolbar;
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2016-11-09 14:23:10 +08:00
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2016-11-30 14:15:43 +08:00
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private ChatOverlay chat;
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2016-11-09 14:23:10 +08:00
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2016-11-11 12:30:57 +08:00
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private MusicController musicController;
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2017-02-10 15:26:43 +08:00
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private NotificationManager notificationManager;
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2017-02-28 14:09:36 +08:00
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private DialogOverlay dialogOverlay;
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2017-02-17 19:07:11 +08:00
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private Intro intro
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{
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get
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{
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Screen s = screenStack;
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while (s != null && !(s is Intro))
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s = s.ChildScreen;
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return s as Intro;
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}
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}
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2016-11-09 14:23:10 +08:00
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2017-02-17 17:59:30 +08:00
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private OsuScreen screenStack;
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2016-10-04 16:15:03 +08:00
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2016-10-26 17:45:48 +08:00
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private VolumeControl volume;
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2017-04-15 04:52:46 +08:00
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private Bindable<int> configRuleset;
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public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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2016-10-13 22:21:15 +08:00
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2017-03-23 12:41:50 +08:00
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private readonly string[] args;
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2016-10-21 17:25:22 +08:00
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2017-05-15 09:55:29 +08:00
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private SettingsOverlay settings;
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2016-11-08 18:26:12 +08:00
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2016-10-21 17:25:22 +08:00
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public OsuGame(string[] args = null)
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{
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this.args = args;
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}
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2016-10-01 17:01:52 +08:00
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2017-05-15 09:55:29 +08:00
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public void ToggleSettings() => settings.ToggleVisibility();
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2016-11-12 18:44:16 +08:00
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[BackgroundDependencyLoader]
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private void load()
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{
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2016-10-11 04:56:01 +08:00
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if (!Host.IsPrimaryInstance)
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{
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2016-10-15 02:10:01 +08:00
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Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
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2016-10-11 04:56:01 +08:00
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Environment.Exit(0);
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}
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2016-10-21 17:25:22 +08:00
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if (args?.Length > 0)
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2017-02-12 13:53:33 +08:00
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{
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var paths = args.Where(a => !a.StartsWith(@"-"));
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2017-05-23 15:26:51 +08:00
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Task.Run(() => BeatmapDatabase.Import(paths.ToArray()));
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2017-02-12 13:53:33 +08:00
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}
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2016-10-21 17:25:22 +08:00
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2016-11-11 06:40:42 +08:00
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Dependencies.Cache(this);
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2017-05-15 09:56:27 +08:00
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configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
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2017-04-17 16:43:48 +08:00
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Ruleset.Value = RulesetDatabase.GetRuleset(configRuleset.Value);
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2017-04-17 18:44:03 +08:00
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Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
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2016-11-13 01:34:36 +08:00
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}
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2017-03-04 20:35:12 +08:00
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private ScheduledDelegate scoreLoad;
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2017-03-04 18:02:36 +08:00
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protected void LoadScore(Score s)
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{
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scoreLoad?.Cancel();
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2017-03-04 18:02:36 +08:00
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var menu = intro.ChildScreen;
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if (menu == null)
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{
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2017-03-04 20:35:12 +08:00
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scoreLoad = Schedule(() => LoadScore(s));
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return;
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}
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if (!menu.IsCurrentScreen)
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{
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menu.MakeCurrent();
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Delay(500);
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scoreLoad = Schedule(() => LoadScore(s));
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2017-03-04 18:02:36 +08:00
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return;
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}
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if (s.Beatmap == null)
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{
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notificationManager.Post(new SimpleNotification
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{
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Text = @"Tried to load a score for a beatmap we don't have!",
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Icon = FontAwesome.fa_life_saver,
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});
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return;
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}
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Beatmap.Value = BeatmapDatabase.GetWorkingBeatmap(s.Beatmap);
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2017-03-31 14:59:53 +08:00
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menu.Push(new PlayerLoader(new ReplayPlayer(s.Replay)));
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2017-03-04 18:02:36 +08:00
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}
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2016-11-13 01:34:36 +08:00
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protected override void LoadComplete()
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{
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base.LoadComplete();
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2016-11-01 22:24:14 +08:00
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2016-09-30 17:45:55 +08:00
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Add(new Drawable[] {
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2016-10-26 17:45:48 +08:00
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new VolumeControlReceptor
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{
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RelativeSizeAxes = Axes.Both,
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2016-11-15 14:22:14 +08:00
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ActionRequested = delegate(InputState state) { volume.Adjust(state); }
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2016-10-26 17:45:48 +08:00
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},
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2016-11-01 22:24:14 +08:00
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mainContent = new Container
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2016-10-04 16:15:03 +08:00
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{
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2016-11-01 22:24:14 +08:00
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RelativeSizeAxes = Axes.Both,
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2016-10-04 16:15:03 +08:00
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},
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2016-11-23 19:26:46 +08:00
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volume = new VolumeControl(),
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2016-11-09 14:23:10 +08:00
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overlayContent = new Container{ RelativeSizeAxes = Axes.Both },
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2017-05-16 11:53:50 +08:00
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new OnScreenDisplay(),
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2016-10-07 23:43:06 +08:00
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new GlobalHotkeys //exists because UserInputManager is at a level below us.
