Dean Herbert
042e852a3e
Adjust playback speed range to allow slower minimum speed
2024-01-17 15:02:42 +09:00
Dean Herbert
42f64c2c44
Move load procedure to async method and simplify code
2024-01-17 15:02:42 +09:00
Salman Ahmed
23e5167cb5
Merge branch 'master' into drag-volume-controls
2024-01-17 08:37:34 +03:00
Salman Ahmed
1790a5df03
Remove redundant value to appease CI
2024-01-17 08:29:55 +03:00
Salman Ahmed
46429c5074
Schedule control point switch for settings modifications to apply first
2024-01-17 08:15:01 +03:00
Dean Herbert
9cde04c30c
Change drag adjustments to be linear (and account for partial deltas)
2024-01-17 14:12:12 +09:00
Dean Herbert
68fb1b8663
Merge pull request #26573 from EVAST9919/leaderboard-glow-remove
...
Fix multiple issues with `GlowingSpriteText`
2024-01-17 13:17:03 +09:00
Bartłomiej Dach
17b9d842ab
Fix incorrect accuracy and rank population when decoding lazer replays
...
Closes https://github.com/ppy/osu/issues/24061 .
The gist of this change is that if the `LegacyReplaySoloScoreInfo`
bolt-on is present in the replay, then it can (and is) used to recompute
the accuracy, and rank is computed based on that.
This was the missing part of
https://github.com/ppy/osu/issues/24061#issuecomment-1888438151 .
The accuracy would change on import before that because the encode
process is _lossy_ if the `LegacyReplaySoloScoreInfo` bolt-on is not
used, as the legacy format only has 6 fields for encoding judgement
counts, and some judgements that affect accuracy in lazer do not fit
into that.
Note that this _only_ fixes _relatively_ new lazer scores looking wrong
after reimport.
- Very old lazer scores, i.e. ones that don't have the
`LegacyReplaySoloScoreInfo` bolt-on, obviously can't use it
to repopulate. There's really not much good that can be done there,
so the stable pathways are used as a fallback that always works.
- For stable replays, `ScoreImporter` recalculates the accuracy of
the score _again_ in
15a5fd7e4c/osu.Game/Scoring/ScoreImporter.cs (L106-L110)
as `StandardisedScoreMigrationTools.UpdateFromLegacy()` recomputes
_both_ total score and accuracy.
This makes a _semblance_ of sense as it attempts to make the accuracy
of stable and lazer replays comparable. In most cases it also won't
matter, as the only ruleset where accuracy changed between the legacy
implementation and current lazer accuracy is mania.
But it is also an inaccurate process (as, again, some of the required
data is not in the replay, namely judgement counts of ticks
and so on).
For whatever's worth, a similar thing happens server-side in
106c2948db/osu.Server.Queues.ScoreStatisticsProcessor/Commands/Queue/BatchInserter.cs (L319)
- However, _ranks_ of stable scores will still use the local stable
reimplementation of ranks, i.e. a 1-miss stable score in osu! ruleset
will be an A rather than an S. See importer:
106c2948db/osu.Server.Queues.ScoreStatisticsProcessor/Commands/Queue/BatchInserter.cs (L237)
(it's the same method which is renamed
to `PopulateLegacyAccuracyAndRank()` in this commit).
That is all a bit of a mess honestly, but I'm not sure where to even
begin there...
2024-01-16 22:38:53 +01:00
Bartłomiej Dach
a9d086c119
Fix touch device not always activating when it should
...
See https://github.com/ppy/osu/discussions/26574
2024-01-16 17:12:40 +01:00
Andrei Zavatski
dfdf700560
Don't use glowing text in ScoreComponentLabel
2024-01-16 17:43:17 +03:00
Andrei Zavatski
7920e93fa9
Rework GlowingSpriteText
2024-01-16 17:43:16 +03:00
Salman Ahmed
90da39c65d
Fix helper method returning incorrect result
2024-01-16 14:27:30 +03:00
Bartłomiej Dach
c27f01dc14
Merge pull request #26565 from peppy/fix-leaderboard-display
...
