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Actually cover cases with breaks in tests

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Bartłomiej Dach 2023-07-11 23:21:03 +02:00
parent 9a3cb624a8
commit d927cb3f1c
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@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
@ -49,7 +50,11 @@ namespace osu.Game.Tests.Editing.Checks
HitObjects =
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 30 }
new HitCircle { StartTime = 40_000 }
},
Breaks = new List<BreakPeriod>
{
new BreakPeriod(10_000, 21_000)
}
};
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));