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{
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Handler = globalHotkeyPressed
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2016-10-07 02:05:26 +08:00
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}
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2016-09-30 17:45:55 +08:00
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});
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2016-10-04 16:15:03 +08:00
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2017-04-02 14:56:12 +08:00
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LoadComponentAsync(screenStack = new Loader(), d =>
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2016-11-01 22:24:14 +08:00
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{
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2017-02-17 17:59:30 +08:00
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screenStack.ModePushed += screenAdded;
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screenStack.Exited += screenRemoved;
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mainContent.Add(screenStack);
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2016-11-01 22:24:14 +08:00
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});
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2016-11-09 14:23:10 +08:00
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//overlay elements
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2017-05-12 18:03:21 +08:00
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LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
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2017-05-15 09:55:29 +08:00
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LoadComponentAsync(settings = new SettingsOverlay { Depth = -1 }, overlayContent.Add);
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2017-04-02 14:56:12 +08:00
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LoadComponentAsync(musicController = new MusicController
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2017-01-30 21:00:23 +08:00
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{
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2017-01-31 16:05:54 +08:00
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Depth = -2,
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2017-01-30 21:00:23 +08:00
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Position = new Vector2(0, Toolbar.HEIGHT),
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2017-01-30 21:53:50 +08:00
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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2017-04-02 14:56:12 +08:00
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}, overlayContent.Add);
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2016-12-02 17:43:01 +08:00
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2017-04-02 14:56:12 +08:00
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LoadComponentAsync(notificationManager = new NotificationManager
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2017-02-10 15:26:43 +08:00
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{
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Depth = -2,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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2017-04-02 14:56:12 +08:00
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}, overlayContent.Add);
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2017-02-10 15:26:43 +08:00
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2017-04-02 14:56:12 +08:00
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LoadComponentAsync(dialogOverlay = new DialogOverlay
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2017-02-28 14:09:36 +08:00
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{
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Depth = -4,
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2017-04-02 14:56:12 +08:00
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}, overlayContent.Add);
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2017-02-28 14:09:36 +08:00
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2017-02-15 11:37:57 +08:00
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Logger.NewEntry += entry =>
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{
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if (entry.Level < LogLevel.Important) return;
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notificationManager.Post(new SimpleNotification
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{
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Text = $@"{entry.Level}: {entry.Message}"
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});
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};
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2017-05-15 09:55:29 +08:00
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Dependencies.Cache(settings);
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2017-04-19 18:54:03 +08:00
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Dependencies.Cache(chat);
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2016-12-02 17:43:01 +08:00
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Dependencies.Cache(musicController);
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2017-02-10 15:26:43 +08:00
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Dependencies.Cache(notificationManager);
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2017-02-28 14:09:36 +08:00
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Dependencies.Cache(dialogOverlay);
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2016-12-02 17:43:01 +08:00
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2017-04-02 14:56:12 +08:00
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LoadComponentAsync(Toolbar = new Toolbar
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2016-11-01 22:24:14 +08:00
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{
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2017-01-31 16:05:54 +08:00
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Depth = -3,
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2017-02-17 19:07:11 +08:00
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OnHome = delegate { intro?.ChildScreen?.MakeCurrent(); },