Fix some elements not showing on leaderboard scores when almost off-screen
2024-01-16 11:30:52 +01:00
Bartłomiej Dach
cde0c0b2ee
Merge pull request #26561 from peppy/fix-catch-banana-health-bar
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Fix argon health bar showing "miss" bar for bananas
2024-01-16 11:04:38 +01:00
Bartłomiej Dach
a3b7943e7d
Merge pull request #26560 from peppy/fix-skin-loss
...
Fix skin potentially being lost when opening and closing skin editor rapidly
2024-01-16 10:16:30 +01:00
Bartłomiej Dach
805a9b56ec
Merge pull request #26557 from peppy/fix-silver-s-ss
...
Fix silver S/SS not being awarded correctly
2024-01-16 10:03:20 +01:00
Dean Herbert
ee26329353
Fix some elements not showing on leaderboard scores when almost off-screen
2024-01-16 16:44:50 +09:00
Dean Herbert
cdc6621f33
Allow adjusting volume controls via a drag
2024-01-16 16:37:05 +09:00
Dean Herbert
2be8d66d4c
Fix argon health bar showing "miss" bar for bananas
2024-01-16 15:52:18 +09:00
Dean Herbert
57a6025a2c
Add helper method to bypass judgement woes
2024-01-16 15:52:05 +09:00
Dean Herbert
cd02d00c03
Fix skin potentially being lost when opening and closing skin editor rapidly
2024-01-16 15:23:07 +09:00
Dean Herbert
451ba1c861
Ensure PresentGameplay
doesn't get stuck in loop if no beatmaps available
2024-01-16 15:13:08 +09:00
Dean Herbert
34905b2052
Apply NRT to new classes
2024-01-16 14:17:21 +09:00
Dean Herbert
e75f113a06
Update resources
2024-01-16 14:14:04 +09:00
Dean Herbert
1fd85b79db
Merge branch 'master' into argon-health-rework
2024-01-16 13:35:29 +09:00
Dean Herbert
902a5436f3
Fix silver S/SS not being awarded correctly
2024-01-16 13:21:15 +09:00
Bartłomiej Dach
97e08f5071
Fix ColourHitErrorMeter
not loading pooled drawables ahead of time
2024-01-15 21:40:07 +01:00
Bartłomiej Dach
40f612435d
Merge pull request #26178 from felipemarins/mod-search-text-box-select-all
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Make mod search box text be selected when a new mod is selected/deselected
2024-01-15 20:08:02 +01:00
Bartłomiej Dach
744cb8e10c
Merge pull request #26538 from peppy/save-multiplayer-filter-mode
...
Remember multiplayer room filter mode
2024-01-15 19:53:50 +01:00
Bartłomiej Dach
a41108057f
Merge pull request #26287 from wooster0/no-scores-yet
...
Don't leave scores screen empty if no scores are present yet
2024-01-15 19:49:20 +01:00
Bartłomiej Dach
c5a276a7de
Merge pull request #26543 from peppy/offset-toast-limit
...
Only display offset toast when in local gameplay
2024-01-15 19:19:21 +01:00
Bartłomiej Dach
4d39c91972
Merge pull request #26449 from peppy/playlist-room-buttons
...
Allow interacting with playlist item buttons when not selected
2024-01-15 19:12:01 +01:00
Bartłomiej Dach
c46615839d
Only select all text in mod search text box if enter press selected anything
2024-01-15 19:09:50 +01:00
Andrei Zavatski
8661edfc2f
Organize consts better
2024-01-15 21:07:12 +03:00
Bartłomiej Dach
9d2c82452c
Revert "simplify the code even more"
...
This reverts commit 9bc9db9138
.
2024-01-15 18:47:49 +01:00
Andrei Zavatski
c406135487
Merge branch 'master' into argon-health-rework
2024-01-15 20:40:19 +03:00
Bartłomiej Dach
64e94a8b6c
Merge pull request #26544 from peppy/fix-background-dim-failure
...
