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Reference property via nameof
rather than hardcoding
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@ -98,7 +98,7 @@ namespace osu.Game.Database
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// can potentially be run asynchronously, although we will need to consider operation order for disk deletion vs realm removal.
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realm.Write(r =>
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{
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foreach (var file in r.All<RealmFile>().Filter("Usages.@count = 0"))
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foreach (var file in r.All<RealmFile>().Filter(@$"{nameof(RealmFile.Usages)}.@count = 0"))
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{
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totalFiles++;
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