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2017-04-21 15:03:59 +08:00
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}, overlayContent.Add);
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2016-10-06 20:10:01 +08:00
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2017-05-15 09:55:29 +08:00
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settings.StateChanged += delegate
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2016-11-30 17:28:08 +08:00
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{
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2017-05-15 09:55:29 +08:00
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switch (settings.State)
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2016-11-30 17:28:08 +08:00
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{
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case Visibility.Hidden:
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2017-05-15 09:55:29 +08:00
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intro.MoveToX(0, SettingsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
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2016-11-30 17:28:08 +08:00
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break;
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case Visibility.Visible:
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2017-05-15 09:55:29 +08:00
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intro.MoveToX(SettingsOverlay.SIDEBAR_WIDTH / 2, SettingsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
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2016-11-30 17:28:08 +08:00
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break;
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}
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};
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2017-03-16 22:58:36 +08:00
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Cursor.State = Visibility.Hidden;
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2016-10-06 20:10:01 +08:00
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}
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2016-10-07 23:43:06 +08:00
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private bool globalHotkeyPressed(InputState state, KeyDownEventArgs args)
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{
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2017-03-06 16:18:31 +08:00
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if (args.Repeat || intro == null) return false;
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2016-12-05 18:33:38 +08:00
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2016-10-07 23:43:06 +08:00
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switch (args.Key)
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{
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case Key.F8:
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2016-11-09 14:23:10 +08:00
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chat.ToggleVisibility();
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2016-10-07 23:43:06 +08:00
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return true;
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2016-12-05 18:33:38 +08:00
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case Key.PageUp:
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case Key.PageDown:
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2017-03-07 09:59:19 +08:00
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var swClock = (Clock as ThrottledFrameClock)?.Source as StopwatchClock;
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if (swClock == null) return false;
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swClock.Rate *= args.Key == Key.PageUp ? 1.1f : 0.9f;
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Logger.Log($@"Adjusting game clock to {swClock.Rate}", LoggingTarget.Debug);
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2016-12-05 18:33:38 +08:00
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return true;
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2016-10-07 23:43:06 +08:00
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}
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2016-10-13 22:21:15 +08:00
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2016-11-08 18:27:37 +08:00
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if (state.Keyboard.ControlPressed)
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{
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switch (args.Key)
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{
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2017-02-08 18:28:18 +08:00
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case Key.T:
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Toolbar.ToggleVisibility();
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return true;
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2016-11-08 18:27:37 +08:00
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case Key.O:
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2017-05-15 09:55:29 +08:00
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settings.ToggleVisibility();
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2016-11-08 18:27:37 +08:00
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return true;
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}
|
|
|
|
|
}
|
|
|
|
|
|
2017-02-27 23:18:12 +08:00
|
|
|
|
return false;
|
2016-10-07 23:43:06 +08:00
|
|
|
|
}
|
|
|
|
|
|
2017-03-14 07:22:46 +08:00
|
|
|
|
public event Action<Screen> ScreenChanged;
|
2016-10-06 20:10:01 +08:00
|
|
|
|
|
2016-11-01 22:24:14 +08:00
|
|
|
|
private Container mainContent;
|
|
|
|
|
|
2016-11-09 14:23:10 +08:00
|
|
|
|
private Container overlayContent;
|
|
|
|
|
|
2017-03-16 22:58:36 +08:00
|
|
|
|
private OsuScreen currentScreen;
|
|
|
|
|
|
2017-03-14 07:22:46 +08:00
|
|
|
|
private void screenChanged(Screen newScreen)
|
2016-10-06 20:10:01 +08:00
|
|
|
|
{
|
2017-03-16 22:58:36 +08:00
|
|
|
|
currentScreen = newScreen as OsuScreen;
|
|
|
|
|
|
|
|
|
|
if (currentScreen == null)
|
|
|
|
|
{
|
|
|
|
|
Exit();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2017-04-18 15:05:58 +08:00
|
|
|
|
//central game screen change logic.