Fix background dim occasionally getting in a bad state when exiting gameplay
2024-01-15 15:16:37 +01:00
Bartłomiej Dach
c5351bd14d
Fix back-to-front set
2024-01-15 14:20:07 +01:00
Bartłomiej Dach
664035c796
Merge pull request #26546 from peppy/judgement-pooler
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Fix judgement pooling not working correctly in osu!taiko and osu!mania
2024-01-15 14:02:52 +01:00
Bartłomiej Dach
d206acac63
Merge pull request #26540 from peppy/fix-double-counters
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De-dupe displayed hits in judgement counter
2024-01-15 14:02:11 +01:00
Bartłomiej Dach
fe8540b441
Merge pull request #26541 from peppy/fix-collection-dropdown-crash
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Fix collection dropdown crashing when all collections are deleted at once
2024-01-15 13:28:00 +01:00
Bartłomiej Dach
cd9b6656ba
Merge pull request #26536 from peppy/cache-fonts
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Fix gameplay counter textures not being cached ahead of time
2024-01-15 13:11:40 +01:00
Salman Ahmed
d346dd0650
Fix TestModReinstantiation
failing due to custom mod being used
2024-01-15 15:01:13 +03:00
Salman Ahmed
1d7b63e204
Move checking logic inside ModUtils
and somewhat optimise
2024-01-15 14:58:59 +03:00
wooster0
9bc9db9138
simplify the code even more
2024-01-15 20:58:43 +09:00
Dean Herbert
6b844ed8b6
Split out judgement pooling concepts from OsuPlayfield
for reuse
2024-01-15 20:50:09 +09:00
Bartłomiej Dach
6dee2860d2
Merge branch 'master' into fix-multiplayer-mods-cheesing
2024-01-15 12:19:29 +01:00
StanR
e3989c854d
Change LoginPanel
to use LocalUser.Status
for the dropdown
2024-01-15 16:57:22 +06:00
StanR
b86c883a5d
Merge branch 'master' into user-rank-card
2024-01-15 16:37:48 +06:00
Bartłomiej Dach
9da3aeb28b
Merge pull request #26492 from frenzibyte/fix-system-mods-selected-on-free-mods-overlay
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Fix touch device mod getting selected as a free mod in playlists
2024-01-15 11:29:37 +01:00
Dean Herbert
8e32780888
Fix background dim occasionally getting in a bad state when exiting gameplay
2024-01-15 19:21:19 +09:00
Dean Herbert
a3b63391fa
Merge pull request #26356 from stanriders/global-user-statistics
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Add `Statistics` bindable to `IAPIProvider` and update it from `SoloStatisticsWatcher`
2024-01-15 18:43:35 +09:00
Dean Herbert
0aa8a20d57
Fix regression in interaction when panels are not selectable
2024-01-15 18:34:32 +09:00
Dean Herbert
2a2a4c416e
Only display offset toast when in local gameplay
2024-01-15 18:17:49 +09:00
Dean Herbert
52f8348ee3
Fade hold-for-menu button out completely on non-touch devices
2024-01-15 17:55:37 +09:00
Dean Herbert
0a522d260b
Fix collection dropdown crashing when all collections are deleted at once
2024-01-15 17:10:30 +09:00
Dean Herbert
e6453853c2
De-dupe displayed hits in judgement counter
2024-01-15 16:02:59 +09:00
Felipe Marins
d8962ddff8
Select all when pressing enter instead of every mod selection change
2024-01-15 03:22:52 -03:00
Dean Herbert
6940579b9e
Remember multiplayer room filter mode
...
As proposed in https://github.com/ppy/osu/discussions/26218 .
2024-01-15 14:30:34 +09:00
Dean Herbert
a6c309b61a
Add more keywords
2024-01-15 14:12:39 +09:00
Dean Herbert
cd20561843
Adjust text slightly
2024-01-15 14:12:10 +09:00
Dean Herbert
093001438c
Merge branch 'master' into add-minimise-on-focus-loss-setting
2024-01-15 14:05:25 +09:00
Dean Herbert
0b5cc8fb10
Fix gameplay counter textures not being cached ahead of time
...
Part of https://github.com/ppy/osu/issues/26535 .
2024-01-15 14:01:21 +09:00
Susko3
47b385c552
Move toolbar button padding to a const
2024-01-14 21:13:00 +01:00
Susko3
724b4c9507
Expand click target of toolbar buttons and clock
2024-01-14 21:09:49 +01:00
Bartłomiej Dach
e3ffea1b12
Merge pull request #26528 from peppy/update-framework
...
