..
ControlPoints
Add flow for changing set of valid divisors between presets
2022-02-27 15:37:51 +01:00
Drawables
Standardise ordering/grouping of IRulesetInfo
/RulesetInfo
s
2022-02-11 04:27:11 +03:00
Formats
Use a constant for the early version timing offset
2022-03-24 16:43:41 +09:00
Legacy
Throw rather than ignore on invalid control point addition
2021-09-06 22:04:37 +09:00
Timing
Initialise Simple{Triple,Quadruple}
only once ever rather than create every time
2022-01-23 15:21:25 +01:00
APIFailTimes.cs
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
Beatmap.cs
Merge pull request #16505 from peppy/remove-base-difficulty-usage
2022-01-19 13:53:55 +09:00
BeatmapConverter.cs
Shallow clone BeatmapInfo
during conversion process to avoid overwriting fields
2021-10-12 16:43:56 +09:00
BeatmapDifficulty.cs
Use ctor
rather than MemberwiseClone
to guarantee a safer clone of BeatmapDifficulty
2022-01-13 13:23:41 +09:00
BeatmapDifficultyCache.cs
Remove unnecessary Ruleset
null check in BeatmapDifficultyCache
2022-01-13 13:19:49 +09:00
BeatmapInfo.cs
Obsolete BeatmapInfo.MaxCombo
and suppress in usages
2022-03-20 16:30:29 +03:00
BeatmapInfoExtensions.cs
Fix GetDisplayTitle()
implementations relying on ToString()
themselves
2021-11-09 13:53:08 +01:00
BeatmapManager.cs
Use best-name-finding helper in new difficulty creation flow
2022-02-17 00:28:18 +01:00
BeatmapMetadata.cs
Add support for creating new blank difficulties
2022-02-02 21:55:33 +01:00
BeatmapMetadataInfoExtensions.cs
Fix GetDisplayTitleRomanisable()
relying on ToString()
implementation
2022-01-15 15:26:41 +01:00
BeatmapModelDownloader.cs
Remove unnecessary GameHost
parameter
2021-11-25 17:42:41 +09:00
BeatmapModelManager.cs
Merge difficulty creation methods into one
2022-02-03 18:14:30 +01:00
BeatmapOnlineLookupQueue.cs
Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:20:51 +09:00
BeatmapOnlineStatus.cs
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
2021-11-24 18:42:49 +09:00
BeatmapProcessor.cs
Rename property, reword xmldoc and improve readability of update code
2021-07-21 17:32:56 +09:00
BeatmapSetFileInfo.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
BeatmapSetHypeStatus.cs
Add new statistic types to online info
2021-11-07 21:33:41 +01:00
BeatmapSetInfo.cs
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
BeatmapSetNominationStatus.cs
Add new statistic types to online info
2021-11-07 21:33:41 +01:00
BeatmapSetOnlineAvailability.cs
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
BeatmapSetOnlineCovers.cs
APIBeatmapSet.Covers
is never null
2021-10-21 19:34:01 +09:00
BeatmapSetOnlineGenre.cs
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
BeatmapSetOnlineLanguage.cs
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
BeatmapStatistic.cs
Remove obsolete code
2021-04-09 13:56:58 +09:00
BeatmapStatisticIcon.cs
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
BeatmapUserSettings.cs
Store user settings to realm
2022-03-01 18:44:15 +09:00
CountdownType.cs
Add descriptions to enum members
2021-08-30 22:51:42 +02:00
DifficultyRating.cs
Replace DifficultyColouredContainer with a more scalable solution
2019-08-17 15:16:24 +09:00
DifficultyRecommender.cs
Convert to extension method to avoid recursive calls
2022-03-03 14:15:37 +09:00
DummyWorkingBeatmap.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
EFBeatmapDifficulty.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
EFBeatmapInfo.cs
Remove unnecessary MaxCombo
migration between unmapped database fields
2022-03-20 16:27:54 +03:00
EFBeatmapMetadata.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
EFBeatmapSetInfo.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
FlatFileWorkingBeatmap.cs
Update FlatFileWorkingBeatmap
to not require a ruleset store
2022-02-19 20:53:04 +09:00
IBeatmap.cs
Reimplement as extension method on IBeatmap
2022-02-16 12:06:49 +09:00
IBeatmapConverter.cs
Add default token
2020-09-17 18:37:48 +09:00
IBeatmapDifficultyInfo.cs
Switch BeatmapDifficulty
usages to use interface type
2021-10-01 16:55:50 +09:00
IBeatmapInfo.cs
Add back interface equality but limit to only matching types
2021-11-16 12:35:18 +09:00
IBeatmapMetadataInfo.cs
Add equatable support to IUser
and RealmUser
2022-01-12 17:49:11 +09:00
IBeatmapOnlineInfo.cs
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
IBeatmapProcessor.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
IBeatmapResourceProvider.cs
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
IBeatmapSetInfo.cs
Update all models to implement IHasNamedFiles
2021-11-25 16:41:12 +09:00
IBeatmapSetOnlineInfo.cs
Add score importer
2022-01-12 16:57:27 +09:00
IWorkingBeatmap.cs
Remove all NRT changes
2021-12-22 21:02:06 +09:00
IWorkingBeatmapCache.cs
Add missing methods to interfaces
2021-10-06 12:55:04 +09:00
MetadataUtils.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
StarDifficulty.cs
Move StarDifficulty to own file
2020-11-06 13:51:25 +09:00
WorkingBeatmap.cs
Change WorkingBeatmap.GetVirtualTrack
to use length provided by BeatmapInfo
2022-04-06 14:51:15 +09:00
WorkingBeatmapCache.cs
Make providing a custom ResourceStore
to LegacyBeatmapSkin
optional (for tests only)
2022-03-23 14:57:42 +09:00