|
2017-03-18 01:03:44 +08:00
|
|
|
|
if (!currentScreen.ShowOverlays)
|
2016-10-06 22:32:56 +08:00
|
|
|
|
{
|
2017-05-15 09:55:29 +08:00
|
|
|
|
settings.State = Visibility.Hidden;
|
2016-10-13 22:21:15 +08:00
|
|
|
|
Toolbar.State = Visibility.Hidden;
|
2016-11-15 19:43:43 +08:00
|
|
|
|
musicController.State = Visibility.Hidden;
|
2016-11-09 14:22:54 +08:00
|
|
|
|
chat.State = Visibility.Hidden;
|
2016-10-06 22:32:56 +08:00
|
|
|
|
}
|
2016-10-06 20:10:01 +08:00
|
|
|
|
else
|
2016-10-06 22:32:56 +08:00
|
|
|
|
{
|
2016-10-13 22:21:15 +08:00
|
|
|
|
Toolbar.State = Visibility.Visible;
|
2016-10-06 22:32:56 +08:00
|
|
|
|
}
|
2016-10-06 20:10:01 +08:00
|
|
|
|
|
2017-03-14 07:22:46 +08:00
|
|
|
|
ScreenChanged?.Invoke(newScreen);
|
2016-10-06 20:10:01 +08:00
|
|
|
|
}
|
|
|
|
|
|
2016-10-07 18:12:36 +08:00
|
|
|
|
protected override bool OnExiting()
|
|
|
|
|
{
|
2017-02-18 13:16:46 +08:00
|
|
|
|
if (screenStack.ChildScreen == null) return false;
|
|
|
|
|
|
|
|
|
|
if (intro == null) return true;
|
|
|
|
|
|
2017-02-17 17:59:30 +08:00
|
|
|
|
if (!intro.DidLoadMenu || intro.ChildScreen != null)
|
2016-10-07 18:12:36 +08:00
|
|
|
|
{
|
2017-02-17 14:33:08 +08:00
|
|
|
|
Scheduler.Add(intro.MakeCurrent);
|
2016-10-07 18:12:36 +08:00
|
|
|
|
return true;
|
|
|
|
|
}
|
2016-10-13 22:21:15 +08:00
|
|
|
|
|
2016-10-07 18:12:36 +08:00
|
|
|
|
return base.OnExiting();
|
|
|
|
|
}
|
|
|
|
|
|
2017-04-11 17:40:39 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Use to programatically exit the game as if the user was triggering via alt-f4.
|
|
|
|
|
/// Will keep persisting until an exit occurs (exit may be blocked multiple times).
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void GracefullyExit()
|
|
|
|
|
{
|
|
|
|
|
if (!OnExiting())
|
|
|
|
|
Exit();
|
|
|
|
|
else
|
|
|
|
|
Scheduler.AddDelayed(GracefullyExit, 2000);
|
|
|
|
|
}
|
|
|
|
|
|
2017-02-08 18:32:55 +08:00
|
|
|
|
protected override void UpdateAfterChildren()
|
|
|
|
|
{
|
|
|
|
|
base.UpdateAfterChildren();
|
|
|
|
|
|
2017-05-12 18:03:21 +08:00
|
|
|
|
mainContent.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
|
2017-03-16 22:58:36 +08:00
|
|
|
|
|
2017-04-05 16:38:13 +08:00
|
|
|
|
Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;
|
2017-02-08 18:32:55 +08:00
|
|
|
|
}
|
|
|
|
|
|
2017-02-17 17:59:30 +08:00
|
|
|
|
private void screenAdded(Screen newScreen)
|
2016-10-06 20:10:01 +08:00
|
|
|
|
{
|
2017-02-17 17:59:30 +08:00
|
|
|
|
newScreen.ModePushed += screenAdded;
|
|
|
|
|
newScreen.Exited += screenRemoved;
|
2016-10-06 20:10:01 +08:00
|
|
|
|
|
2017-03-14 07:22:46 +08:00
|
|
|
|
screenChanged(newScreen);
|
2016-10-06 20:10:01 +08:00
|
|
|
|
}
|
|
|
|
|
|
2017-02-17 17:59:30 +08:00
|
|
|
|
private void screenRemoved(Screen newScreen)
|
2016-10-06 20:10:01 +08:00
|
|
|
|
{
|
2017-03-14 07:22:46 +08:00
|
|
|
|
screenChanged(newScreen);
|
2016-08-26 11:28:23 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|