Update framework
2024-01-14 15:18:14 +01:00
Dean Herbert
4c6c849d26
Merge pull request #26522 from bdach/slider-tick-display
...
Show "slider end" statistic next to slider ticks on results screen (and use correct colour)
2024-01-14 23:17:40 +09:00
Dean Herbert
a8b301c618
Merge pull request #26526 from bdach/fix-date-display-failing
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Fix date failing to display on leaderboard for some scores with weird datetimes
2024-01-14 22:56:32 +09:00
Salman Ahmed
13060c8698
Merge branch 'master' into slider-tick-display
2024-01-14 16:35:34 +03:00
Dean Herbert
fb4f8d0834
Update framework
2024-01-14 22:31:48 +09:00
Bartłomiej Dach
baf3867e17
Fix date failing to display on leaderboard for some scores with weird datetimes
...
Addresses https://github.com/ppy/osu/discussions/26517 .
The score reported has a datetime of 0001/1/1 05:00:00 AM.
Bit of a dodge fix but maybe fine?
2024-01-14 13:52:39 +01:00
Bartłomiej Dach
1cd7656f33
Reorder hit results so that SliderTailHit
is next to SmallTickHit
...
This addresses https://github.com/ppy/osu/discussions/26507 .
2024-01-14 09:33:04 +01:00
Bartłomiej Dach
eecd868d66
Use darker blue for SliderTailHit
result
2024-01-14 09:24:50 +01:00
Bartłomiej Dach
b7d74fda88
Revert "Keep editor in frame stable mode when possible"
2024-01-14 09:10:39 +01:00
Dean Herbert
68496f7a0e
Fix scores not showing up on leaderboards during gameplay
2024-01-14 15:13:20 +09:00
Salman Ahmed
0c02062780
Add guard against starting gameplay with invalid mod instances
...
Move guard to `Player` instead
2024-01-13 16:25:02 +03:00
Salman Ahmed
c514550dfa
Fix multiplayer potentially selecting mods of wrong ruleset when starting match
2024-01-13 11:17:08 +03:00
Salman Ahmed
aebf246f62
Change select all mod buttons to check ValidForSelection
instead of directly checking system mods
2024-01-13 09:43:50 +03:00
Salman Ahmed
c476843a83
Mark system mods as invalid for selection in mod select overlay
2024-01-13 09:43:20 +03:00
Dean Herbert
3d3f58c252
Merge pull request #26486 from peppy/update-framework
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Update framework
2024-01-13 15:19:49 +09:00
Dean Herbert
0934cff501
Workaround implementation oversight
...
See https://github.com/ppy/osu-framework/pull/6130 .
2024-01-13 15:19:02 +09:00
Dean Herbert
98fe9f32d8
Merge pull request #26484 from bdach/only-validate-playback-rate-when-submitting
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Only validate playback rate when in submission context
2024-01-13 12:10:55 +09:00
Dean Herbert
58ade18c06
Update framework
2024-01-13 04:53:26 +09:00
Bartłomiej Dach
6572fa4378
Only validate playback rate when in submission context
...
Temporary workaround for https://github.com/ppy/osu/issues/26404 .
It appears that some audio files do not behave well with BASS, leading
BASS to report a contradictory state of affairs (i.e. a track that is
in playing state but also not progressing). This appears to be related
to seeking specifically, therefore only enable the validation of
playback rate in the most sensitive contexts, namely when any sort of
score submission is involved.
2024-01-12 14:59:15 +01:00
Dean Herbert
02975b9498
Merge pull request #26471 from bdach/fix-incorrect-difficulty-peppy-stars
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Fix incorrect score conversion on selected beatmaps due to incorrect `difficultyPeppyStars` rounding
2024-01-12 22:34:54 +09:00
Andrei Zavatski
c1e4e51a5f
Add comment explaining negative container padding
2024-01-12 15:34:07 +03:00
Andrei Zavatski
8d4ba6d466
Remove PathPadding property
2024-01-12 15:30:19 +03:00
Bartłomiej Dach
593ca9f84f
Merge pull request #26468 from frenzibyte/fix-skin-parsing
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Fix mania skin array decoder not handling malformed entries rigorously
2024-01-12 12:52:02 +01:00
Nitrous
ccbba8a00b
Avoid NRE due to a beatmap loading with no hit objects.
