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mirror of https://github.com/ppy/osu.git synced 2026-05-21 23:51:01 +08:00

Merge pull request #24173 from bdach/use-channel-msg-length-limit

This commit is contained in:
Dean Herbert
2023-07-10 10:44:52 +09:00
committed by GitHub
Unverified
3 changed files with 46 additions and 1 deletions
@@ -3,11 +3,13 @@
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
@@ -18,7 +20,7 @@ using osu.Game.Overlays.Chat;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public partial class TestSceneChatTextBox : OsuTestScene
public partial class TestSceneChatTextBox : OsuManualInputManagerTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
@@ -30,6 +32,8 @@ namespace osu.Game.Tests.Visual.Online
private OsuSpriteText searchText;
private ChatTextBar bar;
private ChatTextBox textBox => bar.ChildrenOfType<ChatTextBox>().Single();
[SetUp]
public void SetUp()
{
@@ -115,6 +119,36 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Chat Mode Search", () => bar.ShowSearch.Value = true);
}
[Test]
public void TestLengthLimit()
{
var firstChannel = new Channel
{
Name = "#test1",
Type = ChannelType.Public,
Id = 4567,
MessageLengthLimit = 20
};
var secondChannel = new Channel
{
Name = "#test2",
Type = ChannelType.Public,
Id = 5678,
MessageLengthLimit = 5
};
AddStep("switch to channel with 20 char length limit", () => currentChannel.Value = firstChannel);
AddStep("type a message", () => textBox.Current.Value = "abcdefgh");
AddStep("switch to channel with 5 char length limit", () => currentChannel.Value = secondChannel);
AddAssert("text box empty", () => textBox.Current.Value, () => Is.Empty);
AddStep("type too much", () => textBox.Current.Value = "123456");
AddAssert("text box has 5 chars", () => textBox.Current.Value, () => Has.Length.EqualTo(5));
AddStep("switch back to channel with 20 char length limit", () => currentChannel.Value = firstChannel);
AddAssert("unsent message preserved without truncation", () => textBox.Current.Value, () => Is.EqualTo("abcdefgh"));
}
private static Channel createPublicChannel(string name)
=> new Channel { Name = name, Type = ChannelType.Public, Id = 1234 };
+7
View File
@@ -12,6 +12,7 @@ using osu.Framework.Bindables;
using osu.Framework.Lists;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.Listing;
namespace osu.Game.Online.Chat
{
@@ -86,6 +87,12 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"last_read_id")]
public long? LastReadId;
/// <remarks>
/// Purposefully nullable for the sake of <see cref="ChannelListing.ChannelListingChannel"/>.
/// </remarks>
[JsonProperty(@"message_length_limit")]
public int? MessageLengthLimit;
/// <summary>
/// Signals if the current user joined this channel or not. Defaults to false.
/// Note that this does not guarantee a join has completed. Check Id > 0 for confirmation.
+4
View File
@@ -156,7 +156,11 @@ namespace osu.Game.Overlays.Chat
chatTextBox.Current.UnbindFrom(change.OldValue.TextBoxMessage);
if (newChannel != null)
{
// change length limit first before binding to avoid accidentally truncating pending message from new channel.
chatTextBox.LengthLimit = newChannel.MessageLengthLimit;
chatTextBox.Current.BindTo(newChannel.TextBoxMessage);
}
}, true);
}