Weird "basal" height logic just didn't make any sense (was getting stuck at 1 when `DrawHeight` was 0)
Update localisation analyser packages
Backpopulate stable ScoreV2 scores with ScoreV2 system mod (and don't recalculate their total score)
Add beatmap drain time check
Four of six helper methods defined in the test were used exactly once; the remaining two were used two times. Splitting helpers there is just too much.
Use OsuScoreProcessor in the scoring test scene
Merge `app.manifest`s and let framework set DPI awareness options
Update framework
Fix pressing Ctrl-C in composer not copying timestamp to system clipboard with empty selection
ModScoreV2
LegacyMods
ScoreV2
GenerateTicks
Implement new argon osu!taiko hitsounds
IGameplayClock.IsRewinding
Redesign "local input" toggle in manual input tests to be more user-friendly
Add generated code hints in editorconfig / dotsettings
Add support for skinnable "retry" sound
Remove the ability to cancel all "in progress" tasks
Adjust results screen transition tweens to feel better
Fix `GameplaySampleTriggerSource` not handling rewinds correctly