2024-01-12 17:19:59 +08:00
Nitrous
c545a9c242
remove extra new line
2024-01-12 15:13:38 +08:00
Nitrous
c404628113
move creation of PlaybackSettings
to ReplayPlayer
2024-01-12 15:12:02 +08:00
Andrei Zavatski
e861661037
Remove invalidations in update
...
oops
2024-01-12 03:03:41 +03:00
Andrei Zavatski
101a26a53e
Update start and end progress in one go
2024-01-12 02:54:07 +03:00
Andrei Zavatski
bbb36da323
Don't pass start and end progress to the background
2024-01-11 18:58:40 +03:00
Andrei Zavatski
d75bf55c58
CI fixes
2024-01-11 18:28:00 +03:00
Andrei Zavatski
f1db7db259
Implement ArgonHealthDisplayBar
2024-01-11 17:52:34 +03:00
Andrei Zavatski
90ab306a96
Implement ArgonHealthDisplayBackground
2024-01-11 17:52:33 +03:00
Bartłomiej Dach
b65d3baa8a
Merge branch 'master' into health-less-value-changed
2024-01-11 10:33:08 +01:00
Bartłomiej Dach
7c9adc7ad3
Fix incorrect score conversion on selected beatmaps due to incorrect difficultyPeppyStars
rounding
...
Fixes issue that occurs on *about* 246 beatmaps and was first described
by me on discord:
https://discord.com/channels/188630481301012481/188630652340404224/1154367700378865715
and then rediscovered again during work on
https://github.com/ppy/osu/pull/26405 :
https://gist.github.com/bdach/414d5289f65b0399fa8f9732245a4f7c#venenog-on-ultmate-end-by-blacky-overdose-631
It so happens that in stable, due to .NET Framework internals, float
math would be performed using x87 registers and opcodes.
.NET (Core) however uses SSE instructions on 32- and 64-bit words.
x87 registers are _80 bits_ wide. Which is notably wider than _both_
float and double. Therefore, on a significant number of beatmaps,
the rounding would not produce correct values due to insufficient
precision.
See following gist for corroboration of the above:
https://gist.github.com/bdach/dcde58d5a3607b0408faa3aa2b67bf10
Thus, to crudely - but, seemingly accurately, after checking across
all ranked maps - emulate this, use `decimal`, which is slow, but has
bigger precision than `double`. The single known exception beatmap
in whose case this results in an incorrect result is
https://osu.ppy.sh/beatmapsets/1156087#osu/2625853
which is considered an "acceptable casualty" of sorts.
Doing this requires some fooling of the compiler / runtime (see second
inline comment in new method). To corroborate that this is required,
you can try the following code snippet:
Console.WriteLine(string.Join(' ', BitConverter.GetBytes(1.3f).Select(x => x.ToString("X2"))));
Console.WriteLine(string.Join(' ', BitConverter.GetBytes(1.3).Select(x => x.ToString("X2"))));
Console.WriteLine();
decimal d1 = (decimal)1.3f;
decimal d2 = (decimal)1.3;
decimal d3 = (decimal)(double)1.3f;
Console.WriteLine(string.Join(' ', decimal.GetBits(d1).SelectMany(BitConverter.GetBytes).Select(x => x.ToString("X2"))));
Console.WriteLine(string.Join(' ', decimal.GetBits(d2).SelectMany(BitConverter.GetBytes).Select(x => x.ToString("X2"))));
Console.WriteLine(string.Join(' ', decimal.GetBits(d3).SelectMany(BitConverter.GetBytes).Select(x => x.ToString("X2"))));
which will print
66 66 A6 3F
CD CC CC CC CC CC F4 3F
0D 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00
0D 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00
8C 5D 89 FB 3B 76 00 00 00 00 00 00 00 00 0E 00
Note that despite `d1` being converted from a less-precise floating-
-point value than `d2`, it still is represented 100% accurately as
a decimal number.
After applying this change, recomputation of legacy scoring attributes
for *all* rulesets will be required.
2024-01-10 19:30:18 +01:00
Dean Herbert
5d6f767dbd
Reduce excessive Color4
allocations during path colour updates
2024-01-11 00:31:39 +09:00
Salman Ahmed
7ca4d85441
Remove unnecessary AllowThousands
flag
...
The flag is there to match `float.Parse` behaviour, but it's too illogical and unnecessary to have it.
2024-01-10 17:48:48 +03:00
Salman Ahmed
698ae66a49
Fix mania skin array decoder not handling malformed entries rigorously
2024-01-10 17:41:58 +03:00
Dean Herbert
49d13cda6b
Fix failing test by setting health on source of truth
2024-01-10 23:09:43 +09:00
Dean Herbert
91677158a0
Update framework
2024-01-10 22:33:00 +09:00
Dean Herbert
f912a1ba31
Merge branch 'master' into health-less-value-changed
2024-01-10 18:03:34 +09:00
Dean Herbert
a4c9e9f84d
Merge pull request #26405 from bdach/catch-scoring
...
Adjust catch scoring to match stable score V2
2024-01-10 01:28:56 +09:00
Bartłomiej Dach
8e133ed3ab
Merge pull request #26422 from peppy/allocs-off-the-charts
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Preliminary fixes for off-the-charts allocations
2024-01-09 16:06:24 +01:00
Bartłomiej Dach
00a4c055b3
Merge branch 'master' into catch-scoring
2024-01-09 15:49:37 +01:00
Dean Herbert
eec9b6806a
Merge pull request #26434 from bdach/mania-conversion-accuracy
...
Fix mania score conversion using score V1 accuracy
2024-01-09 23:48:07 +09:00
Nitrous
484e9e8ee6
Fix binding order of IsPaused
bindable and disable playback controls in spectator mode.
2024-01-09 22:09:20 +08:00
Bartłomiej Dach
a25223597b
Merge pull request #26456 from peppy/fix-missing-validation
...
Fix `SettingsToolboxGroup` allocating excessively due to missing cache validation
2024-01-09 14:36:14 +01:00
Bartłomiej Dach
8110c995dd
Merge branch 'master' into allocs-off-the-charts
2024-01-09 14:11:00 +01:00
Bartłomiej Dach
92ba770314
Fix missing wireframe behind percent sign on accuracy counter
2024-01-09 14:00:58 +01:00
Bartłomiej Dach
77bf6e3244
Fix missing wireframe behind "x" sign on combo counter display
2024-01-09 13:59:27 +01:00
Bartłomiej Dach
393d101bc2
Merge branch 'master' into realm-cleanup-overheads-fix
2024-01-09 13:35:22 +01:00
wooster0
8ad697ff4c
apply some suggestions/corrections
2024-01-09 21:28:46 +09:00
Dean Herbert
4110adc4c0
Fix missing wireframe on argon combo counter
2024-01-09 20:16:28 +09:00
Bartłomiej Dach
a8a70be04a
Reference property via nameof
rather than hardcoding
2024-01-09 11:49:42 +01:00
Dean Herbert
8324b75fa4
Merge pull request #26437 from bdach/song-select-logo-crash
...
Fix crash when clicking osu! logo in song select immediately after exiting
2024-01-09 19:40:19 +09:00
Bartłomiej Dach
cac0b0de6d
Remove unused using directive
2024-01-09 11:38:01 +01:00
Bartłomiej Dach
66b3945cd6
Move current screen check to better place
2024-01-09 10:44:30 +01:00
Dean Herbert
6ac1c799bd
Fix SettingsToolboxGroup
allocating excessively due to missing cache validation
2024-01-09 18:34:20 +09:00
Dean Herbert
9c7e555237
Fix initial animation not playing correctly
2024-01-09 18:27:37 +09:00
Dean Herbert
80892f3167
Fix misses not displaying properly
2024-01-09 18:18:11 +09:00
Dean Herbert
b6505ba063
Reduce colour tween overhead and mark other calls of concern
2024-01-09 18:16:54 +09:00
Dean Herbert
12a59eb34c
Remove vertex update overheads
2024-01-09 17:35:01 +09:00
Nitrous
c081ca2145
Make field to a local.
2024-01-09 16:30:48 +08:00
Dean Herbert
b3533d270c
Remove delegate overhead of HealthBarValue
/GlowBarValue
2024-01-09 17:20:49 +09:00
Nitrous
63961ea276
use RepeatingButtonBehavior
for seek buttons
2024-01-09 16:08:29 +08:00
Dean Herbert
d83b8dbdaf
Refactor ArgonHealthDisplay
to user interpolation and less bindable events
2024-01-09 16:50:27 +09:00
Dean Herbert
1837b31f9b
Remove usage of HealthDisplay.BindValueChanged
...
Health updates very often when using HP drain. Let's avoid bindable overheads.
2024-01-09 16:38:05 +09:00
Nitrous
bdecac6d79
Inverse check.
2024-01-09 15:19:54 +08:00
Nitrous
99c7685495
use GameplayClock.IsPaused
bindable instead of polling in Update
2024-01-09 15:18:21 +08:00
Dean Herbert
19d1fff536
Use native query to avoid huge overheads when cleaning up realm files
2024-01-09 15:37:29 +09:00
Dean Herbert
f376bb5ec7
Merge pull request #26441 from Joehuu/fix-wiki-main-page-layout
...
Fix wiki main page not displaying custom layout
2024-01-09 14:51:49 +09:00
Dean Herbert
1f6e1cbe56
Allow interacting with playlist item buttons when not selected
2024-01-09 14:45:21 +09:00
Dean Herbert
765d41faa9
Change second occurrence of debug.assert with early return for fallback safety
2024-01-09 14:07:48 +09:00
Dean Herbert
3f5899dae0
Fix incorrect implementation of wireframe digits
2024-01-09 14:07:48 +09:00
Nitrous
afa808695b
Make resolved properties nullable.
2024-01-09 12:48:11 +08:00
Dean Herbert
6f8a3e15d8
Merge pull request #26382 from peppy/editor-more-frame-stable
...
Keep editor in frame stable mode when possible
2024-01-09 13:25:03 +09:00
Nitrous
2e041823a1
Perform null check on gameplay state.
2024-01-09 12:24:09 +08:00
Nitrous
bb2b7d3c31
Add playback controls.
2024-01-09 12:23:01 +08:00
Dean Herbert
743411d7c6
Merge pull request #26440 from bdach/incorrect-combo-proportion
...
Fix score conversion incorrectly assuming zero combo score in certain cases
2024-01-09 13:21:30 +09:00
Dean Herbert
3cdc3b5786
Merge branch 'master' into fix-wiki-main-page-layout
2024-01-09 13:14:36 +09:00
Dean Herbert
172fe53099
Use better method of ignore case comparison
2024-01-09 13:13:32 +09:00
Dean Herbert
06447e95aa
Merge pull request #26439 from bdach/do-not-attempt-score-upgrade-for-custom-rulesets
...
Do not attempt to recalculate non-legacy scores or scores set on custom rulesets
2024-01-09 13:08:31 +09:00
Joseph Madamba
d6ba7a9c6e
Centralise INDEX_PATH
to WikiOverlay
2024-01-08 14:28:16 -08:00
Joseph Madamba
58619f1684
Fix wiki main page not displaying custom layout
2024-01-08 14:16:05 -08:00
Bartłomiej Dach
4f7dcb3a50
Do not attempt to recalculate non-legacy scores or scores set on custom rulesets
...
Addresses discussions such as https://github.com/ppy/osu/discussions/26407
or https://github.com/ppy/osu/discussions/25914 wherein:
- the game would attempt to convert scores for custom rulesets, which
makes no sense, especially so when they're not there,
- the game would also "recalculate" lazer scores, but that was never the
intention or was never supported; the game would just increment the
score version on those but still include them in the converted tally.
2024-01-08 22:47:13 +01:00
Bartłomiej Dach
aa83b84bb2
Fix Cinema mod being compatible with mods that can force failure
...
Addresses
https://github.com/ppy/osu/pull/26080#issuecomment-1868833214 .
2024-01-08 22:34:41 +01:00